Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.20 @ 08:27:14 Player: Olexender Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (209) 1045 Value Destroyed (9056) 9056 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1473) 1473 TOTAL SCORE: 17274 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 269 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 203/300 Energy 62/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg High-capacity Battery (250) Improved Phase Shifter Phasing AFG GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Weapon Mount Improved Phase Shifter Improved Medium Armor Plating Graphene Brace Advanced Shield Generator Phasing AFG > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Advanced Power Amplifier High-capacity Battery Long-range Tractor Beam Enhanced Gauss Cannon GAL Module [Rating: 123] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 13 | . 1 2 2 2 2 . . . . 2 . 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 6 | . 1 1 . 1 1 . . . . 1 . 1 Utility 6 | . . 1 1 1 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 291 | 6 13 19 22 45 41 22 16 5 4 . 25 73 Power 50 | 1 2 1 6 11 9 4 2 1 1 . 4 8 Engine 20 | 1 1 1 5 2 1 3 1 1 1 . 3 . Core 27 | . 1 . 1 9 8 1 1 . . . 1 5 Reactor 3 | . . . . . . . . . . . . 3 Propulsion 95 | 2 5 12 7 13 10 7 8 1 3 . 8 19 Treads 2 | . . . . 1 . . . . . . . 1 Leg 61 | 2 5 12 7 1 . 4 7 1 3 . 8 11 Wheel . | . . . . . . . . . . . . . Hover 13 | . . . . 9 . 2 . . . . . 2 Flight 19 | . . . . 2 10 1 1 . . . . 5 Utility 103 | 1 5 2 5 16 18 11 4 3 . . 9 29 Device 74 | . 2 1 3 9 13 10 2 3 . . 5 26 Storage 3 | . 1 1 . . . . . . . . . 1 Processor 6 | . . . . 3 1 . 1 . . . 1 . Hackware 2 | . . . . 2 . . . . . . . . Protection 18 | 1 2 . 2 2 4 1 1 . . . 3 2 Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 1 4 4 5 4 . 2 . . . 4 17 Energy Gun 8 | 1 . 1 1 . . . . . . . . 5 Energy Cannon 4 | . . . . . . . . . . . . 4 Ballistic Gun 13 | 1 1 2 2 . . . . . . . . 7 Ballistic Cannon 5 | . . . . . . . . . . . 4 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . Slashing Weapon 11 | . . 1 1 5 3 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 1 . . 2 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . 2 Parts Lost 122 | . 2 1 2 23 7 6 17 . 15 . 6 43 Power 21 | . . 1 1 3 2 1 3 . 3 . 3 4 Propulsion 45 | . 1 . . 10 2 4 7 . 8 . . 13 Utility 37 | . 1 . 1 6 1 1 6 . 3 . 3 15 Weapon 19 | . . . . 4 2 . 1 . 1 . . 11 Highest Loss Streak 13 | . 1 1 2 8 3 3 8 . 10 . 2 13 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 81 | . 89 96 98 72 78 87 75 90 69 . 72 74 Engine 4 | . 9 7 9 5 1 4 4 3 6 . 3 . Core 4 | . 2 . 5 8 8 6 5 6 . . . 4 Leg 21 | . 33 39 33 1 . 11 21 33 26 . 30 22 Hover 3 | . . . . 14 . 5 4 . . . . . Flight 4 | . . . . 2 24 15 6 . . . . 4 Device 19 | . 9 20 15 9 18 28 17 27 22 . 13 27 Storage 3 | . 2 10 8 7 1 . . . . . . 1 Processor 3 | . . . . 6 10 6 5 6 4 . 1 . Hackware 1 | . . . . 6 . . . . . . . . Protection 2 | . 5 . 8 1 4 2 . . . . 11 2 Energy Gun 2 | . 12 10 8 . . . . . . . . 1 Ballistic Gun 2 | . 12 8 5 . . . . . . . . 3 Impact Weapon 1 | . . . . . 2 . 1 6 4 . . . Slashing Weapon 3 | . . 1 2 6 5 6 5 6 4 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 80 | 8 21 36 52 60 49 37 28 47 33 2 61 80 Greatest Support 127 | 20 30 52 58 78 45 59 85 100 105 3 121 127 Greatest Overweight (x) 18 | 1 . . . 18 1 1 . . 5 . 1 18 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 5 6 14 15 15 6 5 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 15 13 5 5 3 5 5 5 5 Average Carried 6 | 2 4 11 13 11 5 5 3 2 4 5 4 4 Final Capacity 15 | 5 10 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 2 7 10 15 10 5 5 1 3 5 5 3 5 Class Distribution -------------------- 40% | Hacker-Mutant 32% | Scavenger-Mutant 15% | Hacker-Gladiator 6% | Scavenger-Gladiator 4% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Matter Collected 5165 | 223 119 649 476 451 305 285 125 45 65 . 716 1706 Remotely 204 | . . . . . . . . . . . 115 89 Salvage Created 9352 | . 322 1046 1375 1748 969 570 426 . 343 . 595 1958 Parts 421 | . 19 67 80 70 47 21 17 . 7 . 6 87 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 166 | . 8 19 25 29 16 8 7 . 9 . 11 34 Melee 72 | . . . 6 29 16 8 7 . 6 . . . Guns 64 | . 7 19 19 . . . . . . . . 19 Cannons 22 | . . . . . . . . . . . 9 13 AOE 2 | . 1 . . . . . . . . . . 1 Classes Destroyed 16 | . 3 4 3 3 . 1 . . . . 2 . Worker 6 | . . . 1 1 . . . . . . . 4 Builder 4 | . . . 1 . . . . . . . . 3 Hauler 2 | . . 1 1 . . . . . . . . . Recycler 3 | . . . . 2 . . . . . . . 1 Operator 10 | . . 4 3 . 1 . . . . . . 2 Watcher 18 | . 1 4 4 4 4 . . . . . . 1 Swarmer 22 | . 2 2 4 3 4 . 1 . 3 . . 3 Grunt 62 | . 6 9 11 12 6 4 1 . 3 . 4 6 Brawler 5 | . . . . 3 . . 1 . . . 1 . Duelist 7 | . . 1 . 1 . 1 1 . 1 . . 2 Sentry 34 | . . 7 9 3 4 1 2 . . . . 8 Specialist 5 | . . . . . . . . . . . 5 . Hunter 10 | . . . 1 3 1 . 1 . . . . 4 Programmer 19 | . . . . 4 1 1 . . 2 . . 11 Heavy 1 | . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | . 2 5 6 5 4 2 3 . 3 . 3 6 Combat Bots Only 5 | . 2 4 4 3 4 2 3 . 3 . 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . 1 Melee 1 | . . . 1 1 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Damage Taken 16772 | . 445 752 1199 2766 1018 913 1248 . 1069 . 1982 5380 Core 3236 | . 59 162 138 514 167 83 172 . 165 . 614 1162 Absorbed by Shields 840 | . . . . . . . . . . . . 840 Redirected to Shielding 153 | . . . . . . . . . . . . 153 Regen/Repaired (Parts) 322 | . . . . 170 75 . . . . . . 77 Core Remaining (%) 57 | 100 76 59 74 26 . . . . 30 . 38 . Volleys Fired 390 | . 37 81 92 . . . . . . . 34 146 Largest 2 | . 2 2 2 . . . . . . . 2 2 Hottest 114 | . 60 79 88 . . . . . . . 114 111 Shots Fired 710 | . 72 161 167 . . . . . . . 68 242 Gun 544 | . 72 161 167 . . . . . . . . 144 Cannon 166 | . . . . . . . . . . . 68 98 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 495 | . 37 81 92 . . . . . . . 68 217 Thermal 213 | . 35 80 75 . . . . . . . . 23 Explosive . | . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 77 | . 19 22 34 . . . . . . . 50 77 Robot Miss Streak 3 | . 3 2 3 . . . . . . . 2 2 Penetration Max 2 | . . . . . . . . . . . 1 2 Secondary Targets 5 | . 2 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 896 | . 59 134 156 107 56 43 43 . 39 . 50 209 Core Hits 335 | . 20 46 61 34 22 17 14 . 7 . 19 95 Critical Kills 3 | . 1 . . . 1 . . . 1 . . . Critical Parts Destroyed 9 | . . . 1 . . . . . 8 . . . Critical Strikes 82 | . 1 7 4 12 10 11 6 . 9 . 12 10 Burn 11 | . . 7 2 . . . . . . . . 2 Destroy 2 | . 1 . 1 . . . . . . . . . Blast 20 | . . . . . . . . . . . 12 8 Smash 10 | . . . . . 1 . . . 9 . . . Sever 39 | . . . 1 12 9 11 6 . . . . . Melee Attacks 352 | . . 1 18 112 72 45 45 16 43 . . . Impact 59 | . . . . . 9 . . 13 37 . . . Slashing 293 | . . 1 18 112 63 45 45 3 6 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 4 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 1 . . . 4 . . . Damage Inflicted 27590 | . 577 1900 2774 5332 3146 2517 1523 . 1245 . 1722 6854 Guns 8105 | . 577 1895 2203 . . . . . . . . 3430 Cannons 4529 | . . . . . . . . . . . 1722 2807 Explosions 465 | . . . . . . . . . . . . 465 Melee 14334 | . . . 571 5332 3146 2517 1523 . 1245 . . . Ramming 157 | . . 5 . . . . . . . . . 152 Kinetic 9677 | . 275 899 1160 . . . . . . . 1722 5621 Thermal 3316 | . 302 996 1043 . . . . . . . . 975 Explosive . | . . . . . . . . . . . . . Electromagnetic 106 | . . . . . . . . . . . . 106 Impact 1330 | . . . . . 221 . . . 1109 . . . Slashing 13004 | . . . 571 5332 2925 2517 1523 . 136 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . 12 2 1 3 . 3 . 2 7 Average Corruption 4 | . 1 1 . 7 1 1 2 . 2 . 1 2 Corruption Purged 13 | . . . . 7 2 1 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 69 | . . 1 . 34 . 1 2 . 7 . 4 20 Message Errors 22 | . . 1 . 9 . . 1 . 2 . 3 6 Matter Fused 18 | . . . . 10 . . 1 . 2 . 1 4 Heat Flow Errors 7 | . . . . 3 . 1 . . 1 . . 2 Energy Discharges 1 | . . . . 1 . . . . . . . . Parts Rejected 3 | . . . . 1 . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . . 4 . . . . 1 . . 2 Data Loss (major) 7 | . . . . 2 . . . . 1 . . 4 Alerts 2 | . . . . 2 . . . . . . . . Misdirections 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1535 | . . . . 710 177 20 26 . 334 . . 268 Projectiles 111 | . . . . . . . . . . . . 111 Explosions 142 | . . . . . . . . . . . . 142 Melee 1282 | . . . . 710 177 20 26 . 334 . . 15 Knockbacks 48 | . . . . . 2 . . . 7 . 24 15 Impact 9 | . . . . . 2 . . . 7 . . . Kinetic 34 | . . . . . . . . . . . 20 14 Secondary 5 | . . . . . . . . . . . 4 1 Self-Inflicted Damage 171 | . . . . . . . . . . . . 171 Shots 4 | . . . . . . . . . . . . 4 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 20 | . . 1 . . . . . . . . . 19 Kicked 19 | . . 1 . . . . . . . . . 18 Crushed . | . . . . . . . . . . . . . Highest Temperature 2794 | . 157 177 290 245 3 109 10 . 81 . 2794 312 Average Temperature 136 | . 58 52 87 67 2 44 8 . 53 . 572 75 Received Heat Transfer 6083 | . 294 555 1080 1020 453 378 462 . 219 . 699 923 Effects 39 | . . . 4 . . . . . . . 32 3 Shutdowns 6 | . . . . . . . . . . . 6 . Energy Bleed 5 | . . . 1 . . . . . . . 3 1 Interference 7 | . . . 3 . . . . . . . 2 2 Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . 3 . Damage (minor) 9 | . . . . . . . . . . . 9 . Damage (major) 5 | . . . . . . . . . . . 5 . Damage (core) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . 2 . . . Impact Corruptions 22 | . . . . . 4 . . . 17 . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 20 | . . 5 4 . . . . . . . 3 8 Heat Transferred 7914 | . 675 3001 2701 . . . . . . . . 1537 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Peak Influence 610 | . 180 279 610 244 371 . . . . 7 331 441 Initial 129 | . . . 33 102 41 . . . . 7 5 129 Average 116 | . 27 90 249 57 145 . . . . 7 161 163 Maximum Alert Level 2 | . . 1 2 1 1 . . . . . 1 2 Low Security (%) 77 | 100 100 87 44 98 68 . . . . 100 60 60 Level 1 20 | . . 12 34 1 31 . . . . . 39 38 Level 2 2 | . . . 21 . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 35 | . 1 3 4 8 6 . 1 . . . 3 9 Investigation 11 | . 1 . 1 3 4 . . . . . . 2 Extermination 10 | . . . . 4 1 . . . . . . 5 Reinforcement 11 | . . 3 2 1 1 . . . . . 3 1 Assault 2 | . . . . . . . 1 . . . . 1 Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Distress Signals 10 | . 2 2 2 1 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 284 | . 18 27 35 44 25 9 33 . 20 . 16 57 Peak Tracking Total 8 | . 4 5 5 6 5 3 6 . 5 . 4 8 Tactical Retreats 33 | . 1 2 1 3 3 1 11 . 2 . 7 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 17 | . 2 3 . 4 3 . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 23 | . 10 6 6 1 . . . . . . . . Reused 7 | . 2 3 1 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 9 | . 2 3 1 1 . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 10 | . . . . . . . . . . . 1 9 Max in Single Turn 4 | . . . . . . . . . . . 1 4 Garrison Access 5 | . . . 1 2 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 76 | . 10 10 6 17 21 1 . . . 1 . 10 Terminals 34 | . 8 6 4 8 4 1 . . . 1 . 2 Fabricators 5 | . . . . 2 3 . . . . . . . Repair Stations 9 | . . . . 2 5 . . . . . . 2 Recycling Units 14 | . 2 2 . 2 4 . . . . . . 4 Scanalyzers 8 | . . 2 1 1 3 . . . . . . 1 Garrison Access 6 | . . . 1 2 2 . . . . . . 1 Total Hacks 216 | . 27 41 21 54 49 1 . . . 1 . 22 Successful 149 | . 19 33 18 33 30 1 . . . 1 . 14 Failed 67 | . 8 8 3 21 19 . . . . . . 8 Catastrophic 8 | . 2 . . 2 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . . . . . . . . 1 . . . 29 Terminals 97 | . 22 24 12 25 10 1 . . . 1 . 2 Fabricators 15 | . . . . 9 6 . . . . . . . Repair Stations 27 | . . . . 7 13 . . . . . . 7 Recycling Units 28 | . 5 3 . 5 7 . . . . . . 8 Scanalyzers 37 | . . 14 8 3 10 . . . . . . 2 Garrison Access 12 | . . . 1 5 3 . . . . . . 3 Terminal Hacks 68 | . 16 17 9 15 8 1 . . . 1 . 1 Record 16 | . 6 3 4 . 2 1 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 4 | . . . . 1 1 . . . . 1 . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 6 | . 1 2 1 2 . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Scanalyzer Index 2 | . 1 . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . Unreport Threat 5 | . 1 2 . 2 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 5 | . 2 1 1 1 . . . . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Recall Investigation 3 | . . 2 . 1 . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 11 | . . 4 3 4 . . . . . . . . Fabricator Hacks 8 | . . . . 5 3 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 3 | . . . . 2 1 . . . . . . . Build 4 | . . . . 2 2 . . . . . . . Repair Station Hacks 16 | . . . . 6 6 . . . . . . 4 Scan Component 10 | . . . . 3 5 . . . . . . 2 Repair 6 | . . . . 3 1 . . . . . . 2 Recycling Unit Hacks 19 | . 3 2 . 3 4 . . . . . . 7 Report Inventory 12 | . 2 2 . 2 3 . . . . . . 3 Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 6 | . . . . 1 1 . . . . . . 4 Scanalyzer 34 | . . 14 8 2 8 . . . . . . 2 Insert Component 17 | . . 7 4 1 4 . . . . . . 1 Analyze 17 | . . 7 4 1 4 . . . . . . 1 Garrison Access Hacks 4 | . . . 1 2 1 . . . . . . . Seal Access 4 | . . . 1 2 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 57 | . 9 8 3 13 18 . . . . . . 6 Full Trace Events 12 | . 2 1 1 2 4 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 Robots Built 4 | . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . Part Schematics Acquired 26 | . . 7 4 2 4 . . . . . . 9 Parts Built 4 | . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 157 | . . . . 106 51 . . . . . . . Total Part Build Rating 24 | . . . . 24 . . . . . . . . Parts Repaired 6 | . . . . 3 1 . . . . . . 2 Time 237 | . . . . 91 28 . . . . . . 118 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 31 | . . . . 9 9 . . . . . . 13 Parts Scanalyzed 17 | . . 7 4 1 4 . . . . . . 1 Part Schematics Acquired 17 | . . 7 4 1 4 . . . . . . 1 Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Total Allies 8 | . . . . . 4 . . 4 . . . . Largest Group 4 | . . . . . 1 . . 4 4 . . . Highest-Rated Group 152 | . . . . . 12 . . 152 152 . . . Highest-Rated Ally 39 | . . . . . 12 . . 39 39 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 40 | . . . . . 5 . . . 35 . . . Total Damage 1203 | . . . . . 21 . . . 1182 . . . Kills 8 | . . . . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 3 . 1 3 . . . Drone Launches 2 | . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . 8 Emergency Access 1 | . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Turns Passed 14368 | 40 1058 1353 904 2599 982 1077 588 1691 1049 2 492 2533 Spaces Moved 10987 | 32 755 850 438 1238 1761 1396 384 1361 1038 3 242 1489 Core 709 | 19 . . . 3 . . . . 453 3 11 220 Treads 81 | . . . . 76 . . . . . . . 5 Legs 6455 | 13 755 850 438 51 . 548 384 1361 585 . 231 1239 Wheels . | . . . . . . . . . . . . . Hover 952 | . . . . 933 . . . . . . . 19 Flight 2790 | . . . . 175 1761 848 . . . . . 6 Fastest Speed 26 | 50 120 120 120 104 26 27 120 120 50 50 50 45 Average Speed 101 | 84 120 120 120 156 30 66 120 121 93 50 137 122 Slowest Speed 950 | 120 120 120 120 950 114 190 120 123 300 50 190 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 99 87 52 37 40 98 44 92 91 . 94 38 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 9 | . . . . . . 2 . 2 . . . 5 Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . 6 . 3 1 . . . Spaces Dug 22 | . . 1 1 3 10 2 . . . . . 5 Terrain Destroyed 151 | . . 1 1 3 10 2 . . . . 8 126 Melee 17 | . . 1 1 3 10 2 . . . . . . Projectile 54 | . . . . . . . . . . . 8 46 AOE 80 | . . . . . . . . . . . . 80 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Total 13030 | 45 841 1025 625 1682 2099 1492 474 1390 1084 2 328 1943 Wait 718 | . 18 29 27 237 180 23 26 6 2 . 14 156 Move 10965 | 31 754 849 437 1237 1750 1395 383 1360 1037 2 241 1489 Hop 5 | . . . . . 5 . . . . . . . Pick Up 162 | 8 14 23 15 33 30 . 3 6 3 . 2 25 Fast Attach 82 | . 1 1 . 3 6 12 8 . 1 . 20 30 Attach 107 | 6 5 2 5 30 21 . 6 4 2 . 1 25 Detach 10 | . . . . 1 2 . . . 1 . . 6 Swap 102 | . 7 16 17 12 14 10 2 1 1 . 4 18 Drop 127 | . 5 22 14 17 25 7 1 . . . 7 29 Fire 390 | . 37 81 92 . . . . . . . 34 146 Melee 337 | . . 1 18 112 66 45 45 13 37 . . . Ram 1 | . . . . . . . . . . . . 1 Kick 19 | . . 1 . . . . . . . . . 18 Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -6/Factory (discovered 3 exits: *Low / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) History --------- Turn | Location | Event 13 | -11/Junkyard | Identified exit to Materials 13 | -11/Junkyard | Discovered exit to Materials (range 15) 41 | -11/Junkyard | Entered Materials 41 | -10/Materials | Evolved 1 slot: Propulsion x1 175 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Discovered exit to Mines (range 10) 317 | -10/Materials | Build established: Hacker-Mutant 320 | -10/Materials | Discovered exit to Mines (range 11) 650 | -10/Materials | Identified exit to Materials 650 | -10/Materials | Discovered exit to Materials (range 14) 774 | -10/Materials | Discovered exit to Materials (range 10) 1078 | -10/Materials | Discovered exit to Materials (range 16) 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Identified exit to Materials 1398 | -9/Materials | Discovered exit to Materials (range 8) 1488 | -9/Materials | Build established: Scavenger-Mutant 1581 | -9/Materials | Discovered exit to Materials (range 6) 1930 | -9/Materials | Build established: Hacker-Mutant 1938 | -9/Materials | Identified exit to Mines 1938 | -9/Materials | Discovered exit to Mines (range 14) 2452 | -9/Materials | Entered another Materials area 2452 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2482 | -8/Materials | Garrison activated, responded to threat 3332 | -8/Materials | Identified exit to Factory 3332 | -8/Materials | Discovered exit to Factory (range 4) 3356 | -8/Materials | Entered Factory 3356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3459 | -7/Factory | Lost 6 parts (1p2n2u1w) 3513 | -7/Factory | Identified exit to Storage 3513 | -7/Factory | Identified exit to Lower Caves 4115 | -7/Factory | Repaired Fission Core 4139 | -7/Factory | Repaired System Restoration Module 4572 | -7/Factory | Build established: Hacker-Gladiator 4706 | -7/Factory | Repaired Greatsword 4988 | -7/Factory | System corruption reached 10% 5026 | -7/Factory | Lost 8 parts (1p3n3u1w) 5231 | -7/Factory | Core integrity fell below 50% 5264 | -7/Factory | Lost 3 parts (2n1u) 5555 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 5623 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 5936 | -7/Factory | Identified exit to Factory 5936 | -7/Factory | Discovered exit to Factory (range 16) 5955 | -7/Factory | Entered another Factory area 5955 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -6/Factory | Fabricated S-27 Virus? 6107 | -6/Factory | Repaired Nuclear Pulse Array 6308 | -6/Factory | Identified exit to Extension 6308 | -6/Factory | Discovered exit to Extension (range 5) 6380 | -6/Factory | Lost 3 parts (1p1n1w) 6410 | -6/Factory | Found Powered Armor 6746 | -6/Factory | Build established: Hacker-Sprinter 6923 | -6/Factory | Discovered exit to Extension (range 10) 6935 | -6/Factory | Identified exit to Lower Caves 6935 | -6/Factory | Discovered exit to Lower Caves (range 7) 6937 | -6/Factory | Entered Lower Caves 6962 | -6/Lower Caves | Spotted B-75 Beast 7028 | -6/Lower Caves | Destroyed B-75 Beast 7043 | -6/Lower Caves | Lost 3 parts (1p2n) 7128 | -6/Lower Caves | Encountered a Warlord checkpoint 7134 | -6/Lower Caves | Learned location of Zion (-6) 7211 | -6/Lower Caves | Identified exit to Lower Caves 7211 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 7236 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7339 | -6/Lower Caves | Lost 3 parts (2n1u) 7706 | -6/Lower Caves | Build established: Scavenger-Gladiator 8014 | -6/Lower Caves | Entered another Lower Caves area 8014 | -6/Lower Caves | Identified exit to Factory 8014 | -6/Lower Caves | Discovered exit to Factory (range 18) 8052 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8215 | -6/Lower Caves | Lost 4 parts (3u1w) 8355 | -6/Lower Caves | Lost 4 parts (2p1n1u) 8447 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8507 | -6/Lower Caves | Lost 8 parts (1p5n2u) 8598 | -6/Lower Caves | Identified exit to Zion 8598 | -6/Lower Caves | Discovered exit to Zion (range 4) 8602 | -6/Lower Caves | Entered Zion 8638 | -6/Zion | Build established: Scavenger-Mutant 8650 | -6/Zion | Identified exit to Proximity Caves 8650 | -6/Zion | Discovered exit to Proximity Caves (range 16) 8661 | -6/Zion | Found Prototype Device 8662 | -6/Zion | Identified Phasing AFG 8736 | -6/Zion | Learned location of Armory (-4) 8857 | -6/Zion | Received a hallucinogenic algorithm 8907 | -6/Zion | Learned Factory emergency access door positions 9441 | -6/Zion | Learned location of Warlord (-5) 9539 | -6/Zion | Found GAL Module 9618 | -6/Zion | Imprinted 9620 | -6/Zion | Declared Zion's savior 9692 | -6/Zion | Given the Hacking Drone Bay 9692 | -6/Zion | Found Prototype Device 9693 | -6/Zion | Identified Hacking Drone Bay 10293 | -6/Zion | Entered Proximity Caves 10293 | -5/Proximity Caves | Accompanied by 4 allies 10323 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10325 | -5/Proximity Caves | Core integrity fell below 50% 10924 | -5/Proximity Caves | Learned Factory interactive machine intel 10936 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10977 | -5/Proximity Caves | Spotted B-75 Beast 11100 | -5/Proximity Caves | Lost 10 parts (1p6n2u1w) 11334 | -5/Proximity Caves | Build established: Hacker-Mutant 11335 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11342 | -5/Proximity Caves | Entered Factory 11342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11343 | -5/Factory | Identified exit to Upper Caves 11344 | -5/Factory | Identified exit to DSF 11344 | -5/Factory | Entered DSF 11396 | -5/DSF | Additional patrols routed to DSF 11427 | -5/DSF | Identified exit to Factory 11427 | -5/DSF | Discovered exit to Factory (range 16) 11645 | -5/DSF | Sterilization system engaged 11665 | -5/DSF | Ambient heat levels rising (+10) 11680 | -5/DSF | Ambient heat levels rising (+10) 11695 | -5/DSF | Ambient heat levels rising (+10) 11710 | -5/DSF | Ambient heat levels rising (+10) 11725 | -5/DSF | Ambient heat levels rising (+10) 11740 | -5/DSF | Ambient heat levels rising (+10) 11755 | -5/DSF | Ambient heat levels rising (+10) 11770 | -5/DSF | Ambient heat levels rising (+10) 11785 | -5/DSF | Ambient heat levels rising (+10) 11800 | -5/DSF | Ambient heat levels rising (+10) 11815 | -5/DSF | Ambient heat levels rising (+10) 11830 | -5/DSF | Ambient heat levels rising (+10) 11832 | -5/DSF | Core integrity fell below 50% 11836 | -5/DSF | Entered Factory 11836 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11837 | -4/Factory | Loaded intel: 51 interactive machine locations 11853 | -4/Factory | Spotted B-86 Titan 12185 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12530 | -4/Factory | Repaired Adv. Reaction Control System 12587 | -4/Factory | Repaired Adv. Shield Generator 12799 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 12816 | -4/Factory | Retrieved Zion intel report: Active Terminals 12956 | -4/Factory | Identified exit to Research 12956 | -4/Factory | Discovered exit to Research (range 5) 13214 | -4/Factory | Lost 3 parts (2u1w) 13424 | -4/Factory | Build established: Scavenger-Mutant 13478 | -4/Factory | Lost 10 parts (1p4n3u2w) 13717 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13743 | -4/Factory | Identified exit to Upper Caves 13743 | -4/Factory | Discovered exit to Upper Caves (range 8) 13974 | -4/Factory | Identified exit to Armory 13974 | -4/Factory | Discovered exit to Armory (range 12) 14057 | -4/Factory | Retrieved Zion intel report: Emergency Access 14060 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 14067 | -4/Factory | Lost 13 parts (1p4n5u3w) 14082 | -4/Factory | Core integrity fell below 50% 14110 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14267 | -4/Factory | Build established: Hacker-Mutant 14305 | -4/Factory | Core integrity fell below 20% 14341 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14369 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- [ X-67 Chaingunner ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Prototype Schematics ] [ 2 : Unaware Schematics ] >>\\ZION-SEEK-1 [ Targeting Prototype Schematics... ] 14341_ H-77 Assassin destroyed. 14349_ Antigrav System destroyed. 14349_ Slug penetrates Terminal. 14349_ Terminal disabled. 14350_ The unstable cave ceiling collapses. 14364_ System corrupted: Flexi-carbon Leg rejected. 14365_ Acquired Flexi-carbon Leg. 14366_ U-05 Engineer lays Concrete. 14368_ Acquired Imp. Phase Shifter. 14369_ U-05 Engineer lays Concrete. 14369_ Acquired 64 matter. 14369_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ ! / # #" """ ! # """ | | ####+##### # #T ] """ ! # """ | | ####?? ??# # #"]!] """ # """ | | #????? ? ###+####### # | | ????? ????????+ ##### | | ??? ??????# # # ###?? | | ? #????# = #?? | | ####? #???? ^ #?? | | #????? ###+##### #???? ! #?? | | #?????#+####???????# #???? #?? | | #??????????????????# #???## # # #?? | | #??????????????????# ##### # # ^######+##### | | #??????????????????# ###### ! | | #???????????"""????# # "" | | #????+??????"Y?????# % t # Y" | | ????????????"""????# ""%%[ # ] "" | | ??????????????????## ""% # | | ??????????????????# ] # ! ! | | ??????????????????# ####### | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# u ! ??? | | ??????????????????# [% % ??? | | ??????????????????# ! ! ??? | | ??????????????????# [ ##+######## ???? | | ??????????????????### =@ h #??? ???? | | ????????????????????# # #!""""""""" #?????###???? | | ????????????????????# #### #???????????? | | ????????????????????#????# " #???????????? | | ?????????????????????????# "T #???????????? | | ?????????????????????????# "" #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????#############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????T???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????]???????????????????????????"?F"?????? | | ????????????????????????????????????????""""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 53 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 60 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 20 Melee Accuracy 18 Recoil Reduction 4 Force Boost 20 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Greatsword | -7/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Microactuators | -6/Factory | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Imp. KE Penetrator | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory Nuclear Pulse Array | x2 | -7/Factory S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMomentumSlayer Manual? 0 Play Time 03:20:27 Cumulative 224.3 hours Start 2024.02.18 @ 21:14:29 End 2024.02.20 @ 08:27:14 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 162 Rogue 0 Adventurer 102 Explorer 60 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4629653b-01e2-41c3-a43c-bc7dd7ce1611