Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 14:35:17 Player: PoggyBison Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (391) 391 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2361 Bonus ------- None Cogmind --------- Core Integrity 455/550 Matter 285/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Shock Rifle Heavy Hammer > --- INVENTORY (10) --- Cooled Ion Engine Disposable Heat Sink Medium Armor Plating Beam Rifle Spread Laser Light EM Pulse Cannon Improved Assault Rifle Mini Grenade Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Shock Rifle Heavy Hammer > --- INVENTORY -------- Cooled Ion Engine Disposable Heat Sink Small Battery Medium Armor Plating Beam Rifle Spread Laser Light EM Pulse Cannon Improved Assault Rifle Mini Grenade Launcher Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 32 | . 5 24 . 3 Power 4 | . . 3 . 1 Engine 4 | . . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 1 7 . 1 Treads 2 | . . 2 . . Leg 3 | . 1 2 . . Wheel 3 | . . 3 . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 5 | . . 5 . . Device 3 | . . 3 . . Storage 1 | . . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | . 4 9 . 1 Energy Gun 3 | . . 2 . 1 Energy Cannon 2 | . 2 . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon 4 | . . 4 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 16 | . 4 7 2 3 Power 2 | . 1 1 . . Propulsion 8 | . 1 3 1 3 Utility 2 | . . 1 1 . Weapon 4 | . 2 2 . . Highest Loss Streak 3 | . 2 3 2 2 To Critical Strikes . | . . . . . Average Backups 8 | 6 5 8 10 9 Power . | 1 1 . 1 . Propulsion 1 | 4 2 . . . Utility 2 | . . 2 3 2 Weapon 4 | 1 2 4 6 6 Tool/Special . | . . . . . Unused Backups 19 | . 9 4 . 6 Power 1 | . 1 . . . Propulsion 5 | . 3 2 . . Utility 6 | . 1 2 . 3 Weapon 7 | . 4 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 80 87 100 53 Engine 10 | . 11 9 11 9 Treads 6 | . . 8 22 2 Leg 12 | . 28 6 11 9 Wheel 10 | . . 20 11 2 Device 4 | . . 7 11 . Storage 11 | . 14 11 11 9 Energy Gun 2 | . 2 2 . 5 Energy Cannon 3 | . 9 1 . . Ballistic Gun 4 | . 13 2 . . Launcher 2 | . . 3 11 . Impact Weapon 8 | . . 11 11 11 Peak Build Rating 16 | 6 6 15 15 16 Average Rating 10 | 6 5 11 14 13 On Entrance 8 | 6 6 4 15 13 Avg Prop Armor Cover (%) 11 | . . 12 11 7 Naked Turns . | . . . . . Heaviest Build 26 | 12 14 26 22 24 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 2 | . . 2 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 8 8 9 10 10 Most Carried 10 | 6 6 10 10 10 Average Carried 8 | 6 5 8 10 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 5 10 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 509 | 200 46 233 . 30 Remotely . | . . . . . Salvage Created 448 | . 106 271 . 71 Parts 16 | . 3 10 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 2 6 . 5 Melee 6 | . . 2 . 4 Guns 1 | . . 1 . . Cannons 2 | . 2 . . . Classes Destroyed 4 | . 1 2 . 1 Worker 1 | . . 1 . . Swarmer 5 | . . . . 5 Grunt 3 | . 2 1 . . Sentry 5 | . . 5 . . Best Kill Streak 5 | . 1 4 . 5 Combat Bots Only 5 | . 1 3 . 5 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 201 | . 71 51 32 47 Missed 54 | . 20 13 8 13 Hits 147 | . 51 38 24 34 Melee 3 | . . . 3 . Projectile 144 | . 51 38 21 34 Critical Strikes 5 | . 1 4 . . Damage Taken 1888 | . 738 554 323 273 Core 362 | . 100 155 12 95 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 60 . 58 . Volleys Fired 31 | . 27 3 1 . Largest 2 | . 2 2 1 . Hottest 121 | . 120 121 30 . Shots Fired 48 | . 41 6 1 . Gun 35 | . 29 6 . . Cannon 10 | . 10 . . . Launcher 1 | . . . 1 . Special 2 | . 2 . . . Kinetic 25 | . 25 . . . Thermal 22 | . 16 6 . . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 7 10 9 . Robot Miss Streak 4 | . 4 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | . 24 33 5 7 Core Hits 19 | . 6 10 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . 4 . 2 Critical Strikes 7 | . . 5 . 2 Smash 7 | . . 5 . 2 Melee Attacks 44 | . . 28 4 12 Impact 44 | . . 28 4 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . 4 . 1 Damage Inflicted 1663 | . 294 904 190 275 Guns 255 | . 164 91 . . Cannons 106 | . 106 . . . Explosions 104 | . . . 104 . Melee 1174 | . . 813 86 275 Ramming . | . . . . . Kinetic 130 | . 130 . . . Thermal 255 | . 164 91 . . Explosive 104 | . . . 104 . Electromagnetic . | . . . . . Impact 1174 | . . 813 86 275 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Message Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 212 | . . 110 . 102 Projectiles . | . . . . . Explosions . | . . . . . Melee 212 | . . 110 . 102 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 220 151 . . Average Temperature 76 | . 78 64 . . Received Heat Transfer 843 | . 444 261 138 . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . 3 . 1 Combat Hostiles 4 | . . 3 . 1 Parts Fried 9 | . . 4 . 5 Impact Corruptions 14 | . . 8 . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 518 | . 347 171 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 30 75 13 100 Initial . | . . . . . Average 19 | . 3 19 2 48 Influence Increases 363 | . 65 175 13 110 Destroy 0b10 Robot/C 260 | . 40 120 . 100 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 70 | . 10 50 . 10 Successful Hack 14 | . 14 . . . Destroy Structure 14 | . 1 . 13 . Influence Decreases 333 | . 65 175 13 80 Time Decay 240 | . 45 115 10 70 Lost Part 93 | . 20 60 3 10 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 9 11 6 7 Peak Tracking Total 6 | . 6 5 6 5 Tactical Retreats 1 | . . 1 . . ECM-based Alert Blocks 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 1 5 . . Terminals 5 | . 1 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . 4 12 . . Successful 8 | . 2 6 . . Failed 7 | . 2 5 . . Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 13 | . 4 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 4 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 204 | . . 138 66 . Terrain 164 | . . 98 66 . ECM 40 | . . 40 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1008 | 28 266 441 73 200 Spaces Moved 557 | 24 154 264 37 78 Core . | . . . . . Treads 148 | . . 90 37 21 Legs 235 | 24 154 . . 57 Wheels 174 | . . 174 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 70 | 120 120 70 160 190 Average Speed 128 | 120 120 107 166 203 Slowest Speed 240 | 120 120 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 41 28 11 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . 1 . 13 . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 729 | 23 195 369 41 101 Wait 30 | . 4 25 . 1 Move 553 | 23 153 263 36 78 Hop . | . . . . . Pick Up 24 | . 3 18 . 3 Fast Attach 9 | . . 8 . 1 Attach 10 | . 2 7 . 1 Detach 1 | . . . . 1 Swap 17 | . 3 11 . 3 Drop 16 | . 3 10 . 3 Fire 31 | . 27 3 1 . Melee 38 | . . 24 4 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Central database locked down 319 | -9/Materials | Build established: Mutant 467 | -9/Materials | Lost 3 parts (3n) 728 | -9/Materials | Discovered new exit (range 6) 736 | -9/Materials | Entered Mines 737 | -9/Mines | Learned location of Storage (-8) 746 | -9/Mines | Discovered new exit (range 6) 777 | -9/Mines | Discovered new exit (range 6) 809 | -9/Mines | Entered Materials 809 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1009 | -8/Materials | Self-destructed Last Messages --------------- 00891_ Hammer follow-up attack on S-10 Pest. 00891_ Destroyed Flight Unit. 00891_ S-10 Pest system corrupted by crushing effect. 00894_ S-10 Pest suffers critical hit (Smash). 00894_ Destroyed Flight Unit. 00894_ S-10 Pest system corrupted by crushing effect. 00894_ Lgt. Ion Engine fried. 00894_ S-10 Pest destroyed. 00897_ Acquired 17 matter. 00905_ Acquired 13 matter. 00938_ Acquired Cesium-ion Thruster. 00940_ Dropped Sml. Battery. 00946_ Acquired Lgt. EM Pulse Cannon. 00989_ K-01 Serf collects debris. 00989_ Dropped Lgt. EM Pulse Cannon. 00993_ Acquired Imp. Datajack. 00993_ K-01 Serf collects debris. 01009_ Imp. Aluminum Leg destroyed. 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Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroThermoelectricTorch Manual? 0 Play Time 00:31:31 Cumulative 58.0 hours Start 2026.06.23 @ 13:00:05 End 2026.06.23 @ 14:35:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94ba58f3-6e00-4047-9426-0a9170ce9951