Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 23:01:33 Player: mehbruh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (25) 125 Value Destroyed (626) 626 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (14785) 14785 TOTAL SCORE: 23836 Bonus ------- Pacifist 270 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 10715 Cogmind --------- Core Integrity 1364/1600 Matter 280/300 Energy 2/100 System Corruption 6% Temperature Cool (7) Movement Flying (65) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- Cooled Cesium-ion Thruster Advanced Surge Thruster Faulty Diametric Drive > --- UTILITY (10) ----- Improved Cooling System Graphene Brace Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Cooled Field Propulsion Drive Diametric Drive Q-thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Advanced Power Amplifier Improved Phase Shifter [Rating: 122] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Improved Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Small Laser Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . 2 . . 2 2 2 Power 3 | . . . . . . 1 . 1 . . . . 1 . . Propulsion 7 | . . . . . 2 1 1 1 . 1 . . . 1 . Utility 8 | . . . . . 2 . 1 . . 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 70 | 1 5 . . . 4 21 6 1 6 1 3 . 6 7 9 Power 10 | . . . . . . 2 1 . 3 . . . 2 2 . Engine . | . . . . . . . . . . . . . . . . Core 7 | . . . . . . 2 1 . 3 . . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 2 . Propulsion 29 | . 1 . . . 2 7 3 1 2 1 2 . 4 3 3 Treads 1 | . . . . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . 1 . . . . 1 . . . . . . . . . Flight 26 | . . . . . 1 6 3 1 2 1 2 . 4 3 3 Utility 22 | . 2 . . . 2 6 2 . 1 . 1 . . 2 6 Device 9 | . 2 . . . . 3 2 . 1 . . . . . 1 Storage 1 | . . . . . . 1 . . . . . . . . . Processor 2 | . . . . . . 1 . . . . . . . 1 . Hackware 8 | . . . . . 1 1 . . . . 1 . . 1 4 Protection 2 | . . . . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | 1 2 . . . . 6 . . . . . . . . . Energy Gun 3 | 1 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 1 . . . . . 3 . 1 Parts Lost 31 | . . . . 4 . 3 2 . 2 . . . 5 7 8 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 21 | . . . . 1 . 2 1 . 2 . . . 3 5 7 Utility 5 | . . . . 1 . . . . . . . . 1 2 1 Weapon 4 | . . . . 2 . 1 . . . . . . 1 . . Highest Loss Streak 7 | . . . . 4 . 3 2 . 2 . . . 4 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | . . 1 3 5 4 5 7 7 7 6 7 8 7 7 3 Power 1 | . . . 2 3 2 2 1 . . 2 2 2 2 2 1 Propulsion . | . . . . . . . 1 4 3 1 1 2 1 . . Utility 1 | . . . . 1 1 1 1 1 1 1 1 2 2 3 2 Weapon 1 | . . 1 1 1 1 2 2 2 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . 1 2 2 . . . . . . 2 2 Power 5 | . . . . . 1 1 2 . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 3 | . . . . . . 1 . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 33 57 57 45 16 67 97 94 96 99 100 100 97 87 78 Core 6 | . . . . . . 7 12 11 13 15 15 15 16 3 . Reactor 1 | . . . . . . . . . . . . . . 6 6 Hover 2 | . 1 14 14 11 . 1 . . . . . . . . . Flight 26 | . . . . . 2 25 40 41 41 42 42 42 37 38 29 Device 10 | . 16 14 14 11 . 2 11 11 11 14 13 10 16 16 7 Storage 3 | . . . . . . 3 6 5 5 5 5 5 4 4 3 Hackware 11 | . . . . . 8 9 13 11 11 10 11 15 11 12 23 Energy Gun 4 | . 15 28 28 21 . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 6 . . . . . . 1 1 . Launcher 1 | . . . . . . 1 6 5 5 5 5 5 2 . . Slashing Weapon 2 | . . . . . . . 6 5 5 5 5 5 4 4 4 Peak Build Rating 122 | 1 4 4 6 6 8 36 54 56 71 78 78 75 98 114 122 Average Rating 61 | . 2 4 5 5 6 23 44 56 60 77 75 73 88 100 109 On Entrance 40 | . 1 4 4 6 2 8 35 54 56 69 78 75 73 96 86 Avg Prop Armor Cover (%) 7 | . . 11 11 11 34 3 . . . . . . . . 3 Naked Turns 19 | . . . . 14 5 . . . . . . . . . . Heaviest Build 51 | 2 3 3 3 3 3 24 31 31 37 38 38 37 45 51 47 Greatest Support 57 | 3 6 3 3 3 4 25 33 38 38 44 44 43 46 56 57 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | . 1 1 5 5 5 8 8 7 8 7 8 8 8 8 8 Average Carried 5 | . . 1 4 5 4 6 7 7 7 6 7 8 7 7 3 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 1 1 5 5 4 8 8 7 8 6 8 8 8 7 3 Class Distribution -------------------- 37% | Scavenger-Sprinter 28% | Mutant 17% | Wizard-Sprinter 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Matter Collected 1069 | 79 . . . 123 22 242 86 . . 120 . . 120 202 75 Remotely 128 | . . . . . . 128 . . . . . . . . . Salvage Created 895 | . . . . . 13 155 133 . . 27 58 . 301 81 127 Parts 65 | . . . . . . 14 6 . . 3 7 . 15 7 13 Haulers Intercepted 3 | . . . . . . . 1 . . . . . 2 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 14 | . . . . . 1 5 1 . . . 4 . 1 . 2 Melee 5 | . . . . . 1 . 1 . . . . . 1 . 2 Guns 3 | . . . . . . 3 . . . . . . . . . AOE 6 | . . . . . . 2 . . . . 4 . . . . Classes Destroyed 8 | . . . . . 1 2 1 . . 1 . . 1 . 2 Worker 1 | . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . 1 . . 1 . . Hauler 3 | . . . . . . . 1 . . . . . 2 . . Recycler 1 | . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . . . . . . . . 1 3 . Swarmer 11 | . . . . . 1 4 1 . . . 4 . 1 . . Cutter 2 | . . . . . . 1 . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . . . . . 1 4 2 . . 1 4 . 2 2 1 Combat Bots Only 4 | . . . . . 1 4 1 . . . 4 . 1 . 1 Max Kills in Single Turn 3 | . . . . . 1 2 1 . . 1 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . 3 . . . . Melee 1 | . . . . . 1 . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Hostile Shots Fired 358 | . 20 . . 9 50 73 17 . 6 . 15 . 31 35 102 Missed 179 | . 9 . . 1 20 41 6 . 3 . 11 . 21 20 47 Hits 179 | . 11 . . 8 30 32 11 . 3 . 4 . 10 15 55 Melee 8 | . . . . . . . 1 . . . . . . 3 4 Projectile 171 | . 11 . . 8 30 32 10 . 3 . 4 . 10 12 51 AOE 6 | . . . . 5 . . . . . . . . . 1 . Critical Strikes 6 | . . . . . 2 . . . . . . . . 1 3 Actively Blocked 4 | . . . . . . . . . . . . . . 1 3 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 3294 | . 165 . . 209 277 377 134 . 157 . 84 . 253 452 1186 Core 801 | . 79 . . 97 157 34 43 . . . . . 76 79 236 Absorbed by Shields 42 | . . . . . . . . . . . . . . . 42 Core Remaining (%) 86 | 100 . . . 29 71 95 94 . 100 . . 100 94 94 85 Volleys Fired 13 | . . . . . . 10 . . . . 2 . 1 . . Largest 2 | . . . . . . 2 . . . . 1 . 1 . . Hottest 56 | . . . . . . 56 . . . . 30 . 28 . . Shots Fired 16 | . . . . . . 13 . . . . 2 . 1 . . Gun 13 | . . . . . . 12 . . . . . . 1 . . Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 12 . . . . . . 1 . . Thermal . | . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . 1 . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . . . . 6 . . . . 2 . . . . Robot Miss Streak 1 | . . . . . . 1 . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 43 | . . . . . . 8 3 . . 1 1 . 21 4 5 Core Hits 27 | . . . . . 1 7 2 . . . 5 . 7 2 3 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . 4 . . Sever 4 | . . . . . . . . . . . . . 4 . . Melee Attacks 109 | . . . . . . 1 6 . 3 1 . . 50 20 28 Impact . | . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . 1 6 . 3 1 . . 50 20 28 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 . . 1 . . 5 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2636 | . 46 . . 2 22 291 164 . . 102 190 . 1157 335 327 Guns 158 | . . . . . . 158 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 323 | . . . . . . 133 . . . . 190 . . . . Melee 2085 | . . . . . . . 164 . . 102 . . 1157 335 327 Ramming 70 | . 46 . . 2 22 . . . . . . . . . . Kinetic 158 | . . . . . . 158 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 323 | . . . . . . 133 . . . . 190 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2085 | . . . . . . . 164 . . 102 . . 1157 335 327 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 3 . . . . . 1 5 6 Average Corruption 1 | . . . . . . . 3 . . . . . 1 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 2 . . . . . 2 . . Matter Fused 2 | . . . . . . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 244 | . . . . . . . . . . 62 . . 62 76 44 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 244 | . . . . . . . . . . 62 . . 62 76 44 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . 21 . . 1 10 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 12 | . 9 . . 1 2 . . . . . . . . . . Targets Rammed 12 | . 9 . . 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 393 | . . . . . . 65 215 . . 2 87 11 393 59 238 Average Temperature 34 | . . . . . . 21 126 . . 1 27 11 177 14 52 Received Heat Transfer 318 | . 78 . . 18 27 42 6 . . . 30 . 18 36 63 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 1 1 Low Security (%) 87 | 100 100 100 . 100 100 100 100 100 100 100 . . 87 56 75 Level 1 12 | . . . . . . . . . . . . . 12 43 24 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 296 | . 38 6 . 20 20 153 70 30 25 24 . . 225 258 296 Initial 126 | . . 6 . . . 4 70 30 21 2 . . 69 126 116 Average 97 | . 11 1 . 6 5 67 57 30 14 9 . . 119 173 178 Influence Increases 1801 | . 46 . . 30 33 297 44 . 4 24 150 . 485 228 460 Destroy 0b10 Robot/C 280 | . . . . . 20 100 20 . . . 80 . 20 . 40 Destroy 0b10 Robot/NC 55 | . . . . . . 5 5 . . 5 . . 20 15 5 Destroy Leader 36 | . . . . . . 10 2 . . . 10 . 4 . 10 Successful Hack 205 | . 46 . . . 13 57 . . . 4 . . 46 39 . Disable Machine 15 | . . . . . . . . . . . . . 15 . . Destroy Structure 160 | . . . . . . 5 2 . 4 . . . 50 39 60 Partial Spotted 210 | . . . . . . 15 . . . 15 . . 75 75 30 Lose Combat Pursuer 840 | . . . . 30 . 105 15 . . . 60 . 255 60 315 Influence Decreases 1585 | . 28 18 . 30 23 164 123 34 29 15 36 25 364 258 438 Entered New Map 378 | . . 12 . . . 6 73 34 9 3 6 25 34 98 78 Time Decay 727 | . 28 6 . 20 23 128 30 . . 12 30 . 180 90 180 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 100 . 100 Lost Part 280 | . . . . 10 . 30 20 . 20 . . . 50 70 80 Squads Dispatched 30 | . 2 . . . 1 3 . . . 3 . . 9 5 7 Investigation 11 | . 1 . . . 1 2 . . . 3 . . 4 . . Extermination 8 | . . . . . . 1 . . . . . . 2 2 3 Reinforcement 11 | . 1 . . . . . . . . . . . 3 3 4 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . 1 Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Distress Signals 8 | . 1 . . . 1 . 1 . . . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 6 . . 23 10 15 5 . 1 . 11 . 24 25 41 Peak Tracking Total 20 | . 4 . . 20 9 6 5 . 1 . 9 . 9 17 17 Tactical Retreats 23 | . . . . 3 . 4 1 . . . 2 . 6 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Traps Triggered 10 | . . . . . . 1 1 . 1 . . . 3 . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . 5 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Accessed 38 | . 3 . 1 1 3 5 2 1 . 3 2 1 8 5 3 Terminals 32 | . 3 . . 1 3 4 1 1 . 3 . . 8 5 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 107 | . 12 . 1 2 12 17 9 1 . 10 5 1 20 13 4 Successful 46 | . 5 . 1 1 4 9 3 1 . 1 5 1 5 8 2 Failed 60 | . 7 . . 1 8 8 6 . . 9 . . 15 4 2 Catastrophic 19 | . 1 . . 1 4 1 1 . . 3 . . 6 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual 51 | . 5 . 1 1 10 8 6 . . 4 . . 10 4 2 Terminals 96 | . 12 . . 2 12 15 7 1 . 10 . . 20 13 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 35 | . 5 . 1 1 3 6 1 1 . . 5 1 3 6 2 Record 7 | . . . . . . . . . . . 4 . . 3 . Prototype ID Bank 4 | . 1 . . . 1 1 1 . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 1 . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . 1 . . . . . . 1 1 1 Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . Locate Traps 3 | . . . . . . . . . . . . . 1 2 . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . . . . . 1 1 1 . . 1 . . 2 2 . Terminals 8 | . . . . . 1 1 1 . . 1 . . 2 2 . Botnet 8 | . . . . . 1 1 1 . . 1 . . 2 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . 1 3 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 32 | . 3 . . 1 3 5 2 . . 3 . . 8 5 2 Full Trace Events 10 | . 1 . . . 1 1 . . . 3 . . 4 . . Feedback Events 2 | . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total Allies 3 | . . . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . . . 3 . . . . Highest-Rated Group 114 | . . . . . . . . . . . 114 . . . . Highest-Rated Ally 38 | . . . . . . . . . . . 38 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Active Infowar (turns) 650 | . 79 70 106 79 . . 3 . 29 9 27 . 151 97 . Structural 334 | . 79 70 106 79 . . . . . . . . . . . Cloaking 316 | . . . . . . . 3 . 29 9 27 . 151 97 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Turns Passed 1908 | 11 89 70 106 93 88 263 78 3 52 47 74 9 378 182 365 Spaces Moved 5671 | 18 138 140 204 184 163 661 224 12 93 281 415 46 1234 763 1095 Core 791 | 18 121 140 204 184 122 . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 23 | . 17 . . . . 6 . . . . . . . . . Flight 4857 | . . . . . 41 655 224 12 93 281 415 46 1234 763 1093 Fastest Speed 13 | 50 50 50 50 50 40 23 20 18 18 15 15 15 15 13 17 Average Speed 23 | 50 51 50 50 50 47 28 20 18 18 15 15 15 15 13 21 Slowest Speed 150 | 50 60 50 50 50 50 50 24 18 20 15 15 15 19 20 150 Overloaded Moves 20 | . . . . . . . . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . 2 8 . . 1 2 2 1 13 6 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 48 44 60 67 21 29 9 1 87 9 62 6 36 28 24 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 66 | . . . . . . 4 2 . 2 . . . 25 13 20 Terrain Destroyed 71 | . . . . . . 4 2 . 2 . 5 . 25 13 20 Melee 62 | . . . . . . . 2 . 2 . . . 25 13 20 Projectile . | . . . . . . . . . . . . . . . . AOE 9 | . . . . . . 4 . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total 5980 | 18 154 139 207 184 169 711 244 12 119 281 420 45 1318 801 1158 Wait 32 | . . . . . 1 4 . . 1 . . . 20 . 6 Move 5555 | 17 137 139 203 183 158 644 223 11 90 276 410 43 1207 750 1064 Hop 49 | . . . . . 2 8 . . 1 2 2 1 13 6 14 Pick Up 36 | . 1 . 4 . . 7 5 . 2 . . . 6 6 5 Fast Attach 46 | 1 5 . . . 4 18 3 . 1 . 2 . 6 4 2 Attach 31 | . . . . . . 4 2 1 2 2 . . 8 3 9 Detach 12 | . . . . . . 4 . . . . 1 . 2 1 4 Swap 18 | . . . . . . 2 1 . 5 . 2 1 3 3 1 Drop 30 | . 2 . . . 2 9 4 . 1 . 1 . 2 8 1 Fire 13 | . . . . . . 10 . . . . 2 . 1 . . Melee 109 | . . . . . . 1 6 . 3 1 . . 50 20 28 Ram 12 | . 9 . . 1 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 13 . . . . . 24 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 92 | -10/Materials | Discovered new exit (range 15) 101 | -10/Materials | Entered Mines 140 | -10/Mines | Discovered new exit (range 9) 169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 169 | -10/Mines | Discovered new exit (range 5) 171 | -10/Mines | Entered Exiles 188 | -10/Exiles | Met 8R-AWN 196 | -10/Exiles | Met EX-HEX 210 | -10/Exiles | Met EX-BIN 216 | -10/Exiles | Aligned with FarCom system 216 | -10/Exiles | Given EX-Vault access code 228 | -10/Exiles | Opened EX-Vault 231 | -10/Exiles | Found Cloak of Protection 241 | -10/Exiles | Warned to stay clear of 0b10 Research branches 256 | -10/Exiles | Met EX-DEC 273 | -10/Exiles | Discovered new exit (range 10) 277 | -10/Exiles | Left Exiles lab with Cloak of Protection 277 | -10/Exiles | Entered Mines 301 | -9/Mines | Build established: Mutant 312 | -9/Mines | Assembled infested the area 317 | -9/Mines | Assisted by a Guerilla fighting off Assembled 320 | -9/Mines | Learned location of Zion (-6) 355 | -9/Mines | Core integrity fell below 50% 366 | -9/Mines | Discovered new exit (range 9) 370 | -9/Mines | Entered Materials 370 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 387 | -8/Materials | Lost 4 parts (1n1u2w) 450 | -8/Materials | Discovered new exit (range 8) 458 | -8/Materials | Entered Factory 458 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 459 | -7/Factory | Identified exit to Lower Caves 576 | -7/Factory | Lost 3 parts (2n1w) 656 | -7/Factory | Identified exit to Factory 721 | -7/Factory | Entered another Factory area 721 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 798 | -6/Factory | Discovered new exit (range 6) 799 | -6/Factory | Entered another Factory area 799 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 802 | -5/Factory | Identified exit to DSF 802 | -5/Factory | Entered DSF 829 | -5/DSF | Additional patrols routed to DSF 850 | -5/DSF | Discovered new exit (range 15) 854 | -5/DSF | Entered Factory 854 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 876 | -4/Factory | Build established: Scavenger-Sprinter 899 | -4/Factory | Discovered new exit (range 11) 901 | -4/Factory | Entered Upper Caves 910 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 938 | -4/Upper Caves | Learned 4 Research zone layouts 945 | -4/Upper Caves | Entered an active Warlord outpost 945 | -4/Upper Caves | A Commander dispatched an escort 945 | -4/Upper Caves | Learned Armory trap positions 945 | -4/Upper Caves | Learned Extension emergency access door positions 945 | -4/Upper Caves | Learned Research terminal intel 974 | -4/Upper Caves | Discovered new exit (range 5) 975 | -4/Upper Caves | Entered another Upper Caves area 980 | -4/Upper Caves | Discovered new exit (range 9) 984 | -4/Upper Caves | Entered Research 984 | -3/Research | Evolved 2 slots: Power x1, Utility x1 986 | -3/Research | Loaded intel: 25 terminal locations 1175 | -3/Research | System Shield fried by hacking feedback 1181 | -3/Research | Spotted B-86 Titan 1186 | -3/Research | Identified exit to Quarantine 1230 | -3/Research | Lost 4 parts (2n1u1w) 1234 | -3/Research | Search patrols dispatched 1356 | -3/Research | Identified exit to Research 1362 | -3/Research | Entered another Research area 1362 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -2/Research | Discovered new exit (range 16) 1422 | -2/Research | Identified exit to Testing 1466 | -2/Research | Found Gamma Bomb Array 1478 | -2/Research | Identified exit to Access 1494 | -2/Research | Central database locked down 1497 | -2/Research | Spotted B-90 Cyclops 1544 | -2/Research | Entered Access 1544 | -1/Access | Evolved 2 slots: Utility x2 1568 | -1/Access | Lost 7 parts (5n2u) 1714 | -1/Access | Spotted B-99 Colossus 1794 | -1/Access | Search patrols dispatched 1836 | -1/Access | Identified exit to Surface 1838 | -1/Access | Spotted B-99 Colossus 1857 | -1/Access | Build established: Wizard-Sprinter 1909 | *** | Escaped! Last Messages --------------- 01878_ Terminal disabled. 01878_ Slug penetrates Terminal. 01878_ Imp. Phase Shifter destroyed. 01878_ Slug penetrates Terminal. 01880_ Nuclear Pulse Thruster destroyed. 01881_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6E. 01881_ Slug penetrates Terminal. 01883_ VTOL Module+ destroyed. 01884_ R-10 Processor collects Com. Particle Reactor. 01904_ Triggered Shock Trap. 01904_ The floor emits a surge of raw power. 01904_ System corrupted (+2). 01907_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01908_ The Access Shell folds into the floor. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | "#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | T"#???????gg????????BB????BB????????????????????? | | ""#?????????????????BB????BB????????????????????? | | ""#????????g????????????????????????????????????? | | ""#??????????g??????????????????????????????????? | | ""#?????????????????????????????????????????????? | | "#??????????####???????????????????????????????? | | ###????????? #?#""""""""""#??????????????????? | | ##########?? #?# #??????????????????? | | #? ]]*#?# #??????????????????? | | #? ]]*#?# #??????????????????? | | # ]**#?# "" #??????????????????? | | ####### # #?# "@ #??????????????????? | | ##?????+p + #?# #??????????????????? | | ???????# # #?# #??????????????????? | | ???????# # / #?# #??????????????????? | | ???????# #? ### ##?????????????????? | | ???????# #? ## #?????????????????? | | ???????# #?? ###"" ##?????????????????? | | ???????# #?? #?#"" #??????????????????? | | ???????# #???####?#"" #??????????????????? | | ???????# #????????#T #??????????????????? | | ???????# #????????#"" #??????????????????? | | ??????## ##???????#"" #??????????????????? | | ??????# #########"" #??????????????????? | | ??????# " g u ???????????? | | ??????# ???????????? | | ??????# ##########################????????????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 53 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 6 Offensive Hacking 53 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Item+ Physics Hates This One Trick Sixth Sense Speedrunner Suspicious Window Shopping Challenges ------------ None Game ------ Seed DeliveryCannonAutobeam Manual? 0 Play Time 01:17:22 Cumulative 94.0 hours Start 2025.10.22 @ 21:46:11 End 2025.10.22 @ 23:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa531865-16fb-4528-b0bd-7cbb5fc6f1df