Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 17:51:10 Player: sercli123 Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (416) 416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 3036 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Flying (34) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Targeting Computer Storm Laser Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Flight Unit Flight Unit Advanced Targeting Computer Storm Laser Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 43 | 6 17 10 1 1 8 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 9 4 . . 5 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel 9 | 2 7 . . . . Hover . | . . . . . . Flight 9 | . . 4 . . 5 Utility 6 | 1 3 2 . . . Device 1 | . . 1 . . . Storage 4 | 1 2 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 4 3 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 5 | . 2 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 9 | . 3 . . . 6 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 4 | . 3 . . . 1 Highest Loss Streak 5 | . 3 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 82 64 94 87 84 Engine 10 | . 13 3 11 11 9 Leg 3 | . 6 . . . . Wheel 11 | . 19 3 . . . Flight 18 | . . 38 44 44 42 Device 3 | . . 3 11 11 11 Storage 11 | . 12 9 11 11 11 Processor 2 | . 4 . . . . Ballistic Gun 12 | . 23 . . . . Ballistic Cannon 2 | . . 5 11 5 . Launcher 1 | . . 1 . . 6 Impact Weapon 1 | . . . 5 5 3 Peak Build Rating 20 | 6 7 10 14 18 20 Average Rating 7 | 4 5 6 11 13 15 On Entrance 7 | . 6 3 10 14 12 Naked Turns 28 | . 28 . . . . Heaviest Build 29 | 14 29 13 16 16 14 Greatest Support 32 | 20 32 16 16 16 18 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 Average Capacity 7 | 6 8 7 8 8 8 Most Carried 8 | 4 8 7 8 8 8 Average Carried 6 | 2 5 5 7 7 7 Final Capacity 8 | 8 5 8 8 8 8 Final Carried 8 | 4 3 7 8 8 6 Class Distribution -------------------- 71% | Mutant 28% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 989 | 260 478 174 16 10 51 Remotely . | . . . . . . Salvage Created 644 | . 464 61 97 . 22 Parts 23 | . 18 4 1 . . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 15 | . 9 2 . . 4 Melee 1 | . . . . . 1 Guns 8 | . 8 . . . . Cannons 1 | . . 1 . . . AOE 5 | . 1 1 . . 3 Classes Destroyed 8 | . 5 2 . . 1 Hauler 2 | . 2 . . . . Recycler 3 | . 2 . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . . 2 . . . Swarmer 3 | . 3 . . . . Grunt 7 | . 6 1 . . . Duelist 1 | . . 1 . . . Assembled 3 | . . . . . 3 Best Kill Streak 3 | . 3 3 1 . 3 Combat Bots Only 3 | . 3 2 . . 3 Max Kills in Single Turn 2 | . 2 1 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 1 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 104 | . 72 10 . . 22 Missed 39 | . 20 7 . . 12 Damage Taken 1445 | . 700 34 . . 711 Core 639 | . 169 12 . . 458 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 32 . . . . Volleys Fired 67 | . 51 14 . . 2 Largest 2 | . 2 1 . . 1 Hottest 50 | . 50 39 . . 30 Shots Fired 111 | . 95 14 . . 2 Gun 89 | . 89 . . . . Cannon 10 | . . 10 . . . Launcher 12 | . 6 4 . . 2 Special . | . . . . . . Kinetic 99 | . 89 10 . . . Thermal . | . . . . . . Explosive 12 | . 6 4 . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 3 . . 3 Robot Miss Streak 3 | . 3 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 71 | . 59 8 1 . 3 Core Hits 37 | . 25 7 . . 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 3 | . 1 . . . 2 Destroy 1 | . 1 . . . . Smash 2 | . . . . . 2 Melee Attacks 4 | . . . 1 . 3 Impact 4 | . . . 1 . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2324 | . 1210 325 76 . 713 Guns 699 | . 699 . . . . Cannons 107 | . . 107 . . . Explosions 1345 | . 511 218 . . 616 Melee 173 | . . . 76 . 97 Ramming . | . . . . . . Kinetic 806 | . 699 107 . . . Thermal 490 | . . . . . 490 Explosive 855 | . 511 218 . . 126 Electromagnetic . | . . . . . . Impact 173 | . . . 76 . 97 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 217 | . 26 11 51 . 129 Projectiles 11 | . . 11 . . . Explosions 108 | . 26 . . . 82 Melee 98 | . . . 51 . 47 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 563 | . 100 . . . 463 Shots 5 | . 3 . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 25 | . 25 12 . . 12 Average Temperature 7 | . 7 9 . . 5 Received Heat Transfer 390 | . 315 12 . . 63 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 3 | . . . 2 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 376 | . 376 243 99 . . Initial 94 | . . 85 94 . . Average 146 | . 160 159 94 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 69 | 100 67 62 100 . . Level 1 30 | . 32 37 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 4 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 29 9 . . 12 Peak Tracking Total 9 | . 9 5 . . 9 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 5 | . 3 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 1 | . 1 . . . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 64 | . . . . 64 14 Highest-Rated Ally 25 | . . . . 25 14 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 14 | . . . . . 14 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1019 | 55 524 206 41 112 81 Spaces Moved 1431 | 51 386 367 100 322 205 Core 172 | 5 122 45 . . . Treads . | . . . . . . Legs 49 | . 49 . . . . Wheels 261 | 46 215 . . . . Hover . | . . . . . . Flight 949 | . . 322 100 322 205 Fastest Speed 28 | 50 50 31 31 31 28 Average Speed 46 | 77 78 36 31 31 28 Slowest Speed 120 | 80 120 50 31 31 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 55 23 27 44 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . 29 30 . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 62 | . 29 30 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1672 | 66 514 426 108 337 221 Wait 75 | . 44 22 5 4 . Move 1426 | 50 385 366 99 321 205 Hop . | . . . . . . Pick Up 35 | 10 8 11 2 2 2 Fast Attach 2 | . 1 . . 1 . Attach 26 | 6 6 8 1 . 5 Detach 4 | . 1 1 . 1 1 Swap 15 | . 10 2 . . 3 Drop 18 | . 8 2 . 8 . Fire 67 | . 51 14 . . 2 Melee 4 | . . . 1 . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 9) 511 | -10/Materials | Released all parts (5) 515 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Lost 3 parts (3w) 567 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x2 770 | -9/Materials | Discovered new exit (range 14) 786 | -9/Materials | Entered Mines 806 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 815 | -9/Mines | Learned location of Zion (-7) 822 | -9/Mines | Discovered new exit (range 11) 824 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 827 | -9/Mines | Entered Zion 843 | -7/Zion | Gained Derelict followers 856 | -7/Zion | Found Prototype Energy Gun 872 | -7/Zion | Learned Factory trap positions 893 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 913 | -7/Zion | Learned location of Quarantine (-3) 933 | -7/Zion | Opened final containment barrier to the Deep Caves 938 | -7/Zion | Discovered new exit (range 3) 938 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 939 | -7/Zion | Entered Deep Caves 939 | -7/Deep Caves | Accompanied by 1 ally 995 | -7/Deep Caves | Attacked by Z-Imprinter 995 | -7/Deep Caves | Z-Facility disabled 1020 | -7/Deep Caves | Destroyed Z-Imprinter 1020 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 00955_ Acquired 11 matter. 00956_ Acquired 24 matter. 00957_ Acquired Cesium-ion Thruster. 00962_ Acquired 5 matter. 00964_ Acquired 8 matter. 00964_ Acquired 3 matter. 00984_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 00995_ Z-Facility disabled. 01001_ Cesium-ion Thruster destroyed. 01019_ Flight Unit destroyed. 01019_ Lgt. Deuterium Engine destroyed. 01020_ Z-Power explodes. 01020_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 01020_ Z-Imprinter destroyed. 01020_ Grenade Launcher destroyed. 01020_ Destroyed Grenade Launcher. Map ----- +----------------------------------------------------+ | ????????????# ???#### ##?????????????? | | ????????????# ??## #????###??????? | | ????######??# ?## ###### ##?????# | | ???## # #?# ## ## # #???### | | ??? ## ##### | | ?? | | ?? | | ? | | ? | | ? "" "" """"" | | ? """""""""""""" | | ? """""""""""""" | | ? """""""""""""" | | ? """"""""""" | | ? """""""""""""" | | ? """""""""""" | | ? """""""""""""" | | ? """""""""""""" | | ? """"""?"" " " | | ? """""""""o o | | ? """""""" | | ? 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""""" ?? | | ???? z ?? | | ???? ?? | | ????? z ?? | | ????? ? ??? | | ?????? ??? | | ?????? ???? | | ?????? ##### ???? | | ???????## ### ####?????# ???? | | ????????# ??## ##??????????##????? | | ????????###????### #####?????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed CoolingLatentBank Manual? 0 Play Time 00:34:09 Cumulative 49.8 hours Start 2024.12.14 @ 17:12:15 End 2024.12.14 @ 17:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8885c32e-85c0-4b27-a824-5831a6f305ac