Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 22:34:17 Player: C0GU55Y Result: Destroyed by ZL-DU0(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (348) 348 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1068 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 160/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Medium Matter Pod (100) Signal Interpreter Seismic Detector Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Medium Matter Pod Signal Interpreter Seismic Detector Beam Cannon Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 3 2 9 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 3 | 1 . 1 1 Leg . | . . . . Wheel 3 | 1 . 1 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 . 5 Energy Gun 3 | 1 1 . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 2 4 Power . | . . . . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes 1 | . . . 1 Average Backups 7 | 3 7 10 7 Power 1 | . 1 1 1 Propulsion 1 | 1 2 2 1 Utility 2 | . 1 2 3 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 5 | . 1 1 3 Power 2 | . . 1 1 Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 97 98 Engine 14 | . 14 14 14 Treads 6 | . 14 12 . Wheel 20 | . 14 14 27 Device 12 | . 14 14 11 Storage 14 | . 14 14 14 Protection 1 | . . . 2 Energy Gun 5 | . 11 . 5 Energy Cannon 5 | . 3 14 1 Ballistic Gun 8 | . 14 12 2 Launcher 5 | . . . 11 Special Weapon 2 | . . . 5 Peak Build Rating 9 | 7 8 8 9 Average Rating 7 | 5 7 7 7 On Entrance 5 | . 7 8 6 Avg Prop Armor Cover (%) 9 | 11 11 5 . Naked Turns . | . . . . Heaviest Build 23 | 15 21 21 23 Greatest Support 26 | 10 10 20 26 Greatest Overweight (x) 2 | 1 2 2 . Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 6 10 10 9 Average Carried 7 | 3 7 10 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 575 | 331 106 107 31 Remotely . | . . . . Salvage Created 462 | 141 134 10 177 Parts 35 | 10 8 . 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 2 . 8 Guns 4 | . 1 . 3 AOE 6 | . 1 . 5 Classes Destroyed 7 | 3 2 . 2 Worker 1 | 1 . . . Tunneler 3 | 2 . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 3 | . . . 3 Grunt 2 | . 2 . . Subdweller 5 | . . . 5 Best Kill Streak 4 | 2 2 1 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 84 | . 27 18 39 Missed 35 | . 9 9 17 Hits 49 | . 18 9 22 Projectile 49 | . 18 9 22 AOE 13 | . . 13 . Critical Strikes 1 | . . . 1 Damage Taken 1011 | . 272 404 335 Core 271 | . 47 147 77 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 87 | 15 14 5 53 Largest 2 | 2 2 2 2 Hottest 100 | 60 80 80 100 Shots Fired 136 | 30 28 10 68 Gun 101 | 30 23 5 43 Cannon 13 | . 5 5 3 Launcher 7 | . . . 7 Special 15 | . . . 15 Kinetic 45 | 15 14 5 11 Thermal 62 | . 7 5 50 Explosive 7 | . . . 7 Electromagnetic 22 | 15 7 . . Robot Hit Streak 13 | 8 8 4 13 Robot Miss Streak 4 | 3 2 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | 20 17 4 28 Core Hits 30 | 5 7 1 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1336 | 270 252 60 754 Guns 858 | 270 199 26 363 Cannons 52 | . 18 34 . Explosions 426 | . 35 . 391 Melee . | . . . . Ramming . | . . . . Kinetic 369 | 139 112 26 92 Thermal 371 | . 66 34 271 Explosive 391 | . . . 391 Electromagnetic 205 | 131 74 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . 13 . 31 Projectiles . | . . . . Explosions 44 | . 13 . 31 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . 58 . 17 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 126 72 20 Average Temperature 33 | . 41 33 5 Received Heat Transfer 192 | . 123 . 69 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 473 | . 74 74 325 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | 10 98 5 . Initial . | . . . . Average 12 | . 29 . . Influence Increases 288 | 20 128 5 135 Destroy 0b10 Robot/C 100 | . 40 . 60 Destroy 0b10 Robot/NC 30 | 20 5 5 . Destroy Leader 12 | . 12 . . Successful Hack 13 | . 13 . . Disable Machine 30 | . 30 . . Destroy Structure 28 | . 28 . . Lose Combat Pursuer 75 | . . . 75 Influence Decreases 288 | 20 128 5 135 Time Decay 278 | 20 118 5 135 Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 7 1 14 Peak Tracking Total 6 | . 4 1 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 3 . 3 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 . 6 Successful 11 | . 5 . 6 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 . 6 Record 4 | . . . 4 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Transport Status 1 | . 1 . . Registered Components 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1545 | 10 409 437 689 Seismic 1545 | 10 409 437 689 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1852 | 156 409 437 850 Spaces Moved 1381 | 102 299 217 763 Core 1 | 1 . . . Treads 135 | . . 135 . Legs . | . . . . Wheels 1245 | 101 299 82 763 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 110 90 Average Speed 108 | 93 98 192 90 Slowest Speed 240 | 95 110 240 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 55 34 52 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 66 | . 30 . 36 Melee . | . . . . Projectile . | . . . . AOE 66 | . 30 . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1573 | 129 387 228 829 Wait 63 | . 63 . . Move 1378 | 101 298 216 763 Hop . | . . . . Pick Up 14 | 6 6 2 . Fast Attach 9 | 7 1 . 1 Attach 6 | . 1 . 5 Detach 1 | . . . 1 Swap 8 | . 1 2 5 Drop 7 | . 3 3 1 Fire 87 | 15 14 5 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Entered Mines 598 | -10/Mines | Found DCF Scrap (13 items) 833 | -10/Mines | Discovered new exit (range 9) 956 | -10/Mines | Core integrity fell below 50% 1003 | -10/Mines | Entered Subcaves 1062 | -10/Subcaves | Learned location of Zion (-7) 1062 | -10/Subcaves | Met a Zionite searching for "candidates" 1220 | -10/Subcaves | Core integrity fell below 20% 1225 | -10/Subcaves | Discovered new exit (range 15) 1479 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1770 | -10/Subcaves | Visited Clippyterm 1773 | -10/Subcaves | Learned Factory emergency access door positions 1853 | -10/Subcaves | Destroyed by ZL-DU0(R) with Subdweller Machine Gun Last Messages --------------- queries and responses. --DD-NU8 >>Record! "Hide-and-Seek" It looks like you're trying to avoid detection, would you like help? Data stored: Factory emergency access points. >>Record! "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 01832_ Sub. Power Source shoots sparks and powers down. 01836_ Com. Wheel destroyed. 01838_ Wheel destroyed. 01846_ HL-XN6(R) destroyed. 01852_ Subatomizers dissect the Sub. Monowheel. 01852_ ZL-DU0(R) affixes Scrap Shield Fragment to Scrap Shield. 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