Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 04:34:52 Player: iromakkem Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2571) 2571 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 5162 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 66/100 System Corruption 0% Temperature Warning (361) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Scythe > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg VSS Leg Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Targeting Computer Propulsion Shielding Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Power Shielding > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon Shotgun > --- INVENTORY -------- Light Nuclear Core VSS Leg Improved Sensor Array Seismic Detector Improved Targeting Computer Heavy Assault Rifle Improved Grenade Launcher Scythe [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 2 . . . Weapon 1 | . . . . 1 . Parts Attached 76 | 6 6 14 2 34 14 Power 8 | 1 1 2 . 2 2 Engine 7 | 1 1 2 . 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 22 | 2 . 4 . 13 3 Treads 5 | 2 . 2 . . 1 Leg 17 | . . 2 . 13 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 4 2 7 2 Device 7 | . 2 2 . 2 1 Storage 4 | 1 1 . . 1 1 Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 6 | . . 2 1 3 . Artifact . | . . . . . . Weapon 27 | 2 2 4 . 12 7 Energy Gun 9 | 2 1 1 . 3 2 Energy Cannon 3 | . . 1 . 2 . Ballistic Gun 11 | . 1 2 . 6 2 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 21 | . 1 2 . 4 14 Power 2 | . 1 . . . 1 Propulsion 7 | . . . . 2 5 Utility 2 | . . 1 . . 1 Weapon 10 | . . 1 . 2 7 Highest Loss Streak 8 | . 1 2 . 4 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 96 99 99 94 Engine 8 | . 14 10 11 4 8 Core 1 | . . . . 4 . Treads 7 | . 28 10 . . 3 Leg 18 | . . 11 22 26 20 Device 9 | . 11 24 21 4 3 Storage 10 | . 14 11 11 9 9 Processor 9 | . . . . 13 18 Protection 6 | . . 5 11 8 5 Energy Gun 9 | . 20 5 11 5 11 Energy Cannon 4 | . . 1 11 8 . Ballistic Gun 9 | . 7 14 . 7 12 Ballistic Cannon 2 | . . . . 5 . Peak Build Rating 32 | 6 10 15 14 32 27 Average Rating 18 | 4 8 10 13 22 25 On Entrance 11 | . 6 8 13 14 26 Naked Turns . | . . . . . . Heaviest Build 38 | 13 18 27 29 31 38 Greatest Support 45 | 40 40 40 20 45 40 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 6 8 10 10 10 14 Most Carried 15 | 4 10 10 10 10 15 Average Carried 10 | 2 7 9 9 9 13 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 13 | 4 10 10 10 10 13 Class Distribution -------------------- 32% | Scavenger-Gunner 23% | Scavenger-Mutant 22% | Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1584 | 185 162 234 . 673 330 Remotely . | . . . . . . Salvage Created 3236 | . 375 500 . 1373 988 Parts 172 | . 23 37 . 74 38 Haulers Intercepted 5 | . 1 2 . 2 . Recyclers Shooed 11 | 1 3 . . 5 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 63 | . 6 13 . 28 16 Melee 2 | . . . . . 2 Guns 49 | . 6 12 . 17 14 Cannons 12 | . . 1 . 11 . Classes Destroyed 11 | . 5 2 . 4 . Worker 2 | . . . . 1 1 Tunneler 2 | . 1 . . 1 . Hauler 5 | . 1 2 . 2 . Recycler 4 | . . . . 2 2 Mechanic 1 | . 1 . . . . Watcher 5 | . 2 1 . 2 . Swarmer 12 | . . 5 . 7 . Grunt 34 | . 6 5 . 12 11 Duelist 2 | . . . . 2 . Sentry 14 | . . 3 . 6 5 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 5 3 . 3 5 Combat Bots Only 4 | . 3 3 . 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 492 | . 48 106 6 186 146 Missed 139 | . 17 31 3 49 39 Damage Taken 4713 | . 383 757 44 1834 1695 Core 729 | . 45 123 . 279 282 Absorbed by Shields . | . . . . . . Redirected to Shielding 69 | . . . . 47 22 Core Remaining (%) 83 | 100 82 . 69 . . Volleys Fired 233 | . 34 46 3 87 63 Largest 3 | . 2 2 2 3 3 Hottest 193 | . 80 91 124 193 144 Shots Fired 532 | . 68 92 6 202 164 Gun 414 | . 68 85 3 95 163 Cannon 117 | . . 7 3 107 . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 262 | . 31 63 . 86 82 Thermal 253 | . 21 29 6 116 81 Explosive 1 | . . . . . 1 Electromagnetic 16 | . 16 . . . . Robot Hit Streak 16 | . 7 14 14 10 16 Robot Miss Streak 8 | . 2 8 1 8 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 348 | . 48 57 5 121 117 Core Hits 159 | . 21 29 . 65 44 Critical Kills 3 | . . 1 . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 1 . 3 3 Burn 4 | . . . . 1 3 Destroy 3 | . . 1 . 2 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5611 | . 496 773 84 2289 1969 Guns 3976 | . 489 663 44 1009 1771 Cannons 1343 | . . 104 40 1199 . Explosions 113 | . . . . . 113 Melee 62 | . . . . . 62 Ramming 117 | . 7 6 . 81 23 Kinetic 2591 | . 192 573 . 858 968 Thermal 2570 | . 139 194 84 1350 803 Explosive 113 | . . . . . 113 Electromagnetic 158 | . 158 . . . . Impact . | . . . . . . Slashing 62 | . . . . . 62 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed 3 | 1 2 . . . . Targets Rammed 25 | 1 3 2 . 13 6 Kicked 21 | . . 2 . 13 6 Crushed 1 | . 1 . . . . Highest Temperature 515 | . 156 15 99 515 418 Average Temperature 130 | . 45 11 51 161 127 Received Heat Transfer 1923 | . 210 183 9 648 873 Effects 17 | . . . . 13 4 Shutdowns 4 | . . . . 3 1 Energy Bleed 3 | . . . . 2 1 Interference 9 | . . . . 7 2 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 1 2 2 Heat Transferred 5927 | . 325 385 185 2812 2220 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 578 | . 139 183 64 578 489 Initial 214 | . . 38 64 24 214 Average 176 | . 53 94 64 198 340 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 63 | 100 100 100 100 60 . Level 1 23 | . . . . 22 73 Level 2 12 | . . . . 16 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 1 . 4 5 Investigation 3 | . . . . 2 1 Extermination . | . . . . . . Reinforcement 9 | . 3 1 . 1 4 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 14 24 2 44 36 Peak Tracking Total 7 | . 4 5 2 7 7 Tactical Retreats 8 | . . 4 . 3 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . . 1 4 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 9 | . . 2 . 3 4 Terminals 8 | . . 2 . 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . . 5 . 9 16 Successful 15 | . . 4 . 3 8 Failed 15 | . . 1 . 6 8 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . . 5 . 7 16 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 14 | . . 4 . 2 8 Record 1 | . . . . . 1 Open Door 1 | . . . . . 1 Alert Level 2 | . . 1 . . 1 Unreport Threat 2 | . . 1 . . 1 Locate Traps 2 | . . 1 . 1 . Reinforcement Status 2 | . . . . . 2 Recall Reinforcements 2 | . . . . 1 1 Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . 3 4 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4005 | 67 659 568 224 1700 787 Spaces Moved 1837 | 35 303 217 110 825 347 Core 2 | 2 . . . . . Treads 459 | 33 303 123 . . . Legs 1376 | . . 94 110 825 347 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 110 110 Average Speed 146 | 153 160 172 190 126 150 Slowest Speed 190 | 160 160 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 52 19 35 60 63 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . . 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2694 | 45 417 323 120 1319 470 Wait 399 | . 55 28 . 303 13 Move 1832 | 34 302 216 109 824 347 Hop . | . . . . . . Pick Up 65 | 4 12 6 2 26 15 Fast Attach 33 | 6 . 9 2 13 3 Attach 32 | . 4 2 . 16 10 Detach 1 | . . . . . 1 Swap 11 | . 2 3 . 5 1 Drop 60 | . 5 11 4 32 8 Fire 233 | . 34 46 3 87 63 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 21 | . . 2 . 13 6 Crush 4 | 1 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 3) 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Utility x2 1089 | -9/Materials | Discovered new exit (range 15) 1135 | -9/Materials | Build established: Scavenger-Mutant 1295 | -9/Materials | Entered Mines 1379 | -9/Mines | Learned Materials security intel 1404 | -9/Mines | Met a Derelict bent on vengeance 1459 | -9/Mines | Discovered new exit (range 7) 1474 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1519 | -9/Mines | Entered Materials 1519 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1795 | -8/Materials | Build established: Scavenger-Gunner 2212 | -8/Materials | Build established: Gunner 2961 | -8/Materials | Lost 4 parts (2n2w) 3022 | -8/Materials | Discovered new exit (range 13) 3089 | -8/Materials | Core integrity fell below 50% 3119 | -8/Materials | First assault squad dispatched 3193 | -8/Materials | Build established: Scavenger-Gunner 3219 | -8/Materials | Entered Storage 3482 | -8/Storage | Lost 3 parts (1n2w) 3988 | -8/Storage | Core integrity fell below 20% 4006 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (Burn). 03989_ Y-45 Defender heat damages Lgt. Armor Plating. 03991_ Overheating: Energy bleed (-67). 03991_ Y-45 Defender heat damages Heat Sink. 03993_ Carbon-fiber Leg destroyed. 03994_ Y-45 Defender heat damages Hvy. Assault Rifle, Lgt. Treads, Lgt. Treads, Imp. Ion Engine. 03994_ Aluminum Leg destroyed. 03994_ Kicked G-47 Trooper out of the way. 03994_ Hvy. Ion Engine destroyed. 03997_ G-47 Trooper suffers critical hit (Burn). 03998_ Beam Rifle destroyed. 03999_ Critical hit (Burn: +37). 04000_ Imp. Sensor Array destroyed. 04003_ Particle Gun destroyed. 04004_ Aluminum Leg destroyed. 04005_ Critical hit (Burn: +37). 04005_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ###########+???????????? ????????? | | / ???????? ????????? | | ####????????????????? ????????? | | #???????????????????? ????????? | | #???????????????????# #???????? | | ##/#####???????????????# #???????? | | #????????##?????# #???????? | | ###???? ? ???+ g +???????? | | """????? ? ???#g #???????? | | """" R"#???? ??# #???????? | | """" """#???? ??# #???????? | | """" ###??????"" """?# #???????? | | ##????#??"" """?# #???????? | | #????? "?" """ # #???????? | | ##/######??????? # ##??????? | | ##########+## #??????? | | a g #??????? | | g #?#????? | | !! """ """ g #?""#???? | | !! """ """ @ #"T"###?? | | """ """ # =Y # | | #g m!% #? | | + """"" #? | | #########+##### # """"" #? | | #+####??#### #?# # """"" #? | | #% ##??###T #?# ##############? | | T #??####" "##?# T?????????????? | | #??## !??# ##????????????? | | #??## #?""""?????????????? | | ######??## ] ]]#??????????????????? | | ????????## ] ]#??????????????????? | | ????????#########??????????????????? | | ????????####???????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicSlugPrototype Manual? 0 Play Time 00:51:19 Cumulative 25.8 hours Start 2025.01.18 @ 22:38:32 End 2025.01.19 @ 04:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1061c9be-78ca-4d59-8b34-1b06ef26fd6b