Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.18 @ 16:57:43 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (418) 2090 Value Destroyed (25514) 25514 Prototype IDs (4) 80 Alien Tech Used (5) 1000 Bonus (38616) 38616 TOTAL SCORE: 75400 Bonus ------- Pacifist 470 Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 23118 Follower Combat Kills 407 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -879 Cogmind --------- Core Integrity 772/1600 Matter 11/300 Energy 219/225 System Corruption 11% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Ion Engine Backup Power III > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ Launcher Loader Advanced Force Field Spacefold Activator > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Fusion Bomb Launcher > --- INVENTORY (5) ---- Small Battery Terrabomb Terrabomb Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power III > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Launcher Loader Advanced Force Field Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Fusion Bomb Launcher > --- INVENTORY -------- Light Ion Engine Terrabomb Terrabomb Micro-nuke Launcher [Rating: 231] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VTOL Module Leg Sigix Exoskeleton Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . 1 . 1 . . . . . . . 2 2 . . . 1 . Utility 9 | . . 1 . 1 2 2 2 . . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Parts Attached 71 | . . . . 5 16 10 4 1 1 2 3 3 7 4 4 9 2 . Power 9 | . . . . . 2 . . . . . 1 . . . 1 4 1 . Engine 4 | . . . . . 1 . . . . . . . . . . 2 1 . Core 2 | . . . . . 1 . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . 1 . . . . 2 . . Propulsion 18 | . . . . 1 7 . . . . 2 2 3 2 . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 1 7 . . . . 2 2 3 2 . . . . . Utility 32 | . . . . . 7 9 3 1 1 . . . 2 4 2 3 . . Device 10 | . . . . . 2 2 1 1 . . . . 2 . 1 1 . . Storage 2 | . . . . . . . . . . . . . . . . 2 . . Processor 2 | . . . . . 1 . . . . . . . . 1 . . . . Hackware 16 | . . . . . 4 7 2 . 1 . . . . 2 . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . 1 1 . . . Weapon 12 | . . . . 4 . 1 1 . . . . . 3 . 1 2 . . Energy Gun 3 | . . . . 1 . . . . . . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . 1 . . . . Parts Lost 19 | . . . . 1 . . 1 1 . . 3 2 1 6 3 . 1 . Power 3 | . . . . . . . . . . . 1 . . . 1 . 1 . Propulsion 6 | . . . . 1 . . 1 . . . . 1 . 2 1 . . . Utility 9 | . . . . . . . . 1 . . 1 1 1 4 1 . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 5 | . . . . 1 . . 1 1 . . 2 1 1 5 3 . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Backups 4 | 1 3 3 4 4 3 4 3 4 4 4 3 3 3 4 4 4 4 4 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . 1 1 1 1 . . . . . . . Utility 1 | . . . . 2 1 3 2 2 2 2 1 1 2 2 1 1 . 1 Weapon 1 | 1 3 3 4 2 1 1 1 1 1 1 1 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . 1 . 2 1 . . . . . . 1 1 . . 3 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . 2 1 . . . . . . . 1 . . 1 Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 71 | . . . . 9 59 97 97 89 88 94 89 78 73 75 53 60 64 69 Engine 3 | . . . . . 2 . . . . . . . . . . 6 13 15 Core 1 | . . . . . . 6 5 5 5 5 2 . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 6 9 7 7 Flight 10 | . . . . 1 12 25 20 17 17 17 16 19 18 20 2 . . . Device 12 | . . . . . 12 13 11 11 11 11 11 10 9 9 15 18 15 15 Processor 2 | . . . . . 6 6 5 5 5 5 5 5 4 4 1 . . . Hackware 16 | . . . . . 14 31 40 36 35 41 41 32 28 26 7 . . . Energy Gun 6 | . . . . . . . . . . . . . . . 2 18 15 15 Launcher 3 | . . . . . . . . . . . . . . . 6 9 7 7 Slashing Weapon 1 | . . . . . 6 6 4 . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . 5 5 5 5 5 5 9 7 . . . Special Melee Weapon 1 | . . . . . . 5 5 5 5 5 3 . . . . . . . Peak Build Rating 231 | . . . . 5 37 50 59 63 59 73 74 88 106 123 206 223 231 231 Average Rating 122 | . . . . 2 20 46 55 56 56 61 70 85 95 103 157 216 227 231 On Entrance 69 | . . . . . 2 37 49 59 56 59 73 74 86 105 76 204 218 231 Naked Turns 219 | . 51 36 93 37 . . . . . . . . . . 2 . . . Heaviest Build 72 | . . . . 3 9 10 12 12 12 12 21 21 43 45 46 72 59 59 Greatest Support 90 | 3 3 3 3 4 16 20 20 16 16 28 31 44 56 56 60 60 90 60 Greatest Overweight (x) 2 | . . . . . 1 . . . . . 2 . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 2 3 3 4 4 3 4 4 5 5 5 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 4 5 5 5 5 5 5 5 4 5 5 5 5 5 4 4 Class Distribution -------------------- 39% | Wizard-Scout 38% | Alien-Sigix 9% | Hacker-Scout 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Matter Collected 7010 | 32 . . . 39 245 239 20 . 35 20 . 45 173 44 421 3198 1497 1002 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12013 | . . . . 51 296 217 30 . . . . 118 375 148 483 4707 2897 2691 Parts 427 | . . . . 3 27 21 . . . . . 10 21 11 15 136 97 86 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . 3 . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Combat Hostiles Destroyed 350 | . . . . 4 6 . . . . . . 5 10 . 9 147 61 108 Melee 14 | . . . . . 6 . . . . . . 5 2 . 1 . . . Guns 49 | . . . . 4 . . . . . . . . . . 2 27 12 4 AOE 287 | . . . . . . . . . . . . . 8 . 6 120 49 104 Classes Destroyed 26 | . . . . 1 3 2 . . . . . . 1 1 5 8 3 2 Worker 24 | . . . . . 1 . . . . . . . . 2 . 1 13 7 Builder 7 | . . . . . 2 3 . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . Hauler 3 | . . . . . . . . . . . . . . . . . 3 . Recycler 8 | . . . . . 1 . . . . . . . 1 . . 1 2 3 Mechanic 5 | . . . . . . . . . . . . . . . 1 2 2 . Operator 5 | . . . . . . 4 . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . . . . . . 3 1 . . . . . . 1 . 1 3 2 Swarmer 58 | . . . . 4 6 . . . . . . 5 9 . . 5 6 23 Cutter 5 | . . . . . . . . . . . . . . . . . . 5 Saboteur 10 | . . . . . . . . . . . . . . . . 6 1 3 Grunt 107 | . . . . . . . . . . . . . 1 . 2 46 24 34 Brawler 12 | . . . . . . . . . . . . . . . . 9 3 . Duelist 17 | . . . . . . . . . . . . . . . 2 9 5 1 Protector 18 | . . . . . . . . . . . . . . . . 13 4 1 Researcher 2 | . . . . . . . . . . . . . . 1 1 . . . Sentry 20 | . . . . . . . . . . . . . . . 2 12 5 1 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . Hunter 24 | . . . . . . . . . . . . . . . 1 9 4 10 Programmer 52 | . . . . . . . . . . . . . . . . 19 7 26 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Investigator 2 | . . . . . . . . . . . . . . . . 1 1 . Striker 8 | . . . . . . . . . . . . . . . . 5 . 3 Executioner 14 | . . . . . . . . . . . . . . . 2 11 1 . Assembled 3 | . . . . . . . . . . . . . . . . 1 . 2 Butcher 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 93 | . . . . 4 4 2 1 . . . . 5 5 2 6 40 33 93 Combat Bots Only 83 | . . . . 4 4 . . . . . . 5 5 . 5 38 13 83 Max Kills in Single Turn 11 | . . . . 1 1 1 1 . . . . 1 4 1 3 6 5 11 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 Exploded 11 | . . . . . . . . . . . . . 4 . 3 6 4 11 Melee 1 | . . . . . 1 . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Hostile Shots Fired 2169 | . 16 11 . 50 20 20 15 3 . 18 25 18 22 73 206 793 389 490 Missed 918 | . 10 6 . 20 7 13 10 . . 12 15 7 8 28 86 317 179 200 Hits 1251 | . 6 5 . 30 13 7 5 3 . 6 10 11 14 45 120 476 210 290 Melee 38 | . . . . . . . . . . . . . . . 1 29 1 7 Projectile 1213 | . 6 5 . 30 13 7 5 3 . 6 10 11 14 45 119 447 209 283 AOE 8 | . . . . . . . . . . . . . . . . 3 1 4 Critical Strikes 73 | . . . . 1 . . . . . . . . 2 2 3 31 11 23 Damage Taken 7256 | . 51 55 22 251 153 42 77 64 . 116 156 137 209 712 607 2116 1092 1396 Core 2570 | . 51 55 22 133 42 18 12 18 . 71 46 44 30 322 181 697 363 465 Absorbed by Shields 3980 | . . . . . . . . . . . . . 17 . 388 1935 920 720 Redirected to Core 80 | . . . . . . . . . . . . . . 80 . . . . Ignored by Resistances 22154 | . 15 15 . 74 46 13 21 17 . 31 45 39 65 202 1925 10151 4207 5288 Regen/Repaired (Parts) 135 | . . . . . . 20 . . . 15 . . 100 . . . . . Core Remaining (%) 78 | 100 79 . 80 75 94 97 . . . . 85 96 . . 59 51 . 48 Volleys Fired 499 | . . . . 10 . . . . . . . . 4 . 36 242 109 98 Largest 3 | . . . . 2 . . . . . . . . 1 . 1 3 2 2 Hottest 252 | . . . . 60 . . . . . . . . 49 . 100 252 200 200 Shots Fired 654 | . . . . 15 . . . . . . . . 4 . 35 325 150 125 Gun 324 | . . . . 15 . . . . . . . . . . 7 161 82 59 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 330 | . . . . . . . . . . . . . 4 . 28 164 68 66 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 10 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 330 | . . . . . . . . . . . . . 4 . 28 164 68 66 Electromagnetic 5 | . . . . 5 . . . . . . . . . . . . . . Slashing 309 | . . . . . . . . . . . . . . . 7 161 82 59 Robot Hit Streak 22 | . . . . 6 . . . . . . . . . . 6 22 12 13 Robot Miss Streak 4 | . . . . 1 . . . . . . . . . . 1 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 11 | . . . . 1 . . . . . . . . . . . 5 4 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . 1 1 1 Shots Hit Robots 455 | . . . . 12 15 19 3 . . . 1 5 11 10 23 194 90 72 Core Hits 1159 | . . . . 4 8 7 1 . . . . 5 18 5 27 500 229 355 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . . . . . . . 1 1 1 1 5 2 . Sever 8 | . . . . . . . . . . . . . 1 . . 5 2 . Impale 3 | . . . . . . . . . . . . 1 . 1 1 . . . Melee Attacks 279 | . . . . 3 46 71 20 5 18 . 24 15 33 31 13 . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . Slashing 146 | . . . . 2 46 70 20 . . . . . 8 . . . . . Piercing 131 | . . . . . . . . 5 18 . 24 15 25 31 13 . . . Sneak Attacks 24 | . . . . . 5 6 1 . . . . . 3 7 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 2 2 . . . . Damage Inflicted 100222 | . . . 18 113 665 882 143 . . . 44 194 1341 747 3335 46640 19425 26675 Guns 15569 | . . . . 113 . . . . . . . . . . 484 8777 3477 2718 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 80724 | . . . . . . . . . . . . . 818 . 2404 37822 15948 23732 Melee 3637 | . . . . . 665 882 143 . . . 44 194 523 747 439 . . . Ramming 292 | . . . 18 . . . . . . . . . . . 8 41 . 225 Kinetic 67 | . . . . 67 . . . . . . . . . . . . . . Thermal 87 | . . . . . . . . . . . . . . . . . 87 . Explosive 80637 | . . . . . . . . . . . . . 818 . 2404 37822 15861 23732 Electromagnetic 46 | . . . . 46 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 17181 | . . . . . 665 882 143 . . . . . 35 . 484 8777 3477 2718 Piercing 1912 | . . . . . . . . . . . 44 194 488 747 439 . . . Highest Corruption 11 | . . . . . . . . . . . . . . 1 2 6 1 11 Average Corruption 3 | . . . . . . . . . . . . . . 1 1 4 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . . . . . . . 4 13 2 20 Message Errors 10 | . . . . . . . . . . . . . . . . 3 1 6 Matter Fused 12 | . . . . . . . . . . . . . . . 1 4 1 6 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . 3 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3310 | . . . . . 94 250 42 . . . 4 . 95 204 216 855 479 1071 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 2427 | . . . . . . . . . . . . . 15 . 108 855 479 970 Melee 883 | . . . . . 94 250 42 . . . 4 . 80 204 108 . . 101 Knockbacks 3 | . . . . . . . . . . . . . . . . 1 . 2 Impact 3 | . . . . . . . . . . . . . . . . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 779 | . . . 18 . . . . . . . . . . . 3 425 195 138 Shots 48 | . . . . . . . . . . . . . . . 1 25 13 9 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . 1 1 . 4 Kicked 6 | . . . . . . . . . . . . . . . 1 1 . 4 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 163 | . . . . . . . . . . 1 . . . 7 159 64 7 163 Average Temperature 28 | . . . . . . . . . . 1 . . . 7 106 24 2 40 Received Heat Transfer 1473 | . 21 27 . 72 . 15 18 12 . 36 30 . 9 226 84 487 208 228 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . Heat Transferred 50 | . . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . 2 1 1 5 5 5 5 Low Security (%) 43 | 100 100 100 100 100 90 100 100 . . . . . 53 94 40 . . . Level 1 7 | . . . . . 9 . . . . . . 74 46 5 . . . . Level 2 1 | . . . . . . . . . . . . 25 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . 1 . . Level 5 2 | . . . . . . . . . . . . . . . . . 6 31 High Security 14 | . . . . . . . . . . . . . . . . . 93 68 Max Security 29 | . . . . . . . . . . . . . . . 59 97 . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . Peak Influence 8183 | . 35 12 . 149 215 153 173 . . . . 435 374 216 2103 7285 7066 8183 Initial 3974 | . . 12 . . 53 79 33 . . . . 313 123 178 100 1100 3824 3974 Average 2390 | . 2 7 . 87 83 55 80 . . . . 334 203 158 1089 4661 5480 6550 Influence Increases 16901 | . 45 . . 228 376 380 262 15 . 15 135 609 432 288 560 5725 3412 4419 Destroy 0b10 Robot/C 6880 | . . . . 80 120 . . . . . . 100 200 20 200 2720 1240 2200 Destroy 0b10 Robot/NC 410 | . . . . . 20 50 5 . . . . . 5 15 5 90 150 70 Destroy Leader 852 | . . . . 10 20 6 2 . . . . 10 20 2 20 392 260 110 Allied During Kill 39 | . . . . . . . . . . . . . . . . 3 4 32 Successful Hack 51 | . . . . 7 . 16 . . . . . 14 11 3 . . . . Disable Machine 279 | . . . . 9 9 9 . . . . . . . 27 27 126 54 18 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . 150 150 . Destroy Structure 4775 | . . . . 2 27 44 30 . . . . 20 106 26 158 1914 1269 1179 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . Partial Spotted 240 | . . . . 15 30 30 15 . . . . . 45 30 15 . 30 30 Lose Combat Pursuer 2775 | . 45 . . 105 150 225 210 15 . 15 135 165 45 165 135 330 255 780 Influence Decreases 10821 | . 10 33 2 89 325 490 191 128 38 10 115 362 339 447 196 1113 3631 3302 Entered New Map 8433 | . . 23 2 . 86 111 47 68 11 . 5 12 149 187 106 1073 3461 3092 Time Decay 1728 | . 10 10 . 79 239 369 134 50 27 10 80 170 180 200 60 20 20 70 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . . Lost Part 190 | . . . . 10 . . 10 10 . . 30 20 10 60 30 . 10 . Lost Ally 320 | . . . . . . 10 . . . . . 10 . . . 20 140 140 Squads Dispatched 76 | . 1 . . . 6 6 3 . . . . 4 2 3 12 . 30 9 Investigation 11 | . 1 . . . 4 1 1 . . . . 3 . 1 . . . . Extermination 9 | . . . . . 1 3 1 . . . . 1 1 2 . . . . Reinforcement 9 | . . . . . 1 2 1 . . . . . 1 . . . 3 1 Assault 43 | . . . . . . . . . . . . . . . 12 . 23 8 Garrison 4 | . . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Distress Signals 33 | . . 2 . 1 1 1 2 . . 1 . 1 1 2 1 12 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 685 | . 10 5 . 13 18 22 20 1 . 32 10 19 13 15 33 209 94 171 Peak Tracking Total 104 | . 11 6 . 6 5 7 12 1 . 14 10 6 7 11 17 24 14 104 Tactical Retreats 63 | . 1 . . 3 6 8 5 1 . 1 2 6 2 3 3 6 8 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Traps Triggered 10 | . 1 . . . . 1 1 . . . . 1 . 3 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Machines Disabled 35 | . . . . 1 1 1 . . . . . . . 3 5 15 7 2 Max in Single Turn 2 | . . . . 1 1 1 . . . . . . . 1 2 2 1 1 Garrison Access 6 | . . . . . 1 1 . . . . . . 1 . . 2 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Machines Accessed 49 | . . . . 1 7 19 3 1 . 1 . 9 3 5 . . . . Terminals 32 | . . . . 1 1 16 2 . . . . 6 1 5 . . . . Fabricators 10 | . . . . . 5 1 1 . . . . 3 . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . Total Hacks 103 | . . . . 1 17 40 6 1 . 1 . 25 4 8 . . . . Successful 82 | . . . . 1 13 32 6 1 . 1 . 20 4 4 . . . . Failed 21 | . . . . . 4 8 . . . . . 5 . 4 . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 65 | . . . . 2 6 26 4 . . . . 19 1 7 . . . . Terminals 59 | . . . . 1 1 29 3 . . . . 16 1 8 . . . . Fabricators 34 | . . . . . 14 8 3 . . . . 9 . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 1 . . . . . . 1 . . . . . Terminal Hacks 30 | . . . . 1 1 10 3 1 . 1 . 9 1 3 . . . . Record 2 | . . . . . . 2 . . . . . . . . . . . . Part Schematic 4 | . . . . 1 . . 1 . . . . 2 . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . . . . . . Level Access Points 3 | . . . . . 1 1 . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 1 . . . . . Machine Index 3 | . . . . . . 1 1 . . . . 1 . . . . . . Recall Investigation 5 | . . . . . . 2 . . . . . 3 . . . . . . Recall Extermination 5 | . . . . . . 3 . . . . . 1 . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 . . . . Fabricator Hacks 22 | . . . . . 7 7 2 . . . . 6 . . . . . . Network Status 2 | . . . . . 1 1 . . . . . . . . . . . . Load Schematic 12 | . . . . . 5 3 1 . . . . 3 . . . . . . Build 8 | . . . . . 1 3 1 . . . . 3 . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . 2 . . . . . Scan Component 2 | . . . . . . 1 . . . . . . 1 . . . . . Repair 2 | . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . Unauthorized Hacks 23 | . . . . . 4 12 1 . . . . 5 . 1 . . . . Terminals 15 | . . . . . . 11 . . . . . 3 . 1 . . . . Track 1 | . . . . . . . . . . . . 1 . . . . . . Assimilate 4 | . . . . . . 1 . . . . . 2 . 1 . . . . Botnet 10 | . . . . . . 10 . . . . . . . . . . . . Fabricators 8 | . . . . . 4 1 1 . . . . 2 . . . . . . Prioritize 4 | . . . . . . 1 1 . . . . 2 . . . . . . Recompile 4 | . . . . . 4 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . . 1 13 2 . . . . 7 2 4 . . . . Full Trace Events 5 | . . . . . . . 1 . . . . 3 . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . 1 . . . . 2 . 1 1 . . . Parts Built 11 | . . . . . 1 3 2 . . . . 5 . . . . . . Authchips 4 | . . . . . 1 3 . . . . . . . . . . . . Time 259 | . . . . . 24 54 29 . . . . 152 . . . . . . Total Part Build Rating 53 | . . . . . 3 9 14 . . . . 27 . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . 1 . . . . . Time 32 | . . . . . . 10 . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 3 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . 3 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Total Allies 140 | . . . . . . 1 . . . . . 2 . 1 . 28 66 42 Largest Group 7 | . . . . . . 1 . . . . . 2 . 1 . 6 7 7 Highest-Rated Group 98 | . . . . . . 10 . . . . . 52 . 36 . 87 98 96 Highest-Rated Ally 36 | . . . . . . 10 . . . . . 26 . 36 . 15 15 15 Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 113 | . . . . . . . . . . . . . . . . 12 17 84 Total Damage 2233 | . . . . . . . . . . . . . . . . 273 398 1562 Kills 9 | . . . . . . . . . . . . . . . . 1 4 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Active Infowar (turns) 4101 | . . . . . 553 935 298 105 144 578 248 346 377 407 109 1 . . Sensors 3911 | . . . . . 553 935 298 105 144 578 242 346 319 340 51 . . . Structural 3885 | . . . . . 407 935 298 105 144 578 179 346 377 407 109 . . . ECM 1 | . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Turns Passed 7559 | 18 51 36 93 185 566 935 298 105 144 578 248 346 377 407 306 1756 640 470 Spaces Moved 12366 | 30 101 70 177 282 900 2068 726 289 325 740 404 616 581 745 600 1642 1270 800 Core 965 | 30 101 70 177 250 330 . . . . . 4 . . . 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 4084 | . . . . . . . . . . . . . . . 379 1642 1266 797 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7308 | . . . . 32 570 2068 726 289 325 740 400 616 581 745 216 . . . Fastest Speed 26 | 50 50 50 50 40 26 27 27 30 30 27 34 33 29 29 30 30 30 30 Average Speed 32 | 50 50 50 50 48 42 29 27 30 30 30 38 34 31 32 34 30 30 30 Slowest Speed 235 | 50 50 50 50 50 100 30 30 30 30 34 235 36 35 119 50 90 75 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . 6 8 . . 2 . . . 8 . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 3 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Spacefolds 3 | . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 37 | 4 42 12 39 36 29 62 22 45 45 46 64 21 29 72 43 28 37 30 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . 2 . 1 . . . . . . . Spaces Dug 231 | . . . . 2 27 45 15 5 16 . 21 10 15 13 3 15 40 4 Terrain Destroyed 2699 | . . . . 2 27 45 15 5 16 . 21 10 82 13 130 1079 651 603 Melee 172 | . . . . 2 27 45 15 5 16 . 21 10 15 13 3 . . . Projectile 215 | . . . . . . . . . . . . . . . 6 104 63 42 AOE 2312 | . . . . . . . . . . . . . 67 . 121 975 588 561 Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Total 15125 | 32 100 70 180 312 1007 2286 783 299 343 1088 459 728 722 843 667 2769 1458 979 Wait 1825 | . . . 3 4 30 132 37 4 . 347 26 87 94 67 1 849 64 80 Move 12296 | 29 100 69 176 281 899 2055 710 288 324 736 403 615 580 729 599 1641 1265 797 Hop 21 | . . . . . . 6 7 . . 1 . . . 7 . . . . Pick Up 36 | 3 . 1 . 4 5 5 2 . . . . 3 3 1 4 4 1 . Fast Attach 50 | . . . . 1 11 7 1 1 1 2 3 1 4 8 3 5 2 . Attach 25 | . . . . 4 4 2 2 . . . 1 2 4 . 3 1 2 . Detach 8 | . . . . 3 2 . . . . . . . 1 . 2 . . . Swap 21 | . . . . . 4 2 1 . . . . . 3 . 4 7 . . Drop 40 | . . . . 2 6 6 3 1 . 2 2 2 2 4 3 6 1 . Fire 499 | . . . . 10 . . . . . . . . 4 . 36 242 109 98 Melee 266 | . . . . 3 46 71 20 5 18 . 24 15 27 25 12 . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . 1 . 4 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . 3 . 2 . 13 14 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 3 exits: [*Acc x2] / [*Tes]) -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 14) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 102 | -9/Materials | Discovered new exit (range 9) 106 | -9/Materials | Entered Mines 140 | -9/Mines | Learned location of Storage (-7) 195 | -9/Mines | Discovered new exit (range 7) 199 | -9/Mines | Entered Materials 199 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -8/Materials | Build established: Mutant 374 | -8/Materials | Discovered new exit (range 15) 384 | -8/Materials | Entered Factory 384 | -7/Factory | Evolved 2 slots: Utility x2 569 | -7/Factory | Fabricated Hacking Suite (x1) 692 | -7/Factory | Discovered new exit (range 11) 696 | -7/Factory | Identified exit to Factory 950 | -7/Factory | Entered another Factory area 950 | -6/Factory | Evolved 2 slots: Utility x2 965 | -6/Factory | Build established: Hacker-Scout 1271 | -6/Factory | Fabricated Hacking Suite (x1) 1292 | -6/Factory | Fabricated Hacking Suite (x1) 1311 | -6/Factory | Fabricated Hacking Suite (x1) 1333 | -6/Factory | Discovered new exit (range 9) 1398 | -6/Factory | Discovered new exit (range 5) 1542 | -6/Factory | Identified exit to Factory 1574 | -6/Factory | Build established: Wizard-Scout 1661 | -6/Factory | Discovered new exit (range 16) 1673 | -6/Factory | Repaired VTOL Module 1682 | -6/Factory | Identified exit to Lower Caves 1885 | -6/Factory | Entered another Factory area 1885 | -5/Factory | Evolved 2 slots: Utility x2 2078 | -5/Factory | Identified exit to Upper Caves 2078 | -5/Factory | Identified exit to Extension 2104 | -5/Factory | Discovered new exit (range 15) 2108 | -5/Factory | Identified exit to Factory 2153 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 2183 | -5/Factory | Entered Upper Caves 2200 | -5/Upper Caves | Spotted B-75 Beast 2270 | -5/Upper Caves | Learned Factory terminal intel 2286 | -5/Upper Caves | Discovered new exit (range 8) 2288 | -5/Upper Caves | Identified exit to Upper Caves 2288 | -5/Upper Caves | Entered another Upper Caves area 2427 | -5/Upper Caves | Discovered new exit (range 6) 2432 | -5/Upper Caves | Identified exit to Warlord 2432 | -5/Upper Caves | Entered Warlord 2466 | -5/Warlord | Met Warlord 2491 | -5/Warlord | Warlord's base attacked by MAIN.C 2519 | -5/Warlord | Opened side exit 2831 | -5/Warlord | Warlord forces counterattacked 2835 | -5/Warlord | Lost 7 allies 2859 | -5/Warlord | Spotted Striker 2909 | -5/Warlord | Lost 5 allies 2936 | -5/Warlord | Spotted Executioner 2938 | -5/Warlord | Spotted Executioner 2998 | -5/Warlord | Spotted B-86 Titan 3005 | -5/Warlord | Lost 16 allies 3008 | -5/Warlord | Discovered new exit (range 8) 3010 | -5/Warlord | Identified exit to Proximity Caves 3010 | -5/Warlord | Entered Proximity Caves 3076 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3118 | -4/Proximity Caves | Spotter reported a threat 3138 | -4/Proximity Caves | Spotter reported a threat 3170 | -4/Proximity Caves | Spotted B-86 Titan 3205 | -4/Proximity Caves | Found DCF Scrap (13 items) 3252 | -4/Proximity Caves | Discovered exit to Factory (range 16) 3258 | -4/Proximity Caves | Entered Factory 3258 | -4/Factory | Evolved 2 slots: Propulsion x2 3259 | -4/Factory | Loaded intel: 26 terminal locations 3269 | -4/Factory | Identified exit to Upper Caves 3269 | -4/Factory | Identified exit to Armory 3321 | -4/Factory | Identified exit to Research 3397 | -4/Factory | Fabricated Micro-nuke Launcher? 3480 | -4/Factory | Spotted B-86 Titan 3508 | -4/Factory | Search patrols dispatched 3511 | -4/Factory | Fabricated Launcher Loader? 3540 | -4/Factory | Fabricated Launcher Loader? 3604 | -4/Factory | Entered Research 3604 | -3/Research | Evolved 2 slots: Propulsion x2 3824 | -3/Research | Repaired Impulse Thruster Array 3912 | -3/Research | Identified exit to Quarantine 3981 | -3/Research | Entered Quarantine 4041 | -3/Quarantine | Found Alien Artifact 4041 | -3/Quarantine | Identified Core Reset Matrix 4041 | -3/Quarantine | Used Core Reset Matrix 4045 | -3/Quarantine | Detected hypermatrix surge 4045 | -3/Quarantine | Sensed 13 artifacts in vicinity 4229 | -3/Quarantine | Hacking Suite fried by hacking feedback 4256 | -3/Quarantine | Found Phase Redirector 4347 | -3/Quarantine | Lost 5 parts (2n3u) 4355 | -3/Quarantine | Spotted Fortress 4386 | -3/Quarantine | Discovered new exit (range 6) 4386 | -3/Quarantine | Discovered new exit (range 7) 4388 | -3/Quarantine | Identified exit to Section 7 4388 | -3/Quarantine | Entered Section 7 4389 | -3/Section 7 | Detected hypermatrix surge 4389 | -3/Section 7 | Sensed 18 artifacts in vicinity 4403 | -3/Section 7 | Found Spacefold Activator 4421 | -3/Section 7 | Discovered new exit (range 12) 4450 | -3/Section 7 | Spotted Alpha 7 4454 | -3/Section 7 | Spotted Alpha 7 4462 | -3/Section 7 | Spotted B-99 Colossus 4494 | -3/Section 7 | Lost 3 parts (1p1n1u) 4497 | -3/Section 7 | Released all parts (8) 4499 | -3/Section 7 | Integrated with Sigix Exoskeleton 4510 | -3/Section 7 | Spotted Executioner 4510 | -3/Section 7 | Spotted Executioner 4512 | -3/Section 7 | Destroyed Executioner 4548 | -3/Section 7 | Destroyed Executioner 4555 | -3/Section 7 | Spotted Striker 4555 | -3/Section 7 | Spotted Striker 4584 | -3/Section 7 | Found Terrabomb 4585 | -3/Section 7 | Found Terrabomb 4592 | -3/Section 7 | Spotted Executioner 4592 | -3/Section 7 | Spotted Executioner 4668 | -3/Section 7 | Spotted Executioner 4694 | -3/Section 7 | Entered Research 4694 | -2/Research | Warlord forces began assault on 0b10 4694 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4699 | -2/Research | Emitted hypermatrix ping 4704 | -2/Research | Assembled emerged from beneath the floor 4765 | -2/Research | Discovered new exit (range 16) 4766 | -2/Research | Discovered new exit (range 18) 4771 | -2/Research | Assembled emerged from beneath the floor 4804 | -2/Research | Research machine network offline 4869 | -2/Research | Destroyed 12 combat bots 4869 | -2/Research | Spotted Investigator 4896 | -2/Research | Scanned by Researcher 4897 | -2/Research | Destroyed Investigator 4906 | -2/Research | Lost 7 allies 4981 | -2/Research | Build established: Alien-Sigix 5046 | -2/Research | Borebot progress halted 5073 | -2/Research | Assembled emerged from beneath the floor 5128 | -2/Research | Borebot progress halted 5324 | -2/Research | Warlord destroyed during the assault 5370 | -2/Research | Destroyed 10 combat bots 5433 | -2/Research | Discovered new exit (range 17) 5440 | -2/Research | Spotted Executioner 5453 | -2/Research | Destroyed Executioner 5500 | -2/Research | Destroyed 14 combat bots 5535 | -2/Research | Spotted Striker 5544 | -2/Research | Spotted Striker 5561 | -2/Research | Destroyed Striker 5567 | -2/Research | Sigix Exoskeleton integrity reduced to 80% 5567 | -2/Research | Spotted Executioner 5574 | -2/Research | Spotted Executioner 5574 | -2/Research | Spotted Striker 5581 | -2/Research | Destroyed Striker 5582 | -2/Research | Destroyed Executioner 5590 | -2/Research | Destroyed Striker 5612 | -2/Research | Destroyed Executioner 5633 | -2/Research | Destroyed 38 combat bots 5699 | -2/Research | Spotted Striker 5699 | -2/Research | Spotted Executioner 5699 | -2/Research | Spotted B-90 Cyclops 5704 | -2/Research | Destroyed B-90 Cyclops 5710 | -2/Research | Destroyed Executioner 5715 | -2/Research | Destroyed Striker 5736 | -2/Research | Destroyed 8 combat bots 5766 | -2/Research | Assembled emerged from beneath the floor 5798 | -2/Research | Found Unknown Launcher 5799 | -2/Research | Identified Fusion Bomb Launcher 5858 | -2/Research | Spotted Executioner 5858 | -2/Research | Spotted Executioner 5859 | -2/Research | Destroyed Executioner 5862 | -2/Research | Destroyed Executioner 5862 | -2/Research | Spotted Executioner 5867 | -2/Research | Destroyed Executioner 5908 | -2/Research | Sterilization system engaged 5908 | -2/Research | Non-combat units ordered to evacuate 5920 | -2/Research | Destroyed 25 combat bots 5921 | -2/Research | Spotted Executioner 5921 | -2/Research | Spotted Executioner 5938 | -2/Research | Spotted Striker 5938 | -2/Research | Spotted Executioner 5941 | -2/Research | Spotted Executioner 5971 | -2/Research | Destroyed Striker 5981 | -2/Research | Destroyed Executioner 5981 | -2/Research | Destroyed Executioner 6008 | -2/Research | Combat units ordered to evacuate 6023 | -2/Research | Destroyed 17 combat bots 6060 | -2/Research | Destroyed Executioner 6080 | -2/Research | Destroyed Executioner 6208 | -2/Research | Ambient heat levels rising (+10) 6358 | -2/Research | Ambient heat levels rising (+10) 6450 | -2/Research | Entered Access 6450 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 6455 | -1/Access | Emitted hypermatrix ping 6460 | -1/Access | Assembled emerged from beneath the floor 6484 | -1/Access | Assembled emerged from beneath the floor 6494 | -1/Access | High security lockdown imminent 6496 | -1/Access | Assembled emerged from beneath the floor 6529 | -1/Access | Garrison activated, responded to threat 6574 | -1/Access | High security lockdown engaged 6575 | -1/Access | Assembled emerged from beneath the floor 6602 | -1/Access | Destroyed 11 combat bots 6607 | -1/Access | Assembled emerged from beneath the floor 6631 | -1/Access | Discovered new exit (range 18) 6713 | -1/Access | Assembled emerged from beneath the floor 6731 | -1/Access | Spotted Investigator 6735 | -1/Access | Destroyed Investigator 6753 | -1/Access | Garrison activated, responded to threat 6753 | -1/Access | Spotted Executioner 6759 | -1/Access | Destroyed Executioner 6780 | -1/Access | Destroyed 13 combat bots 6819 | -1/Access | Destroyed 10 combat bots 6856 | -1/Access | Energy Cycler disabled 6888 | -1/Access | Destroyed 12 combat bots 6899 | -1/Access | Spotted B-99 Colossus 6916 | -1/Access | Spotted Striker 6943 | -1/Access | Assembled emerged from beneath the floor 6944 | -1/Access | Destroyed 8 combat bots 6946 | -1/Access | Allies destroyed Striker 6969 | -1/Access | Discovered new exit (range 16) 6986 | -1/Access | Assembled emerged from beneath the floor 7021 | -1/Access | Crushed by falling debris 7040 | -1/Access | Assembled emerged from beneath the floor 7090 | -1/Access | Entered Command 7095 | -1/Command | Emitted hypermatrix ping 7100 | -1/Command | Assembled emerged from beneath the floor 7151 | -1/Command | Assembled emerged from beneath the floor 7195 | -1/Command | Destroyed 11 combat bots 7236 | -1/Command | High security lockdown imminent 7286 | -1/Command | System corruption reached 10% 7312 | -1/Command | Destroyed 83 combat bots 7316 | -1/Command | High security lockdown engaged 7339 | -1/Command | Assembled emerged from beneath the floor 7354 | -1/Command | Spotted B-99 Colossus 7362 | -1/Command | Assembled emerged from beneath the floor 7365 | -1/Command | Discovered new exit (range 18) 7382 | -1/Command | Assembled emerged from beneath the floor 7407 | -1/Command | Allies destroyed B-99 Colossus 7421 | -1/Command | Lost 4 allies 7450 | -1/Command | Spotted Striker 7450 | -1/Command | Spotted Striker 7450 | -1/Command | Spotted Striker 7458 | -1/Command | Destroyed Striker 7459 | -1/Command | Destroyed Striker 7463 | -1/Command | Destroyed Striker 7477 | -1/Command | Assembled emerged from beneath the floor 7518 | -1/Command | Lost 3 allies 7555 | -1/Command | Spotted B-99 Colossus 7556 | -1/Command | Core integrity fell below 50% 7556 | -1/Command | Spotted Executioner 7556 | -1/Command | Spotted Executioner 7560 | *** | Heading to fleet! Last Messages --------------- The unstable cave ceiling collapses. Destroyed Unknown Hover Unit. The unstable cave ceiling collapses. Destroyed Unknown Energy Gun. P-80 Master destroyed. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Door malfunctions. The unstable cave ceiling collapses. Quantum Shear penetrates Wall. Spacefolded through Reinforced Barrier. Knocked back. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Reinforced Barrier. Quantum Shear penetrates Access Shell. Access Shell breached. Slug penetrates Access Shell. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??####### %!!#####/ # " ## =########## | | ?? " %=%%=/% # """"##=########### | | ?? 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""###### ########## | | ?????????? ###BB E ####### | | ?????????# ###BB BB ####### | | ?????????# ### E BB ####### | | ?????????# ### """ "" ####### | | ????????## ### " " #######/## | | ????????#####+##### " "" " #### # | | ????????#### ### " "X " ## # # | | ????????#### ### " " ###" # | | ????????#### ### " "" ## " # | | ??????? + ### %#### # | | ????????## # ### #### # | | ????????## # ### ########## | | ???????? # + ###########"############# ## | | ???????? ### ! ############################+##+## | | ???????? ### ########################!! + | | ?????????###############################!= # | | ?????????############################### / ! # | | ?????????############################### # | | ??????????######################################## | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 59 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Evasion (%) 69 Offensive Hacking 82 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Imp. Matter Compressor | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -3/Section 7 | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Lrn. Sensor Array | x2 | -5/Factory Micro-nuke Launcher | x1 | -4/Factory Launcher Loader | x2 | -4/Factory Launcher Loader | x2 | -4/Factory Repaired ---------- VTOL Module | 20% | -6/Factory Impulse Thruster Array | 28% | -3/Research Alien Tech Used ----------------- Core Reset Matrix Phase Redirector Spacefold Activator Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingWeldingMeganuke Manual? 0 Play Time 02:31:13 Cumulative 164.2 hours Start 2025.05.18 @ 14:14:54 End 2025.05.18 @ 16:57:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 167 Rogue 18 Adventurer 138 Explorer 11 Win Type 2 Total 39 Types 10/0/12/1/6/0/4/1/0/5 Lore% 46 Gallery% 44 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 73569ef4-6324-4394-8548-1d6fa666b147