Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 22:05:32 Player: Jusztin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1427) 1427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 4091 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 93/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Gravmag System Gravmag System Improved Recalibrator Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Light Treads Gravmag System Gravmag System Hardened Light Armor Plating Hardened Medium Armor Plating Improved Recalibrator Salvaging Laser Autogun Grenade Launcher Rocket Launcher Rocket Launcher Heavy Hammer Great Maul Katana [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Slots Evolved 6 | . . . . 6 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 4 . Weapon . | . . . . . . Parts Attached 48 | 7 . . 1 31 9 Power 6 | 1 . . . 3 2 Engine 2 | 1 . . . 1 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 13 | 2 . . . 11 . Treads 8 | 2 . . . 6 . Leg 4 | . . . . 4 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 . . 1 13 2 Device 7 | 1 . . 1 5 . Storage 2 | 1 . . . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 7 | . . . . 5 2 Artifact . | . . . . . . Weapon 11 | 2 . . . 4 5 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . . 3 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . . . 14 11 Power 4 | . . . . 2 2 Propulsion 9 | . . . . 6 3 Utility 6 | . . . . 2 4 Weapon 6 | . . . . 4 2 Highest Loss Streak 7 | . . . . 6 7 To Critical Strikes . | . . . . . . Average Backups 9 | . 1 2 6 8 13 Power . | . 1 1 1 . . Propulsion 1 | . . . . . 2 Utility 2 | . . . 1 2 2 Weapon 5 | . . 1 3 5 7 Tool/Special . | . . . . . . Unused Backups 7 | . . . . . 7 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 100 100 80 94 Engine 6 | . 14 14 14 6 1 Core 4 | . . . . 2 11 Treads 15 | . 28 28 28 8 22 Leg 2 | . . . . 4 . Device 11 | . 14 14 14 12 7 Storage 8 | . 14 14 14 7 7 Processor 9 | . . . . 9 15 Protection 9 | . . . . 10 12 Ballistic Gun 15 | . 28 28 28 12 13 Peak Build Rating 36 | 7 7 7 8 34 36 Average Rating 23 | 5 7 7 7 24 33 On Entrance 10 | . 7 7 7 8 34 Avg Prop Armor Cover (%) 6 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 49 | 13 13 13 13 49 47 Greatest Support 64 | 40 40 40 40 64 64 Greatest Overweight (x) 12 | 1 . . . 12 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 13 14 Most Carried 14 | 1 2 4 8 13 14 Average Carried 9 | . 1 2 6 8 13 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 13 | 1 2 4 8 13 5 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Low Matter Collected 1009 | 130 . 62 102 572 143 Remotely . | . . . . . . Salvage Created 1358 | 27 . 30 60 922 319 Parts 71 | 2 . . 4 49 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 5 . . 11 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Combat Hostiles Destroyed 28 | . . . 1 16 11 Guns 21 | . . . 1 16 4 AOE 7 | . . . . . 7 Classes Destroyed 12 | 1 . 1 1 7 2 Tunneler 1 | 1 . . . . . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . 1 . Turret 1 | . . 1 . . . Watcher 1 | . . . . 1 . Swarmer 5 | . . . . 1 4 Grunt 11 | . . . . 6 5 Brawler 1 | . . . . . 1 Sentry 6 | . . . 1 5 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Behemoth 1 | . . . . . 1 Best Kill Streak 7 | 1 . 1 1 4 7 Combat Bots Only 7 | . . . 1 4 7 Max Kills in Single Turn 4 | 1 . 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Hostile Shots Fired 460 | . . 8 4 300 148 Missed 156 | . . . 4 107 45 Hits 304 | . . 8 . 193 103 Projectile 304 | . . 8 . 193 103 AOE 2 | . . . . 2 . Critical Strikes 8 | . . . . 2 6 Damage Taken 4281 | . . 76 . 2193 2012 Core 711 | . . 9 . 277 425 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . . 96 . . Volleys Fired 108 | 1 . 3 3 75 26 Largest 2 | 2 . 2 2 2 2 Hottest 78 | 40 . 40 40 78 66 Shots Fired 202 | 2 . 6 6 134 54 Gun 182 | 2 . 6 6 134 34 Cannon . | . . . . . . Launcher 20 | . . . . . 20 Special . | . . . . . . Kinetic 169 | 2 . 6 6 121 34 Thermal . | . . . . . . Explosive 20 | . . . . . 20 Electromagnetic 13 | . . . . 13 . Robot Hit Streak 13 | 2 . 2 3 11 13 Robot Miss Streak 4 | . . 2 1 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 165 | 2 . 3 4 113 43 Core Hits 125 | 2 . 3 3 86 31 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 7 | . . . . 5 2 Destroy 5 | . . . . 4 1 Corrupt 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3196 | 18 . 32 29 1670 1447 Guns 2068 | 18 . 32 29 1670 319 Cannons . | . . . . . . Explosions 1002 | . . . . . 1002 Melee 126 | . . . . . 126 Ramming . | . . . . . . Kinetic 1908 | 18 . 32 29 1510 319 Thermal . | . . . . . . Explosive 1002 | . . . . . 1002 Electromagnetic 160 | . . . . 160 . Impact . | . . . . . . Slashing 126 | . . . . . 126 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . 12 5 Message Errors 5 | . . . . 3 2 Matter Fused 3 | . . . . 3 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . . 2 Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 21 | . . . . . 21 Projectiles . | . . . . . . Explosions 21 | . . . . . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . . . . . 83 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | . . . . 266 207 Average Temperature 51 | . . . . 55 46 Received Heat Transfer 1137 | . . 36 . 609 492 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 69 | 5 9 . 33 69 . Initial 33 | . . . 33 . . Average 15 | . . . 4 18 . Influence Increases 846 | 5 9 80 20 492 240 Destroy 0b10 Robot/C 580 | . . 20 20 320 220 Destroy 0b10 Robot/NC 25 | 5 . . . 20 . Destroy Leader 112 | . . . . 92 20 Successful Hack 54 | . 9 . . 45 . Lose Combat Pursuer 75 | . . 60 . 15 . Influence Decreases 786 | 5 9 10 90 481 191 Entered New Map 42 | . . . 37 . 5 Time Decay 587 | 5 9 10 53 384 126 Lost Part 157 | . . . . 97 60 Squads Dispatched 8 | . . . . 8 . Investigation 1 | . . . . 1 . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 1 7 1 31 15 Peak Tracking Total 11 | . . 4 1 7 11 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Machines Accessed 11 | . 1 . . 10 . Terminals 9 | . 1 . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 23 | . 3 . . 20 . Successful 10 | . 2 . . 8 . Failed 13 | . 1 . . 12 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 19 | . 3 . . 16 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 8 | . 2 . . 6 . Record 2 | . . . . 2 . Open DSF 2 | . . . . 2 . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . . 9 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Active Infowar (turns) 884 | 29 97 34 375 349 . Terrain 673 | . . . 324 349 . Seismic 211 | 29 97 34 51 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Low Turns Passed 3292 | 70 97 34 375 1896 820 Spaces Moved 1581 | 40 61 16 226 766 472 Core 23 | 7 . . . 13 3 Treads 1232 | 33 61 16 226 427 469 Legs 235 | . . . . 235 . Wheels 91 | . . . . 91 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 179 | 142 160 160 160 207 151 Slowest Speed 650 | 160 160 160 160 650 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 13 2 50 27 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 66 | . . . . . 66 Melee . | . . . . . . Projectile . | . . . . . . AOE 66 | . . . . . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Total 1827 | 48 61 20 235 943 520 Wait 49 | . . . . 47 2 Move 1576 | 39 60 15 225 765 472 Hop . | . . . . . . Pick Up 19 | 1 1 2 5 9 1 Fast Attach 36 | 7 . . . 27 2 Attach 7 | . . . . 4 3 Detach . | . . . . . . Swap 9 | . . . 1 2 6 Drop 16 | . . . 1 12 3 Fire 108 | 1 . 3 3 75 26 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 149 | -10/Materials | Discovered new exit (range 11) 168 | -10/Materials | Entered Subcaves 169 | -10/Subcaves | Continued accompanying wandering Federalists (5) 169 | -10/Subcaves | Approached by a straggling Scientist 177 | -10/Subcaves | Discovered new exit (range 12) 202 | -10/Subcaves | Entered Recycling 203 | -9/Recycling | Met a Zionite searching for Scraptown 217 | -9/Recycling | Lost 3 allies 312 | -9/Recycling | Build established: Mutant 553 | -9/Recycling | Discovered new exit (range 16) 577 | -9/Recycling | Entered Factory 577 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 814 | -7/Factory | Garrison activated, responded to threat 873 | -7/Factory | Lost 3 parts (1p1n1w) 964 | -7/Factory | Lost 6 parts (1p2n2u1w) 1110 | -7/Factory | Build established: Scavenger-Mutant 1340 | -7/Factory | Allied Derelicts emerged from ambush trap array 1467 | -7/Factory | Garrison activated, responded to threat 1520 | -7/Factory | Lost 3 allies 1523 | -7/Factory | Lost 3 parts (1n2w) 2449 | -7/Factory | Discovered new exit (range 12) 2466 | -7/Factory | Discovered new exit (range 12) 2473 | -7/Factory | Entered Lower Caves 2932 | -7/Lower Caves | Found DCF Scrap (15 items) 3051 | -7/Lower Caves | Spotted B-75 Beast 3135 | -7/Lower Caves | Destroyed B-75 Beast 3162 | -7/Lower Caves | Lost 4 parts (1p2u1w) 3229 | -7/Lower Caves | Attracted the attention of an 0b10 base 3239 | -7/Lower Caves | Core integrity fell below 50% 3270 | -7/Lower Caves | Destroyed 7 combat bots 3284 | -7/Lower Caves | Core integrity fell below 20% 3293 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03263_ Adv. Treads destroyed. 03266_ System corrupted: FCS attempts to trigger Rocket Launcher. 03266_ System corrupted: Rocket Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 03266_ Critical hit (Burn: +37). 03266_ Penetrated by Slug. 03271_ Critical hit (Burn: +37). 03272_ Rocket Launcher destroyed. 03272_ Penetrated by Slug. 03272_ Hrd. Medium Armor Plating destroyed. 03274_ Y-64 Sentinel KE Penetrator severed. 03275_ The unstable cave ceiling collapses. 03278_ Lgt. Nuclear Core destroyed. 03279_ The unstable cave ceiling collapses. 03280_ Adv. Treads destroyed. 03285_ Critical hit (Burn: +37). 03292_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????##################### | | ???????????????????## #???## # # | | ??????????????????? ??? ???? # | | ???????????????????? ##?? #????### | | ????????????????????? #?? #???### | | ?????????????????????? #??? ##??# ### | | ??????????????###+###### ??? #??# # | | ??????????????"" """"" ##### #??# # | | ??????????????"" ## ##?## ### | | ?????????????#"T # ### | | ?????????????#"" ### ## | | ?????????????# @[] % ## # # ##? | | ?????????????# #Y[!/[ % ## ###?? | | ?????????????#" ???"# =/ ## ##???? | | ?????????????#"?????"[[# ### #"#????? | | ???????????????????????# g #?# #????? | | ???????????????????????# ### #?## # #????? | | ???????????????????? ### ### # ##????? | | ??????????????????? ## #?## ## ###?????? | | ?????????????????? ### ### #??# ### #??????? | | ?????????????????????####??###??# ##?# #??????? | | ???????????????????????????????## ##??# #?????? | | ???????????????????????????????# ##??# #????? | | ???????????????????????????????# #??# #??? | | ???????????????????????????????## ##?# #?? | | ????????????????????????????????# ### ## | | ???????????????????????????????## | | ??????????????????????????????## | | ????????????????????????????### ####### #### | | ???????????????????????????## ##?????? #??? | | ???????????????????????????# ##???????? ##??? | | ???????????????????????????# #??????????#???? | | ???????????????????????????##### ##??????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Maybe Next Time I'll Detach My Launcher Strength In Numbers Throw Away The Key Challenges ------------ None Game ------ Seed ReflexArmoredDriveblaster Manual? 0 Play Time 00:32:05 Cumulative 26.2 hours Start 2026.02.20 @ 21:34:22 End 2026.02.20 @ 22:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f9e47eb-a685-4cac-aa44-dd4ae2047b49