Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.28 @ 20:18:25 Player: kasaphescent Result: Destroyed by 4U-0Y8(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (311) 311 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 761 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (15) --- Subdweller Power Source Light Treads Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink Small Laser Small Laser Subdweller Laser Battle Rifle Battle Rifle Dirty Datajack (20) Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Particle Gun Barrage Gun > --- INVENTORY -------- Light Treads Aluminum Leg Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink Small Laser Small Laser Subdweller Laser Battle Rifle Dirty Datajack Flamer Shrapnel Trap Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Core Shielding Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 2 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg 3 | 2 . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 13 | . 14 13 Treads 3 | . . 3 Leg 20 | . 28 20 Wheel 3 | . . 3 Storage 14 | . 14 14 Protection 13 | . 12 13 Energy Gun 11 | . 14 11 Ballistic Gun 16 | . 14 16 Naked Turns . | . . . Heaviest Build 33 | 11 27 33 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 12 15 Most Carried 15 | 6 9 15 Average Carried 11 | 3 6 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 9 14 Class Distribution -------------------- 96% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 467 | 197 97 173 Remotely . | . . . Salvage Created 338 | . 97 241 Parts 12 | . 3 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 10 | . 2 8 Guns 10 | . 2 8 Classes Destroyed 3 | . 1 2 Swarmer 3 | . . 3 Grunt 2 | . 2 . Subdweller 5 | . . 5 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1140 | . 193 947 Core 267 | . 53 214 Absorbed by Shields . | . . . Redirected to Shielding 52 | . 12 40 Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 10 29 Largest 2 | . 2 2 Hottest 95 | . 60 95 Shots Fired 78 | . 20 58 Gun 78 | . 20 58 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 49 | . 10 39 Thermal 29 | . 10 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 4 20 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 58 | . 12 46 Core Hits 18 | . 5 13 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 915 | . 149 766 Guns 915 | . 149 766 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 612 | . 84 528 Thermal 303 | . 65 238 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 . Average Temperature 62 | . 62 . Received Heat Transfer 288 | . 108 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 742 | . 150 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 50 | . 50 . Initial . | . . . Average 7 | . 9 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 2 17 Peak Tracking Total 5 | . 2 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 2 | . . 2 Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 2265 | 58 223 1984 Spaces Moved 1238 | 45 89 1104 Core 14 | 14 . . Treads . | . . . Legs 848 | 31 89 728 Wheels 376 | . . 376 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 161 | 98 141 166 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 18 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 1421 | 56 166 1199 Wait 90 | . 62 28 Move 1236 | 44 88 1104 Hop . | . . . Pick Up 25 | 6 3 16 Fast Attach 8 | 6 1 1 Attach 5 | . . 5 Detach . | . . . Swap 6 | . 1 5 Drop 10 | . 1 9 Fire 39 | . 10 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 13) 59 | -11/Junkyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 282 | -10/Materials | Entered Subcaves 318 | -10/Subcaves | Learned Materials stockpile data 324 | -10/Subcaves | Build established: Mutant 349 | -10/Subcaves | Learned Materials trap positions 978 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1081 | -10/Subcaves | Discovered new exit (range 14) 1092 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1099 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1162 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1573 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1707 | -10/Subcaves | Core integrity fell below 50% 2142 | -10/Subcaves | Learned Materials non-interactive machine intel 2163 | -10/Subcaves | Disturbed a concealed Subdweller 2172 | -10/Subcaves | Core integrity fell below 20% 2266 | -10/Subcaves | Destroyed by 4U-0Y8(R) with Subdweller Laser Last Messages --------------- 02186_ Found 31 Matter. 02187_ Acquired 10 matter. 02189_ Acquired Barrage Gun. 02190_ Dropped Sub. Machine Gun. 02191_ Searching scrap... 02191_ Found Battle Rifle. 02191_ Found 27 Matter. 02192_ Acquired 10 matter. 02195_ Dropped Particle Gun. 02195_ Particle Gun crushed and broken. 02195_ Acquired Battle Rifle. 02197_ Dropped Scrap Shield Fragment. 02198_ Acquired Battle Rifle. 02203_ Dropped Aluminum Leg. 02204_ Acquired Sub. Power Source. 02206_ Acquired 10 matter. 02226_ KD-S30(u) tweaks Twisted Machinery. 02233_ Dropped Shrapnel Trap. 02234_ Installed Shrapnel Trap. 02258_ Core Shielding destroyed. 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"#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisFortressCorpse Manual? 0 Play Time 00:12:35 Cumulative 378.7 hours Start 2023.10.28 @ 20:07:07 End 2023.10.28 @ 20:18:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 29 Types 25/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3ff430d-3abb-40a1-a204-9d10177bfa51