Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.01.29 @ 00:19:29 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (114) 570 Value Destroyed (3469) 3469 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (11270) 11270 TOTAL SCORE: 26829 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 208 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 154/170 System Corruption 0% Temperature Cool (27) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Diametric Drive Diametric Drive Electron Diverter Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY (16) ----- Advanced Power Amplifier Medium Storage Unit Structural Scanner Experimental Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Light Regenerative Plating Light Regenerative Plating Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Ghost Barrier Improved System Guard > --- WEAPON (2) ------- Plasma Sword Enhanced Force Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Quantum Reactor Impulse Thruster Array Impulse Thruster Array Makeshift Sensor Array Makeshift Cloaking Device Long-range Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Diametric Drive Diametric Drive Electron Diverter Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Experimental Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Light Regenerative Plating Light Regenerative Plating Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Ghost Barrier Improved System Guard > --- WEAPON ----------- Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Impulse Thruster Array Impulse Thruster Array Makeshift Sensor Array Makeshift Cloaking Device Long-range Missile Launcher Advanced Datajack [Rating: 188] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Flight Unit Cooled Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Utility 14 | . . . . . 3 1 . . . . 2 . . . 2 . . . . 1 . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 233 | 8 . 7 1 2 50 26 . . 7 . 11 2 . 2 10 3 . 6 . 44 2 5 12 . 11 13 6 5 Power 17 | 1 . 1 . . 2 1 . . 1 . . . . . . . . 2 . 3 . 1 2 . 1 . 1 1 Engine 5 | 1 . 1 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Core 7 | . . . . . 1 1 . . . . . . . . . . . . . 3 . 1 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 Propulsion 54 | 2 . 2 . . 11 5 . . . . 4 1 . . 1 . . . . 13 . . 4 . 6 2 1 2 Treads 16 | 2 . 2 . . 11 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . . . 4 . . . . 4 1 . . 1 . . . . 13 . . 4 . 6 2 1 2 Utility 114 | 2 . 2 1 . 26 17 . . 5 . 7 1 . . 6 1 . 4 . 19 . 1 6 . 4 6 4 2 Device 61 | 1 . 1 . . 19 13 . . . . 2 1 . . 1 . . 1 . 10 . . 2 . 3 4 1 2 Storage 6 | 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Processor 9 | . . . . . 3 . . . 3 . . . . . . . . . . 1 . . 1 . 1 . . . Hackware 20 | . . . . . . 1 . . 2 . 3 . . . 5 . . . . 5 . 1 1 . . . 2 . Protection 18 | . . . . . 4 2 . . . . 1 . . . . 1 . 3 . 3 . . 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 3 . 2 . 2 11 3 . . 1 . . . . 2 3 2 . . . 9 2 3 . . . 5 . . Energy Gun 9 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 3 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 1 . . . . . . . . . . 1 1 . . . 2 1 1 . . . 2 . . Special Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Slashing Weapon 16 | . . . . . . 2 . . 1 . . . . 2 . 1 . . . 5 1 2 . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 3 . . . 3 . 1 1 . . . . . 3 . 2 . . 6 . 1 . 2 . Parts Lost 36 | . . 3 . . 7 1 . . . . 2 . . . . . . . . 19 . 1 . . 1 2 . . Power 4 | . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Propulsion 12 | . . . . . 2 . . . . . . . . . . . . . . 8 . . . . . 2 . . Utility 16 | . . 1 . . 3 1 . . . . 2 . . . . . . . . 7 . 1 . . 1 . . . Weapon 4 | . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Highest Loss Streak 8 | . . 3 . . 2 1 . . . . 1 . . . . . . . . 8 . 1 . . 1 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 98 99 92 92 92 92 92 92 93 99 93 94 94 93 94 92 100 100 99 95 93 93 93 96 Engine 5 | . 14 14 14 14 4 6 . . 5 7 6 6 6 6 5 5 5 5 5 1 . . . . . . . . Core 1 | . . . . . 4 . 7 7 1 . . . . . . . . . . 2 5 5 4 . . . . . Treads 11 | . 28 28 28 28 27 27 . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 2 30 30 30 30 26 29 31 31 22 22 22 22 22 26 30 30 29 25 21 21 20 23 Device 13 | . 14 13 14 14 20 14 15 15 15 15 13 12 12 12 10 11 11 10 11 10 10 10 6 5 13 16 16 19 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . . 10 15 15 15 10 7 6 6 6 6 5 5 5 5 5 7 5 5 5 5 6 9 8 7 Hackware 14 | . . . . . . 6 7 7 11 15 25 18 18 18 26 27 27 27 27 27 30 30 33 35 28 22 24 23 Protection 2 | . . . . . 4 . . . . . . 6 6 6 5 5 5 5 5 2 5 5 4 5 4 4 6 7 Energy Gun 3 | . . . . . 13 13 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 28 28 26 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 7 7 7 7 6 6 6 11 5 5 5 5 5 5 9 9 10 10 9 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 15 15 20 50 50 59 57 19 19 19 18 21 21 21 26 31 31 27 27 27 35 32 32 34 34 36 42 41 48 Greatest Support 104 | 40 40 40 40 40 84 104 20 20 20 20 24 29 29 29 31 31 31 31 31 39 34 34 46 46 48 46 46 53 Greatest Overweight (x) 3 | 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 8 9 16 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 8 8 10 13 15 20 20 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 5 7 9 10 14 18 18 8 9 9 9 9 8 10 10 9 10 10 9 10 9 9 9 9 10 9 9 9 8 Final Capacity 20 | 8 8 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 8 8 10 13 15 20 8 9 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 Class Distribution -------------------- 23% | Mutant 17% | Wizard-Sprinter 14% | Hacker-Scout 9% | Wizard-Ninja 9% | Wizard-Scout 9% | Skirmisher 8% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 3156 | 304 51 180 10 33 656 247 13 . 49 21 45 44 . 56 65 115 . . 70 475 88 69 120 . 110 216 69 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5367 | 64 72 216 . 23 2522 359 27 . . . 159 . . . 433 . 67 . . 441 139 55 . . 228 256 156 150 Parts 259 | 7 6 20 . 5 113 15 . . . . 5 . . . 13 . . . . 18 1 6 . . 20 17 6 7 Haulers Intercepted 14 | . . . . . 6 . . . . . 1 . . . 3 . . . . 2 . . . . . . 1 1 Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 4 . . . 1 . . 3 . . . . 4 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 69 | . 1 3 . 3 36 6 1 . . . 1 . . . 2 . . . . 10 . 4 . . . 2 . . Melee 11 | . . . . . . . 1 . . . 1 . . . 1 . . . . 6 . . . . . 2 . . Guns 46 | . 1 3 . 1 35 6 . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Classes Destroyed 15 | 2 2 3 . . 6 1 . . . . . . . . . . . . . . . . . . . 1 . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 10 | . . 2 . . 5 . . . . . . . . . . . . . . . . . . . 3 . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . . . 6 . . . . . 1 . . . 3 . . . . 2 . . . . . . 1 1 Recycler 6 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . Operator 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 10 | . 1 . . . 2 1 . . . . . . . . 1 . . . . . . . . . 1 2 1 1 Swarmer 21 | . . 1 . 3 3 . 1 . . . . . . . . . . . . 9 . 4 . . . . . . Grunt 26 | . 1 . . . 21 4 . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 2 . . 6 . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . Best Kill Streak 7 | 2 1 3 . 3 7 2 1 . . . 1 . . . 2 . . . . 4 . 4 . . 1 2 1 1 Combat Bots Only 5 | . 1 1 . 3 5 2 1 . . . 1 . . . 1 . . . . 4 . 4 . . . 2 . . Max Kills in Single Turn 4 | 1 1 2 . 2 1 1 1 . . . 1 . . . 1 . . . . 1 . 4 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Melee 1 | . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 5435 | . 76 447 . 27 1821 339 82 . . . 61 . . . 298 25 22 . . 1550 . 94 . . 123 397 . 73 Core 912 | . . 30 . 10 255 107 32 . . . 6 . . . 37 . 22 . . 304 . 15 . . 23 71 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 577 | . . . . . 11 . . . . . 20 . . . 8 . . . . 145 . 5 43 . 1 115 176 53 Core Remaining (%) 87 | 100 . . . 84 53 . . . . 80 . . . 99 . . . . 94 . . . . 72 . 92 100 100 Volleys Fired 239 | 4 12 18 . 2 162 23 . . . . . . . . 2 1 . . . 6 1 1 . . . 7 . . Largest 2 | 2 2 2 . 1 2 2 . . . . . . . . 1 1 . . . 1 1 1 . . . 1 . . Hottest 122 | 40 40 40 . 30 122 122 . . . . . . . . 43 43 . . . 43 43 43 . . . 43 . . Shots Fired 455 | 8 24 36 . 2 321 46 . . . . . . . . 2 1 . . . 6 1 1 . . . 7 . . Gun 433 | 8 24 36 . 1 318 46 . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 1 . . . . . . . . . . 2 1 . . . 5 1 1 . . . 7 . . Special 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 141 | 8 24 36 . 1 72 . . . . . . . . . . . . . . . . . . . . . . . Thermal 296 | . . . . . 249 46 . . . . . . . . . . . . . 1 . . . . . . . . Explosive 18 | . . . . 1 . . . . . . . . . . 2 1 . . . 5 1 1 . . . 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | 2 8 13 . 1 43 55 . . . . . . . . . . . . . 11 . . . . . . . . Robot Miss Streak 5 | 2 1 1 . 1 5 1 . . . . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 418 | 3 20 28 . 1 251 41 1 . . . 7 . . . 19 . 1 . . 23 3 . . . 9 7 2 2 Core Hits 171 | 3 3 9 . 3 105 17 1 . . . 2 . . . 3 . . . . 7 1 3 . . 3 8 1 2 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . 3 . 1 . . 6 . . . . . . . . Critical Strikes 39 | . . . . . 22 1 . . . . . . . . 4 . 1 . . 7 . . . . . 3 . 1 Burn 23 | . . . . . 22 1 . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . . . . . . . . . . . 4 . 1 . . 6 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Melee Attacks 222 | . . . . . . 4 1 . 3 . 37 1 . 2 32 . 3 . 1 64 5 1 . . 34 16 4 14 Impact 61 | . . . . . . . . . . . . . . . 19 . 3 . 1 38 . . . . . . . . Slashing 139 | . . . . . . 4 1 . 3 . 37 1 . 2 13 . . . . 26 5 1 . . 34 9 1 2 Piercing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 12 Sneak Attacks 19 | . . . . . . . . . . . 2 . . . 4 . . . . 3 . . . . 5 3 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 1 . . Damage Inflicted 10874 | 37 248 364 . 132 4132 722 34 . . . 348 . . . 1259 . 135 . . 1289 232 262 . . 689 619 137 235 Guns 5486 | 37 248 364 . 15 4100 722 . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 529 | . . . . 117 . . . . . . . . . . . . . . . . . 262 . . . 150 . . Melee 4809 | . . . . . . . 34 . . . 348 . . . 1259 . 135 . . 1271 232 . . . 689 469 137 235 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1276 | 37 248 364 . 15 612 . . . . . . . . . . . . . . . . . . . . . . . Thermal 4260 | . . . . . 3520 722 . . . . . . . . . . . . . 18 . . . . . . . . Explosive 529 | . . . . 117 . . . . . . . . . . . . . . . . . 262 . . . 150 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1975 | . . . . . . . . . . . . . . . 870 . 135 . . 970 . . . . . . . . Slashing 2203 | . . . . . . . 34 . . . 348 . . . 389 . . . . 301 232 . . . 689 210 . . Piercing 631 | . . . . . . . . . . . . . . . . . . . . . . . . . . 259 137 235 Highest Corruption 4 | . . . . . 1 . . . 4 . . . . . . . . . . 4 4 4 4 . . . . . Average Corruption 3 | . . . . . 1 . . . 4 . . . . . . . . . . 3 4 4 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Effects 36 | . . . . . 1 . . . . . . . . . . . . . . 11 21 2 1 . . . . . Message Errors 11 | . . . . . . . . . . . . . . . . . . . . 5 4 1 1 . . . . . Matter Fused 10 | . . . . . . . . . . . . . . . . . . . . 2 8 . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1515 | . . . . 6 . . . . . . 41 . . . 354 . 135 . . 539 110 22 . . 172 87 49 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 28 | . . . . 6 . . . . . . . . . . . . . . . . . 22 . . . . . . Melee 1487 | . . . . . . . . . . . 41 . . . 354 . 135 . . 539 110 . . . 172 87 49 . Knockbacks 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . Impact 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . 11 . . . . . . . . . . . . . . . . . 31 . . . 71 . . Shots 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . . 2 . . 373 72 . . . . . 1 1 1 4 . . . . 197 167 121 171 46 176 146 200 300 Average Temperature 61 | . . 2 . . 87 19 . . . . . 1 1 1 3 . . . . 51 84 67 63 17 27 42 52 128 Received Heat Transfer 1041 | . 42 108 . . 720 108 12 . . . 15 . . . 27 . . . . 9 . . . . . . . . Effects 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . . . . . . Impact Corruptions 28 | . . . . . . . . . . . . . . . 11 . 3 . . 14 . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . . . . . 31 3 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10360 | . . . . . 8732 1591 . . . . . . . . . . . . . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 699 | 10 55 101 . 80 699 258 . . . . 215 . . . 301 . . . . 313 . . . . 143 320 221 82 Initial 235 | . 6 21 . . 31 235 . . . . 32 . . . 18 . . . . . . . . . . 7 147 33 Average 126 | 4 30 29 . 77 203 160 . . . . 88 . . . 152 . . . . 129 . . . . 40 169 159 37 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . . . 1 . . . . 1 . . . . . 1 1 . Low Security (%) 78 | 100 100 100 . 100 74 58 . . . . 94 . . . 73 . . . . 65 . . . . 100 53 49 100 Level 1 15 | . . . . . . 41 . . . . 5 . . . 26 . . . . 34 . . . . . 46 50 . Level 2 6 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 7 4 . . . . 4 . . . 5 . . . . 6 . . . . 5 1 1 2 Investigation 19 | . 1 . . . 3 2 . . . . 2 . . . 3 . . . . 3 . . . . 3 . 1 1 Extermination 5 | . . . . . . 2 . . . . 1 . . . 1 . . . . 1 . . . . . . . . Reinforcement 10 | . . . . . 2 . . . . . 1 . . . 1 . . . . 2 . . . . 2 1 . 1 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 19 | . 1 . . . 10 1 . . . . 1 . . . . . . . . 1 . . . . 2 1 2 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 1 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Times Spotted 219 | . 3 8 . 3 61 14 7 . . 1 19 . . . 14 1 2 . . 42 . 5 4 . 10 18 4 3 Peak Tracking Total 8 | . 2 3 . 3 8 3 4 . . 1 5 . . . 8 1 1 . . 7 . 4 4 . 4 6 4 2 Tactical Retreats 38 | . . 3 . . . 1 3 . . . 5 . . . 3 . 2 . . 11 . . . . 4 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 11 | . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . 3 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . 2 . . . . . . . . . 1 . . 2 3 . . 13 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 9 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 5 . 1 Max in Single Turn 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 3 . 1 Garrison Access 9 | . . . . . 1 . . . . . 1 . . . 1 . . . . 2 . . . . 2 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 114 | . 3 1 1 . 7 4 1 1 . 1 16 . 4 . 9 . 1 9 . 14 . 2 12 . 8 10 4 6 Terminals 47 | . 3 1 . . 4 . . . . 1 7 . . . 4 . . . . 7 . . . . 6 9 1 4 Fabricators 12 | . . . . . . 2 . . . . 2 . . . 3 . . . . 3 . . . . . . 1 1 Repair Stations 5 | . . . . . 1 . . . . . 2 . . . 1 . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 . Scanalyzers 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . 2 1 1 1 Total Hacks 436 | . 10 4 1 . 31 15 1 1 . 1 55 . 32 . 34 . 1 48 . 82 . 2 16 . 41 34 11 16 Successful 310 | . 2 2 1 . 14 11 1 1 . 1 35 . 32 . 20 . 1 48 . 63 . 2 16 . 22 21 7 10 Failed 124 | . 8 2 . . 16 4 . . . . 20 . . . 13 . . . . 19 . . . . 19 13 4 6 Catastrophic 15 | . 1 . . . 3 . . . . . 2 . . . 2 . . . . 1 . . . . 3 2 1 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Manual 156 | . 8 . . . 15 . . . . . 27 . . . 18 . . . . 43 . . 1 . 23 12 6 3 Terminals 220 | . 10 4 . . 16 . . . . 1 32 . . . 22 . . . . 60 . . . . 34 29 2 10 Fabricators 29 | . . . . . . 6 . . . . 4 . . . 8 . . . . 6 . . . . . . 2 3 Repair Stations 21 | . . . . . 6 . . . . . 5 . . . 2 . . . . 8 . . . . . . . . Recycling Units 16 | . . . . . . . . . . . 8 . . . . . . . . 3 . . . . . . 5 . Scanalyzers 23 | . . . . . 9 9 . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access 25 | . . . . . . . . . . . 1 . . . 2 . . . . 5 . . . . 7 5 2 3 Terminal Hacks 209 | . 2 2 1 . 6 . 1 1 . 1 9 . 32 . 10 . 1 48 . 39 . 2 16 . 16 16 . 6 Record 71 | . . . 1 . . . . . . 1 . . 11 . 1 . . 36 . 4 . . 14 . 1 1 . 1 Part Schematic 23 | . 1 . . . 1 . . . . . . . 11 . 2 . . 4 . 2 . . . . . 2 . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . Prototype ID Bank 10 | . . . . . . . . . . . . . 3 . 1 . . 4 . 2 . . . . . . . . Open Door 9 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 2 2 . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Terminal Index 5 | . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Alert Level 13 | . . . . . 1 . . . . . 1 . . . . . . . . 4 . . . . 2 3 . 2 Unreport Threat 10 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . 2 1 . 1 Locate Traps 10 | . 1 . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 2 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 6 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . 1 1 . . Transport Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 8 | . . . . . 1 . . . . . 2 . . . . . . . . 3 . . . . 1 . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Fabricator Hacks 25 | . . . . . . 5 . . . . 4 . . . 6 . . . . 5 . . . . . . 2 3 Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 13 | . . . . . . 2 . . . . 2 . . . 3 . . . . 3 . . . . . . 1 2 Build 11 | . . . . . . 2 . . . . 2 . . . 3 . . . . 2 . . . . . . 1 1 Repair Station Hacks 16 | . . . . . 3 . . . . . 3 . . . 2 . . . . 8 . . . . . . . . Scan Component 9 | . . . . . 2 . . . . . 2 . . . 1 . . . . 4 . . . . . . . . Repair 7 | . . . . . 1 . . . . . 1 . . . 1 . . . . 4 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . Report Inventory 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . Scanalyzer 16 | . . . . . 5 6 . . . . 5 . . . . . . . . . . . . . . . . . Insert Component 9 | . . . . . 3 4 . . . . 2 . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 2 2 . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . 2 1 1 1 Seal Access 8 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . 2 . 1 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 31 | . . . . . . . . . . . 11 . . . 1 . . . . 8 . . . . 4 4 3 . Terminals 15 | . . . . . . . . . . . 5 . . . . . . . . 4 . . . . 3 2 1 . Assimilate 7 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 2 1 . Botnet 5 | . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . 2 . Reject 5 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 . Mask 5 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watchers 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 3 1 . . 7 4 . . . . 11 . . . 7 . . . . 7 . . . . 5 7 3 6 Full Trace Events 12 | . 1 . . . 1 2 . . . . 2 . . . 3 . . . . 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . . . 2 2 . . 14 . 2 . 11 . 1 . . 4 . 2 . . . . . 2 . . Parts Built 11 | . . . . . . 2 . . . . 2 . . . 3 . . . . 2 . . . . . . 1 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 918 | . . . . . . 232 . . . . 116 . . . 194 . . . . 254 . . . . . . 76 46 Total Part Build Rating 57 | . . . . . . 6 . . . . 6 . . . 18 . . . . 13 . . . . . . 5 9 Parts Repaired 7 | . . . . . 1 . . . . . 1 . . . 1 . . . . 4 . . . . . . . . Time 347 | . . . . . 136 . . . . . 54 . . . 26 . . . . 131 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 13 | . . . . . . . . . 4 . 2 . . 1 . . . . . 1 . . . . . 1 1 3 Largest Group 4 | . . . . . . . . . 4 4 1 . . 1 . . . . . 1 . . . . . 1 1 3 Highest-Rated Group 374 | . . . . . . . . . 112 112 39 . . 96 . . . . . 10 . . . . . 10 45 374 Highest-Rated Ally 131 | . . . . . . . . . 39 39 39 . . 96 . . . . . 10 . . . . . 10 45 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . . 28 3 . . 6 . . . . . . . . . . . . . 2 Total Damage 793 | . . . . . . . . . . 472 . . . 265 . . . . . . . . . . . . . 56 Kills 7 | . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . Derelict Logs Recovered 16 | . . 1 . . . . 1 1 1 1 . 1 . 2 . 1 2 . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 15602 | 211 189 1359 1218 81 2568 1039 352 139 399 227 929 83 19 586 539 323 322 59 184 1180 1004 110 603 186 574 351 548 220 Spaces Moved 19592 | 109 91 596 596 31 1032 578 674 402 856 459 2510 234 81 835 946 461 591 157 612 1714 776 412 1072 382 1290 863 767 465 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2858 | 97 91 596 596 31 1032 415 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16722 | . . . . . . 163 674 402 856 459 2510 234 81 835 946 461 591 157 612 1714 776 412 1072 382 1290 863 767 465 Fastest Speed 19 | 50 160 160 160 240 160 27 27 27 27 27 26 23 23 23 23 27 27 27 27 23 23 23 23 29 23 23 23 19 Average Speed 46 | 159 160 160 203 240 160 122 27 27 27 27 26 24 23 23 26 27 27 27 27 24 23 23 23 29 27 23 23 19 Slowest Speed 240 | 200 160 160 240 240 160 160 27 27 27 27 27 26 23 23 27 27 27 27 27 31 23 23 29 29 107 27 23 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . . . . . 12 . . . 18 . 2 . . 9 . . . . 9 2 7 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 16 81 94 11 72 13 79 68 87 61 51 46 69 86 23 64 70 62 80 43 79 57 97 58 24 64 21 14 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 11 | . . 1 1 . . . . . 2 . . . 1 . . . 1 3 . . . 2 . . . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . . . . 2 2 4 1 . 3 . 2 . 1 2 . 1 . 4 3 . 3 . . . . Spaces Dug 303 | . . . . . . 4 . . . . 27 1 . 2 42 17 2 . 1 104 24 . . . 18 56 . 5 Terrain Destroyed 359 | . . . . 10 . 4 . . . . 27 1 . 2 42 17 2 . 1 104 24 9 . . 18 93 . 5 Melee 94 | . . . . . . 4 . . . . 27 1 . 2 7 . 2 . 1 23 1 . . . 18 3 . 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 265 | . . . . 10 . . . . . . . . . . 35 17 . . . 81 23 9 . . . 90 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 25251 | 134 112 967 600 36 1635 860 841 432 1025 561 2720 256 80 1225 1170 657 745 173 628 2351 1594 427 1428 456 1467 978 1126 567 Wait 4723 | 7 6 337 . . 328 198 166 28 134 101 153 15 . 386 160 192 154 . 16 506 804 2 325 75 125 73 348 84 Move 19448 | 108 90 595 595 30 1031 577 673 401 855 458 2485 233 80 834 912 460 586 156 611 1695 775 411 1071 381 1272 858 754 461 Hop 54 | . . . . . . . . . . . 12 . . . 15 . 2 . . 9 . . . . 8 2 5 1 Pick Up 140 | 7 2 5 3 2 30 9 1 2 10 1 10 4 . . 4 . . 2 . 18 4 3 4 . 8 5 4 2 Fast Attach 85 | 7 . 1 . . 10 . . . 6 . 4 . . 1 4 . . 7 . 18 . . 11 . 6 4 5 1 Attach 62 | . . 2 . . 11 10 . . 1 . 5 2 . . 1 . . . . 19 . 1 1 . 2 5 . 2 Detach 28 | . . . . . 4 4 . . 5 . . . . . . . . . . 8 . . 1 . 3 1 1 1 Swap 88 | 1 . 4 1 2 29 16 . . . . 2 1 . 1 5 3 . . . 7 2 4 . . 3 4 1 2 Drop 156 | . 2 5 1 . 30 19 . 1 11 1 12 . . 1 7 1 . 8 . 8 4 4 15 . 14 6 5 1 Fire 239 | 4 12 18 . 2 162 23 . . . . . . . . 2 1 . . . 6 1 1 . . . 7 . . Melee 192 | . . . . . . 4 1 . 3 . 37 1 . 2 24 . 3 . 1 57 4 1 . . 26 13 3 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 15) 212 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Met 8R-AWN 377 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Entered Mines 402 | -10/Mines | Followed 8R-AWN into the Mines 422 | -10/Mines | Learned location of Zion (-7) 537 | -10/Mines | Discovered new exit (range 16) 689 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1148 | -10/Mines | Discovered new exit (range 5) 1431 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1434 | -10/Mines | Found Prototype Device 1548 | -10/Mines | Lost 3 parts (1p1u1w) 1760 | -10/Mines | Entered Exiles 1784 | -10/Exiles | Discovered new exit (range 15) 1821 | -10/Exiles | Welcomed by 8R-AWN 1919 | -10/Exiles | Learned about 8R-AWN's background 1946 | -10/Exiles | Met EX-HEX 2010 | -10/Exiles | Met EX-BIN 2246 | -10/Exiles | Met EX-DEC 2283 | -10/Exiles | Visited The Gauntlet 2947 | -10/Exiles | Discovered new exit (range 12) 2978 | -10/Exiles | Entered Mines 3004 | -9/Mines | Discovered new exit (range 14) 3046 | -9/Mines | Assembled infested the area 3051 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3059 | -9/Mines | Entered Materials 3059 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3060 | -8/Materials | Identified Exp. Sensor Array 3274 | -8/Materials | Repaired Broken Exp. Sensor Array? 3355 | -8/Materials | Build established: Scavenger-Mutant 3681 | -8/Materials | Garrison activated, responded to threat 4429 | -8/Materials | Build established: Skirmisher 4745 | -8/Materials | Discovered new exit (range 5) 5593 | -8/Materials | Discovered new exit (range 16) 5620 | -8/Materials | Central database locked down 5625 | -8/Materials | Identified exit to Factory 5627 | -8/Materials | Entered Factory 5627 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6225 | -7/Factory | Discovered new exit (range 8) 6236 | -7/Factory | Identified exit to Storage 6384 | -7/Factory | Cargo convoy interrupted 6400 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6444 | -7/Factory | Discovered new exit (range 7) 6453 | -7/Factory | Identified exit to Lower Caves 6579 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6666 | -7/Factory | Entered Lower Caves 6894 | -7/Lower Caves | Build established: Scout 6901 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6910 | -7/Lower Caves | Spotted B-75 Beast 6984 | -7/Lower Caves | Learned Factory stockpile data 6990 | -7/Lower Caves | Discovered new exit (range 15) 6993 | -7/Lower Caves | Identified exit to Lower Caves 7018 | -7/Lower Caves | Entered another Lower Caves area 7022 | -7/Lower Caves | Discovered new exit (range 11) 7026 | -7/Lower Caves | Identified exit to Factory 7040 | -7/Lower Caves | Learned Factory terminal intel 7079 | -7/Lower Caves | Encountered a Warlord checkpoint 7153 | -7/Lower Caves | Discovered new exit (range 10) 7156 | -7/Lower Caves | Identified exit to Zion 7157 | -7/Lower Caves | Entered Zion 7166 | -7/Zion | Discovered new exit (range 16) 7173 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7179 | -7/Zion | Found Prototype Processor 7179 | -7/Zion | Identified Exp. Terrain Scan Processor 7181 | -7/Zion | Found Prototype Processor 7181 | -7/Zion | Identified Exp. Targeting Computer 7183 | -7/Zion | Found Prototype Processor 7183 | -7/Zion | Identified Exp. Signal Interpreter 7188 | -7/Zion | Found Exp. Signal Interpreter 7194 | -7/Zion | System corruption cleaned by Quarantine Array 7209 | -7/Zion | Received a hallucinogenic algorithm 7216 | -7/Zion | Learned location of Data Miner (-6) 7264 | -7/Zion | Found CR-A16's Pointy Stick 7267 | -7/Zion | Learned Factory fabricator intel 7280 | -7/Zion | Gained Derelict followers 7292 | -7/Zion | Given A8's code to call for help 7374 | -7/Zion | Learned location of Quarantine (-2) 7376 | -7/Zion | Learned Factory stockpile data 7427 | -7/Zion | Identified exit to Proximity Caves 7556 | -7/Zion | Entered Proximity Caves 7556 | -6/Proximity Caves | Accompanied by 4 allies 7558 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7612 | -6/Proximity Caves | Build established: Hacker-Scout 7719 | -6/Proximity Caves | Spotted B-75 Beast 7733 | -6/Proximity Caves | Discovered exit to Factory (range 13) 7750 | -6/Proximity Caves | Learned Factory trap positions 7783 | -6/Proximity Caves | Entered Factory 7783 | -6/Factory | Accompanied by 1 ally 7783 | -6/Factory | Evolved 2 slots: Utility x2 7784 | -6/Factory | Loaded intel: 100 trap records 7786 | -6/Factory | Loaded intel: 26 terminal locations 7787 | -6/Factory | Loaded intel: 6 fabricator locations 7885 | -6/Factory | Discovered new exit (range 6) 7887 | -6/Factory | Discovered new exit (range 8) 7887 | -6/Factory | Identified exit to Lower Caves 7888 | -6/Factory | Identified exit to Factory 7977 | -6/Factory | Fabricated Imp. VTOL Module? 8088 | -6/Factory | Discovered exit to Factory (range 16) 8175 | -6/Factory | Discovered exit to Factory (range 11) 8247 | -6/Factory | Fabricated Imp. VTOL Module? 8339 | -6/Factory | Discovered exit to Factory (range 16) 8448 | -6/Factory | Repaired Exp. Sensor Array 8712 | -6/Factory | Entered Lower Caves 8725 | -6/Lower Caves | Found Alien Artifact 8728 | -6/Lower Caves | Identified Core Expander 8728 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8788 | -6/Lower Caves | Learned 4 Factory zone layouts 8792 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8794 | -6/Lower Caves | Identified exit to Data Miner 8795 | -6/Lower Caves | Entered Data Miner 8795 | -6/Data Miner | Discovered new exit (range 6) 8800 | -6/Data Miner | Met Data Miner 8804 | -6/Data Miner | Learned location of Section 7 (-2) 8804 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8808 | -6/Data Miner | Received God Mode back door access code from Data Miner 8813 | -6/Data Miner | Identified exit to Proximity Caves 8814 | -6/Data Miner | Entered Proximity Caves 8870 | -5/Proximity Caves | Learned 4 Factory zone layouts 9184 | -5/Proximity Caves | Learned Factory security intel 9229 | -5/Proximity Caves | Escorted by Enhanced Grunt 9359 | -5/Proximity Caves | Discovered exit to Factory (range 4) 9400 | -5/Proximity Caves | Entered Factory 9400 | -5/Factory | Evolved 2 slots: Utility x2 9401 | -5/Factory | Identified exit to Factory 9410 | -5/Factory | Identified exit to Upper Caves 9424 | -5/Factory | Central database locked down 9564 | -5/Factory | Repaired Structural Scanner 9665 | -5/Factory | Incoming investigation squad redirected 9690 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9824 | -5/Factory | Incoming investigation squad redirected 9837 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9872 | -5/Factory | Fabricated Adv. Hacking Suite? 9939 | -5/Factory | Entered Upper Caves 9940 | -5/Upper Caves | Learned Factory emergency access door positions 9991 | -5/Upper Caves | Build established: Wizard-Scout 10239 | -5/Upper Caves | Spotted B-75 Beast 10255 | -5/Upper Caves | Discovered new exit (range 15) 10261 | -5/Upper Caves | Identified exit to Upper Caves 10262 | -5/Upper Caves | Entered another Upper Caves area 10274 | -5/Upper Caves | Discovered exit to Factory (range 6) 10365 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10537 | -5/Upper Caves | Learned location of Armory (-4) 10558 | -5/Upper Caves | Learned Factory stockpile data 10583 | -5/Upper Caves | Discovered new exit (range 5) 10584 | -5/Upper Caves | Identified exit to Zhirov 10584 | -5/Upper Caves | Entered Zhirov 10584 | -5/Zhirov | Discovered new exit (range 4) 10589 | -5/Zhirov | Met Zhirov 10594 | -5/Zhirov | Learned location of Testing (-3) 10594 | -5/Zhirov | Learned location of Command (-1) 10599 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10608 | -5/Zhirov | Found Alien Artifact 10608 | -5/Zhirov | Identified Integrated Reactor 10608 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10643 | -5/Zhirov | Identified exit to Proximity Caves 10643 | -5/Zhirov | Entered Proximity Caves 10768 | -4/Proximity Caves | Learned 4 Research zone layouts 10779 | -4/Proximity Caves | Encountered a Derelict sapper outpost 10803 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10827 | -4/Proximity Caves | Entered Factory 10827 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10870 | -4/Factory | Identified exit to Upper Caves 10870 | -4/Factory | Identified exit to Extension 10870 | -4/Factory | Identified exit to Armory 10917 | -4/Factory | Spotted B-86 Titan 10966 | -4/Factory | Repaired Nuclear Pulse Array 11008 | -4/Factory | Repaired Cld. Cesium-ion Thruster 11028 | -4/Factory | Repaired Imp. Light Armor Plating 11074 | -4/Factory | Repaired Thunder Hammer 11348 | -4/Factory | Lost 6 parts (1p3n2u) 11434 | -4/Factory | Lost 3 parts (1n2u) 11544 | -4/Factory | Discovered new exit (range 16) 11559 | -4/Factory | Identified exit to Research 11571 | -4/Factory | Lost 8 parts (1p4n2u1w) 11794 | -4/Factory | Fabricated Exp. Sensor Array? 11884 | -4/Factory | Build established: Wizard-Sprinter 11932 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 12007 | -4/Factory | Entered Upper Caves 13008 | -4/Upper Caves | Discovered new exit (range 8) 13010 | -4/Upper Caves | Learned Research terminal intel 13011 | -4/Upper Caves | Identified exit to Upper Caves 13011 | -4/Upper Caves | Entered another Upper Caves area 13038 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13077 | -4/Upper Caves | Encountered a Warlord checkpoint 13118 | -4/Upper Caves | Discovered new exit (range 13) 13120 | -4/Upper Caves | Identified exit to Warlord 13121 | -4/Upper Caves | Entered Warlord 13134 | -4/Warlord | System corruption cleaned by Quarantine Array 13142 | -4/Warlord | Discovered new exit (range 8) 13236 | -4/Warlord | Warlord's base attacked by MAIN.C 13263 | -4/Warlord | Met Warlord 13268 | -4/Warlord | Opened Warlord's prototype stash 13269 | -4/Warlord | Found Prototype Device 13269 | -4/Warlord | Identified Thermal Barrier 13271 | -4/Warlord | Found Prototype Processor 13271 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13276 | -4/Warlord | Found Prototype Hackware 13276 | -4/Warlord | Identified Ghost Barrier 13317 | -4/Warlord | Learned Quarantine stockpile data 13317 | -4/Warlord | Learned 4 Command zone layouts 13317 | -4/Warlord | Learned Research repair station intel 13586 | -4/Warlord | Warlord forces counterattacked 13633 | -4/Warlord | Opened side exit 13724 | -4/Warlord | Identified exit to Proximity Caves 13724 | -4/Warlord | Entered Proximity Caves 13898 | -3/Proximity Caves | Discovered exit to Research (range 12) 13910 | -3/Proximity Caves | Entered Research 13910 | -3/Research | Evolved 2 slots: Utility x2 13912 | -3/Research | Loaded intel: 22 terminal locations 13913 | -3/Research | Loaded intel: 4 repair station locations 13975 | -3/Research | Identified exit to Testing 14067 | -3/Research | Incoming investigation squad redirected 14378 | -3/Research | Incoming investigation squad redirected 14484 | -3/Research | Entered Testing 14502 | -3/Testing | Identified exit to Research 14554 | -3/Testing | Build established: Wizard-Ninja 14634 | -3/Testing | Found Portable AFG 14646 | -3/Testing | Found Enh. Force Lance 14684 | -3/Testing | Spotted Striker 14700 | -3/Testing | Spotted Striker 14752 | -3/Testing | Spotted Alpha 7 14799 | -3/Testing | Stole the SGEMP Prototype 14835 | -3/Testing | Entered Research 14835 | -2/Research | Warlord forces began assault on 0b10 14835 | -2/Research | Evolved 2 slots: Utility x2 14848 | -2/Research | Spotted B-90 Cyclops 14945 | -2/Research | Research machine network offline 15004 | -2/Research | Fabricated Lgt. Regenerative Plating? 15250 | -2/Research | Found Prototype Hackware 15250 | -2/Research | Identified Exp. Hacking Suite 15296 | -2/Research | Borebot progress halted 15299 | -2/Research | Discovered new exit (range 10) 15301 | -2/Research | Identified exit to Access 15312 | -2/Research | Discovered exit to Access (range 16) 15312 | -2/Research | Met up with Warlord 15383 | -2/Research | Entered Access 15383 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15384 | -1/Access | Loaded intel: 132 machine locations 15384 | -1/Access | Loaded intel: 59 trap records 15384 | -1/Access | Identified exit to Surface 15384 | -1/Access | Discovered exit to Surface (range 106) 15384 | -1/Access | Identified exit to Command 15384 | -1/Access | Discovered exit to Command (range 197) 15384 | -1/Access | Delivered the SGEMP Prototype to Zhirov 15384 | -1/Access | Zhirov transferred Access data 15474 | -1/Access | Fabricated Adv. Cloaking Device (x1) 15551 | -1/Access | Zhirov warped through subspace 15603 | *** | Escaped! Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security >>Alert(Purge) Purged threat record, alert level lowered. 15530_ Dropped Adv. Signal Interpreter. 15531_ Acquired Impulse Thruster Array. 15532_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 15538_ W-44 Eye destroyed. 15542_ Acquired 10 matter. 15544_ Slug penetrates Wall. 15544_ Slug penetrates Zhirov. 15548_ Slug penetrates Wall. 15551_ Zhirov warps through subspace. 15555_ W-44 Eye distress signal jammed. 15561_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15574_ The Access Shell folds into the floor. 15586_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | ### # =%! # ## ####### ## | | # % "#########+########+### ##### # | | # # " | | # + """ | | # #####+###### ] # """ | | # ! 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Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Sml. Storage Unit | -7/Factory | Scanalyzed Kinecellerator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lrn. Missile Launcher | -6/Factory | Scanalyzed Plasma Cutter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Nuclear Pulse Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Particle Reactor | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Adv. Cloaking Device | -3/Testing | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -2/Research Adv. Cloaking Device | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryHelicalCalibrator Manual? 0 Play Time 04:04:27 Cumulative 105.2 hours Start 2023.01.28 @ 16:37:49 End 2023.01.29 @ 00:19:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea25e7bc-482d-41d6-8de6-7361af41d65a