Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 22:13:36 // Halloween2020/ForbiddenLore Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (818) 818 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 3033 Bonus ------- Pacifist 200 High Alert Combat Kills 10 Cogmind --------- Core Integrity 501/550 Matter 118/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (6) ---- Light Treads Compact Wheel Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Compact Wheel Particle Gun Beam Cannon Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 29 | 2 1 9 7 10 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 3 | 1 . 2 . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . 2 1 2 Device 3 | . . 1 1 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 19 | . . 5 6 8 Energy Gun 2 | . . 1 . 1 Energy Cannon 7 | . . 1 3 3 Ballistic Gun 4 | . . 2 . 2 Ballistic Cannon . | . . . . . Launcher 6 | . . 1 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . . . 2 Average Slot Usage (%) 94 | . 85 94 100 93 Engine 10 | . 14 11 11 8 Treads 19 | . 14 19 22 18 Wheel 10 | . 14 11 11 9 Device 7 | . . 9 11 5 Storage 10 | . 14 11 11 9 Protection 10 | . . 9 11 16 Energy Gun 2 | . 14 . . 3 Energy Cannon 8 | . . 9 9 9 Ballistic Gun 11 | . 14 11 11 10 Launcher 1 | . . . 1 3 Naked Turns . | . . . . . Heaviest Build 32 | 9 11 20 20 32 Greatest Support 20 | 20 10 10 10 10 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 5 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 6 6 6 6 Class Distribution -------------------- 82% | Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 573 | 200 . 118 178 77 Remotely . | . . . . . Salvage Created 680 | . . 122 325 233 Parts 47 | . . 8 18 21 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . . 5 14 10 Guns 2 | . . 1 . 1 Cannons 5 | . . 1 3 1 AOE 22 | . . 3 11 8 Classes Destroyed 8 | . . 2 3 3 Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 1 | . . . 1 . Swarmer 15 | . . 3 8 4 Grunt 10 | . . . 6 4 Sentry 3 | . . 2 . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . . 3 5 7 Combat Bots Only 5 | . . 3 4 5 Max Kills in Single Turn 3 | . . 3 3 3 Gunslinging . | . . . . . Exploded 3 | . . 3 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1036 | . . 174 289 573 Core 59 | . . . 10 49 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 100 . 97 . Volleys Fired 46 | . . 11 17 18 Largest 3 | . . 2 2 3 Hottest 173 | . . 80 80 173 Shots Fired 75 | . . 21 25 29 Gun 30 | . . 10 8 12 Cannon 24 | . . 10 8 6 Launcher 21 | . . 1 9 11 Special . | . . . . . Kinetic 25 | . . 10 8 7 Thermal 29 | . . 10 8 11 Explosive 21 | . . 1 9 11 Electromagnetic . | . . . . . Robot Hit Streak 17 | . . 17 7 4 Robot Miss Streak 3 | . . 1 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | . . 19 16 13 Core Hits 54 | . . 8 18 28 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2488 | . . 406 965 1117 Guns 227 | . . 96 49 82 Cannons 383 | . . 177 106 100 Explosions 1878 | . . 133 810 935 Melee . | . . . . . Ramming . | . . . . . Kinetic 193 | . . 96 49 48 Thermal 417 | . . 177 106 134 Explosive 1878 | . . 133 810 935 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . 7 16 . Projectiles 7 | . . 7 . . Explosions 16 | . . . 16 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . . 21 63 43 Shots 7 | . . 1 2 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . . 27 44 90 Average Temperature 30 | . . 14 29 37 Received Heat Transfer 315 | . . 54 81 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 814 | . . 370 222 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 502 | . 35 198 451 502 Initial 175 | . . 14 76 175 Average 186 | . 21 134 279 260 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 68 | 100 100 100 24 51 Level 1 29 | . . . 70 46 Level 2 1 | . . . 5 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 2 10 14 17 Peak Tracking Total 10 | . 1 5 4 10 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 5 . . Successful 7 | . 3 4 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 4 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 724 | 6 86 276 194 162 Spaces Moved 502 | 3 98 172 138 91 Core . | . . . . . Treads . | . . . . . Legs 1 | 1 . . . . Wheels 501 | 2 98 172 138 91 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 90 90 90 Average Speed 90 | 93 81 90 90 103 Slowest Speed 120 | 120 90 90 90 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 22 26 32 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . . 10 60 55 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 123 | . . 10 60 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 691 | 6 104 270 180 131 Wait 97 | . . 74 16 7 Move 498 | 2 97 171 137 91 Hop . | . . . . . Pick Up 9 | . 4 2 1 2 Fast Attach 6 | . . 3 . 3 Attach 3 | . . 1 . 2 Detach . | . . . . . Swap 20 | 2 1 5 7 5 Drop 12 | 2 2 3 2 3 Fire 46 | . . 11 17 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 142 | -9/Materials | Identified exit to Mines 310 | -9/Materials | Build established: Mutant 369 | -9/Materials | Entered Mines 530 | -9/Mines | Discovered new exit (range 12) 537 | -9/Mines | Learned Materials security intel 563 | -9/Mines | Entered Materials 563 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 725 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Weight Redist. System. U-05 Engineer lays Concrete. Acquired 60 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Prototype Energy Cannon. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Gun. R-06 Scavenger collects Imp. Ion Engine. U-05 Engineer lays Concrete. Ion Engine destroyed. K-01 Serf collects debris. Particle Gun destroyed. Destroyed Flight Unit. S-10 Pest destroyed. K-01 Serf cleans the Hadron Collector. S-10 Pest destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?#####???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?+ ##########+######???????????????????????????? | | ?# ??????????????????????????? | | ?# ??????????????????????????? | | ?# ??????????????????????????? | | ?# #####+######+####?????????????????????????????? | | ?# # #????????????????????????????????????? | | ? # """ #????????????????????????????????????? | | ## # """ #?????????######?????????????????????? | | ?# # """ #?????????# ?????????????????????? | | ?# # #?????????# ??????????????????????? | | ?# # """ #?????????# ??????????????????????? | | ?# # """ #?????????# a#??????????????????????? | | ##/# """ #?????????# #??????????????????????? | | #?######### #??????????????????????? | | #### ## #??????????????????????? | | # #""" ## #??????????????????????? | | / [ """ ## a#??????????????????????? | | # "S ## ##?????????????????????? | | # ### #""" ![# | #?????????????????????? | | # # = k"" # #?????????????????????? | | # =!# []= r gg [ +?????????????????????? | | #### ## #% # # @ #?????????????????????? | | ???# ## # = """ # #?????????????????????? | | #### #### % # """ ## ##?????????????????????? | | #### # """ ## #??????????????????????? | | ##### ##??# # """ ## #??????????????????????? | | ???? ???# # # ??????????????????????? | | ???? ???# ######## ??????????????????????? | | ????###???# #??????# ??????????????????????? | | ??????????# #??????# ??????????????????????? | | ??????????# #??????# ??????????????????????? | | ??????????# #??????# #??????????????????????? | | ??????????# +??????# * *??????????????????????? | | ??????????# #??????# =%??????????????????????? | | ??????????# ???????# =??????????????????????? | | ??????????# ???????# ??????????????????????? | | ??????????# ?????????####??????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactHeatNanovents Manual? 0 Play Time 00:12:20 Cumulative 155.1 hours Start 2020.11.21 @ 22:03:26 End 2020.11.21 @ 22:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e283710e-f0c3-4c53-bcbe-8f09f764a9a5