Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 23:05:28 // Halloween2020/ForbiddenLore Player: TheGreatBorealis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (40) 200 Value Destroyed (1665) 1665 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 9045 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 86/100 System Corruption 3% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Melee Analysis Suite Gamma Rifle Gauss Rifle Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Small Battery Enhanced Optical Array Advanced Signal Interpreter Microactuators Improved Medium Armor Plating Improved Shield Generator Hacking Suite Advanced System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Power Sword Ionic Axe > --- INVENTORY -------- Light Fission Core Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Advanced Melee Analysis Suite Advanced Transmission Jammer Hardlight Generator Gamma Rifle Gamma Rifle Gauss Rifle [Rating: 108] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Improved Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Advanced Signal Interpreter Device Microactuators Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ionic Axe Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Launcher Smartbomb Launcher Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 9 | . . . . 2 1 2 . . . . . 2 2 Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 109 | . 9 1 7 2 11 12 14 5 3 8 4 22 11 Power 13 | . 1 . . 1 1 2 1 1 . 1 . 4 1 Engine 7 | . 1 . . 1 1 2 1 1 . . . . . Core 5 | . . . . . . . . . . . . 4 1 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 31 | . 5 . 2 . 3 4 4 . . 3 . 7 3 Treads 2 | . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 29 | . 3 . 2 . 3 4 4 . . 3 . 7 3 Flight . | . . . . . . . . . . . . . . Utility 44 | . . 1 2 1 7 6 4 4 . 4 2 9 4 Device 28 | . . 1 1 1 4 2 1 3 . 3 2 8 2 Storage 3 | . . . . . . . 1 1 . . . . 1 Processor 8 | . . . . . 3 4 1 . . . . . . Hackware 2 | . . . . . . . 1 . . . . 1 . Protection 3 | . . . 1 . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 21 | . 3 . 3 . . . 5 . 3 . 2 2 3 Energy Gun 3 | . . . 1 . . . . . . . . . 2 Energy Cannon 4 | . 3 . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 2 . . . 5 . 2 . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . 2 . . 5 1 . 1 Parts Lost 47 | . . . 1 1 2 10 4 1 . . 3 9 16 Power 8 | . . . . . . 2 2 1 . . 1 1 1 Propulsion 14 | . . . 1 1 . 6 . . . . . 1 5 Utility 19 | . . . . . 2 2 2 . . . 1 5 7 Weapon 6 | . . . . . . . . . . . 1 2 3 Highest Loss Streak 13 | . . . 1 1 2 6 4 1 . . 3 5 13 Average Slot Usage (%) 83 | . 83 85 84 74 62 80 77 90 93 97 90 88 75 Engine 5 | . 14 14 11 9 8 12 11 4 5 5 1 . . Core 1 | . . . . . . . . . . . . 5 8 Hover 20 | . 7 28 37 21 18 25 11 23 23 23 23 20 16 Device 9 | . . 12 9 17 15 8 11 6 5 4 3 13 11 Storage 3 | . 14 1 . . . . . . 5 5 5 5 4 Processor 14 | . . . . . 1 19 18 23 23 23 23 18 11 Hackware 3 | . . . . . . . 1 5 5 5 5 6 8 Energy Cannon 2 | . 24 28 11 . . . . . . . . . . Slashing Weapon 14 | . . . 3 18 15 13 21 23 22 23 18 13 8 Naked Turns 11 | . . . . . . . . . . . . . 11 Heaviest Build 70 | 12 17 25 13 14 26 20 32 47 47 67 67 70 60 Greatest Support 67 | 20 46 16 16 16 35 41 64 64 48 67 67 67 60 Greatest Overweight (x) 2 | . 1 1 . . 1 . 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 6 6 4 4 4 4 10 10 10 10 10 10 10 Average Capacity 7 | . 6 4 4 4 4 4 4 4 10 10 10 10 9 Most Carried 10 | . 6 6 4 4 4 4 4 7 10 10 10 10 10 Average Carried 6 | . 5 4 3 3 3 3 3 3 8 9 7 8 9 Final Capacity 10 | 6 6 4 4 4 4 4 4 10 10 10 10 10 4 Final Carried 10 | 6 6 4 4 4 4 3 3 7 9 10 7 10 4 Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Scout 4% | Scavenger-Assassin 4% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Scout | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 1264 | 200 29 71 . 51 38 64 100 167 11 141 77 200 115 Remotely . | . . . . . . . . . . . . . . Salvage Created 2076 | . 47 . 59 51 38 64 235 127 32 345 25 676 377 Parts 111 | . 6 . 4 4 4 7 7 10 4 2 6 38 19 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 4 . . 5 . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 34 | . 3 . 1 1 . 1 . 2 4 . 5 12 5 Melee 23 | . . . . 1 . 1 . 2 . . 2 12 5 Guns 1 | . . . 1 . . . . . . . . . . Cannons 2 | . 2 . . . . . . . . . . . . AOE 8 | . 1 . . . . . . . 4 . 3 . . Classes Destroyed 11 | . 1 . 1 . 1 1 2 2 . . . 3 . Builder 1 | . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . Watcher 3 | . . . . . 1 1 . . . . . 1 . Swarmer 17 | . 3 . . . . . . . 4 . 5 5 . Grunt 1 | . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 7 | . . . 1 1 . . . . . . . 3 2 Hunter 1 | . . . . . . . . 1 . . . . . Programmer 6 | . . . . . . 1 . . . . . 2 3 Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 3 . 1 1 1 1 1 1 4 . 5 4 4 Combat Bots Only 5 | . 3 . 1 1 . 1 . 1 4 . 5 4 4 Max Kills in Single Turn 3 | . 1 . 1 1 1 1 1 1 3 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . 3 . 2 . . Melee 1 | . . . . 1 . 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Damage Taken 5686 | . 99 . 157 110 158 372 258 168 43 . 684 1044 2593 Core 1987 | . 9 . 28 7 . 23 59 77 . . 173 307 1304 Absorbed by Shields 369 | . . . . . 44 27 . . . . 116 182 . Core Remaining (%) 89 | 100 . 96 93 98 100 97 . . . . 61 73 . Volleys Fired 12 | . 4 . 2 . . . . . 2 . 4 . . Largest 2 | . 2 . 2 . . . . . 1 . 1 . . Hottest 112 | . 112 . 106 . . . . . 46 . 46 . . Shots Fired 16 | . 6 . 4 . . . . . 2 . 4 . . Gun 2 | . . . 2 . . . . . . . . . . Cannon 8 | . 6 . 2 . . . . . . . . . . Launcher 6 | . . . . . . . . . 2 . 4 . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 2 | . . . 2 . . . . . . . . . . Explosive 6 | . . . . . . . . . 2 . 4 . . Electromagnetic 8 | . 6 . 2 . . . . . . . . . . Robot Hit Streak 9 | . 3 . 7 . . . . . 9 . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 118 | . 3 . 4 2 1 7 4 4 2 8 6 48 29 Core Hits 66 | . 3 . 2 1 1 2 3 3 4 4 9 22 12 Critical Hits 2 | . . . . . . . . . . 1 . 1 . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Melee Attacks 296 | . . . . 12 35 30 12 12 17 9 24 92 53 Impact . | . . . . . . . . . . . . . . Slashing 296 | . . . . 12 35 30 12 12 17 9 24 92 53 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . 1 . 2 . 1 3 9 6 Damage Inflicted 7216 | . 121 . 62 65 36 241 317 203 459 1234 683 2537 1258 Guns 24 | . . . 24 . . . . . . . . . . Cannons 97 | . 59 . 38 . . . . . . . . . . Explosions 918 | . 62 . . . . . . . 459 . 397 . . Melee 6177 | . . . . 65 36 241 317 203 . 1234 286 2537 1258 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 86 | . 62 . 24 . . . . . . . . . . Explosive 856 | . . . . . . . . . 459 . 397 . . Electromagnetic 97 | . 59 . 38 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 6177 | . . . . 65 36 241 317 203 . 1234 286 2537 1258 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . 3 3 Average Corruption 2 | . . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 5 5 Matter Fused 3 | . . . . . . . . . . . . 1 2 Heat Flow Errors 5 | . . . . . . . . . . . . 3 2 Targeting Errors 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 827 | . . . . . . . . . 7 499 146 79 96 Projectiles . | . . . . . . . . . . . . . . Explosions 70 | . . . . . . . . . 7 . 63 . . Melee 757 | . . . . . . . . . . 499 83 79 96 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . 10 . . . . . . . . . 72 . . Shots 2 | . 1 . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 261 | . 80 . 84 . . . 18 6 12 . . 261 188 Average Temperature 45 | . 37 . 45 . . . 12 3 9 . . 117 97 Received Heat Transfer 354 | . . . 45 18 . 36 24 9 . . 28 56 138 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 124 | . 50 . 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 324 | . 70 27 118 151 213 37 32 . . . . 324 280 Initial 182 | . . 27 . 49 68 7 12 . . . . 182 169 Average 116 | . 7 4 43 88 129 10 28 . . . . 234 175 Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 1 Low Security (%) 78 | . 100 100 100 100 93 100 100 . . . . 26 82 Level 1 21 | . . . . . 6 . . . . . . 73 17 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 1 2 1 1 . . . . 4 5 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . 1 . . . . . 1 1 Reinforcement 7 | . . . . 1 2 . 1 . . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 2 | . . . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 3 16 10 14 6 3 3 2 4 . 25 14 29 Peak Tracking Total 19 | . 3 16 7 9 5 1 3 1 4 . 10 5 19 Tactical Retreats 12 | . . 2 1 1 3 . . . . . 4 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 5 | . . . . . 2 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 2 | . . . . . . . . 1 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 17 | . . 1 2 3 . 2 . 1 1 4 . . 3 Terminals 6 | . . . 1 2 . 1 . . 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 39 | . . 1 4 7 . 5 . 1 1 14 . . 6 Successful 27 | . . 1 2 4 . 3 . 1 1 14 . . 1 Failed 12 | . . . 2 3 . 2 . . . . . . 5 Catastrophic 2 | . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . . . . 2 . . . . . . 4 Terminals 12 | . . . 2 4 . 4 . . 1 . . . 1 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 22 | . . 1 1 1 . 3 . 1 1 14 . . . Record 3 | . . . . . . . . . 1 2 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . 1 . . . 4 . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 3 . 2 . . . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . 1 . . . . . 1 . . . . . EXPLORE 2 | . . 1 . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . 2 . . . . . 3 1 . 1 . . Drone Launches 18 | . . 16 . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 4099 | . 202 160 119 177 429 370 231 470 381 140 281 681 458 Spaces Moved 4377 | 1 132 149 148 235 515 393 188 355 560 192 498 643 368 Core 22 | . . . . . . . . . . . . . 22 Treads 82 | . 82 . . . . . . . . . . . . Legs 5 | 1 4 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4268 | . 46 149 148 235 515 393 188 355 560 192 498 643 346 Flight . | . . . . . . . . . . . . . . Fastest Speed 30 | 120 56 56 56 56 48 48 53 58 62 43 43 30 30 Average Speed 58 | 120 123 103 56 56 58 48 97 62 62 52 43 50 36 Slowest Speed 160 | 120 160 116 56 56 116 56 111 66 62 62 43 90 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 2 26 96 25 28 22 10 7 79 75 61 73 14 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . 2 2 . 1 . . Spaces Dug 107 | . . . . 8 26 15 4 2 6 . 9 21 16 Terrain Destroyed 189 | . 1 . . 8 26 15 4 2 32 . 64 21 16 Melee 107 | . . . . 8 26 15 4 2 6 . 9 21 16 Projectile . | . . . . . . . . . . . . . . AOE 82 | . 1 . . . . . . . 26 . 55 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 5597 | . 169 155 179 263 598 532 223 588 580 225 533 926 626 Wait 774 | . 9 3 17 15 44 103 . 213 1 . 6 175 188 Move 4364 | . 131 148 147 234 514 392 187 354 559 191 497 642 368 Hop . | . . . . . . . . . . . . . . Pick Up 37 | . 3 . 2 1 . . 3 6 2 6 1 7 6 Fast Attach 72 | . 8 1 4 1 9 11 10 3 1 6 1 10 7 Attach 22 | . . . 2 . 1 1 2 1 2 1 4 4 4 Detach 17 | . 2 . 1 . 1 3 2 1 2 1 1 2 1 Swap 17 | . 1 . 1 1 1 . 2 1 . 2 . 8 . Drop 60 | . 11 3 3 1 1 . 9 2 1 11 2 9 7 Fire 12 | . 4 . 2 . . . . . 2 . 4 . . Melee 222 | . . . . 10 27 22 8 7 10 7 17 69 45 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 12) 203 | -10/Materials | Entered Mines 204 | -10/Mines | Assembled infested the area 219 | -10/Mines | Found the Drone Emporium 219 | -10/Mines | Learned location of Storage (-8) 223 | -10/Mines | Found Prototype Device 223 | -10/Mines | Identified Decoy Drone Bay 241 | -10/Mines | Discovered new exit (range 44) 264 | -10/Mines | Discovered new exit (range 54) 301 | -10/Mines | Build established: Mutant 356 | -10/Mines | Learned Materials emergency access door positions 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x2 450 | -9/Materials | Identified exit to Materials 482 | -9/Materials | Entered another Materials area 482 | -8/Materials | Evolved 2 slots: Utility x2 655 | -8/Materials | Discovered new exit (range 8) 659 | -8/Materials | Entered Factory 659 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1087 | -7/Factory | Discovered new exit (range 5) 1088 | -7/Factory | Identified exit to Factory 1088 | -7/Factory | Entered another Factory area 1088 | -6/Factory | Evolved 2 slots: Utility x2 1115 | -6/Factory | Discovered new exit (range 3) 1116 | -6/Factory | Identified exit to Lower Caves 1249 | -6/Factory | Lost 6 parts (1p3n2u) 1450 | -6/Factory | Discovered new exit (range 6) 1455 | -6/Factory | Identified exit to Factory 1458 | -6/Factory | Entered another Factory area 1458 | -5/Factory | Evolved 2 slots: Weapon x2 1613 | -5/Factory | Discovered new exit (range 19) 1631 | -5/Factory | Identified exit to Upper Caves 1689 | -5/Factory | Entered Upper Caves 1714 | -5/Upper Caves | Lost 4 parts (2p2u) 1991 | -5/Upper Caves | Learned Factory terminal intel 2009 | -5/Upper Caves | Learned 12 Factory zone layouts 2077 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 2153 | -5/Upper Caves | Discovered new exit (range 11) 2158 | -5/Upper Caves | Identified exit to Upper Caves 2159 | -5/Upper Caves | Entered another Upper Caves area 2208 | -5/Upper Caves | Learned Factory stockpile data 2298 | -5/Upper Caves | Spotted B-75 Beast 2535 | -5/Upper Caves | Discovered new exit (range 8) 2537 | -5/Upper Caves | Encountered a Warlord checkpoint 2539 | -5/Upper Caves | Identified exit to Zhirov 2540 | -5/Upper Caves | Entered Zhirov 2540 | -5/Zhirov | Discovered new exit (range 3) 2552 | -5/Zhirov | Met Zhirov 2572 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2586 | -5/Zhirov | Found Alien Artifact 2586 | -5/Zhirov | Identified Integrated Dissipator 2586 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2596 | -5/Zhirov | Found Alien Artifact 2680 | -5/Zhirov | Identified exit to Proximity Caves 2680 | -5/Zhirov | Entered Proximity Caves 2681 | -4/Proximity Caves | Identified Transdimensional Reconstructor 2681 | -4/Proximity Caves | Warped through subspace 2811 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 2846 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2899 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 2913 | -4/Proximity Caves | Spotted B-86 Titan 2959 | -4/Proximity Caves | Discovered new exit (range 5) 2960 | -4/Proximity Caves | Identified exit to Factory 2961 | -4/Proximity Caves | Entered Factory 2961 | -4/Factory | Evolved 2 slots: Utility x2 2962 | -4/Factory | Identified exit to Research 2964 | -4/Factory | Loaded intel: 22 terminal locations 3336 | -4/Factory | Garrison activated, responded to threat 3382 | -4/Factory | Lost 5 parts (1p3u1w) 3544 | -4/Factory | Lost 3 parts (1n1u1w) 3642 | -4/Factory | Entered Research 3642 | -3/Research | Evolved 2 slots: Utility x2 3643 | -3/Research | Identified exit to Armory 3746 | -3/Research | Spotted B-86 Titan 3994 | -3/Research | Lost 3 parts (1n2u) 4082 | -3/Research | Released all parts (8) 4092 | -3/Research | Core integrity fell below 50% 4094 | -3/Research | Found Enh. Force Lance 4097 | -3/Research | Core integrity fell below 20% 4100 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04082_ Released Lgt. Fission Core. 04084_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 04085_ Slug penetrates Wall. 04085_ Triggered Tiamat Bomb Trap. 04085_ An explosion rips through the floor. 04090_ Imp. Antigrav System destroyed. 04090_ Knocked back. 04092_ Penetrated by Slug. 04093_ Slug penetrates G-67 Veteran. 04094_ Acquired Enh. Force Lance. 04095_ B-86 Titan activates siege mode. 04096_ Penetrated by Slug. 04099_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 04099_ ALERT: Suspicious activity at Fabricator R004. Dispatching Investigation squad. 04100_ Penetrated by Slug. 04100_ Slug penetrates Fabricator. 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Grenade Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BeamImpulseMicroactuators Manual? 0 Play Time 00:57:10 Cumulative 70.7 hours Start 2020.10.29 @ 22:09:56 End 2020.10.29 @ 23:05:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84fb0e18-14f3-442e-8b6e-85994a7989b3