Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 16:19:48 Player: demonsweat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (900) 900 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1761) 1761 TOTAL SCORE: 4496 Bonus ------- Follower Combat Kills 161 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 286/300 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Battle Rifle CR-A16's Behemoth Slayer > --- INVENTORY (10) --- Light Treads Light Treads Improved Heat Sink Improved Cooling System Targeting Computer Storm Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Battle Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Cooling System Targeting Computer Improved Light Armor Plating Storm Laser [Rating: 39] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Barrage Gun Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 7 3 13 . 5 6 Power 5 | 1 . 1 . 2 1 Engine 4 | 1 . 1 . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 7 . . 3 Treads 9 | . . 6 . . 3 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 8 | 2 1 3 . 1 1 Device 2 | 1 . . . 1 . Storage 2 | 1 1 . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 9 | 2 2 2 . 2 1 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 12 | . . 6 . . 6 Power 2 | . . 1 . . 1 Propulsion 6 | . . 4 . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . 1 . . 1 Highest Loss Streak 5 | . . 3 . . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 4 8 9 10 7 6 Power 1 | 1 1 1 2 1 . Propulsion 2 | 1 3 4 5 1 1 Utility 2 | . 2 3 2 2 3 Weapon 1 | 1 1 . 1 2 1 Tool/Special . | . . . . . . Unused Backups 15 | . 2 2 . 7 4 Power 1 | . . . . 1 . Propulsion 5 | . . 2 . 3 . Utility 6 | . 1 . . 2 3 Weapon 3 | . 1 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 85 100 100 96 Engine 5 | . 14 8 11 2 8 Core 5 | . . . . 8 1 Treads 27 | . . 21 33 33 32 Leg 3 | . 28 5 . . . Device 5 | . 14 6 . 3 3 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 4 11 11 10 Protection 6 | . . 5 11 7 7 Energy Gun 6 | . 8 7 11 7 . Ballistic Gun 4 | . 10 2 . 3 9 Impact Weapon 3 | . 8 11 11 1 . Piercing Weapon 6 | . . . . 9 11 Peak Build Rating 39 | 7 8 15 15 28 39 Average Rating 21 | 5 7 10 15 24 35 On Entrance 12 | . 7 8 15 15 28 Naked Turns . | . . . . . . Heaviest Build 35 | 14 20 25 24 35 35 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 4 8 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 9 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 681 | 270 83 168 . 80 80 Remotely . | . . . . . . Salvage Created 1302 | 171 295 701 . . 135 Parts 84 | 19 15 45 . . 5 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 3 | 1 . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . 5 6 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 6 17 . . 2 Melee 1 | . . . . . 1 Guns 22 | . 6 16 . . . Classes Destroyed 10 | 1 4 3 . . 2 Tunneler 7 | 7 . . . . . Hauler 5 | . 2 3 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . 1 3 . . . Swarmer 11 | . 3 8 . . . Grunt 6 | . 3 3 . . . Sentry 6 | . . 6 . . . Hunter 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 4 | 3 3 4 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 239 | . 39 122 . . 78 Missed 74 | . 10 37 . . 27 Hits 165 | . 29 85 . . 51 Projectile 165 | . 29 85 . . 51 Critical Strikes 5 | . 1 1 . . 3 Damage Taken 2476 | 14 283 1081 . . 1098 Core 439 | . 37 184 . . 218 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 115 | 23 31 60 . . 1 Largest 2 | 2 2 1 . . 1 Hottest 80 | 80 80 65 . . 33 Shots Fired 147 | 45 41 60 . . 1 Gun 147 | 45 41 60 . . 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 37 | . 29 7 . . 1 Thermal 85 | 22 10 53 . . . Explosive . | . . . . . . Electromagnetic 25 | 23 2 . . . . Robot Hit Streak 16 | 4 11 16 . . . Robot Miss Streak 8 | 7 3 7 . . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 135 | 27 28 67 . . 13 Core Hits 96 | 7 11 75 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 4 | . . 2 . . 2 Smash 2 | . . 2 . . . Impale 2 | . . . . . 2 Melee Attacks 31 | . 2 12 . . 17 Impact 14 | . 2 12 . . . Slashing . | . . . . . . Piercing 17 | . . . . . 17 Sneak Attacks 9 | . 2 6 . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2438 | 391 428 1170 1 . 448 Guns 1342 | 324 313 705 . . . Cannons . | . . . . . . Explosions 128 | 67 . 61 . . . Melee 950 | . 101 401 . . 448 Ramming 18 | . 14 3 1 . . Kinetic 330 | . 256 74 . . . Thermal 922 | 234 57 631 . . . Explosive 61 | . . 61 . . . Electromagnetic 157 | 157 . . . . . Impact 502 | . 101 401 . . . Slashing . | . . . . . . Piercing 448 | . . . . . 448 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 212 | 12 40 160 . . . Projectiles . | . . . . . . Explosions 25 | 12 . 13 . . . Melee 187 | . 40 147 . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | 14 . 82 . . . Shots 2 | 1 . 1 . . . Rammed 1 | . . . 1 . . Targets Rammed 5 | . 3 1 1 . . Kicked 4 | . 3 1 . . . Crushed . | . . . . . . Highest Temperature 154 | 72 36 154 . . 17 Average Temperature 38 | 27 14 50 . . 7 Received Heat Transfer 561 | . 132 255 . . 174 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 6 | 1 2 3 . . . Impact Corruptions 5 | . 2 3 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1335 | 425 125 785 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 189 | 10 60 189 66 . . Initial 66 | . . 9 66 . . Average 57 | 1 13 103 46 . . Influence Increases 1002 | 35 196 567 . . 204 Destroy 0b10 Robot/C 580 | . 120 340 . . 120 Destroy 0b10 Robot/NC 90 | 35 15 40 . . . Destroy Leader 158 | . 26 102 . . 30 Allied During Kill 39 | . . . . . 39 Successful Hack 10 | . 5 5 . . . Disable Machine 45 | . 15 30 . . . Destroy Structure 5 | . . 5 . . . Lose Combat Pursuer 75 | . 15 45 . . 15 Influence Decreases 987 | 35 174 418 145 26 189 Entered New Map 144 | . . 13 105 26 . Time Decay 707 | 35 174 345 40 . 113 Lost Part 76 | . . 60 . . 16 Lost Ally 60 | . . . . . 60 Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 11 41 . . 10 Peak Tracking Total 4 | . 4 4 . . 4 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 2 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 3 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 5 . . . Successful 6 | . 2 4 . . . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 4 . . . Prototype ID Bank 2 | . 1 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 23 | . . . . . 23 Total Damage 979 | . . . . . 979 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 5603 | 173 603 917 98 3700 112 Optics 4271 | . . 361 98 3700 112 Seismic 1332 | 173 603 556 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6316 | 262 603 917 98 3700 736 Spaces Moved 3747 | 156 402 455 60 2278 396 Core 16 | 16 . . . . . Treads 3047 | . . 313 60 2278 396 Legs 684 | 140 402 142 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 153 | 112 120 148 160 160 167 Slowest Speed 190 | 120 120 190 160 160 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 7 41 41 20 93 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 8 | 2 . 5 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 7 | 2 . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4125 | 197 479 616 62 2336 435 Wait 116 | . 22 58 2 28 6 Move 3742 | 155 401 454 59 2277 396 Hop . | . . . . . . Pick Up 52 | 12 11 13 . 10 6 Fast Attach . | . . . . . . Attach 21 | 7 . 8 . . 6 Detach . | . . . . . . Swap 18 | . 3 5 . 8 2 Drop 25 | . 6 5 . 13 1 Fire 115 | 23 31 60 . . 1 Melee 31 | . 2 12 . . 17 Ram . | . . . . . . Kick 4 | . 3 1 . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 263 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 11) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1094 | -9/Materials | Lost 3 parts (1p1n1w) 1598 | -9/Materials | Discovered new exit (range 11) 1709 | -9/Materials | Discovered new exit (range 17) 1783 | -9/Materials | Entered Mines 1796 | -9/Mines | Build established: Scavenger-Mutant 1849 | -9/Mines | Met a Derelict bent on vengeance 1864 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1881 | -9/Mines | Entered Zion 2245 | -7/Zion | Found Prototype Energy Gun 2285 | -7/Zion | Found CR-A16's Pointy Stick 2388 | -7/Zion | Found Prototype Device 2408 | -7/Zion | Identified exit to Deep Caves 2593 | -7/Zion | Learned location of Warlord (-5) 3020 | -7/Zion | Learned location of Testing (-3) 3225 | -7/Zion | Met Imprinter 3267 | -7/Zion | Imprinted 3270 | -7/Zion | Declared Zion's savior 3982 | -7/Zion | Discovered new exit (range 15) 4296 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5581 | -7/Zion | Entered Proximity Caves 5581 | -6/Proximity Caves | Accompanied by 4 allies 5583 | -6/Proximity Caves | Core integrity fell below 50% 5661 | -6/Proximity Caves | Spotted B-75 Beast 5694 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5697 | -6/Proximity Caves | Destroyed B-75 Beast 5711 | -6/Proximity Caves | Lost 3 allies 5727 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 5819 | -6/Proximity Caves | Core integrity fell below 20% 6231 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6317 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05828_ H-66 Slayer suffers critical hit (Impale). 05829_ Slug penetrates Wall. 05829_ Mobile Refinery Mk. CCLXVII destroyed. 05831_ H-66 Slayer suffers critical hit (Impale). 05831_ H-66 Slayer destroyed. 05836_ Gauss Rifle fries itself beyond repair. 05836_ Acquired 10 matter. 05840_ Targeting Computer fries itself beyond repair. 05842_ Acquired Arm. Treads. 05843_ Targeting Computer fries itself beyond repair. 05846_ Acquired 10 matter. 05926_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 06231_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ??????# ? ##????# ???????????????????????????? | | ?????? ??# ???????????????????????????? | | ????? #?# ???????????????????????????? | | ????# #?? ???????????????????????????? | | ???# ?? #?? ???????????????????????????? | | ??# ??? ##?? ###????????????????????????? | | ?? #????# #?? ##???????????????????????? | | ## #?????# ###? ????????????????????????? | | #?????## ### ????????????????????????? | | #???#### ## #????????????????????????? | | ##?## ##???????????????????????? | | ### ##??????????????????????? | | ## ##?????????????????????? | | # #?????????????????????? | | ## #?????????????????????? | | ?## ## ## ##?????????????????????? | | ??## ####### ### ##@s#?????????????????????? | | ???###?????## ### ## s #?????????????????????? | | ????????????# ### ### s#????????????????????? | | ????????????## ### #?## ???????????????????? | | ?????????????## ##??# ??????????????????? | | ?????????????## #??? ?????????????????? | | ?????????????# #??? #????????????????? | | ??????? ##??? #????????????????? | | ??????# ####?????# #????????????????? | | ??????## ##?????????# ????????????????? | | ???????# ##???????????####???????????????? | | ???????## #???????????????????????????????? | | ????????# #####???????????????????????????????? | | ????????# #????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ???????###?## ##????????????????????????????????? | | ??????## #?# #????????????????????????????????? | | ??????# ### # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertMediumLance Manual? 0 Play Time 01:12:46 Cumulative 30.3 hours Start 2025.07.02 @ 14:32:56 End 2025.07.02 @ 16:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83ec2c39-d6ba-4e95-a678-78848412899a