Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.05 @ 16:53:39 Player: Dosh Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1160) 1160 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 119/125 System Corruption 4% Temperature Cool (8) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Advanced Treads Wheel Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner Advanced Targeting Computer Improved Weapon Shielding Medium Armor Plating Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Advanced Treads Advanced Treads Wheel Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner Advanced Targeting Computer Improved Weapon Shielding Medium Armor Plating Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 6 10 . 23 Power 7 | 1 4 . 2 Engine 3 | 1 . . 2 Core 4 | . 4 . . Reactor . | . . . . Propulsion 9 | 2 1 . 6 Treads 7 | 2 1 . 4 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 . 8 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 11 | 2 2 . 7 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 . 5 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 87 100 84 Engine 4 | . 1 . 7 Core 6 | . 12 14 . Treads 21 | . 28 28 15 Wheel 1 | . . . 3 Storage 12 | . 14 14 11 Processor 4 | . . . 7 Hackware 3 | . . . 6 Protection 7 | . 2 14 10 Energy Gun 2 | . . . 4 Ballistic Gun 21 | . 27 28 15 Naked Turns . | . . . . Heaviest Build 34 | 10 34 34 34 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 7 | 1 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 4 12 12 15 Average Carried 10 | 2 8 12 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 12 12 15 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 980 | 240 226 . 514 Remotely . | . . . . Salvage Created 1549 | . 483 . 1066 Parts 124 | . 48 . 76 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 37 | . 12 . 25 Guns 35 | . 12 . 23 Cannons 2 | . . . 2 Classes Destroyed 9 | . 6 . 3 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 1 | . . . 1 Operator 2 | . 2 . . Watcher 4 | . 3 . 1 Swarmer 13 | . 6 . 7 Grunt 16 | . 6 . 10 Sentry 8 | . . . 8 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2342 | . 377 . 1965 Core 461 | . 61 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 208 | . 56 . 152 Largest 2 | . 2 . 2 Hottest 70 | . 40 . 70 Shots Fired 390 | . 112 . 278 Gun 376 | . 112 . 264 Cannon 14 | . . . 14 Launcher . | . . . . Special . | . . . . Kinetic 354 | . 112 . 242 Thermal 36 | . . . 36 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 10 . 19 Robot Miss Streak 6 | . 6 . 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 261 | . 69 . 192 Core Hits 109 | . 35 . 74 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . 1 . 2 Critical Strikes 6 | . 2 . 4 Burn 1 | . . . 1 Destroy 4 | . 2 . 2 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2375 | . 580 3 1792 Guns 2110 | . 570 . 1540 Cannons 221 | . . . 221 Explosions . | . . . . Melee . | . . . . Ramming 44 | . 10 3 31 Kinetic 2107 | . 570 . 1537 Thermal 224 | . . . 224 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . . . 42 Message Errors 8 | . . . 8 Matter Fused 8 | . . . 8 Heat Flow Errors 3 | . . . 3 Energy Discharges 4 | . . . 4 Data Loss (minor) 8 | . . . 8 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Alerts 2 | . . . 2 Weapon Failures 5 | . . . 5 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 10 | . 5 1 4 Targets Rammed 11 | . 6 1 4 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 240 | . 25 . 240 Average Temperature 44 | . 6 . 59 Received Heat Transfer 780 | . 150 . 630 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 740 | . . . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 308 | . 295 25 308 Initial 25 | . . 25 9 Average 93 | . 120 25 85 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 89 | 100 88 100 88 Level 1 10 | . 11 . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 20 . 37 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 7 | . 5 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 12 | . 5 . 7 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 10 . 18 Successful 17 | . 5 . 12 Failed 11 | . 5 . 6 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 20 | . 6 . 14 Terminals 24 | . 8 . 16 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 . 7 Record 1 | . . . 1 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Security Status 1 | . 1 . . Surveillance Status 1 | . . . 1 Coupling Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 . 4 Terminals 6 | . 2 . 4 Track 2 | . . . 2 Botnet 3 | . 2 . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3195 | 71 1311 202 1611 Spaces Moved 1500 | 39 701 126 634 Core 23 | 3 . . 20 Treads 1357 | 36 701 126 494 Legs . | . . . . Wheels 120 | . . . 120 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 90 Average Speed 161 | 152 160 160 163 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 100 30 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1936 | 48 794 126 968 Wait 157 | . 15 . 142 Move 1497 | 38 700 125 634 Hop . | . . . . Pick Up 15 | 4 4 . 7 Fast Attach 23 | 6 7 . 10 Attach 7 | . . . 7 Detach 4 | . 2 . 2 Swap 9 | . 3 . 6 Drop 5 | . 1 . 4 Fire 208 | . 56 . 152 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 9 | . 6 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 16) 1030 | -10/Materials | Discovered new exit (range 15) 1383 | -10/Materials | Entered Mines 1430 | -10/Mines | Learned Materials terminal intel 1483 | -10/Mines | Discovered new exit (range 15) 1585 | -10/Mines | Entered Materials 1585 | -9/Materials | Evolved 2 slots: Utility x2 1586 | -9/Materials | Loaded intel: 12 terminal locations 1650 | -9/Materials | Discovered new exit (range 14) 1766 | -9/Materials | Lost 6 parts (1p2n1u2w) 2268 | -9/Materials | Discovered new exit (range 12) 2324 | -9/Materials | Build established: Scavenger-Mutant 2517 | -9/Materials | Core integrity fell below 50% 2573 | -9/Materials | Lost 3 parts (1p1u1w) 2643 | -9/Materials | Build established: Mutant 2846 | -9/Materials | Discovered new exit (range 16) 2905 | -9/Materials | Identified exit to Mines 3041 | -9/Materials | Core integrity fell below 20% 3196 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03111_ R-06 Scavenger collects Sml. Storage Unit. 03121_ System corrupted: Matter fused (-6). 03121_ Y-45 Defender destroyed. 03123_ K-01 Serf collects debris. 03129_ Acquired 16 matter. 03141_ Lgt. Armor Plating destroyed. 03142_ Y-45 Defender Beam Rifle blasted off. 03153_ System corrupted: Lgt. Assault Rifle jammed. 03155_ R-06 Scavenger collects Beam Rifle. 03158_ R-06 Scavenger collects Hvy. Assault Rifle. 03165_ Y-45 Defender destroyed. 03169_ Acquired 6 matter. 03172_ Acquired 43 matter. 03173_ System corrupted: Component data lost. 03189_ Slammed into T-07 Excavator. 03189_ Triggered Alarm Trap. 03189_ An alarm sounds. 03189_ ALERT: Alarm triggered, dispatching investigation squad. 03193_ G-34 Mercenary destroyed. 03196_ Acquired 5 matter. 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