Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.20 @ 19:36:47 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1647) 1647 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 4774 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 179 Friendly Fire -42 Cogmind --------- Core Integrity 101/700 Matter 8/300 Energy 67/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (8) ---- Light Ion Engine Xenon Bombardment Thruster Experimental Sensor Array High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Reinforced Ion Engine Aluminum Leg Improved Aluminum Leg Improved Heat Sink Small Storage Unit Large Storage Unit Shock Rifle Beam Cannon Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Missile Launcher [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 67 | . 8 2 10 2 20 25 Power 5 | . 1 . 1 1 . 2 Engine 5 | . 1 . 1 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | . 3 . 4 . 3 5 Treads 10 | . 2 . 4 . 3 1 Leg 5 | . 1 . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 2 . 2 . 8 11 Device 9 | . 1 . . . 4 4 Storage 7 | . 1 . . . 1 5 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 5 | . . . 1 . 3 1 Artifact . | . . . . . . . Weapon 24 | . 2 2 3 1 9 7 Energy Gun 7 | . 2 . 1 . 3 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | . . 1 1 1 5 2 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 1 . 1 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . . 11 9 Power 1 | . . . . . . 1 Propulsion 8 | . . . . . 4 4 Utility 5 | . . . . . 4 1 Weapon 6 | . . . . . 3 3 Highest Loss Streak 4 | . . . . . 4 4 Average Slot Usage (%) 92 | . 99 100 89 100 91 77 Engine 10 | . 14 14 11 11 9 5 Treads 22 | . 14 28 27 33 26 15 Leg 5 | . 13 . . . . 8 Device 9 | . 13 14 4 . 7 9 Storage 11 | . 14 14 11 11 9 9 Processor 6 | . . . 6 11 9 12 Protection 5 | . . . 6 11 11 5 Energy Gun 7 | . 14 14 8 . 3 4 Ballistic Gun 11 | . 14 13 11 19 13 1 Naked Turns . | . . . . . . . Heaviest Build 64 | 11 31 31 33 35 43 64 Greatest Support 69 | 20 46 46 69 69 69 63 Greatest Overweight (x) 14 | . 1 . 1 . 11 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 13 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 13 | . 12 15 14 15 13 11 Final Capacity 15 | 8 15 15 15 15 15 8 Final Carried 15 | 6 15 15 15 15 13 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1068 | 200 173 . 58 108 440 89 Remotely . | . . . . . . . Salvage Created 1559 | . 500 70 58 94 534 303 Parts 78 | . 27 1 2 7 26 15 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 9 2 1 3 15 7 Guns 23 | . 9 . 1 2 10 1 Cannons 1 | . . . . . . 1 AOE 13 | . . 2 . 1 5 5 Classes Destroyed 10 | . 3 . 1 2 4 . Worker 5 | . 1 . . . 2 2 Tunneler 1 | . . . . 1 . . Hauler 2 | . 2 . . . . . Recycler 1 | . . . . . 1 . Swarmer 4 | . . . . . 4 . Grunt 22 | . 9 2 . 2 5 4 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . . 2 . Sentry 5 | . . . 1 . 3 1 Hunter 3 | . . . . . 1 2 Best Kill Streak 11 | . 4 2 1 4 11 5 Combat Bots Only 8 | . 3 2 1 3 8 4 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 1 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3975 | . 249 98 18 117 1626 1867 Core 883 | . 28 . . 24 232 599 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 88 . 94 57 . Volleys Fired 107 | . 31 4 2 7 38 25 Largest 2 | . 2 2 2 2 2 2 Hottest 115 | . 85 85 85 50 115 96 Shots Fired 205 | . 62 6 4 14 73 46 Gun 173 | . 62 4 4 10 67 26 Cannon 11 | . . . . . . 11 Launcher 21 | . . 2 . 4 6 9 Special . | . . . . . . . Kinetic 105 | . 31 2 2 10 47 13 Thermal 59 | . 28 2 2 . 16 11 Explosive 21 | . . 2 . 4 6 9 Electromagnetic 20 | . 3 . . . 4 13 Robot Hit Streak 16 | . 4 3 4 6 16 16 Robot Miss Streak 7 | . 2 1 . 1 7 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 147 | . 40 4 3 10 57 33 Core Hits 99 | . 23 3 2 9 39 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . . . 4 . Burn 5 | . 1 . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3790 | . 541 154 44 336 1630 1085 Guns 1838 | . 527 38 44 86 866 277 Cannons 106 | . . . . . . 106 Explosions 1808 | . . 116 . 250 747 695 Melee . | . . . . . . . Ramming 38 | . 14 . . . 17 7 Kinetic 1087 | . 266 24 11 86 573 127 Thermal 693 | . 246 14 33 . 294 106 Explosive 1757 | . . 116 . 250 696 695 Electromagnetic 215 | . 15 . . . 50 150 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . . 15 28 Projectiles . | . . . . . . . Explosions 43 | . . . . . 15 28 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 531 | . . 26 . 33 260 212 Shots 16 | . . 2 . 1 6 7 Rammed 3 | . 1 . . . 1 1 Targets Rammed 3 | . 1 . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 222 | . 189 75 30 . 117 222 Average Temperature 47 | . 51 40 16 . 33 77 Received Heat Transfer 906 | . 177 42 . 36 378 273 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1878 | . 657 37 74 . 888 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 495 | . 189 85 67 100 495 166 Initial 35 | . . 35 . 25 . 15 Average 78 | . 75 71 43 52 159 39 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 92 | . 100 100 100 100 64 100 Level 1 5 | . . . . . 27 . Level 2 1 | . . . . . 8 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . . . 4 4 Investigation 4 | . 2 . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . . . 2 2 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 18 2 3 3 34 15 Peak Tracking Total 9 | . 4 2 2 3 9 6 Tactical Retreats 6 | . 3 . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 5 | . 2 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . . . 2 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 15 | . 5 . 1 . 6 3 Terminals 12 | . 5 . 1 . 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 46 | . 17 . 5 . 18 6 Successful 23 | . 7 . 3 . 13 . Failed 22 | . 9 . 2 . 5 6 Catastrophic 2 | . . . . . 1 1 Database Lockouts 1 | . 1 . . . . . Manual 35 | . 13 . 5 . 13 4 Terminals 39 | . 17 . 5 . 14 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 11 | . 5 . 1 . 5 . Robot Analysis 2 | . 1 . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 3 | . . . . . 3 . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Transport Status 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 . 2 . 4 . Terminals 8 | . 2 . 2 . 4 . Track 2 | . . . 1 . 1 . Assimilate 1 | . 1 . . . . . Botnet 5 | . 1 . 1 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . 1 . 5 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 68 | . . . . . 68 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 5 . Highest-Rated Group 81 | . . . . 81 81 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 52 | . . . . . 52 . Total Damage 488 | . . . . . 488 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4160 | . 1060 471 233 580 849 967 Spaces Moved 2230 | 1 529 281 128 339 349 603 Core 238 | . . . . . 1 237 Treads 1763 | . 301 281 128 339 348 366 Legs 229 | 1 228 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 50 Average Speed 154 | 120 166 160 162 160 161 133 Slowest Speed 750 | 120 240 160 240 160 600 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 94 68 19 77 35 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 129 | . . 22 . 43 27 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 129 | . . 22 . 43 27 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2728 | . 644 296 145 363 562 718 Wait 271 | . 60 8 5 15 140 43 Move 2224 | . 528 280 127 338 348 603 Hop . | . . . . . . . Pick Up 25 | . 9 1 1 . 8 6 Fast Attach 16 | . 3 . 5 . 4 4 Attach 21 | . . . 2 . 7 12 Detach 10 | . . . . . 1 9 Swap 30 | . 5 2 3 2 9 9 Drop 21 | . 7 1 . 1 6 6 Fire 107 | . 31 4 2 7 38 25 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 2 | . 1 . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 9) 194 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 11) 644 | -10/Materials | Discovered new exit (range 4) 965 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Entered Mines 1081 | -10/Mines | Discovered new exit (range 5) 1150 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1154 | -10/Mines | Found Prototype Device 1207 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1337 | -10/Mines | Learned location of Recycling (-8) 1394 | -10/Mines | Discovered new exit (range 15) 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -9/Materials | Discovered new exit (range 12) 1765 | -9/Materials | Entered Mines 1802 | -9/Mines | Learned 4 Materials zone layouts 2050 | -9/Mines | Learned 2 Materials zone layouts 2090 | -9/Mines | Learned location of Storage (-8) 2186 | -9/Mines | Discovered new exit (range 14) 2196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2320 | -9/Mines | Discovered new exit (range 9) 2345 | -9/Mines | Entered Materials 2345 | -8/Materials | Accompanied by 5 allies 2345 | -8/Materials | Evolved 2 slots: Utility x2 2346 | -8/Materials | Identified exit to Factory 2350 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2499 | -8/Materials | Identified Exp. Sensor Array 2748 | -8/Materials | Destroyed 8 combat bots 2748 | -8/Materials | Lost 4 parts (2n2u) 3011 | -8/Materials | Discovered exit to Factory (range 10) 3014 | -8/Materials | Build established: Scavenger-Mutant 3116 | -8/Materials | Repaired Broken Exp. Sensor Array 3194 | -8/Materials | Entered Factory 3194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -7/Factory | Lost 3 parts (1n1u1w) 3485 | -7/Factory | Discovered new exit (range 11) 3772 | -7/Factory | Lost 3 parts (1n2w) 4000 | -7/Factory | Build established: Mutant 4015 | -7/Factory | Lost 4 parts (3n1u) 4077 | -7/Factory | Core integrity fell below 50% 4104 | -7/Factory | Core integrity fell below 20% 4161 | -7/Factory | Self-destructed Last Messages --------------- 04038_ Acquired Sml. Storage Unit. 04039_ R-06 Scavenger collects Lrg. Storage Unit. 04039_ Dropped Rnf. Ion Engine. 04040_ Acquired Xenon Bombardment Thruster. 04043_ U-05 Engineer lays Concrete. 04044_ R-06 Scavenger collects Arm. Treads. 04045_ U-05 Engineer lays Concrete. 04067_ Connecting with Terminal... 04079_ Door malfunctions. 04094_ Critical hit (Burn: +37). 04095_ Knocked back. 04099_ H-61 Shepherd calls for reinforcements. 04099_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04100_ System corrupted: Heat flow error (+256). 04101_ U-05 Engineer knocked back. 04103_ K-01 Serf cleans the Construction Platform. 04133_ Slammed into K-01 Serf. 04146_ System corrupted: Matter fused (-9). 04155_ Acquired Hvy. Missile Launcher. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokAdvancedLance Manual? 0 Play Time 00:36:10 Cumulative 59.2 hours Start 2021.11.20 @ 19:02:18 End 2021.11.20 @ 19:36:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 48 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 962793c6-b462-4984-b24f-0cc887859db4