Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.08.29 @ 21:40:59 Player: grantinator Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (3699) 3699 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 7977 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 60/100 System Corruption 2% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Lance Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Targeting Computer Microactuators Reaction Control System Authchip [R/Combat] > --- WEAPON ----------- Improved Datajack Great Maul Lance > --- INVENTORY -------- EM Pulse Cannon Gauss Cannon Remote Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 7 | . 1 2 2 . . 2 Power 2 | . . 1 . . . 1 Propulsion 2 | . . 1 1 . . . Utility 2 | . 1 . 1 . . . Weapon 1 | . . . . . . 1 Parts Attached 110 | 7 10 23 18 10 20 22 Power 17 | 1 . 4 2 3 4 3 Engine 10 | 1 . 4 . 1 3 1 Core 7 | . . . 2 2 1 2 Reactor . | . . . . . . . Propulsion 37 | 2 2 7 10 2 6 8 Treads 2 | 2 . . . . . . Leg 20 | . 2 4 8 . 4 2 Wheel . | . . . . . . . Hover 4 | . . . . 2 2 . Flight 11 | . . 3 2 . . 6 Utility 22 | 2 3 4 3 1 4 5 Device 4 | . . 1 1 . . 2 Storage 5 | 1 . . 1 . 2 1 Processor 5 | . 2 2 . . 1 . Hackware 2 | . . . . . . 2 Protection 6 | 1 1 1 1 1 1 . Artifact . | . . . . . . . Weapon 34 | 2 5 8 3 4 6 6 Energy Gun 8 | 2 . 2 1 3 . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 3 | . 1 2 . . . . Ballistic Cannon 7 | . 1 1 . . 3 2 Launcher 3 | . 1 . . 1 1 . Special Weapon 2 | . 1 . . . . 1 Impact Weapon 2 | . 1 . . . 1 . Slashing Weapon 3 | . . 2 1 . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 3 | . . 1 . . . 2 Unidentified Prototypes 5 | . . 2 1 . 1 1 Parts Lost 25 | . . 1 1 6 3 14 Power 5 | . . 1 . 1 1 2 Propulsion 7 | . . . 1 1 1 4 Utility 6 | . . . . 2 1 3 Weapon 7 | . . . . 2 . 5 Highest Loss Streak 14 | . . 1 1 2 1 14 To Critical Strikes 1 | . . . . 1 . . Average Backups 7 | 5 8 7 6 7 7 4 Power . | 1 . . . . . . Propulsion 1 | 1 2 2 1 . . . Utility 2 | 2 2 1 1 4 4 . Weapon 2 | . 2 3 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 20 | 1 6 6 1 . 6 . Power 2 | . 2 . . . . . Propulsion 6 | 1 2 3 . . . . Utility 11 | . 2 3 . . 6 . Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 98 93 96 79 87 79 Engine 10 | . 12 13 9 6 7 11 Core 4 | . . . 6 9 7 3 Treads 1 | . 8 . . . . . Leg 16 | . 16 18 22 13 17 10 Hover 2 | . . . . 9 5 . Flight 5 | . . 11 10 . . 11 Device 5 | . . 2 10 4 8 9 Storage 7 | . 12 6 5 8 10 3 Processor 9 | . 10 11 8 8 8 6 Protection 6 | . 12 9 8 4 4 . Energy Gun 4 | . 9 4 3 3 4 . Ballistic Gun 3 | . 4 5 4 2 . . Ballistic Cannon 4 | . 5 5 . . 9 6 Launcher 1 | . . 1 . 2 . . Impact Weapon 1 | . 2 . . . . 4 Slashing Weapon 1 | . . 1 3 2 . . Peak Build Rating 49 | 7 13 26 40 38 31 49 Average Rating 25 | 4 10 19 34 29 26 38 On Entrance 19 | . 7 12 25 40 25 29 Avg Prop Armor Cover (%) 7 | . 9 5 . 8 4 8 Naked Turns 1 | . . . . . . 1 Heaviest Build 44 | 21 24 26 31 29 36 44 Greatest Support 72 | 40 40 51 72 72 51 61 Greatest Overweight (x) 6 | . 1 2 1 6 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 10 10 10 8 8 8 20 Average Capacity 7 | 8 10 8 7 8 8 5 Most Carried 10 | 10 10 10 8 8 8 8 Average Carried 7 | 6 8 7 6 7 7 4 Final Capacity 10 | 10 10 5 8 8 8 5 Final Carried 10 | 9 10 5 8 8 8 2 Class Distribution -------------------- 65% | Hacker-Mutant 13% | Scavenger-Mutant 11% | Hacker-Sprinter 5% | Hacker-Gladiator 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 2987 | 268 192 683 253 500 738 353 Remotely . | . . . . . . . Salvage Created 4393 | 88 359 1556 563 981 586 260 Parts 239 | 4 12 98 37 44 34 10 Haulers Intercepted 8 | . 2 3 1 . 2 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 90 | . 5 30 14 22 13 6 Melee 16 | . . 6 4 . 2 4 Guns 37 | . 3 13 10 10 1 . Cannons 27 | . . 10 . 8 8 1 AOE 4 | . . 1 . 2 1 . Classes Destroyed 15 | 1 3 7 2 2 . . Worker 2 | . 1 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 8 | . 2 3 1 . 2 . Recycler 5 | 1 . 3 1 . . . Mechanic 1 | . . 1 . . . . Operator 3 | . . 2 1 . . . Watcher 6 | . . 3 . . 3 . Swarmer 22 | . . 8 8 4 2 . Cutter 2 | . . . . 2 . . Grunt 41 | . 5 13 1 8 9 5 Brawler 2 | . . . 1 . 1 . Duelist 2 | . . 1 . 1 . . Sentry 16 | . . 8 3 4 1 . Hunter 1 | . . . 1 . . . Programmer 4 | . . . . 3 . 1 Best Kill Streak 5 | 1 2 5 3 4 3 2 Combat Bots Only 4 | . 2 4 3 4 3 2 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . 1 1 . Melee 1 | . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 527 | . 18 131 80 160 40 98 Missed 167 | . 5 55 25 47 6 29 Hits 360 | . 13 76 55 113 34 69 Melee 9 | . . . . 9 . . Projectile 351 | . 13 76 55 104 34 69 AOE 7 | . . 1 . 2 . 4 Critical Strikes 21 | . 1 2 2 9 1 6 Part Disruptions 1 | . . . . . 1 . Damage Taken 4034 | . 174 640 350 1158 336 1376 Core 1068 | . 10 117 42 171 18 710 Absorbed by Shields 55 | . . . . 55 . . Ignored by Resistances 2309 | . 108 402 228 687 208 676 Regen/Repaired (Parts) 126 | . . 126 . . . . Core Remaining (%) 81 | 100 96 70 . . 58 . Volleys Fired 219 | 2 20 64 22 71 31 9 Largest 3 | 1 2 2 2 2 2 3 Hottest 125 | 40 80 121 88 125 121 120 Shots Fired 387 | 2 39 115 44 118 57 12 Gun 247 | 2 35 79 38 78 15 . Cannon 126 | . 3 33 6 32 41 11 Launcher 13 | . 1 3 . 8 1 . Special 1 | . . . . . . 1 Kinetic 206 | . 10 74 22 50 41 9 Thermal 151 | . 16 38 22 60 15 . Explosive 5 | . 1 3 . . 1 . Electromagnetic 24 | 2 12 . . 8 . 2 Robot Hit Streak 35 | 2 27 20 28 29 35 10 Robot Miss Streak 3 | . 1 3 3 2 1 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 378 | 2 38 117 46 103 47 25 Core Hits 161 | 1 11 52 22 41 28 6 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 5 | . 2 . . . 1 2 Critical Strikes 25 | . 2 7 4 2 7 3 Burn 7 | . . 2 1 1 3 . Meltdown 1 | . . . . 1 . . Blast 3 | . . 1 . . 2 . Smash 6 | . 2 . . . 2 2 Sever 7 | . . 4 3 . . . Impale 1 | . . . . . . 1 Melee Attacks 77 | . 5 38 13 2 3 16 Impact 16 | . 5 . . . 3 8 Slashing 50 | . . 36 13 1 . . Piercing 8 | . . . . . . 8 Sneak Attacks 9 | . 1 4 2 . . 2 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 8598 | 30 673 2550 1212 1963 1194 976 Guns 2863 | 30 362 839 477 965 190 . Cannons 2270 | . 19 353 93 731 789 285 Explosions 388 | . 65 95 . 156 72 . Melee 3060 | . 215 1263 642 106 143 691 Ramming 17 | . 12 . . 5 . . Kinetic 2923 | . 56 893 272 680 789 233 Thermal 2003 | . 200 299 298 1016 190 . Explosive 125 | . 30 95 . . . . Electromagnetic 470 | 30 160 . . 156 72 52 Impact 810 | . 215 . . . 143 452 Slashing 2011 | . . 1263 642 106 . . Piercing 239 | . . . . . . 239 Highest Corruption 8 | . 1 3 . 3 8 2 Average Corruption 3 | . 1 2 . 2 6 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 115 | . 7 38 . 17 48 5 Message Errors 21 | . 1 7 . 4 8 1 Matter Fused 30 | . 1 12 . 5 12 . Heat Flow Errors 11 | . . 3 . 1 5 2 Energy Discharges 14 | . 1 2 . 3 7 1 Parts Rejected 6 | . 3 . . . 3 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 16 | . 1 6 . 2 6 1 Data Loss (major) 8 | . . 4 . 1 3 . Misfires 5 | . . 2 . 1 2 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 530 | . 97 99 60 . 70 204 Projectiles 20 | . . . 3 . 8 9 Explosions 21 | . . 21 . . . . Melee 489 | . 97 78 57 . 62 195 Knockbacks 16 | . 3 4 . 1 3 5 Impact 7 | . 2 . . 1 . 4 Kinetic 9 | . 1 4 . . 3 1 Secondary . | . . . . . . . Self-Inflicted Damage 59 | . 20 . . 5 34 . Shots 4 | . 1 . . 1 2 . Rammed 4 | . 1 . . 3 . . Targets Rammed 5 | . 2 . . 3 . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 633 | . 165 303 4 538 558 633 Average Temperature 138 | . 47 125 2 132 131 248 Received Heat Transfer 1704 | . 108 384 99 543 243 327 Effects 69 | . . 4 . 22 17 26 Shutdowns 15 | . . . . 6 2 7 Energy Bleed 13 | . . 1 . 5 4 3 Interference 14 | . . 3 . 5 2 4 Matter Decay 5 | . . . . 2 2 1 Short Circuit 5 | . . . . 2 . 3 Damage (minor) 6 | . . . . 1 4 1 Damage (major) 8 | . . . . . 3 5 Damage (core) 3 | . . . . 1 . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . 2 . . . . 1 Combat Hostiles 3 | . 2 . . . . 1 Parts Fried 3 | . 2 . . . . 1 Impact Corruptions 12 | . 4 . . . 1 7 Robots Melted 3 | . . . . 2 1 . Combat Hostiles 3 | . . . . 2 1 . Parts Melted 10 | . . 5 . 5 . . Heat Transferred 4606 | . 425 888 740 1850 703 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 84 | 100 100 100 100 12 95 100 Level 1 2 | . . . . 11 4 . Level 2 12 | . . . . 75 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 681 | 5 40 165 146 681 243 38 Initial 243 | . . . 8 1 243 . Average 97 | . 3 40 40 440 42 4 Influence Increases 3099 | 5 233 949 483 740 442 247 Destroy 0b10 Robot/C 1800 | . 100 600 280 440 260 120 Destroy 0b10 Robot/NC 135 | 5 15 70 15 5 25 . Destroy Leader 438 | . 24 192 82 40 70 30 Trap Triggered on 0b10 30 | . 30 . . . . . Successful Hack 95 | . . 3 . . . 92 Disable Machine 36 | . 4 4 . . 24 4 Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 70 | . 15 20 1 . 33 1 Partial Spotted 60 | . . 30 15 . 15 . Lose Combat Pursuer 285 | . 45 30 90 105 15 . Influence Decreases 3099 | 5 233 919 508 64 1123 247 Entered New Map 464 | . . . 22 4 438 . Time Decay 2525 | 5 233 909 486 . 655 237 Lost Part 110 | . . 10 . 60 30 10 Squads Dispatched 18 | . . 5 4 . 3 6 Investigation 5 | . . 3 . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 11 | . . 2 4 . 3 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 8 | . 1 3 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 17 44 29 26 22 12 Peak Tracking Total 7 | . 5 6 7 5 4 5 Tactical Retreats 13 | . 2 2 3 5 1 . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 11 | . 1 2 . 7 1 . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 3 | . 3 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 3 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 10 | . 1 1 . 1 6 1 Max in Single Turn 2 | . 1 1 . 1 2 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 19 | . 2 4 4 1 1 7 Terminals 9 | . 1 1 2 1 1 3 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 4 | . . 1 1 . . 2 Garrison Access 1 | . . . 1 . . . Total Hacks 68 | . 9 24 12 1 1 21 Successful 61 | . 8 22 12 1 . 18 Failed 7 | . 1 2 . . 1 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 4 3 3 1 1 10 Fabricators 6 | . . . . . . 6 Repair Stations 7 | . . 7 . . . . Recycling Units 10 | . 5 5 . . . . Scanalyzers 21 | . . 9 7 . . 5 Garrison Access 2 | . . . 2 . . . Terminal Hacks 20 | . 3 3 3 1 . 10 Record 8 | . 1 1 2 . . 4 Robot Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 3 | . . 1 1 . . 1 Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . 1 . . . . Locate Traps 2 | . . . . . . 2 Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks 5 | . . . . . . 5 Load Schematic 2 | . . . . . . 2 Build 3 | . . . . . . 3 Repair Station Hacks 5 | . . 5 . . . . Scan Component 3 | . . 3 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 10 | . 5 5 . . . . Recycle Component 6 | . 3 3 . . . . Process 2 | . 1 1 . . . . Report Inventory 2 | . 1 1 . . . . Scanalyzer 19 | . . 9 7 . . 3 Insert Component 3 | . . 1 2 . . . Analyze 4 | . . 1 3 . . . Retrieve Study 12 | . . 7 2 . . 3 Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . 1 1 . . 1 Used 1 | . . . 1 . . . Hacking Detections 12 | . 1 3 2 . 1 5 Full Trace Events 6 | . 1 3 . . . 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . Parts Built 6 | . . . . . . 6 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 24 | . . . . . . 24 Part Studies Acquired 10 | . . 6 1 . . 3 Parts Repaired 2 | . . 2 . . . . Time 76 | . . 76 . . . . Parts Recycled 6 | . 3 3 . . . . Recycled Matter 166 | . 81 85 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . Part Schematics Acquired 3 | . . 1 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 3 | . . 2 . 1 . . Non-combat 1 | . . 1 . . . . Combat 2 | . . 1 . 1 . . Robot Hacks Applied 3 | . . 2 . 1 . . parse_system 2 | . . 1 . 1 . . no_distress 1 | . . 1 . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Active Infowar (turns) 1591 | . 1022 569 . . . . Optics 1281 | . 1022 259 . . . . Machine Analysis 310 | . . 310 . . . . Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 8386 | 133 1345 1959 908 1418 1489 1134 Spaces Moved 5704 | 70 731 1653 703 901 920 726 Core 14 | 5 . . . 1 . 8 Treads 219 | 65 154 . . . . . Legs 2751 | . 577 641 377 345 608 203 Wheels . | . . . . . . . Hover 867 | . . . . 555 312 . Flight 1853 | . . 1012 326 . . 515 Fastest Speed 26 | 50 120 29 26 56 56 26 Average Speed 98 | 152 139 66 76 106 126 98 Slowest Speed 350 | 160 190 202 190 350 190 295 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 4 3 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 70 92 60 72 58 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 65 | . 12 21 . . 31 1 Melee . | . . . . . . . Projectile 10 | . . . . . 9 1 AOE 55 | . 12 21 . . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 7986 | 93 1010 2346 996 1242 1182 1117 Wait 1608 | 1 212 522 221 159 174 319 Move 5683 | 69 730 1644 696 899 919 726 Hop 7 | . . 4 3 . . . Pick Up 80 | 13 14 18 9 12 10 4 Fast Attach 50 | 4 5 7 3 6 14 11 Attach 30 | 3 3 5 3 9 2 5 Detach 2 | . . . . . 1 1 Swap 68 | . 8 18 14 6 11 11 Drop 97 | 1 11 26 12 12 17 18 Fire 219 | 2 20 64 22 71 31 9 Melee 74 | . 5 38 13 2 3 13 Ram 3 | . . . . 3 . . Kick 1 | . 1 . . . . . Crush 1 | . 1 . . . . . Escape Stasis 63 | . . . . 63 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 134 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 446 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Discovered exit to Materials (range 6) 651 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Discovered exit to Mines (range 18) 1194 | -10/Materials | Identified exit to Subcaves 1194 | -10/Materials | Discovered exit to Subcaves (range 6) 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1646 | -9/Materials | Identified exit to Mines 1646 | -9/Materials | Discovered exit to Mines (range 13) 1937 | -9/Materials | Identified exit to Materials 2934 | -9/Materials | Repaired Imp. Light Armor Plating 3028 | -9/Materials | Discovered exit to Mines (range 15) 3326 | -9/Materials | Build established: Hacker-Sprinter 3414 | -9/Materials | Repaired Cesium-ion Thruster 3438 | -9/Materials | Entered another Materials area 3438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3692 | -8/Materials | Identified exit to Factory 3692 | -8/Materials | Discovered exit to Factory (range 15) 3939 | -8/Materials | Discovered exit to Factory (range 10) 3995 | -8/Materials | Build established: Hacker-Mutant 4043 | -8/Materials | Discovered exit to Factory (range 14) 4344 | -8/Materials | Identified exit to Garrison 4346 | -8/Materials | Entered Garrison 4403 | -8/Garrison | Installed Relay Interface Framework 4480 | -8/Garrison | Triggered checkpoint 4570 | -8/Garrison | Triggered checkpoint 4631 | -8/Garrison | Garrison Relay disabled 4662 | -8/Garrison | Triggered checkpoint 4771 | -8/Garrison | Identified exit to Materials 4771 | -8/Garrison | Discovered exit to Materials (range 14) 5267 | -8/Garrison | Build established: Scavenger-Mutant 5285 | -8/Garrison | Discovered exit to Materials (range 13) 5300 | -8/Garrison | Triggered checkpoint 5420 | -8/Garrison | Triggered checkpoint 5567 | -8/Garrison | Discovered exit to Materials (range 12) 5624 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Entered Materials 6390 | -8/Materials | Build established: Hacker-Mutant 7127 | -8/Materials | Identified exit to Storage 7127 | -8/Materials | Discovered exit to Storage (range 16) 7235 | -8/Materials | Discovered exit to Factory (range 15) 7237 | -8/Materials | Met 7R-MNS 7253 | -8/Materials | Entered Factory 7253 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7254 | -7/Factory | Caught up to 7R-MNS 7274 | -7/Factory | Identified exit to Factory 7274 | -7/Factory | Discovered exit to Factory (range 14) 7490 | -7/Factory | Fabricated Lance (x2) 7552 | -7/Factory | Build established: Hacker-Gunner 7583 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 8113 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 8147 | -7/Factory | Cargo convoy interrupted 8337 | -7/Factory | Core integrity fell below 50% 8360 | -7/Factory | Core integrity fell below 20% 8387 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08375_ K-01 Serf collects debris. 08375_ U-05 Engineer lays Concrete. 08378_ Penetrated by Slug. 08378_ Broken Imp. Cesium-ion Thruster destroyed. 08378_ EM Pulse Cannon destroyed. 08378_ U-05 Engineer lays Concrete. 08378_ K-01 Serf collects debris. 08379_ U-05 Engineer lays Concrete. 08381_ K-01 Serf collects debris. 08381_ U-05 Engineer lays Concrete. 08383_ Broken Cesium-ion Thruster+ destroyed. 08383_ Penetrated by Slug. 08383_ Knocked back. 08383_ U-05 Engineer knocked back. 08383_ U-05 Engineer lays Concrete. 08384_ K-01 Serf collects debris. 08384_ U-05 Engineer lays Concrete. 08385_ Imp. Datajack destroyed. 08385_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#########???????????????????????????????#??? | | ###???# ! ###+####??????????????????????? #??? | | ##### ^ #?????????????????????? +?? | | ^ #????????????????????? ?? | | < ^ ####################+#+### | | | | ##### % H | | #???# ## =% | | ########+##### *%! | | + # [ != | | ## """""" # g g | | ## """""" + u | | ## """""" # k ##### T###### | | ## """""" ; %@ #????###????? | | #### % #???????????? | | ???# u % #???????????? | | ???# #???????????? | | ???# [[[ #???????????? | | ???# [[ " u% #???????????? | | ???# [[ ; #???????????? | | ???# " ; #???????????? | | ???# ;;; ;#??????????? | | ???############# # ##??????????? | | ???????????????### ####;## #???????????? | | ?????????????????# #??##?# s #???????????? | | ?????????????????# #?????# ?????? | | ?????????????????# #?????# ?? | | ?????????????????# #?????# ??? | | ?????????????????# #?????# ??? | | ?????????????????# #?????# ???? | | ??????############+# #?????#### ###########+???? | | ??????# """"" # #????????# #??????????????? | | ??????# "" F" # #????????# #??????????????? | | #####?# "" "" # ########?# #??????????????? | | ]] #?# # #??????????????? | | ****#?# # #### ###?##+##??????????????? | | /***#?# # #???????????????????????????? | | =** #?# "" "" # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 45 Energy Capacity 355 Matter Stores 448 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Lance | x2 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Repaired ---------- Imp. Light Armor Plating | 38% | -9/Materials Cesium-ion Thruster | 36% | -9/Materials Studied --------- Datajack | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lance | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Jackpot Just What I Needed Challenges ------------ None Game ------ Seed IntegrityHybridGun Manual? 0 Play Time 01:55:14 Cumulative 12.5 hours Start 2026.08.28 @ 17:43:09 End 2026.08.29 @ 21:40:59 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 2 Adventurer 2 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c23b0d8-95fa-4505-8b37-fa0fc12c93ee