Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 13:57:37 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (212) 1060 Value Destroyed (9969) 9969 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (8569) 8569 TOTAL SCORE: 28878 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2977 Follower Combat Kills 1792 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 154/300 Energy 22/100 System Corruption 32% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Hypervelocity Railgun > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Matter Compressor (276) Advanced Matter Compressor (0) Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Energy Well Wardrone Bay > --- WEAPON ----------- Hypervelocity Railgun Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Compact Battery Advanced Transmission Jammer Thermal Barrier Heavy Disruptor Cannon Heavy Disruptor Cannon Latent Energy Streamer Railgun Hypervelocity Railgun Linear Accelerator Hellfire Missile Launcher Hellfire Missile Launcher [Rating: 219] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Particle Reactor Propulsion Antigrav Array Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Antimatter Cannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 3 . . 1 1 . . . . . . 1 . Utility 10 | . . . . . 1 . . 2 1 . . . . 2 2 1 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 305 | . 5 . . . 17 28 4 21 25 10 3 24 7 15 32 56 58 Power 21 | . . . . . 1 3 . 1 1 . . . 1 1 1 8 4 Engine 6 | . . . . . 1 3 . 1 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . 1 1 1 8 4 Propulsion 68 | . 2 . . . 7 7 . 5 4 3 . 6 2 5 15 6 6 Treads 7 | . 2 . . . 4 . . . . . . . . . 1 . . Leg 18 | . . . . . . . . . 4 . . 5 2 4 3 . . Wheel 4 | . . . . . 3 . . . . 1 . . . . . . . Hover 31 | . . . . . . 6 . 3 . 2 . . . 1 10 6 3 Flight 8 | . . . . . . 1 . 2 . . . 1 . . 1 . 3 Utility 85 | . 1 . . . 3 4 . 7 4 2 1 7 1 6 4 22 23 Device 34 | . . . . . . 1 . 3 2 2 1 7 . 3 2 5 8 Storage 13 | . . . . . 1 . . 1 . . . . . 2 . 5 4 Processor 9 | . . . . . . . . . 1 . . . 1 . 2 4 1 Hackware 10 | . . . . . . 1 . 2 1 . . . . . . 2 4 Protection 19 | . 1 . . . 2 2 . 1 . . . . . 1 . 6 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 131 | . 2 . . . 6 14 4 8 16 5 2 11 3 3 12 20 25 Energy Gun 15 | . . . . . 2 1 . 2 3 . . 2 1 . 4 . . Energy Cannon 36 | . . . . . 3 8 4 1 7 1 . . . 1 2 3 6 Ballistic Gun 25 | . 2 . . . 1 1 . . 1 . . 2 . 1 4 12 1 Ballistic Cannon 11 | . . . . . . . . . 2 1 . 2 . . 1 3 2 Launcher 31 | . . . . . . 4 . 1 3 1 1 . 2 1 1 2 15 Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . Impact Weapon 10 | . . . . . . . . 4 . 2 1 3 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 1 6 . 2 3 . . 10 . 1 1 9 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . Parts Lost 63 | . . . . . . 4 1 2 2 3 3 . 3 2 9 . 34 Power 6 | . . . . . . . . . . . . . 1 . . . 5 Propulsion 23 | . . . . . . 1 1 2 1 2 2 . 1 . 5 . 8 Utility 21 | . . . . . . 1 . . 1 1 1 . . 1 1 . 15 Weapon 13 | . . . . . . 2 . . . . . . 1 1 3 . 6 Highest Loss Streak 22 | . . . . . . 2 1 1 1 2 2 . 2 1 8 . 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 85 85 85 85 95 81 80 85 91 73 80 98 86 62 48 72 Engine 4 | . 14 14 14 14 9 9 9 6 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . 2 2 4 4 6 Treads 3 | . 22 28 28 28 31 5 . . . . . . . . 1 . . Leg 5 | . 5 . . . . . . . 13 16 . 6 24 15 9 . . Hover 15 | . . . . . . 36 27 21 13 15 14 11 8 9 9 22 15 Flight 1 | . . . . . . . . 1 . . . 2 5 5 5 . . Device 6 | . . . . . . 2 9 6 8 8 11 11 11 9 4 4 11 Storage 6 | . 14 14 14 14 9 9 9 6 5 5 5 5 5 11 6 5 4 Processor 3 | . . . . . . . . . 4 5 5 5 6 10 6 2 3 Hackware 7 | . . . . . . 7 9 16 13 11 11 11 9 5 . . 12 Protection 2 | . . . . . 7 6 . 2 . . . . . . . 2 9 Energy Gun 1 | . . . . . 4 . . 3 2 1 . . 4 . 4 . . Energy Cannon 4 | . . . . . 7 15 17 12 10 . . . . . . . . Ballistic Gun 5 | . 28 28 28 28 5 . . . . 5 5 5 11 9 1 4 5 Ballistic Cannon 1 | . . . . . . . . . 2 4 5 7 . . . 1 1 Peak Build Rating 219 | 6 7 6 7 7 27 45 38 55 78 86 77 123 127 134 200 219 197 Average Rating 100 | 6 6 6 6 7 23 37 33 46 64 77 69 85 123 122 166 197 172 On Entrance 62 | 6 6 6 6 7 7 26 31 33 51 78 77 66 123 115 131 192 163 Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 125 | 11 13 11 11 11 46 46 35 40 53 45 45 72 47 57 98 109 125 Greatest Support 104 | 20 40 40 40 40 40 40 32 40 65 65 46 85 95 80 86 104 104 Greatest Overweight (x) 6 | . . . . . 2 2 1 1 2 2 1 2 1 1 6 1 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 13 14 Most Carried 15 | 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Carried 10 | 6 7 8 7 8 9 9 9 9 9 9 9 9 9 9 8 12 13 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 15 | 6 8 8 8 8 10 10 10 10 10 10 10 10 9 10 10 15 15 Class Distribution -------------------- 29% | Mutant 18% | Hacker-Mutant 14% | Scavenger-Mutant 12% | Scavenger-Gunner 7% | Hacker-Skirmisher 7% | Hacker-Tank 6% | Scavenger-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 9289 | 200 136 . . . 354 427 108 268 677 555 181 294 351 614 773 1473 2878 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8139 | . 136 . . . 693 1586 160 530 787 373 146 . 574 577 400 43 2134 Parts 376 | . 9 . . . 37 56 11 22 26 15 9 . 24 31 26 3 107 Haulers Intercepted 5 | . . . . . 1 3 . . 1 . . . . . . . . Recyclers Shooed 9 | . . . . . . 2 . . 1 . . . . 1 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 8 2 . 16 . . . . Prevented 8 | . . . . . . . . . . 1 1 . 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 166 | . 5 . . . 12 25 3 10 8 10 6 . 11 12 11 . 53 Melee 4 | . . . . . . . . 1 . 1 . . . 1 . . 1 Guns 33 | . 5 . . . 5 . . . 1 3 . . 5 4 1 . 9 Cannons 37 | . . . . . 6 12 3 6 4 2 2 . . . 2 . . AOE 82 | . . . . . . 12 . 1 2 4 3 . 4 7 8 . 41 Classes Destroyed 18 | . 2 . . . 3 5 . 2 . 1 . . . . . . 5 Worker 12 | . . . . . . 3 . . . . . . . 2 3 . 4 Builder 8 | . . . . . . 1 . . 2 . . . . 1 1 . 3 Tunneler 3 | . . . . . . . . 1 . . . . . . 1 . 1 Hauler 5 | . . . . . 1 3 . . 1 . . . . . . . . Recycler 8 | . . . . . . 4 . . 2 . . . . . 1 . 1 Mechanic 3 | . . . . . . 1 . . . . . . . 1 1 . . Operator 1 | . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . . 1 . . 1 . . . . 1 1 1 1 Swarmer 34 | . 3 . . . . 3 . . . . 4 . 3 5 7 . 9 Cutter 3 | . . . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 73 | . 2 . . . 7 15 . 6 8 5 . . 4 5 4 . 17 Brawler 3 | . . . . . . . . . . . . . . . . . 3 Duelist 4 | . . . . . 2 2 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . . . 3 5 3 2 . 1 1 . . 1 . . 3 Hunter 10 | . . . . . . . . . . 1 1 . 2 . . . 6 Programmer 18 | . . . . . . . . 2 . 3 . . 2 1 . . 10 Best Kill Streak 13 | . 3 . . . 3 13 1 3 5 5 4 . 4 10 7 1 13 Combat Bots Only 13 | . 3 . . . 3 9 1 2 3 5 4 . 4 8 4 . 13 Max Kills in Single Turn 7 | . 1 . . . 1 2 1 2 3 2 3 . 3 6 3 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 2 . 1 1 2 3 . 3 5 3 . 7 Melee 1 | . . . . . . . . 1 . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1167 | . 47 . . . 35 90 8 49 42 54 40 . 108 80 123 19 472 Missed 413 | . 17 . . . 6 40 1 19 13 13 18 . 33 24 40 5 184 Damage Taken 14855 | . 304 . . . 575 921 103 327 538 801 291 . 775 847 1872 298 7203 Core 2477 | . 35 . . . 48 240 12 31 95 114 48 . 60 52 127 15 1600 Absorbed by Shields 649 | . . . . . . . . . . 55 82 . 512 . . . . Redirected to Shielding 131 | . . . . . . 107 . 24 . . . . . . . . . Ignored by Resistances 2117 | . . . . . . . . . . . . . 252 348 114 73 1330 Regen/Repaired (Parts) 547 | . . . . . . . . 70 . . . 161 . 77 . . 239 Core Remaining (%) 84 | 100 . . . 86 . . 45 96 . . . . 68 95 90 98 . Volleys Fired 392 | . 17 . . . 29 62 8 12 32 17 10 1 34 31 30 16 93 Largest 3 | . 2 . . . 2 2 2 3 3 2 2 1 3 2 3 2 3 Hottest 282 | . 40 . . . 138 138 130 205 211 73 73 . 151 76 282 150 240 Shots Fired 723 | . 34 . . . 55 96 10 28 60 34 19 1 82 57 41 19 187 Gun 378 | . 34 . . . 34 . . 4 13 15 9 . 79 53 19 10 108 Cannon 256 | . . . . . 21 79 10 24 45 17 9 . . . 16 9 26 Launcher 88 | . . . . . . 17 . . 2 2 1 . 3 4 6 . 53 Special 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 389 | . 34 . . . 17 . . . 21 32 18 . 53 53 22 15 124 Thermal 92 | . . . . . 17 . 10 28 26 . . . . . 7 . 4 Explosive 83 | . . . . . . 17 . . 2 2 1 1 3 4 6 . 47 Electromagnetic 159 | . . . . . 21 79 . . 11 . . . 26 . 6 4 12 Robot Hit Streak 12 | . 4 . . . 7 8 11 7 6 7 10 . 12 7 6 4 12 Robot Miss Streak 11 | . 1 . . . 7 1 1 1 3 5 6 . 11 10 10 5 8 Penetration Max 1 | . . . . . . . . . 1 . 1 . . 1 . . 1 Secondary Targets 3 | . 1 . . . 1 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . 1 . . . Shots Hit Robots 468 | . 24 . . . 33 68 7 27 34 22 14 . 49 39 24 9 118 Core Hits 508 | . 8 . . . 19 66 3 20 35 22 9 . 28 60 89 3 146 Critical Kills 17 | . . . . . . . . 1 4 2 . . . 1 . 1 8 Critical Parts Destroyed 23 | . . . . . . . . 1 5 2 1 . . 2 1 1 10 Critical Strikes 49 | . . . . . 1 1 . 3 9 6 2 . . 3 1 2 21 Burn 1 | . . . . . 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . Destroy 37 | . . . . . . . . . 7 3 1 . . 3 1 2 20 Blast 3 | . . . . . . . . . . 2 1 . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . Smash 4 | . . . . . . . . 3 . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . 6 . 4 1 . . . . . 8 Impact 11 | . . . . . . . . 6 . 4 1 . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 30035 | . 307 . . . 731 3638 189 1374 1592 1320 750 . 1635 2480 3185 272 12562 Guns 4908 | . 307 . . . 361 . . 37 282 291 181 . 1297 1099 238 73 742 Cannons 4983 | . . . . . 370 1623 189 555 623 416 230 . . . 365 199 413 Explosions 19126 | . . . . . . 1926 . 440 639 494 270 . 338 1332 2394 . 11293 Melee 637 | . . . . . . . . 342 . 119 69 . . . . . 107 Ramming 381 | . . . . . . 89 . . 48 . . . . 49 188 . 7 Kinetic 5578 | . 307 . . . 225 . . . 307 707 411 . 924 1099 405 244 949 Thermal 2213 | . . . . . 136 238 189 900 384 . . . . 50 107 . 209 Explosive 17252 | . . . . . . 1556 . . 639 494 270 . 338 1282 2394 . 10279 Electromagnetic 3974 | . . . . . 370 1755 . 132 214 . . . 373 . 91 28 1011 Impact 530 | . . . . . . . . 342 . 119 69 . . . . . . Slashing 107 | . . . . . . . . . . . . . . . . . 107 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . 9 9 . . 6 6 10 11 . 2 3 32 Average Corruption 7 | . . . . . . 5 9 . . 4 6 7 10 . 1 2 9 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . 14 17 . . 9 23 2 18 . 2 3 29 Message Errors 27 | . . . . . . 2 3 . . 1 7 1 5 . 1 . 7 Matter Fused 34 | . . . . . . 4 6 . . 4 8 1 4 . . 1 6 Heat Flow Errors 15 | . . . . . . 2 3 . . . 4 . 3 . . . 3 Energy Discharges 13 | . . . . . . 2 1 . . 2 3 . 1 . . 1 3 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 7 | . . . . . . 1 2 . . . 1 . 1 . 1 1 . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . . . 2 Misfires 6 | . . . . . . 1 1 . . 2 . . 1 . . . 1 Alerts 3 | . . . . . . 1 . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . 1 . . . 2 Weapon Failures 3 | . . . . . . 1 1 . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 959 | . . . . . 9 90 . 130 6 82 75 . . . 33 4 530 Projectiles 90 | . . . . . 9 33 . . 2 8 . . . . 16 4 18 Explosions 592 | . . . . . . 33 . 41 4 . 16 . . . 16 . 482 Melee 277 | . . . . . . 24 . 89 . 74 59 . . . 1 . 30 Knockbacks 11 | . . . . . . . . . 1 2 2 . . . 3 1 2 Impact 2 | . . . . . . . . . . . 1 . . . 1 . . Kinetic 8 | . . . . . . . . . 1 2 1 . . . 1 1 2 Secondary 1 | . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 422 | . . . . . . 112 . . . 26 19 . . . 125 . 140 Shots 14 | . . . . . . 2 . . . 1 1 . . . 6 . 4 Rammed 3 | . . . . . . 2 . . . . . . . . . . 1 Targets Rammed 31 | . . . . . . 2 . . 3 . . . . 8 17 . 1 Kicked 28 | . . . . . . . . . 3 . . . . 8 17 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 8 . . . 276 548 174 114 126 . 216 . 249 28 364 310 351 Average Temperature 86 | . 3 . . . 105 96 60 27 56 . 109 . 81 11 96 84 83 Received Heat Transfer 2181 | . 84 . . . 162 369 36 99 243 72 42 . 88 329 171 18 468 Effects 8 | . . . . . 1 2 . . . . . . . . 4 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . 1 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 1 2 . 2 . . 1 . 2 . 1 . 2 Combat Hostiles 9 | . . . . . 1 1 . 2 . . 1 . 2 . . . 2 Parts Fried 26 | . . . . . 3 14 . . . . . . 3 . 1 . 5 Impact Corruptions 7 | . . . . . . 2 . 2 . 1 1 . . . 1 . . Robots Melted 2 | . . . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Melted 4 | . . . . . . . . 2 2 . . . . . . . . Heat Transferred 2820 | . . . . . 370 250 259 1027 518 . . . . 50 148 . 198 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . . . . . . . . . 1 Latent Energy Used 323 | . . . . . . 124 . . . . . . . . . . 199 LE Corruption 7 | . . . . . . 2 . . . . . . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 2403 | . 141 54 . . 294 985 397 507 535 . . . . 601 1000 657 2403 Initial 562 | . . 54 . . . 104 367 87 174 . . . . 31 241 562 247 Average 477 | . 90 54 . . 130 374 251 264 282 . . . . 178 647 528 1002 Maximum Alert Level 5 | . . . . . 1 3 1 2 2 . . . . 2 3 2 5 Low Security (%) 23 | 100 100 100 . 100 77 30 24 30 25 . . . . 63 . . . Level 1 28 | . . . . . 22 36 75 54 56 . . . . 17 8 . 27 Level 2 33 | . . . . . . 20 . 15 18 . . . . 19 68 100 19 Level 3 8 | . . . . . . 12 . . . . . . . . 23 . 21 Level 4 . | . . . . . . . . . . . . . . . . . 4 Level 5 4 | . . . . . . . . . . . . . . . . . 23 High Security . | . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . . . 2 10 . 11 6 . . . . 2 10 1 20 Investigation 13 | . 1 . . . 1 1 . 5 1 . . . . 1 1 . 2 Extermination 9 | . . . . . . . . 1 1 . . . . . 3 . 4 Reinforcement 20 | . . . . . 1 2 . . 4 . . . . 1 4 1 7 Assault 9 | . . . . . . 3 . . . . . . . . 2 . 4 Garrison 12 | . . . . . . 4 . 5 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 . . 2 . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 13 | . . . . . . 1 . . 1 . . 2 . 1 1 6 1 Communications Jammed 59 | . . . . . . . . . . . . . . . . . 59 Distress Signals 50 | . . . . . . . . . . . . . . . . . 50 Times Spotted 310 | . 5 . . . 14 50 2 9 21 10 6 5 12 21 48 14 93 Peak Tracking Total 13 | . 3 . . . 4 9 1 3 4 4 4 5 4 9 8 3 13 Tactical Retreats 33 | . . . . . 1 7 . 3 3 . . . 1 1 7 . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 12 | . . . . . 1 1 . 1 1 . . . . . . . 8 Indirectly 5 | . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 2 . . . 6 1 . . . 1 Objects Rigged 4 | . . . . . . . . 4 . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 35 | . . . . . 1 6 1 10 9 . . 1 . 2 . . 5 Max in Single Turn 7 | . . . . . 1 2 1 7 4 . . 1 . 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 47 | . 2 . 2 . 2 9 4 11 2 . . 3 1 3 4 . 4 Terminals 25 | . 2 . . . 1 8 2 6 2 . . . 1 1 2 . . Fabricators 3 | . . . . . . . . . . . . . . 1 1 . 1 Repair Stations 4 | . . . . . 1 . . 1 . . . . . 1 . . 1 Recycling Units 5 | . . . . . . . 2 2 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . . . . . . 1 . 1 Total Hacks 131 | . 7 . 2 . 5 32 13 34 4 . . 6 1 5 9 . 13 Successful 71 | . 2 . 2 . 2 16 6 22 2 . . 6 1 4 3 . 5 Failed 59 | . 5 . . . 3 15 7 12 2 . . . . 1 6 . 8 Catastrophic 9 | . 1 . . . 1 1 1 3 . . . . . . . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 70 | . 4 . 1 . 5 24 7 20 2 . . . . 2 2 . 3 Terminals 83 | . 7 . . . 3 29 10 22 4 . . . 1 2 5 . . Fabricators 6 | . . . . . . . . . . . . . . 2 2 . 2 Repair Stations 9 | . . . . . 2 . . 4 . . . . . 1 . . 2 Recycling Units 12 | . . . . . . . 3 5 . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 3 . 3 . . . . . . 2 . 5 Terminal Hacks 34 | . 2 . 2 . . 9 3 8 1 . . 6 1 1 1 . . Record 3 | . . . 1 . . . . . . . . 1 1 . . . . Part Schematic 2 | . . . . . . . 1 1 . . . . . . . . . Robot Analysis 4 | . 1 . . . . 2 . . 1 . . . . . . . . Prototype ID Bank 6 | . . . . . . 1 . 1 . . . 4 . . . . . Open Door 3 | . . . . . . 2 . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . Alert Level 6 | . . . . . . 2 1 2 . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . . . 2 . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 1 . 1 Network Status 3 | . . . . . . . . . . . . . . 1 1 . 1 Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 3 4 . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . . . . 1 Report Inventory 5 | . . . . . . . 2 2 . . . . . . . . 1 Retrieve Components 3 | . . . . . . . 1 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 20 | . . . . . 2 7 . 6 1 . . . . 2 . . 2 Terminals 12 | . . . . . 1 5 . 4 1 . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 7 | . . . . . . 3 . 2 1 . . . . 1 . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . Disrupt 2 | . . . . . . 2 . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 . . . . . . . . 1 . . 1 Mechanics 1 | . . . . . 1 . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . . . . . . . . Broadcast 1 | . . . . . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . . 1 . 1 . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . . . 1 9 2 10 2 . . . . 2 3 . 4 Full Trace Events 10 | . 1 . . . . 2 1 4 . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . . . . . . . . . . 3 Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 3 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 3 . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 6 | . . . . . . 3 . 1 . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . 1 . . . 2 1 . . . . Highest-Rated Group 114 | . . . . . . 62 . 32 . . . 114 65 . . . . Highest-Rated Ally 65 | . . . . . . 31 . 32 . . . 65 65 . . . . Total Orders 7 | . . . . . . . . . . . . . . . 3 4 . RETURN 7 | . . . . . . . . . . . . . . . 3 4 . Ally Attacks 72 | . . . . . . 7 . 5 . . . . . . 47 13 . Total Damage 6390 | . . . . . . 108 . 159 . . . . . . 4963 1160 . Kills 36 | . . . . . . 1 . 1 . . . . . . 27 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 4 | . 1 . . . . 2 . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 3 . 1 . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 3 4 . Drone Recoveries 6 | . . . . . . . . . . . . . . . 3 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 11195 | 10 318 46 371 31 561 845 528 808 939 404 706 773 502 465 1335 1071 1482 Spaces Moved 9996 | 9 172 29 230 20 303 784 537 659 585 239 512 649 412 286 880 1683 2007 Core 6 | . . . . . . . . . . . . . . . . . 6 Treads 447 | . 121 29 230 20 47 . . . . . . . . . . . . Legs 2171 | 9 51 . . . . . . . 409 151 . 390 408 218 535 . . Wheels 431 | . . . . . 256 93 . . . 82 . . . . . . . Hover 6919 | . . . . . . 691 537 659 176 6 512 259 4 68 345 1683 1979 Flight 22 | . . . . . . . . . . . . . . . . . 22 Fastest Speed 16 | 120 120 160 160 160 100 34 38 45 120 59 59 90 90 81 41 37 16 Average Speed 85 | 120 148 160 160 160 134 46 92 84 135 130 129 108 93 95 128 47 47 Slowest Speed 330 | 120 160 160 160 160 225 166 102 129 260 190 132 196 171 170 330 98 150 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 2 21 10 60 14 20 65 70 21 17 49 70 75 76 5 25 49 39 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . . . . . . . 2 . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . . . . 3 2 . 1 . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . 5 Terrain Destroyed 1093 | . . . . . . 132 2 20 69 57 18 . 126 114 55 2 498 Melee 2 | . . . . . . . . . . . . . . . . . 2 Projectile 87 | . . . . . . . 2 2 5 8 4 . 28 22 4 2 10 AOE 1004 | . . . . . . 132 . 18 64 49 14 . 98 92 51 . 486 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Res Res Acc Total 11912 | 8 200 29 234 19 409 1167 557 876 681 283 532 716 455 413 1035 1939 2359 Wait 817 | . 1 1 1 . 30 270 7 132 10 10 2 4 2 65 37 119 126 Move 9979 | 8 171 28 229 19 302 783 536 658 584 238 511 648 411 285 879 1682 2007 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 106 | . 3 . 2 . 11 8 1 17 10 1 3 8 . . 12 13 17 Fast Attach 117 | . 1 . . . 8 7 . 7 10 3 . 9 2 11 15 27 17 Attach 72 | . . . . . 2 4 2 5 5 1 1 . 1 2 6 12 31 Detach 58 | . 1 . . . 2 2 1 2 1 . . 1 . 4 8 21 15 Swap 116 | . 4 . . . 7 17 2 9 10 6 2 15 4 2 11 17 10 Drop 159 | . 2 . 2 . 18 12 . 15 16 3 2 17 1 5 20 32 14 Fire 392 | . 17 . . . 29 62 8 12 32 17 10 1 34 31 30 16 93 Melee 19 | . . . . . . . . 6 . 4 1 . . . . . 8 Ram 3 | . . . . . . 2 . . . . . . . . . . 1 Kick 28 | . . . . . . . . . 3 . . . . 8 17 . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 13 . . . . . . . . 20 Rewire 13 | . . . . . . . . . . . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Met 8R-AWN 228 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 330 | -10/Mines | Followed 8R-AWN into the Mines 369 | -10/Mines | Discovered new exit (range 5) 375 | -10/Mines | Entered Exiles 420 | -10/Exiles | Welcomed by 8R-AWN 447 | -10/Exiles | Met EX-HEX 494 | -10/Exiles | Met EX-BIN 516 | -10/Exiles | Aligned with FarCom system 518 | -10/Exiles | Given EX-Vault access code 556 | -10/Exiles | Opened EX-Vault 564 | -10/Exiles | Found Latent Energy Streamer 624 | -10/Exiles | Warned to stay clear of 0b10 Research branches 671 | -10/Exiles | Met EX-DEC 677 | -10/Exiles | Learned location of Zion (-6) 723 | -10/Exiles | Discovered new exit (range 14) 746 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 746 | -10/Exiles | Entered Mines 766 | -9/Mines | Discovered new exit (range 9) 777 | -9/Mines | Entered Materials 777 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 831 | -8/Materials | Discovered new exit (range 16) 959 | -8/Materials | Discovered new exit (range 14) 1338 | -8/Materials | Entered Storage 1398 | -8/Storage | Garrison activated, responded to threat 1491 | -8/Storage | Met a pair of Derelict thieves 1743 | -8/Storage | Used back door to open Recycling access 1743 | -8/Storage | Discovered new exit (range 3) 1883 | -8/Storage | Central database locked down 2108 | -8/Storage | Garrison activated, responded to threat 2135 | -8/Storage | Core integrity fell below 50% 2138 | -8/Storage | First assault squad dispatched 2157 | -8/Storage | Destroyed 9 combat bots 2183 | -8/Storage | Entered Recycling 2334 | -8/Recycling | Discovered new exit (range 8) 2711 | -8/Recycling | Entered Factory 2711 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2919 | -6/Factory | Repaired Broken Aerolev Unit 3050 | -6/Factory | Found Prototype Launcher 3050 | -6/Factory | Identified Scatter Rocket Array 3125 | -6/Factory | Identified exit to Lower Caves 3267 | -6/Factory | Build established: Hacker-Mutant 3356 | -6/Factory | Garrison activated, responded to threat 3501 | -6/Factory | Discovered new exit (range 15) 3519 | -6/Factory | Entered another Factory area 3519 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3634 | -5/Factory | Build established: Hacker-Skirmisher 4207 | -5/Factory | Discovered new exit (range 4) 4210 | -5/Factory | Discovered new exit (range 9) 4238 | -5/Factory | Build established: Scavenger-Gunner 4458 | -5/Factory | Entered Upper Caves 4698 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4813 | -5/Upper Caves | Build established: Scavenger-Mutant 4832 | -5/Upper Caves | Discovered new exit (range 11) 4862 | -5/Upper Caves | Entered another Upper Caves area 4918 | -5/Upper Caves | Spotted B-75 Beast 5021 | -5/Upper Caves | Learned location of Warlord (-5) 5192 | -5/Upper Caves | Build established: Hacker-Mutant 5192 | -5/Upper Caves | Encountered a Warlord checkpoint 5211 | -5/Upper Caves | Learned Factory garrison access intel 5283 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5560 | -5/Upper Caves | Discovered new exit (range 7) 5568 | -5/Upper Caves | Entered Warlord 5612 | -5/Warlord | System corruption cleaned by Quarantine Array 5751 | -5/Warlord | Found Prototype Special Weapon 5751 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5757 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5760 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5818 | -5/Warlord | Visited the Vortex Lab 5826 | -5/Warlord | Found Prototype Energy Gun 5826 | -5/Warlord | Identified Vortex Shotgun 5833 | -5/Warlord | Warlord's base attacked by MAIN.C 5904 | -5/Warlord | Met Warlord 5924 | -5/Warlord | Found Prototype Device 5924 | -5/Warlord | Identified Thermal Barrier 5953 | -5/Warlord | Found Prototype Device 5953 | -5/Warlord | Identified Exp. Cloaking Device 5963 | -5/Warlord | Found Prototype Reactor 6183 | -5/Warlord | Warlord forces counterattacked 6201 | -5/Warlord | Build established: Hacker-Gunner 6228 | -5/Warlord | Found Prototype Device 6277 | -5/Warlord | Found Prototype Ballistic Cannon 6277 | -5/Warlord | Identified Hvy. Autocannon 6302 | -5/Warlord | Spotted Striker 6307 | -5/Warlord | System corruption reached 10% 6328 | -5/Warlord | Discovered new exit (range 15) 6341 | -5/Warlord | Entered Proximity Caves 6341 | -4/Proximity Caves | Accompanied by 1 ally 6344 | -4/Proximity Caves | Lost 6 allies 6540 | -4/Proximity Caves | Learned location of Quarantine (-2) 6581 | -4/Proximity Caves | Build established: Scavenger-Gunner 6648 | -4/Proximity Caves | Spotted B-86 Titan 6833 | -4/Proximity Caves | Discovered new exit (range 11) 6843 | -4/Proximity Caves | Entered Factory 6843 | -4/Factory | Evolved 2 slots: Utility x2 6844 | -4/Factory | Loaded intel: 4 garrison access locations 7119 | -4/Factory | Identified exit to Upper Caves 7274 | -4/Factory | Destroyed 8 combat bots 7286 | -4/Factory | Discovered new exit (range 15) 7308 | -4/Factory | Entered Research 7308 | -3/Research | Evolved 2 slots: Utility x2 7558 | -3/Research | First assault squad dispatched 7620 | -3/Research | Identified Wardrone Bay 7660 | -3/Research | Lost 8 parts (4n1u3w) 8012 | -3/Research | Build established: Scavenger-Mutant 8576 | -3/Research | Spotted B-86 Titan 8638 | -3/Research | Discovered new exit (range 13) 8642 | -3/Research | Identified exit to Research 8643 | -3/Research | Entered another Research area 8643 | -2/Research | Warlord forces began assault on 0b10 8643 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8724 | -2/Research | Met up with Warlord 8753 | -2/Research | Research machine network offline 8754 | -2/Research | Discovered new exit (range 5) 8756 | -2/Research | Identified exit to Quarantine 8869 | -2/Research | Found Prototype Processor 8869 | -2/Research | Identified Exp. Core Analyzer 8961 | -2/Research | Found Prototype Launcher 8961 | -2/Research | Identified Hellfire Missile Launcher 8964 | -2/Research | Found Hellfire Missile Launcher 9068 | -2/Research | Borebot progress halted 9085 | -2/Research | Found Prototype Processor 9085 | -2/Research | Identified Spectral Analyzer 9196 | -2/Research | Discovered new exit (range 16) 9243 | -2/Research | Identified exit to Access 9249 | -2/Research | Found Gamma Bomb Array 9270 | -2/Research | Found Hvy. Insulated Plating 9343 | -2/Research | Borebot progress halted 9348 | -2/Research | Borebot progress halted 9412 | -2/Research | Spotted B-90 Cyclops 9445 | -2/Research | Build established: Mutant 9491 | -2/Research | Found Exp. Core Analyzer 9567 | -2/Research | Spotted Striker 9591 | -2/Research | Allies destroyed Striker 9594 | -2/Research | Spotted Executioner 9628 | -2/Research | Lost 6 allies 9660 | -2/Research | Found Quantum Capacitor 9680 | -2/Research | Spotted Striker 9714 | -2/Research | Entered Access 9714 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9752 | -1/Access | Found Launcher Loader 9900 | -1/Access | Build established: Hacker-Tank 10495 | -1/Access | First assault squad dispatched 10674 | -1/Access | System corruption reached 10% 10694 | -1/Access | Destroyed 8 combat bots 10706 | -1/Access | Build established: Hacker-Mutant 10708 | -1/Access | Lost 3 parts (1p2w) 10734 | -1/Access | Garrison activated, responded to threat 10831 | -1/Access | Lost 6 parts (1p2n3u) 10832 | -1/Access | Destroyed 13 combat bots 11134 | -1/Access | High security lockdown imminent 11154 | -1/Access | Crushed by falling debris 11155 | -1/Access | Core integrity fell below 50% 11166 | -1/Access | System corruption reached 30% 11175 | -1/Access | Core integrity fell below 20% 11196 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11184_ Slug penetrates Wall. 11188_ System corrupted: Energy discharge (-6). 11188_ Adv. Surge Thruster blown off. 11188_ Hacking Suite blown off. 11188_ Adv. Energy Well blown off. 11188_ E-15 Imp destroyed. 11190_ HV Slug penetrates Y-72 Warden. 11190_ HV Slug penetrates Wall. 11192_ HV Slug penetrates Y-72 Warden. 11192_ Y-72 Warden suffers critical hit (Destroy). 11192_ Y-72 Warden destroyed. 11192_ HV Slug penetrates Wall. 11194_ HV Slug penetrates P-80 Master. 11194_ P-80 Master suffers critical hit (Destroy). 11194_ Destroyed Gamma Rifle. 11194_ HV Slug penetrates Wall. 11196_ HV Slug penetrates P-80 Master. 11196_ P-80 Master suffers critical hit (Destroy). 11196_ Destroyed Adv. Remote Datajack. 11196_ HV Slug penetrates P-80 Master. 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" !] | | ???????????? ]!# | | ????????????????# # %] | | ????????????????# g ! | | ????????????????# # ## % | | ??????????????????# b g #" # # | | ????????????????# # H ##### # # | | ????????????????##??# #???#### | | ??????????????????### C###????##### | | ??????????????????# pp@#????????? | | ??????????????????# /%=#????????? | | ??????????????????# ! #????????? | | ??????????????????# *%= #????????? | | ??????????????????# ! #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????#########????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 45 Energy Capacity 850 Matter Stores 492 Matter Capacity 1100 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: TH 50 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- Adv. Weight Redist. System | -8/Recycling | Hacked Imp. Arc Projector | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumTerrabombWings Manual? 0 Play Time 01:44:32 Cumulative 887.4 hours Start 2024.08.25 @ 12:01:27 End 2024.08.25 @ 13:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1076 Rogue 797 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 78 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58878c74-1f61-42cd-b947-1fe7ad3d7370