Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 21:38:15 Player: Cracklepappy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (416) 416 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 961 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 125/125 System Corruption 2% Temperature Cool (3) Movement Rolling (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Autogun Heavy Hammer > --- INVENTORY (14) --- Improved Ion Engine Light Deuterium Engine Compact Wheel Combat Airjet Small Storage Unit Medium Storage Unit Large Storage Unit Sensor Array Improved Terrain Scanner Improved Light Armor Plating Particle Gun Autogun Autogun Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Autogun Heavy Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Particle Gun Autogun Autogun Autogun Heavy Hammer Heavy Hammer [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 15 7 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 3 | . 2 1 Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device . | . . . Storage 6 | 2 3 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 99 | . 99 97 Engine 5 | . 5 4 Core 8 | . 8 9 Leg 18 | . 18 18 Wheel 8 | . 9 8 Storage 28 | . 28 28 Energy Gun 2 | . 4 . Ballistic Gun 15 | . 16 14 Impact Weapon 9 | . 7 14 Naked Turns . | . . . Heaviest Build 43 | 14 43 43 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 11 | 6 9 14 Most Carried 14 | 8 14 14 Average Carried 10 | 5 9 12 Final Capacity 16 | 8 16 14 Final Carried 14 | 8 13 14 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 871 | 285 315 271 Remotely . | . . . Salvage Created 723 | 101 435 187 Parts 40 | 6 30 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 11 13 Melee 3 | . 2 1 Guns 20 | . 9 11 Classes Destroyed 6 | 2 3 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 8 | . 8 . Assembled 10 | . . 10 Best Kill Streak 6 | 1 5 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1102 | . 329 773 Core 253 | . 83 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 5 41 57 Largest 2 | 2 2 1 Hottest 60 | 60 60 23 Shots Fired 128 | 10 61 57 Gun 128 | 10 61 57 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 118 | 5 56 57 Thermal 10 | 5 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 5 6 7 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | 7 42 37 Core Hits 44 | 3 20 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 24 | . 13 11 Impact 24 | . 13 11 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1419 | 81 637 701 Guns 1025 | 81 419 525 Cannons . | . . . Explosions . | . . . Melee 386 | . 210 176 Ramming 8 | . 8 . Kinetic 960 | 38 397 525 Thermal 65 | 43 22 . Explosive . | . . . Electromagnetic . | . . . Impact 386 | . 210 176 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 2 | . . 2 Energy Discharges 2 | . . 2 Overload Shots . | . . . Overflow Damage 19 | . 10 9 Projectiles . | . . . Explosions . | . . . Melee 19 | . 10 9 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 29 | . 5 29 Average Temperature 6 | . 3 6 Received Heat Transfer 205 | . 165 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 3 | . 1 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | 100 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 150 | 10 150 70 Average Influence 39 | 4 53 23 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 29 18 Peak Tracking Total 9 | . 9 5 Tactical Retreats 6 | . 5 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 3 | . 3 . Failed 9 | . 9 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2130 | 126 1214 790 Spaces Moved 1413 | 107 835 471 Core 18 | 18 . . Treads . | . . . Legs 754 | . 485 269 Wheels 641 | 89 350 202 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 118 | 82 116 130 Slowest Speed 210 | 90 180 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 5 99 76 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1716 | 134 1001 581 Wait 71 | . 46 25 Move 1411 | 106 834 471 Hop . | . . . Pick Up 50 | 15 27 8 Fast Attach 6 | 1 5 . Attach 15 | 6 4 5 Detach . | . . . Swap 8 | . 6 2 Drop 27 | 1 24 2 Fire 103 | 5 41 57 Melee 24 | . 13 11 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 4) 922 | -10/Materials | Build established: Scavenger-Mutant 1064 | -10/Materials | Discovered new exit (range 3) 1202 | -10/Materials | Identified exit to Materials 1306 | -10/Materials | Build established: Mutant 1341 | -10/Materials | Entered Mines 1406 | -10/Mines | Met a Derelict bent on vengeance 1413 | -10/Mines | Discovered exit to Materials (range 8) 1459 | -10/Mines | Learned Materials terminal intel 1754 | -10/Mines | Assembled infested the area 1756 | -10/Mines | Learned Materials stockpile data 1780 | -10/Mines | Core integrity fell below 50% 1820 | -10/Mines | Core integrity fell below 20% 1846 | -10/Mines | Lost 3 parts (2n1w) 1975 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2131 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01937_ System corrupted: Energy discharge (-40). 01944_ Acquired Cmb. Airjet. 01964_ Acquired Imp. Light Armor Plating. 01966_ Dropped Aluminum Leg. 01968_ Acquired Lgt. Deuterium Engine. 01975_ A derelict emerges from the shadows: "We've had our eye on this brand new outpost for a little while, just waiting for an opportunity to strike. Need some help?" 01981_ as-29869 destroyed. 01984_ KA-3I7(g) destroyed. 01988_ Acquired 12 matter. 01995_ Dropped Lgt. Ion Engine. 01996_ Acquired Imp. Ion Engine. 02005_ Searching scrap... 02005_ Found 20 Matter. 02005_ Found Lgt. Ion Engine. 02005_ Found Signal Interpreter. 02034_ System corrupted: Energy discharge (-38). 02077_ P IKW8CP2WHA1J5:KP/HT0EP 02095_ #UX:0F,,:GILIBG 6MVMTIXCJAW8Y HU#O Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ????????????###??????? | | ??????????????????????????? ??????????## ##?????? | | ??????????????????####????# #?????????# #?????? | | ?????????????????## ##???# #????????## #?????? | | ?????????????????# ##??# #?????#### #??????? | | ????????????????## #??# #????## #??????? | | ????????????????# #??# #??### ##?????? | | ????????????????# ##?# #?## ##????? | | ???????????????## =%###!#?# #????? | | ???????????????# *!|!@ss#?# #????? | | #?????????????## k=%%##s#?## ### ##???? | | ##??####?????## % **### #??###??## ##??? | | #### ##????# %= ######?# #???????## ##?? | | #????# ! ##??????# #??????## #?? | | ##???# ##???????# #??????# #?? | | ##### #????????# #??????# #?? | | ## ##????????# #??????## #?? | | #?????????# ######### ##?? | | ## ##?????????# % ## ##??? | | #### #####??????????#### ########### ##???? | | ##?#######?????????????????# #?????????# #????? | | # ##??####??????????????????# #?????????# #????? | | # #### ##?????????????????# #?????????# #????? | | # #?????????????????# #?????????# ##???? | | #?????????????????# #?????????# ##??? | | ## #?????????????????# #????????## ##?? | | ##### ##???????????????### #????????# ##? | | ##???##%! #????????????????# #???????## #? | | #?????#* ##??????????####### ###???????# #? | | ??????# #???####????# #?????????# """" # | | ?###?## ##### ##???# ##### #?????????## """" # | | ## ## ## ##??# #?## ###????????# """" # | | # ##?# #?# ######???# ## | | # #?# #?# #???# ####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointArcRipper Manual? 0 Play Time 00:27:05 Cumulative 84.6 hours Start 2020.05.27 @ 21:08:50 End 2020.05.27 @ 21:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d8f01ad-865d-49c8-8b93-1c68ab4fcfb8