Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.05 @ 16:53:28 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (4165) 4165 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 8454 Bonus ------- High Alert Combat Kills 239 Cogmind --------- Core Integrity 722/850 Matter 290/300 Energy 200/200 System Corruption 4% Temperature Cool (0) Movement Rolling (120) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Wheel Wheel Wheel Cooled Aerolev Unit > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Layered Light Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Heavy Machine Gun > --- INVENTORY (28) --- Improved Ion Engine Micro Nuclear Core Cold Fusion Reactor VTOL Module Cesium-ion Thruster Cooled VTOL Module Medium Storage Unit Compact Matter Pod (56) Long-range Sensor Array Advanced Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Heavy Machine Gun Missile Launcher Missile Launcher Guided Missile Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Cold Fusion Reactor VTOL Module Cesium-ion Thruster Cooled VTOL Module Medium Storage Unit Compact Matter Pod Advanced Visual Processing Unit Long-range Sensor Array Advanced Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Drone Bay Drone Bay Drone Bay Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Missile Launcher Missile Launcher Guided Missile Launcher Axe [Rating: 55] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 3 | . . 1 1 . 1 . Weapon 2 | . . 1 1 . . . Parts Attached 106 | 6 8 21 12 22 11 26 Power 9 | 1 1 1 1 3 1 1 Engine 6 | 1 1 1 1 1 . 1 Core . | . . . . . . . Reactor 3 | . . . . 2 1 . Propulsion 26 | 2 2 4 . 4 6 8 Treads 1 | . 1 . . . . . Leg . | . . . . . . . Wheel 23 | 2 1 4 . 4 5 7 Hover 1 | . . . . . . 1 Flight 1 | . . . . . 1 . Utility 14 | 1 2 1 3 1 2 4 Device 3 | . . . 2 . 1 . Storage 5 | 1 2 1 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . . 1 1 3 Artifact . | . . . . . . . Weapon 57 | 2 3 15 8 14 2 13 Energy Gun 5 | . . 1 2 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 45 | 2 3 12 5 11 2 10 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 1 . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 1 2 Parts Lost 23 | . 1 3 2 4 1 12 Power 3 | . . . 1 1 . 1 Propulsion 6 | . 1 1 . . . 4 Utility 1 | . . . . . . 1 Weapon 13 | . . 2 1 3 1 6 Highest Loss Streak 4 | . 1 1 1 3 1 4 Average Slot Usage (%) 96 | . 99 99 97 99 96 87 Engine 6 | . 14 11 8 1 . 4 Reactor 3 | . . . . 7 7 6 Wheel 20 | . 26 21 18 17 19 17 Device 3 | . . . 5 8 6 2 Storage 26 | . 27 33 29 27 23 20 Protection 2 | . . . . . 7 6 Energy Gun 2 | . . 3 14 6 . . Ballistic Gun 27 | . 28 28 21 27 30 24 Naked Turns . | . . . . . . . Heaviest Build 137 | 10 73 113 117 121 126 137 Greatest Support 60 | 26 26 32 32 32 40 60 Greatest Overweight (x) 11 | . 3 6 3 11 4 6 Average Overweight (x) 2 | . 2 3 3 4 3 2 Largest Inventory Capacity 28 | 6 20 28 28 28 28 28 Average Capacity 26 | 5 19 28 28 28 28 28 Most Carried 28 | 4 20 28 28 28 28 28 Average Carried 24 | 2 15 25 27 27 27 26 Final Capacity 28 | 6 20 28 28 28 28 28 Final Carried 28 | 4 20 28 27 28 28 24 Class Distribution -------------------- 39% | Hauler-Tank 38% | Hauler-Gunner 21% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 4275 | 206 416 588 270 569 817 1409 Remotely . | . . . . . . . Salvage Created 5471 | . 441 997 636 968 775 1654 Parts 304 | . 31 63 34 59 38 79 Haulers Intercepted 8 | . 2 2 . 1 2 1 Recyclers Shooed 7 | . . . 1 1 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 95 | . 9 28 9 14 12 23 Guns 75 | . 7 20 6 13 12 17 AOE 20 | . 2 8 3 1 . 6 Classes Destroyed 11 | . 5 3 2 . 1 . Worker 13 | . 3 1 3 3 1 2 Builder 6 | . . . 2 3 . 1 Hauler 8 | . 2 2 . 1 2 1 Recycler 6 | . . 1 1 2 . 2 Watcher 6 | . 1 2 1 1 . 1 Swarmer 20 | . 5 12 . 3 . . Grunt 44 | . 4 12 6 7 4 11 Duelist 4 | . . 1 . 1 1 1 Sentry 19 | . . 3 2 3 4 7 Hunter 3 | . . . 1 . 1 1 Programmer 5 | . . . . . 2 3 Best Kill Streak 10 | . 3 10 7 7 6 6 Combat Bots Only 8 | . 3 8 4 4 4 6 Max Kills in Single Turn 5 | . 2 3 2 3 1 5 Gunslinging 1 | . . 1 . 1 . 1 Exploded 3 | . 2 3 2 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 5452 | . 420 941 472 591 1135 1893 Core 573 | . 98 163 42 46 96 128 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 60 59 . 84 86 . Volleys Fired 301 | . 35 64 30 47 56 69 Largest 4 | . 2 3 4 4 4 4 Hottest 140 | . 40 88 140 133 105 116 Shots Fired 1033 | . 70 183 117 170 224 269 Gun 1024 | . 70 179 115 170 224 266 Cannon . | . . . . . . . Launcher 9 | . . 4 2 . . 3 Special . | . . . . . . . Kinetic 951 | . 70 173 74 144 224 266 Thermal . | . . . . . . . Explosive 9 | . . 4 2 . . 3 Electromagnetic 73 | . . 6 41 26 . . Robot Hit Streak 17 | . 11 13 15 9 17 11 Robot Miss Streak 8 | . 7 4 4 5 4 8 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 6 . 3 1 2 Max Gunslinging Chain 2 | . 1 2 . 1 1 1 Shots Hit Robots 633 | . 41 109 76 103 145 159 Core Hits 290 | . 22 55 36 46 37 94 Critical Hits 7 | . . 2 1 . 1 3 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 4 | . . . 1 . . 3 Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10925 | . 401 1622 1558 1418 2073 3853 Guns 8619 | . 401 1026 944 1371 2073 2804 Cannons . | . . . . . . . Explosions 2306 | . . 596 614 47 . 1049 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 7700 | . 401 956 392 1074 2073 2804 Thermal 507 | . . 51 409 47 . . Explosive 1799 | . . 545 205 . . 1049 Electromagnetic 919 | . . 70 552 297 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . . 3 4 Average Corruption 1 | . 1 . . . 1 2 Corruption Purged . | . . . . . . . Effects 21 | . 4 . . . 10 7 Message Errors 9 | . 4 . . . 3 2 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 5 | . . . . . 2 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 134 | . . 17 48 . . 69 Projectiles . | . . . . . . . Explosions 134 | . . 17 48 . . 69 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 220 | . 21 132 90 40 220 183 Average Temperature 35 | . 9 27 35 14 46 40 Received Heat Transfer 1656 | . 168 297 207 225 204 555 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . 1 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 600 | . . 100 500 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 1 4 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 731 | . 150 412 448 379 567 731 Average Influence 244 | . 64 224 253 223 272 463 Maximum Alert Level 3 | . . 2 2 1 2 3 Low Security (%) 49 | 100 100 41 36 46 54 . Level 1 29 | . . 51 41 53 . 53 Level 2 19 | . . 6 22 . 45 39 Level 3 1 | . . . . . . 6 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 2 2 4 2 13 Investigation 5 | . 1 . 1 . 1 2 Extermination 2 | . . . . . 1 1 Reinforcement 8 | . . 2 1 1 . 4 Assault . | . . . . . . . Garrison 9 | . . . . 3 . 6 Intercept . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 5 | . 1 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 16 34 15 19 14 34 Peak Tracking Total 8 | . 4 6 7 5 5 8 Tactical Retreats 10 | . 1 3 2 1 . 3 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 12 | . 4 . 2 2 2 2 Indirectly 2 | . 2 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled 18 | . 1 3 1 2 . 11 Max in Single Turn 11 | . 1 1 1 1 . 11 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 39 | . 6 5 6 11 7 4 Terminals 28 | . 6 4 3 10 3 2 Fabricators 3 | . . . . . 2 1 Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 2 . 1 . Garrison Access 2 | . . . . 1 . 1 Total Hacks 118 | . 19 22 21 31 16 9 Successful 74 | . 9 20 12 19 10 4 Failed 44 | . 10 2 9 12 6 5 Catastrophic 4 | . . . 1 . . 3 Database Lockouts . | . . . . . . . Manual 52 | . 10 8 9 14 7 4 Terminals 92 | . 19 16 12 29 10 6 Fabricators 4 | . . . . . 3 1 Repair Stations 4 | . . . 2 . 2 . Recycling Units . | . . . . . . . Scanalyzers 14 | . . 6 7 . 1 . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 30 | . 5 8 1 11 3 2 Part Schematic 3 | . 2 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 4 | . . . . 4 . . Branch Access Points 2 | . 1 . . . 1 . Alert Level 6 | . . 3 1 1 1 . Unreport Threat 5 | . . 2 . 1 . 2 Locate Traps 3 | . 1 1 . 1 . . Recall Investigation 1 | . . 1 . . . . Zone Layout 5 | . . . . 4 1 . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 4 | . . . 2 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . 6 5 . . . Insert Component 6 | . . 3 3 . . . Analyze 5 | . . 3 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 69 | . 10 12 13 20 10 4 Terminals 28 | . 4 6 4 8 4 2 Track 11 | . 1 2 . 5 2 1 Assimilate 1 | . . . . 1 . . Botnet 12 | . 3 3 2 1 2 1 Disrupt 3 | . . . 2 1 . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 31 | . 6 5 6 5 5 4 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . 2 4 2 . . . Parts Built 2 | . . . . . 2 . Matter 190 | . . . . . 190 . Time 47 | . . . . . 47 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired 2 | . . . 1 . 1 . Time 45 | . . . 19 . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 3 2 . . . Part Schematics Acquired 5 | . . 3 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . 3 . FOLLOW 1 | . . . . . 1 . EXPLORE 2 | . . . . . 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 10 | . . . . 10 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 5507 | 54 1119 855 443 926 1122 988 Spaces Moved 3274 | 48 823 458 217 509 673 546 Core 5 | 5 . . . . . . Treads 38 | . 38 . . . . . Legs . | . . . . . . . Wheels 3231 | 43 785 458 217 509 673 546 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 130 130 130 113 113 Average Speed 121 | 86 114 130 130 134 117 119 Slowest Speed 220 | 100 220 160 130 190 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 93 45 24 84 33 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 83 | . . 23 30 3 . 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 83 | . . 23 30 3 . 27 Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 4266 | 57 939 596 314 665 940 755 Wait 453 | . 37 26 42 53 187 108 Move 3268 | 47 822 457 216 508 672 546 Hop . | . . . . . . . Pick Up 65 | 4 24 13 8 10 4 2 Fast Attach 29 | 6 2 5 2 5 3 6 Attach 30 | . 3 4 5 4 3 11 Detach 10 | . 2 3 . 2 1 2 Swap 47 | . 3 12 5 13 5 9 Drop 57 | . 11 12 6 17 9 2 Fire 301 | . 35 64 30 47 56 69 Melee 1 | . . . . 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 5 | . . . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 15) 360 | -10/Materials | Build established: Hauler-Mutant 598 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 6) 720 | -10/Materials | Discovered new exit (range 11) 735 | -10/Materials | Identified exit to Mines 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -9/Materials | Destroyed 8 combat bots 1426 | -9/Materials | Discovered new exit (range 7) 1475 | -9/Materials | Build established: Hauler-Gunner 1965 | -9/Materials | Discovered new exit (range 10) 2029 | -9/Materials | Entered another Materials area 2029 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2282 | -8/Materials | Discovered new exit (range 14) 2433 | -8/Materials | Repaired Imp. Heat Sink 2472 | -8/Materials | Entered Storage 2558 | -8/Storage | Lost 3 parts (1p2w) 2596 | -8/Storage | Discovered new exit (range 5) 2736 | -8/Storage | Garrison activated, responded to threat 3189 | -8/Storage | Found Prototype Launcher 3310 | -8/Storage | Discovered new exit (range 15) 3398 | -8/Storage | Entered Factory 3398 | -7/Factory | Accompanied by 10 allies 3398 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3572 | -7/Factory | Repaired Wheel 3631 | -7/Factory | Build established: Hauler-Tank 3907 | -7/Factory | Discovered new exit (range 13) 3908 | -7/Factory | Identified exit to Lower Caves 3988 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 4005 | -7/Factory | Local fabrication network quarantined 4520 | -7/Factory | Entered another Factory area 4520 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4952 | -6/Factory | Garrison activated, responded to threat 5026 | -6/Factory | Lost 3 parts (1n1u1w) 5236 | -6/Factory | Lost 3 parts (1n2w) 5331 | -6/Factory | Identified Gui. Missile Launcher 5457 | -6/Factory | Lost 4 parts (1p2n1w) 5508 | -6/Factory | Self-destructed Last Messages --------------- 05440_ A bubble of electromagnetic force engulfs the area. 05440_ Construction Platform disabled. 05440_ Terminal disabled. 05440_ R-10 Processor collects Carbon-fiber Leg. 05441_ R-10 Processor collects Microactuators. 05444_ U-05 Engineer lays Concrete. 05444_ R-10 Processor collects Carbon-fiber Leg. 05445_ U-05 Engineer lays Concrete. 05448_ U-05 Engineer builds a Wall. 05488_ G-50 Soldier destroyed. 05488_ System corrupted: Enh. Autogun targeting data glitched. 05488_ A-15 Conveyor destroyed. 05490_ Acquired 35 matter. 05495_ System corrupted: Enh. Autogun targeting data glitched. 05495_ Y-54 Guardian destroyed. 05498_ Acquired 72 matter. 05501_ Acquired 116 matter. 05503_ Acquired Prototype Hover Unit. 05503_ Identified Cld. Aerolev Unit. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | #?# % ??????????? | | +### ??????????? | | % ##########+#############???????????????? | | % ???????# #????????????????? | | % % ???????# #????????????????? | | #*= ??????# """ """ #????????????????? | | # ???????#= """ """ #????????????????? | | + + ???????# """ """ #????????????????? | | "" # # ??????# #????????????????? | | "" # #????????# """ """ #????????????????? | | """ # #????????# """ """ #????????????????? | | """ # #????????# """ """ #????????????????? | | """ # #????????# ##???????????????? | | # #????????#! !! #???????????????? | | #####??? #????????# !!##???????????????? | | ???????? #????????#####+########????????????????? | | ????????? #????????????# #???????????????????????? | | ????????? #????????????# #???????????????????????? | | ?????????? ????????????# #########???????????????? | | ?????????? ????????????# ## #???????????????? | | ??????????? ???????????# ## % #???????????????? | | ??????????? ???????????#!## #???????????????? | | ???????????? ??????????#[## #???????????????? | | ???????????? ?????????## ## #???????????????? | | ???????????# ######!*]#]! #???????????????? | | ???????????# !!@/ ! #???????????????? | | ???????????# ######! #] #???????????????? | | ??????????????????????##### #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ] #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 365 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Missile Launcher | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatPoweredRigger Manual? 0 Play Time 00:52:08 Cumulative 70.1 hours Start 2020.04.05 @ 14:47:49 End 2020.04.05 @ 16:53:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0 Lore% 69 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9be1de83-b026-4f62-9ec3-7ae1db352f5d