Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 13:33:53 Player: Cinder Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (191) 955 Value Destroyed (6238) 6238 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1272) 1272 TOTAL SCORE: 15145 Bonus ------- High Alert Combat Kills 472 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (42) Movement Core (1350) Ox26 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Backup Power III Fission Core Micro Fission Core Huge Storage Unit Energy Well (350) Energy Well (201) Matter Compressor (250) Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam Trap Reconfigurator Tesla Rifle Tesla Rifle Tesla Rifle Tesla Rifle Improved Arc Projector EM Pulse Cannon EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Energy Filter Hardened Heavy Armor Plating Layered Light Armor Plating Hacking Suite Drone Bay > --- WEAPON ----------- Arc Projector Precision Shock Rifle Improved Lightning Gun > --- INVENTORY -------- Fission Core Cold Fusion Reactor Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel High-capacity Storage Unit High-capacity Battery Matter Compressor Hardened Medium Armor Plating Improved Medium Armor Plating Insulated Plating Improved Shield Generator Improved Shield Generator System Shield Long-range Tractor Beam Trap Reconfigurator Precision Shock Rifle Tesla Rifle Improved Arc Projector EM Pulse Cannon EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . 2 . Utility 6 | . . . 1 . . . 2 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 123 | 7 9 2 26 2 . 8 8 12 2 6 2 . 29 1 9 Power 15 | 1 2 1 2 . . 1 4 2 . 1 1 . . . . Engine 13 | 1 1 1 2 . . 1 4 1 . 1 1 . . . . Core 1 | . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 25 | 2 3 . 6 . . 3 1 1 . 1 1 . 5 1 1 Treads 3 | 2 1 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . Wheel 21 | . 2 . 6 . . 3 1 1 . 1 1 . 4 1 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | 2 2 1 9 2 . 2 1 6 2 2 . . 10 . 6 Device 17 | 1 1 . 3 . . 2 1 1 1 1 . . 4 . 2 Storage 5 | 1 1 . . 1 . . . . . 1 . . . . 1 Processor 1 | . . . 1 . . . . . . . . . . . . Hackware 4 | . . . . . . . . 2 . . . . 2 . . Protection 18 | . . 1 5 1 . . . 3 1 . . . 4 . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 9 . . 2 2 3 . 2 . . 14 . 2 Energy Gun 19 | 2 2 . 1 . . . . 3 . . . . 9 . 2 Energy Cannon 15 | . . . 8 . . 2 2 . . 2 . . 1 . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . . 4 . . . . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . . . . 8 Parts Lost 64 | . 5 1 3 1 . 4 4 2 2 2 . . 19 . 21 Power 5 | . 1 . . . . . 1 . . . . . 1 . 2 Propulsion 12 | . 1 1 . . . 1 1 . 1 . . . 2 . 5 Utility 28 | . 1 . 2 1 . 1 . 2 1 1 . . 10 . 9 Weapon 19 | . 2 . 1 . . 2 2 . . 1 . . 6 . 5 Highest Loss Streak 11 | . 5 1 2 1 . 2 2 1 1 2 . . 4 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 15 | 2 7 10 13 14 16 12 18 18 16 18 20 21 18 14 17 Power 1 | . 1 1 1 2 2 1 1 2 2 1 2 2 2 3 3 Propulsion 2 | 1 1 2 2 3 3 1 1 2 2 2 3 4 3 1 . Utility 6 | . 2 5 5 4 6 6 9 8 7 8 10 10 7 5 6 Weapon 4 | . 1 . 3 4 5 3 5 5 5 5 5 5 5 5 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 52 | . 1 1 12 . . . 10 10 . 5 . . . . 13 Power 13 | . 1 . 3 . . . 4 2 . . . . . . 3 Propulsion 3 | . . . . . . . 1 1 . 1 . . . . . Utility 22 | . . 1 7 . . . 3 3 . 3 . . . . 5 Weapon 14 | . . . 2 . . . 2 4 . 1 . . . . 5 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 94 95 90 88 85 89 88 79 79 80 80 84 73 63 Engine 9 | . 12 3 11 11 11 10 9 5 7 13 13 13 8 5 3 Treads 4 | . 27 23 . . . . . . . . . . . . . Wheel 19 | . . . 31 33 33 31 26 20 10 12 13 13 13 21 13 Device 14 | . 13 1 5 7 . 8 26 26 23 20 20 20 14 10 14 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 5 5 5 Hackware 1 | . . . . . . . . 8 . . . . 6 10 9 Protection 7 | . . 12 10 6 11 2 . 1 14 13 13 13 12 . 2 Energy Gun 7 | . 28 28 1 . . . . 6 7 4 . . 12 15 8 Energy Cannon 11 | . . . 20 22 22 21 17 7 7 7 13 13 3 . . Peak Build Rating 74 | 7 10 12 22 23 24 27 40 59 58 63 61 60 74 64 71 Average Rating 36 | 5 7 10 20 20 23 24 38 49 53 61 59 60 67 64 54 On Entrance 35 | . 7 10 9 21 23 24 27 38 58 51 59 60 60 57 64 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 29 38 51 75 75 75 67 75 94 138 143 143 151 80 123 Greatest Support 80 | 40 40 40 36 32 32 36 36 40 40 56 56 56 56 80 80 Greatest Overweight (x) 9 | . 1 1 1 2 2 2 2 2 3 2 2 2 3 . 9 Average Overweight (x) 1 | . . . . 1 2 1 1 1 2 1 2 2 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 25 25 25 25 20 25 Average Capacity 18 | 7 10 15 15 15 20 20 20 20 20 20 25 25 23 20 22 Most Carried 25 | 5 11 15 15 15 17 17 20 20 20 21 24 22 25 14 22 Average Carried 16 | 2 7 12 14 14 16 12 18 19 18 19 21 22 19 14 18 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 25 25 25 20 20 25 Final Carried 22 | 4 9 13 15 15 17 13 20 20 18 21 22 22 16 14 22 Scrap Suit Usage (%) 3 | . . . . . . 56 4 . . . . . . . . Parts Cannibalized 10 | . . . . . . . 10 . . . . . . . . Class Distribution -------------------- 82% | Mutant 10% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Tank | -5/Factory Tank | -4/Factory Hacker-Mutant | -4/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Matter Collected 2552 | 270 168 27 315 20 . 70 85 71 96 251 137 . 958 . 84 Remotely 207 | . . . . . . . . . . . . . 207 . . Salvage Created 7984 | 85 711 57 2119 467 . 566 1069 225 827 132 140 30 1413 . 143 Parts 382 | 5 46 3 128 15 . 12 44 12 39 15 4 . 53 . 6 Haulers Intercepted 8 | . 1 . 5 . . . 1 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 145 | . 14 3 39 11 . 7 20 3 13 3 4 . 27 . 1 Guns 26 | . 8 3 . . . . . 1 5 . . . 8 . 1 Cannons 67 | . . . 32 6 . 5 13 1 6 2 1 . 1 . . AOE 37 | . 6 . 6 2 . . 4 1 2 1 2 . 13 . . Classes Destroyed 16 | 2 4 1 4 1 . 2 . 1 . . . . . . 1 Worker 8 | . 1 . . . . . 3 1 . . . . 3 . . Builder 7 | . . . 3 . . . 1 . 2 1 . . . . . Tunneler 5 | 1 . . 1 . . 3 . . . . . . . . . Hauler 8 | . 1 . 5 . . . 1 1 . . . . . . . Recycler 7 | 1 . . 1 . . 1 . . 2 . . . 2 . . Operator 4 | . . . 1 . . . 2 . . 1 . . . . . Watcher 9 | . 2 . 3 . . . 3 . 1 . . . . . . Swarmer 33 | . . 3 7 . . . 8 . 4 3 3 . 5 . . Grunt 74 | . 14 . 23 9 . 5 9 1 6 . 1 . 6 . . Brawler 3 | . . . 1 . . . . . . . . . 2 . . Duelist 3 | . . . . . . 1 . . . . . . 2 . . Sentry 14 | . . . 8 . . . 2 . 2 . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . 1 1 1 1 . . . 5 . . Programmer 6 | . . . . . . . . 1 . . . . 5 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 16 | 1 6 3 7 3 . 4 6 3 16 3 4 . 9 . 1 Combat Bots Only 11 | . 6 3 6 3 . 3 5 2 11 3 4 . 6 . 1 Max Kills in Single Turn 4 | 1 2 1 3 2 . 1 2 1 3 1 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 2 . . 2 1 1 1 1 . 4 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Hostile Shots Fired 1211 | . 75 38 132 27 . 43 106 26 102 7 32 . 227 . 396 Missed 372 | . 30 6 37 9 . 8 27 9 39 5 6 . 59 . 137 Hits 839 | . 45 32 95 18 . 35 79 17 63 2 26 . 168 . 259 Melee 10 | . . . . . . 2 . . . . . . 8 . . Projectile 829 | . 45 32 95 18 . 33 79 17 63 2 26 . 160 . 259 Critical Strikes 24 | . . . 2 1 . 3 4 . . . . . 11 . 3 Part Disruptions 4 | . . . . . . . . . . . . . . . 4 Damage Taken 11981 | . 615 190 1115 248 . 596 1170 263 615 402 239 . 3221 . 3307 Core 2490 | . 154 26 174 22 . 84 263 18 74 27 9 . 483 . 1156 Absorbed by Shields 1111 | . . . 27 . . . . . 84 142 91 . 767 . . Ignored by Resistances 123 | . . 64 16 . . . . . . . . . 43 . . Regen/Repaired (Parts) 736 | . . . 52 . . . 100 . 143 . . . 441 . . Core Remaining (%) 63 | 100 . 28 . . . 30 52 . 86 . . 95 51 . . Volleys Fired 370 | 2 37 13 86 19 . 32 60 17 29 7 9 . 56 . 3 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 . 3 . 3 Hottest 195 | 80 80 80 126 126 . 126 126 118 118 126 126 . 195 . 190 Shots Fired 756 | 4 74 23 161 38 . 57 115 34 57 15 18 1 151 . 8 Gun 295 | 4 74 23 5 . . . . 17 29 6 . . 129 . 8 Cannon 441 | . . . 156 38 . 57 115 17 28 9 18 1 2 . . Launcher 20 | . . . . . . . . . . . . . 20 . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 21 | . 11 10 . . . . . . . . . . . . . Explosive 20 | . . . . . . . . . . . . . 20 . . Electromagnetic 715 | 4 63 13 161 38 . 57 115 34 57 15 18 1 131 . 8 Robot Hit Streak 34 | 2 11 1 16 16 . 9 13 22 34 3 4 . 19 . 5 Robot Miss Streak 10 | . 3 10 4 3 . 4 3 1 2 2 3 1 4 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 500 | 2 54 4 100 30 . 38 78 28 44 8 10 . 99 . 5 Core Hits 281 | 2 26 3 60 11 . 14 35 13 28 6 5 1 74 . 3 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . 1 . . . 1 1 . . . . 2 . . Corrupt 6 | . 1 . 1 . . . 1 1 . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16260 | 28 1170 58 3258 907 . 1152 2521 387 1401 257 363 28 4583 . 147 Guns 3287 | 28 722 58 42 . . . . 146 488 79 . . 1624 . 100 Cannons 7582 | . . . 2620 829 . 1034 2051 124 523 123 227 28 23 . . Explosions 5291 | . 434 . 596 78 . 118 470 117 390 55 136 . 2897 . . Melee . | . . . . . . . . . . . . . . . . Ramming 100 | . 14 . . . . . . . . . . . 39 . 47 Kinetic . | . . . . . . . . . . . . . . . . Thermal 2530 | . 504 23 596 78 . 118 354 117 390 55 136 . 159 . . Explosive 2821 | . . . . . . . 116 . . . . . 2705 . . Electromagnetic 10809 | 28 652 35 2662 829 . 1034 2051 270 1011 202 227 28 1680 . 100 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 4 3 3 3 3 3 7 . 11 Average Corruption 3 | . . . . . . . 4 2 3 3 3 3 2 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . 3 1 11 12 7 3 19 . 3 Message Errors 17 | . . . . . . . 2 1 3 1 4 . 4 . 2 Matter Fused 12 | . . . . . . . 1 . 1 3 2 . 5 . . Heat Flow Errors 10 | . . . . . . . . . 4 3 1 . 1 . 1 Energy Discharges 2 | . . . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . 1 1 . 2 3 . . Data Loss (major) 3 | . . . . . . . . . . 2 . . 1 . . Misfires 3 | . . . . . . . . . . 1 . 1 1 . . Alerts 2 | . . . . . . . . . 1 1 . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 443 | . 28 . 26 . . 47 124 . 43 . . . 175 . . Projectiles 162 | . . . 26 . . 47 89 . . . . . . . . Explosions 281 | . 28 . . . . . 35 . 43 . . . 175 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 974 | . 47 . 86 22 . 23 163 4 44 56 . . 507 . 22 Shots 26 | . 2 . 3 1 . 2 3 1 1 1 . . 12 . . Rammed 8 | . 1 . . . . . . . . . . . 2 . 5 Targets Rammed 9 | . 2 . . . . . . . . . . . 2 . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 585 | 18 190 393 334 231 . 547 16 7 249 259 240 12 585 . 204 Average Temperature 134 | 12 64 213 101 66 . 158 6 4 76 89 138 9 220 . 62 Received Heat Transfer 2864 | . 300 . 315 147 . 306 351 9 162 . 6 . 593 . 675 Effects 39 | . . 2 2 . . 6 . . . . . . 29 . . Shutdowns 3 | . . . . . . . . . . . . . 3 . . Energy Bleed 6 | . . . 1 . . . . . . . . . 5 . . Interference 6 | . . 1 1 . . . . . . . . . 4 . . Matter Decay 3 | . . . . . . . . . . . . . 3 . . Short Circuit 3 | . . 1 . . . 2 . . . . . . . . . Damage (minor) 3 | . . . . . . 1 . . . . . . 2 . . Damage (major) 14 | . . . . . . 3 . . . . . . 11 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 1 3 . 2 4 . . . 1 . 6 . . Combat Hostiles 15 | . . . 1 3 . 2 3 . . . 1 . 5 . . Parts Fried 73 | . 2 . 12 7 . 5 21 3 4 1 2 . 14 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2900 | . 850 50 650 50 . 150 350 50 400 . 150 . 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . 5 . 6 1 . 2 6 2 3 1 2 . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Maximum Alert Level 3 | . . . 2 1 . . 1 . 1 . . . 3 2 1 Low Security (%) 64 | 100 100 100 35 . . 100 78 100 53 100 . . 28 . 8 Level 1 18 | . . . 23 100 . . 21 . 46 . . . 12 . 91 Level 2 10 | . . . 41 . . . . . . . . . 19 100 . Level 3 5 | . . . . . . . . . . . . . 38 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 977 | 5 137 75 689 367 . 86 284 47 287 82 . . 977 442 314 Initial 442 | . . 36 3 265 . . 14 42 . 79 . . . 442 309 Average 197 | . 49 17 333 329 . 27 122 10 151 20 . . 505 442 275 Influence Increases 5344 | 10 410 85 1225 242 . 229 731 137 404 100 120 . 1601 . 50 Destroy 0b10 Robot/C 2860 | . 280 60 780 180 . 140 400 60 260 60 80 . 540 . 20 Destroy 0b10 Robot/NC 240 | 10 20 . 70 . . 20 50 10 25 10 . . 25 . . Destroy Leader 664 | . 76 10 216 30 . 30 88 22 52 10 10 . 120 . . Trap Triggered on 0b10 40 | . . . 10 . . . 30 . . . . . . . . Successful Hack 120 | . 22 . 31 . . . 18 37 . . . . 12 . . Disable Machine 330 | . . 15 45 . . 15 30 . . 15 . . 180 . 30 Anti-Garrison Action 400 | . . . . . . . . . . . . . 400 . . Destroy Structure 390 | . 12 . 28 2 . 9 55 8 7 5 . . 264 . . Partial Spotted 30 | . . . 15 . . . . . . . . . 15 . . Lose Combat Pursuer 270 | . . . 30 30 . 15 60 . 60 . 30 . 45 . . Influence Decreases 5195 | 10 316 170 551 618 307 192 675 228 232 263 131 . 698 461 343 Entered New Map 1559 | . . 58 6 418 307 . 23 51 2 95 5 . . 461 133 Time Decay 2844 | 10 266 112 515 190 . 154 458 167 210 148 126 . 488 . . Lost Part 618 | . 50 . 30 10 . 38 40 10 20 20 . . 190 . 210 Lost Ally 20 | . . . . . . . . . . . . . 20 . . Purge Threat 154 | . . . . . . . 154 . . . . . . . . Squads Dispatched 36 | . 4 . 7 . . 1 4 2 3 2 . . 11 . 2 Investigation 15 | . 2 . 4 . . . 2 1 1 . . . 5 . . Extermination 4 | . . . . . . . . 1 1 1 . . 1 . . Reinforcement 14 | . 2 . 3 . . 1 1 . 1 1 . . 3 . 2 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Distress Signals 6 | . . . . . . . 2 . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 216 | . 19 3 52 12 . 8 31 3 18 4 6 . 47 . 13 Peak Tracking Total 11 | . 5 3 5 11 . 3 5 2 6 3 3 . 8 . 8 Tactical Retreats 20 | . . . 2 2 . 1 3 . 2 . 2 . 6 . 2 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . 9 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Traps Triggered 13 | . 2 . 3 . . . 1 . 2 2 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . 1 . . . 3 . . . . . . . . Traps Reconfigurated 13 | . . . . . . . 8 . . 4 . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . . Triggered 4 | . . . 1 . . . 3 . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Machines Disabled 22 | . . 1 3 . . 1 2 . . 1 . . 12 . 2 Max in Single Turn 5 | . . 1 1 . . 1 1 . . 1 . . 5 . 1 Garrison Access 4 | . . . . . . . 1 . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Machines Accessed 46 | . 4 1 9 . 1 . 10 5 2 5 . . 8 1 . Terminals 29 | . 4 . 7 . . . 7 2 1 4 . . 3 1 . Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . 1 . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . 2 . . Total Hacks 114 | . 11 1 24 . 1 . 38 14 3 8 . . 12 2 . Successful 67 | . 5 1 19 . 1 . 27 6 1 1 . . 5 1 . Failed 47 | . 6 . 5 . . . 11 8 2 7 . . 7 1 . Catastrophic 11 | . . . 2 . . . 2 2 1 2 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . 11 . 12 . 1 . 15 8 3 7 . . 10 . . Terminals 62 | . 11 . 11 . . . 18 7 1 7 . . 5 2 . Fabricators 7 | . . . . . . . . 7 . . . . . . . Repair Stations 8 | . . . 1 . . . 1 . 2 . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 12 . . . 15 . . . . . . . . Garrison Access 8 | . . . . . . . 4 . . 1 . . 3 . . Terminal Hacks 14 | . 2 1 2 . 1 . 6 1 . . . . . 1 . Record 1 | . . . . . . . 1 . . . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 11 . . . 15 . . . . . . . . Insert Component 12 | . . . 5 . . . 7 . . . . . . . . Analyze 12 | . . . 4 . . . 8 . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 23 | . 3 . 6 . . . 4 4 1 . . . 5 . . Terminals 15 | . 3 . 5 . . . 4 2 . . . . 1 . . Botnet 15 | . 3 . 5 . . . 4 2 . . . . 1 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . Repair Stations 4 | . . . 1 . . . . . 1 . . . 2 . . Patch 4 | . . . 1 . . . . . 1 . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Jam 2 | . . . . . . . . . . . . . 2 . . Data Cores Recovered 3 | . . . . . . . 2 . . 1 . . . . . Used 2 | . . . . . . . 2 . . . . . . . . Hacking Detections 33 | . 4 . 6 . . . 8 4 2 4 . . 4 1 . Full Trace Events 5 | . . . 1 . . . 2 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 4 . . . 8 . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . . . 7 . . . . . . . . Part Schematics Acquired 11 | . . . 4 . . . 7 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 2 . . Autooverrided 2 | . . . . . . . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Total Allies 2 | . . . . . . . . . . . . 1 1 . . Largest Group 1 | . . . . . . . . . . . . 1 1 . . Highest-Rated Group 12 | . . . . . . . . . . . . 12 12 . . Highest-Rated Ally 12 | . . . . . . . . . . . . 12 12 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 2 2 . . Total Damage 43 | . . . . . . . . . . . . 12 31 . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Active Infowar (turns) 1483 | 14 853 . 387 . . . . . . . . . 58 5 166 Optics 387 | . . . 387 . . . . . . . . . . . . Seismic 867 | 14 853 . . . . . . . . . . . . . . ECM 229 | . . . . . . . . . . . . . 58 5 166 Robot Analysis Total 4 | . 1 . 2 . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Turns Passed 9552 | 124 966 523 1674 388 315 421 1257 760 480 642 417 68 1338 5 174 Spaces Moved 6445 | 67 515 268 1291 339 304 251 852 602 199 512 295 53 789 5 103 Core 3 | 3 . . . . . . . . . . . . . . . Treads 859 | 64 511 268 16 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 5583 | . 4 . 1275 339 304 251 852 602 199 512 295 53 789 5 103 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 88 88 103 95 91 91 105 115 130 130 101 90 90 Average Speed 112 | 155 160 178 97 89 103 95 93 96 134 115 130 130 120 90 111 Slowest Speed 240 | 160 240 240 240 103 103 110 110 106 145 130 130 130 135 90 215 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 89 64 95 65 69 76 65 14 41 15 52 9 22 . 76 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . . . . . . . 2 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . 2 . 3 . 1 . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 296 | . 10 . 26 2 . 9 72 7 6 5 14 . 145 . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 296 | . 10 . 26 2 . 9 72 7 6 5 14 . 145 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac DSF Total 8019 | 80 583 291 1568 385 305 377 1205 758 353 553 311 52 1054 5 139 Wait 752 | . 7 1 79 20 . 77 239 87 106 5 . . 131 . . Move 6430 | 66 514 267 1290 338 303 250 851 601 198 511 294 52 788 4 103 Hop . | . . . . . . . . . . . . . . . . Pick Up 147 | 5 8 6 33 3 2 3 27 15 1 13 2 . 15 . 14 Fast Attach 52 | 6 3 . 15 . . 1 3 6 . 1 1 . 10 . 6 Attach 59 | 1 4 . 8 1 . 6 6 4 1 4 . . 20 1 3 Detach 19 | . 2 . 1 . . 3 2 1 . . 1 . 8 . 1 Swap 41 | . 3 2 9 1 . 1 . 5 1 4 1 . 14 . . Drop 121 | . 3 2 44 3 . 4 17 22 1 8 3 . 10 . 4 Fire 370 | 2 37 13 86 19 . 32 60 17 29 7 9 . 56 . 3 Melee . | . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . 2 . 5 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 3 | . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 5) 340 | -10/Materials | Discovered new exit (range 14) 751 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Discovered new exit (range 5) 985 | -10/Materials | Core integrity fell below 50% 1025 | -10/Materials | Lost 5 parts (1p1n1u2w) 1091 | -10/Materials | Entered Mines 1110 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1195 | -10/Mines | Learned location of Zion (-6) 1270 | -10/Mines | Found a hidden stash of uninstalled traps 1300 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1561 | -10/Mines | Discovered new exit (range 5) 1563 | -10/Mines | Discovered new exit (range 13) 1566 | -10/Mines | Discovered new exit (range 11) 1614 | -10/Mines | Entered Materials 1614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -9/Materials | Discovered new exit (range 10) 2390 | -9/Materials | Discovered new exit (range 12) 2776 | -9/Materials | Discovered new exit (range 7) 2860 | -9/Materials | Discovered new exit (range 10) 3288 | -9/Materials | Entered Mines 3479 | -9/Mines | Assembled infested the area 3541 | -9/Mines | Discovered new exit (range 10) 3575 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3627 | -9/Mines | Learned Materials non-interactive machine intel 3672 | -9/Mines | Discovered new exit (range 5) 3676 | -9/Mines | Entered Exiles 3702 | -9/Exiles | Met 8R-AWN 3719 | -9/Exiles | Met EX-HEX 3772 | -9/Exiles | Met EX-DEC 3847 | -9/Exiles | Met EX-BIN 3860 | -9/Exiles | Aligned with FarCom system 3861 | -9/Exiles | Given EX-Vault access code 3886 | -9/Exiles | Opened EX-Vault 3894 | -9/Exiles | Found Trap Reconfigurator 3916 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3979 | -9/Exiles | Discovered new exit (range 14) 3991 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3991 | -9/Exiles | Entered Mines 3998 | -8/Mines | Core integrity fell below 50% 4172 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4175 | -8/Mines | Found Scrap Suit 4403 | -8/Mines | Discovered new exit (range 9) 4412 | -8/Mines | Entered Materials 4412 | -8/Materials | Evolved 2 slots: Utility x2 4413 | -8/Materials | Loaded intel: 34 non-interactive machine locations 5335 | -8/Materials | Garrison activated, responded to threat 5572 | -8/Materials | Discovered new exit (range 16) 5669 | -8/Materials | Entered Factory 5669 | -7/Factory | Evolved 2 slots: Utility x2 6117 | -7/Factory | Fabricated Cold Fusion Reactor (x1) 6236 | -7/Factory | Discovered new exit (range 15) 6429 | -7/Factory | Entered Storage 6681 | -7/Storage | Destroyed 11 combat bots 6692 | -7/Storage | Met 01-MTF 6883 | -7/Storage | Discovered new exit (range 16) 6909 | -7/Storage | Entered Factory 6909 | -6/Factory | Accompanied by 1 ally (01-MTF) 6909 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6912 | -6/Factory | 01-MTF left 7134 | -6/Factory | Discovered new exit (range 4) 7464 | -6/Factory | Discovered new exit (range 10) 7551 | -6/Factory | Entered Lower Caves 7631 | -6/Lower Caves | Spotted B-75 Beast 7824 | -6/Lower Caves | Found DCF Scrap (11 items) 7957 | -6/Lower Caves | Discovered new exit (range 10) 7968 | -6/Lower Caves | Entered another Lower Caves area 8022 | -6/Lower Caves | Discovered new exit (range 12) 8036 | -6/Lower Caves | Entered Factory 8036 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8344 | -5/Factory | Build established: Tank 8742 | -5/Factory | Discovered new exit (range 12) 8793 | -5/Factory | Garrison activated, responded to threat 8853 | -5/Factory | Lost 4 parts (1p2u1w) 9232 | -5/Factory | Lost 3 parts (1u2w) 9236 | -5/Factory | First assault squad dispatched 9285 | -5/Factory | Lost 3 parts (2u1w) 9363 | -5/Factory | Discovered new exit (range 12) 9374 | -5/Factory | Entered another Factory area 9374 | -4/Factory | Evolved 2 slots: Propulsion x2 9379 | -4/Factory | Identified exit to DSF 9379 | -4/Factory | Entered DSF 9417 | -4/DSF | Additional patrols routed to DSF 9423 | -4/DSF | Lost 5 parts (1n2u2w) 9481 | -4/DSF | Discovered new exit (range 16) 9521 | -4/DSF | Lost 7 parts (1p1n2u3w) 9525 | -4/DSF | System corruption reached 10% 9546 | -4/DSF | Core integrity fell below 50% 9550 | -4/DSF | Core integrity fell below 20% 9553 | -4/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09529_ Slammed into X-82 Rainmaker. 09530_ Knocked back. 09533_ Arm. Wheel+ destroyed. 09534_ Hrd. Medium Armor Plating destroyed. 09536_ X-82 Rainmaker IFF system glitched. 09536_ G-67 Veteran knocked back. 09537_ Hrd. Medium Armor Plating destroyed. 09538_ Slammed into G-67 Veteran. 09538_ G-67 Veteran knocked back. 09538_ Arm. Wheel+ broken. 09538_ Destabilizing: Short circuit. 09539_ Broken Arm. Wheel+ destroyed. 09541_ Cold Fusion Reactor destroyed. 09543_ Hacking Suite destroyed. 09545_ X-72 Disruptor knocked back. 09545_ ECM Suite destroyed. 09545_ Adv. Coolant Injector destroyed. 09545_ Critical hit (Burn: +37). 09547_ System Shield destroyed. 09551_ X-72 Disruptor knocked back. Map ----- +----------------------------------------------------+ | #[[[### ###????????????????????? | | #[[[#?????#??????????????????????? | | #######????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ###???#?????????????????#####??????? | | !!#?!!#????????????????? #??????? | | !!#!!!## ???????????# #??????? | | ?????????? #??????? | | H ?????????? #??????? | | ?x???????? #??????? | | #|||## ??????????# #??????? | | #?||#?# #??????????# ???????? | | ###???### ###??????### ##???????? | | ???????!! ]]???????#!! #???????? | | ???????!! ]]???????# x #???????? | | ????????! ]????????# #???????? | | ??????### ###??????### g##???????? | | ??????# #??????#!g #???????? | | ??????# #??????# x #???????? | | ####### ########## ##???????? | | !!#! !#?# #?# # ### @###??????? | | !!#!!!### ### # ## x%g"###????? | | % x"""""????? | | <""##"#???? | | !!#!!!#!! ||#!!!# ##""%""#??????? | | #######!! ||#########"""%"#??????? | | ??????#########???????##"####??????? | | ???????????????????????#"#?????????? | | ???????????????????????#""?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 750 Resistance: KI 20 Resistance: EM 15 Evasion (%) 42 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cold Fusion Reactor | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepRecoilNukerbomber Manual? 0 Play Time 01:36:48 Cumulative 202.2 hours Start 2026.07.23 @ 11:55:40 End 2026.07.23 @ 13:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c25b749-023f-4415-aa0e-2be989815ce4