Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.23 @ 00:26:58 Player: Gder Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (332) 1660 Value Destroyed (16877) 16877 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (4175) 4175 TOTAL SCORE: 31872 Bonus ------- High Alert Combat Kills 2282 Follower Combat Kills 639 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Advanced Heat Sink Matter Compressor (250) Graphene Brace Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Core Analyzer Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer Improved Power Shielding Graphene Brace Graphene Brace Advanced Point Defense System > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Particle Reactor Reinforced Quantum Reactor Armored Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Matter Compressor Heavy Machine Gun Railgun Hypervelocity Railgun Hypervelocity Mass Driver Overtuned Linear Accelerator Fusion Bomb Launcher Force Lance [Rating: 187] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Myomer Leg Treads Improved Heavy Siege Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Coil Gun Energy Cannon Compact HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . 8 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . . . . . . . . Utility 11 | . . . . 4 . . . . 1 1 . . . . 2 2 1 Weapon 3 | . . . . 2 . . . . . . . . . . . . 1 Parts Attached 246 | 6 9 3 7 18 19 19 . 2 14 33 1 7 8 5 7 36 52 Power 22 | 1 1 . 1 1 1 2 . . 1 5 . 1 1 . . 4 3 Engine 6 | 1 1 . 1 1 1 . . . 1 . . . . . . . . Core 4 | . . . . . . . . . . 4 . . . . . . . Reactor 12 | . . . . . . 2 . . . 1 . 1 1 . . 4 3 Propulsion 64 | 2 2 . 2 1 13 4 . . 2 7 1 4 3 3 2 9 9 Treads 14 | . . . . . . . . . . 1 1 1 . 1 1 . 9 Leg 37 | . . . . . 12 4 . . 2 5 . 1 3 . 1 9 . Wheel 9 | 2 2 . 2 1 1 . . . . . . 1 . . . . . Hover 4 | . . . . . . . . . . 1 . 1 . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 95 | 2 4 . 1 8 2 7 . 2 8 12 . 2 2 1 3 17 24 Device 52 | 1 2 . 1 4 2 3 . 1 6 8 . . 1 . 1 8 14 Storage 8 | 1 2 . . . . 1 . 1 . 2 . . . . 1 . . Processor 17 | . . . . 2 . 1 . . 1 1 . 1 . . 1 3 7 Hackware 2 | . . . . . . . . . . . . . . . . 1 1 Protection 16 | . . . . 2 . 2 . . 1 1 . 1 1 1 . 5 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | 1 2 3 3 8 3 6 . . 3 9 . . 2 1 2 6 16 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . . . 1 2 . Ballistic Gun 38 | 1 1 . 1 6 1 4 . . . 6 . . 2 1 . 3 12 Ballistic Cannon 13 | . 1 . 1 . 2 2 . . 3 1 . . . . 1 . 2 Launcher 3 | . . 1 . 1 . . . . . . . . . . . . 1 Special Weapon 3 | . . 2 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . 2 . . . 1 . . 4 1 . 1 2 Parts Lost 130 | . 2 . . 3 5 5 1 . 20 9 3 3 . 1 . 40 38 Power 11 | . . . . . 1 . . . 2 2 . . . . . 2 4 Propulsion 30 | . 1 . . 2 . . . . 4 2 2 2 . 1 . 9 7 Utility 47 | . 1 . . 1 1 2 1 . 7 3 1 1 . . . 18 11 Weapon 42 | . . . . . 3 3 . . 7 2 . . . . . 11 16 Highest Loss Streak 27 | . 2 . . 3 2 4 1 . 6 4 2 2 . 1 . 13 27 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . 2 . Average Backups 14 | . 8 20 19 18 19 19 18 17 12 6 9 8 9 9 11 17 9 Power 1 | . 1 2 1 1 . . 1 1 . . 1 1 1 1 1 4 2 Propulsion 2 | . . 3 2 . 4 4 6 5 4 . . . . . . 3 1 Utility 4 | . 3 8 8 6 6 7 6 6 4 . 2 1 1 2 3 4 3 Weapon 4 | . 1 7 6 9 7 6 5 3 1 3 6 6 5 4 5 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 48 | . . . 5 5 5 4 . 3 5 8 3 . 1 . . 3 6 Power 9 | . . . 2 1 . . . . . 2 . . 1 . . . 3 Propulsion 7 | . . . 1 . 2 1 . . 2 . . . . . . . 1 Utility 14 | . . . 2 2 1 1 . 1 2 1 1 . . . . 2 1 Weapon 18 | . . . . 2 2 2 . 2 1 5 2 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 100 99 94 98 92 86 86 81 58 91 90 72 94 93 85 51 Engine 3 | . 14 14 14 6 6 4 . . 1 . . . . . . . . Core 1 | . . . . . . . . . . 5 10 6 5 5 4 1 . Reactor 2 | . . . . . . 1 6 6 2 1 . 3 4 5 4 6 4 Treads 2 | . . . . . . . . . . . 9 10 10 9 5 . 5 Leg 10 | . . . . . 22 19 13 13 15 13 8 6 8 20 21 22 . Wheel 5 | . 23 28 28 24 2 . . . . . . 1 3 . . . . Device 15 | . 11 14 14 17 19 13 13 13 11 12 17 15 16 20 21 19 15 Storage 6 | . 14 14 14 6 6 6 6 6 4 8 10 10 9 5 4 4 2 Processor 7 | . . . . 5 6 12 13 13 16 3 5 6 5 5 8 8 7 Protection 3 | . . . . 6 6 6 6 6 3 . 5 5 5 5 4 6 1 Ballistic Gun 12 | . 14 11 13 21 22 11 6 6 1 7 20 20 4 20 16 9 7 Ballistic Cannon 7 | . 13 14 13 2 2 13 20 20 18 2 . . . . 1 1 . Peak Build Rating 187 | 6 9 9 22 52 79 85 77 79 88 96 97 98 113 121 137 161 187 Average Rating 76 | 4 6 9 13 41 72 77 76 76 79 58 88 88 75 115 129 140 103 On Entrance 62 | . 6 9 9 15 44 79 74 77 76 3 96 82 84 113 118 137 97 Avg Prop Armor Cover (%) 6 | . . . . . 10 3 . . 13 5 7 6 11 6 3 3 8 Naked Turns 51 | . . . . . . . . . 19 4 . . . . . . 28 Heaviest Build 148 | 12 51 52 55 80 85 89 88 89 72 70 70 92 93 93 126 148 138 Greatest Support 235 | 26 32 26 26 40 106 109 72 72 92 85 65 71 110 110 135 168 235 Greatest Overweight (x) 27 | 1 3 1 2 3 4 2 1 1 . 1 2 4 4 . . . 27 Average Overweight (x) . | . 1 1 1 1 . . 1 . . . 1 1 2 . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 10 10 10 10 10 20 20 20 Average Capacity 17 | 7 19 20 20 20 20 20 20 17 14 9 10 10 10 10 15 20 18 Most Carried 20 | 1 20 20 20 20 20 20 19 20 15 10 10 10 10 10 19 20 20 Average Carried 14 | . 8 20 19 18 19 19 18 17 12 6 9 9 9 9 12 17 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 5 10 10 10 10 10 20 20 5 Final Carried 20 | 1 20 20 20 17 19 18 19 15 5 9 10 9 10 10 19 13 4 Class Distribution -------------------- 31% | Skirmisher 22% | Scavenger-Gunner 18% | Mutant 15% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 13260 | 273 380 . 308 880 1730 2311 345 79 1166 1249 406 234 . 290 233 1313 2063 Remotely 1499 | . . . . . 307 575 . . 595 . . . . . . 22 . Salvage Created 17066 | 107 845 . . 1257 1910 2249 180 36 680 1502 663 320 . 621 422 3578 2696 Parts 865 | 6 48 . . 68 105 112 5 . 45 67 32 21 . 34 25 158 139 Haulers Intercepted 12 | . 2 . . 2 . 4 . . 1 . . . . . . 2 1 Recyclers Shooed 12 | 1 2 . . . . 2 . . . 3 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 5 . . . 32 20 . 30 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 247 | . 12 . . 26 40 37 4 . 26 14 11 4 . 7 4 29 33 Melee 9 | . . . . . . . . . . 4 . . . . . 4 1 Guns 151 | . 6 . . 22 34 17 1 . . 4 11 4 . 7 4 20 21 Cannons 65 | . 6 . . . 6 19 3 . 23 3 . . . . . 5 . AOE 20 | . . . . 4 . 1 . . 3 1 . . . . . . 11 Classes Destroyed 23 | 2 5 . . 5 3 3 . 1 . . . . . 1 . 1 2 Worker 20 | . . . . 3 . 3 . . 4 4 . . . . . 1 5 Builder 17 | . 2 . . 3 . 3 . . . . . . . . 1 4 4 Tunneler 5 | 1 1 . . 1 . 1 . . . . . . . . . 1 . Hauler 12 | . 2 . . 2 . 4 . . 1 . . . . . . 2 1 Recycler 23 | 1 5 . . 1 . . . . . 4 . . . . 1 5 6 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . 1 Operator 6 | . . . . . . 4 . . . . . . . . . 2 . Watcher 12 | . 2 . . 2 . 1 . . . 1 . . . . . 2 4 Swarmer 48 | . 3 . . 4 7 1 4 . 12 . 5 . . . . . 12 Cutter 4 | . . . . . 4 . . . . . . . . . . . . Grunt 81 | . 9 . . 1 13 23 . . 6 5 6 . . 4 . 11 3 Brawler 5 | . . . . . 1 2 . . . . . . . 1 . 1 . Protector 2 | . . . . . 1 1 . . . . . . . . . . . Sentry 23 | . . . . 4 5 3 . . 1 3 . 1 . 1 1 3 1 Demolisher 3 | . . . . 2 1 . . . . . . . . . . . . Hunter 15 | . . . . . . 2 . . 3 2 . 2 . . 1 2 3 Programmer 48 | . . . . 2 8 5 . . 4 4 . 1 . 1 2 10 11 Heavy 2 | . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 Scraphulk 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . 1 . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . Best Kill Streak 17 | 2 9 . . 17 7 10 4 . 6 5 5 2 . 2 2 7 17 Combat Bots Only 17 | . 7 . . 17 7 8 4 . 5 3 5 2 . 2 2 6 12 Max Kills in Single Turn 4 | 1 1 . . 4 4 3 2 1 4 2 1 2 . 1 1 3 4 Gunslinging 1 | . . . . 1 1 . . . . . . 1 . . . . . Exploded 3 | . . . . 3 . 1 . . 2 1 . . . . . . 3 Melee 1 | . . . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2542 | . 47 . . 127 168 212 26 . 241 160 53 57 . 29 49 539 834 Missed 724 | . 9 . . 38 72 58 7 . 65 49 11 20 . 12 21 175 187 Hits 1818 | . 38 . . 89 96 154 19 . 176 111 42 37 . 17 28 364 647 Melee 3 | . . . . 3 . . . . . . . . . . . . . Projectile 1815 | . 38 . . 86 96 154 19 . 176 111 42 37 . 17 28 364 647 AOE 15 | . . . . 14 1 . . . . . . . . . . . . Critical Strikes 78 | . . . . 2 1 6 . . 4 9 . 1 . 2 4 21 28 Actively Blocked 33 | . . . . . . . . . . . . . . . . 8 25 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 2 Damage Taken 27643 | . 361 . . 966 927 2026 223 . 2490 1789 552 503 . 298 497 6734 10277 Core 3501 | . 65 . . 85 123 226 19 . 493 392 40 10 . . 76 358 1614 Absorbed by Shields 454 | . . . . 16 . . . . . . . . . . . . 438 Reduced by Siege Mode 162 | . . . . . . . . . . . . . . . . . 162 Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . 103 Ignored by Resistances 7890 | . 109 . . 297 278 571 67 . 708 502 166 142 . 84 135 1836 2995 Regen/Repaired (Parts) 58 | . . . . . . 58 . . . . . . . . . . . Core Remaining (%) 70 | 100 . . 74 . . . . 46 50 . . . . 61 94 70 . Volleys Fired 659 | 13 46 6 . 40 110 79 17 5 49 45 18 8 . 11 23 88 101 Largest 5 | 1 2 1 . 4 4 4 4 1 4 4 4 4 . 4 4 4 5 Hottest 249 | 20 50 100 . 123 152 168 168 47 185 132 132 132 . 132 152 249 182 Shots Fired 2008 | 13 92 6 . 143 301 284 41 5 172 113 73 32 . 44 78 326 285 Gun 1437 | 13 46 . . 130 260 138 16 . 15 79 73 32 . 44 65 261 265 Cannon 557 | . 46 . . 11 41 146 25 5 157 34 . . . . 13 65 14 Launcher 10 | . . 2 . 2 . . . . . . . . . . . . 6 Special 4 | . . 4 . . . . . . . . . . . . . . . Kinetic 1943 | 13 92 . . 141 301 284 41 5 172 99 73 32 . 44 76 291 279 Thermal 12 | . . 4 . . . . . . . . . . . . . 8 . Explosive 10 | . . 2 . 2 . . . . . . . . . . . . 6 Electromagnetic 43 | . . . . . . . . . . 14 . . . . 2 27 . Robot Hit Streak 57 | 9 35 . . 21 18 26 15 . 36 30 22 7 . 18 25 36 57 Robot Miss Streak 6 | 1 2 . . 2 3 2 5 . 6 3 2 3 . 1 4 1 2 Penetration Max 2 | . . . . 2 2 1 1 . 1 1 1 1 . 1 1 2 . Secondary Targets 25 | . . . . 8 8 . . . . . 3 1 . 1 . 2 2 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . 1 1 . 1 . 1 1 Shots Hit Robots 1466 | 11 72 . . 102 156 183 24 . 117 115 56 20 . 30 56 269 255 Core Hits 776 | 5 33 1 . 66 88 109 16 . 72 75 31 13 . 15 18 112 122 Critical Kills 47 | . . . . 2 4 6 . . . 1 9 4 . 6 2 12 1 Critical Parts Destroyed 53 | . . . . . 5 4 . . . 1 15 1 . 2 8 16 1 Critical Strikes 161 | . 2 . . 2 12 31 1 . 10 8 24 5 . 9 12 34 11 Destroy 108 | . . . . 2 9 10 . . . 6 24 5 . 9 11 28 4 Blast 40 | . 2 . . . 3 21 1 . 10 . . . . . 1 2 . Impale 13 | . . . . . . . . . . 2 . . . . . 4 7 Melee Attacks 113 | . . . . 5 10 . . . . 22 . . . . . 23 53 Impact . | . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . 5 10 . . . . . . . . . . . . Piercing 98 | . . . . . . . . . . 22 . . . . . 23 53 Sneak Attacks 16 | . . . . 3 . . . . . 3 . . . . . 5 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 40930 | 90 1054 3 . 3000 3865 5742 723 33 4082 3168 470 118 . 358 1020 7789 9415 Guns 22153 | 90 493 . . 2242 3534 2665 274 . 316 948 470 117 . 326 812 4971 4895 Cannons 10270 | . 561 . . 101 331 2846 396 . 2918 1046 . . . . 148 1748 175 Explosions 3723 | . . 3 . 454 . 188 . . 793 220 . . . . . . 2065 Melee 4394 | . . . . 203 . . . . . 910 . . . . . 1063 2218 Ramming 390 | . . . . . . 43 53 33 55 44 . 1 . 32 60 7 62 Kinetic 31015 | 90 1054 . . 2343 3865 5511 670 . 3234 1569 470 117 . 326 960 5736 5070 Thermal 1323 | . . . . 59 . . . . 793 220 . . . . . 251 . Explosive 2320 | . . 3 . 252 . . . . . . . . . . . . 2065 Electromagnetic 1488 | . . . . 143 . 188 . . . 425 . . . . . 732 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . 203 . . . . . . . . . . . . . Piercing 4191 | . . . . . . . . . . 910 . . . . . 1063 2218 Highest Corruption 30 | . . . . 1 3 3 3 3 6 2 2 2 2 3 1 30 7 Average Corruption 4 | . . . . 1 2 2 3 1 2 1 2 2 2 2 1 11 5 Corruption Purged 6 | . . . . . . 3 . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 263 | . . . . 1 35 13 25 2 5 3 11 9 5 12 1 32 109 Message Errors 62 | . . . . . 11 5 3 1 . . 2 3 1 6 . 7 23 Matter Fused 60 | . . . . . 8 . 5 1 2 . 2 1 1 3 . 10 27 Heat Flow Errors 36 | . . . . 1 6 4 4 . 1 3 1 . 2 1 . 3 10 Energy Discharges 30 | . . . . . 3 3 3 . . . 3 . . 1 . 5 12 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 31 | . . . . . 4 . 4 . . . 2 2 1 . . 1 17 Data Loss (major) 14 | . . . . . . . 2 . . . . 2 . 1 . 2 7 Misfires 13 | . . . . . . . 3 . 2 . 1 . . . 1 2 4 Alerts 7 | . . . . . 1 . 1 . . . . 1 . . . . 4 Misdirections 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 6 | . . . . . 2 . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . 2 . . 12 . 42 31 30 269 16 . . . 2 48 343 413 Projectiles 269 | . 2 . . 12 . 42 31 . 66 15 . . . . 8 93 . Explosions 424 | . . . . . . . . . 203 . . . . . . . 221 Melee 515 | . . . . . . . . 30 . 1 . . . 2 40 250 192 Knockbacks 105 | . 7 . . . 1 25 9 . 43 12 . . . . 1 7 . Impact 2 | . . . . . . . . . 1 . . . . . 1 . . Kinetic 95 | . 7 . . . 1 23 8 . 37 12 . . . . . 7 . Secondary 8 | . . . . . . 2 1 . 5 . . . . . . . . Self-Inflicted Damage 302 | . . . . 37 40 . . . 194 . . . . . . . 31 Shots 8 | . . . . 3 1 . . . 3 . . . . . . . 1 Rammed 4 | . . . . . . . . . . . . 1 . . . . 3 Targets Rammed 27 | . . . . . . 4 4 1 6 5 . 1 . 1 1 1 3 Kicked 23 | . . . . . . 4 4 1 6 5 . . . 1 1 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 36 . . 215 238 451 398 . 291 216 . . 8 9 . 52 219 Average Temperature 90 | . 14 . . 41 57 125 159 . 93 85 . . 8 9 . 25 98 Received Heat Transfer 2739 | . 180 . . 80 219 1042 . . 171 389 150 9 . 67 45 288 99 Effects 12 | . . . . . 1 9 2 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . . 1 2 2 . . . . . . . . . . Interference 4 | . . . . . . 4 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 17 | . . . . . . . . . . . . . . . . . 17 Longest Duration 17 | . . . . . . . . . . . . . . . . . 17 Martial Activations 1 | . . . . . . . . . 1 . . . . . . . . Total Turns 18 | . . . . . . . . . 18 . . . . . . . . Longest Duration 18 | . . . . . . . . . 18 . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . 2 . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . Parts Fried 11 | . . . . 2 . . . . . 4 . . . 1 1 3 . Impact Corruptions 4 | . . . . . . . . 1 . . . . . 1 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . Heat Transferred 985 | . . . . 50 . . . . 600 150 . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 4 . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . . . 1 5 4 . . 1 . . . . . . 1 2 Low Security (%) 63 | 100 100 . . 98 4 . . . 68 100 . . . . 100 97 78 Level 1 7 | . . . . 1 6 . . . 31 . . . . . . 2 12 Level 2 7 | . . . . . 41 . . . . . . . . . . . 8 Level 3 10 | . . . . . 14 55 . . . . . . . . . . . Level 4 9 | . . . . . 17 44 . . . . . . . . . . . Level 5 1 | . . . . . 15 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1924 | 10 142 . . 217 1924 1244 . . 365 173 . . . . 44 210 546 Initial 874 | . . . . . 127 874 . . . 114 . . . . . . . Average 343 | 1 45 . . 23 919 1054 . . 148 106 . . . . 8 94 99 Influence Increases 8971 | 10 392 . . 539 1927 1447 90 . 931 492 355 100 . 165 142 979 1402 Destroy 0b10 Robot/C 4940 | . 240 . . 260 900 720 80 . 520 280 220 80 . 140 80 580 840 Destroy 0b10 Robot/NC 505 | 10 60 . . 60 10 90 . . 25 45 . . . 5 10 85 105 Destroy Leader 918 | . 58 . . 78 60 180 10 . 92 82 30 20 . 20 20 128 140 Allied During Kill 30 | . . . . . 19 . . . . . . . . . . . 11 Successful Hack 243 | . 32 . . 27 26 95 . . 7 . . . . . 14 21 21 Disable Machine 324 | . . . . 54 9 99 . . 72 36 . . . . . 36 18 Anti-Garrison Action 800 | . . . . . 650 150 . . . . . . . . . . . Destroy Structure 896 | . 2 . . 15 253 83 . . 170 34 . . . . 18 54 267 Partial Spotted 45 | . . . . 15 . . . . 15 . . . . . . 15 . Lose Combat Pursuer 270 | . . . . 30 . 30 . . 30 15 105 . . . . 60 . Influence Decreases 8971 | 10 392 . . 332 210 2210 1141 110 660 727 346 145 . 165 142 979 1402 Entered New Map 1869 | . . . . . 80 1050 521 31 . 157 17 13 . . . . . Time Decay 5790 | 10 372 . . 292 . 1110 610 79 460 480 299 132 . 165 142 617 1022 Lost Part 1222 | . 20 . . 30 50 50 10 . 200 90 30 . . . . 362 380 Lost Ally 90 | . . . . 10 80 . . . . . . . . . . . . Squads Dispatched 64 | . 2 . . 5 . 17 . . 11 3 . . . . 2 12 12 Investigation 20 | . 2 . . . . 7 . . 5 . . . . . 1 4 1 Extermination 28 | . . . . 3 . 4 . . 3 2 . . . . 1 5 10 Reinforcement 10 | . . . . . . 2 . . 3 1 . . . . . 3 1 Assault 4 | . . . . . . 4 . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . 1 1 . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . 2 . . . . 3 . . 2 . . . . . . 8 . Communications Jammed 34 | . . . . . . . . . . . . . . . . 32 2 Distress Signals 31 | . . . . . . . . . . . . . . . . 29 2 Times Spotted 348 | . 16 . . 34 44 54 6 . 43 22 16 6 . 7 4 57 39 Peak Tracking Total 9 | . 6 . . 8 5 8 5 . 6 4 7 2 . 2 2 8 9 Tactical Retreats 16 | . . . . 2 . 2 3 . 2 1 4 . . . . 2 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 20 | . 3 . . 3 2 1 . . 5 . . . . . . 4 2 Indirectly 2 | . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 51 | . . . . 6 15 12 . . 8 4 . . . . . 4 2 Max in Single Turn 6 | . . . . 2 2 6 . . 4 1 . . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . Garrison Relay 9 | . . . . . 9 . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 63 | . 6 . 7 4 3 13 . . 9 . 1 . 9 . 2 5 4 Terminals 30 | . 6 . . 3 3 7 . . 4 . 1 . . . 1 3 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 11 | . . . . . . 4 . . 4 . . . . . 1 1 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . 1 Total Hacks 213 | . 31 . 49 13 4 27 . . 19 . 2 . 48 . 4 9 7 Successful 155 | . 17 . 49 6 3 14 . . 10 . 2 . 48 . 2 2 2 Failed 58 | . 14 . . 7 1 13 . . 9 . . . . . 2 7 5 Catastrophic 9 | . . . . . . 4 . . 1 . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 65 | . 25 . . 9 . 16 . . 9 . . . . . 2 1 3 Terminals 92 | . 31 . . 12 4 19 . . 12 . 2 . . . 2 7 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . Recycling Units 16 | . . . . . . 5 . . 5 . . . . . 2 1 3 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . 1 . . . . 2 . . . . . . . 1 Terminal Hacks 126 | . 10 . 49 3 3 5 . . 4 . 2 . 48 . 1 . 1 Record 82 | . . . 44 . . . . . . . 2 . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . Robot Analysis 11 | . 3 . 4 . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . 4 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 5 | . . . . 1 . 1 . . 1 . . . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 4 | . 2 . . 1 . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 24 | . 7 . . 2 . 7 . . 5 . . . . . 1 1 1 Terminals 12 | . 7 . . 2 . 2 . . 1 . . . . . . . . Botnet 7 | . 2 . . 2 . 2 . . 1 . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 11 | . . . . . . 4 . . 4 . . . . . 1 1 1 Fedlink 10 | . . . . . . 4 . . 4 . . . . . 1 1 . Scraphulk 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 3 . . . . . . . . . 1 . Used 2 | . . . . . . 1 . . . . . . . . . 1 . Hacking Detections 34 | . 6 . . 4 . 8 . . 6 . . . . . 2 4 4 Full Trace Events 6 | . . . . . . 2 . . 1 . . . . . . 3 . Feedback Events 2 | . . . . . . . . . 1 . . . . . . 1 . Corruption 2 | . . . . . . . . . 1 . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . 36 4 . . . . . . . . . . . Machine Destruction 40 | . . . . . 36 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 5 | . . . . . 4 . . . . . . . . . . . 1 Largest Group 2 | . . . . . 2 . . . . . . . . . . . 1 Highest-Rated Group 175 | . . . . . 175 . . . . . . . . . . . 139 Highest-Rated Ally 139 | . . . . . 95 . . . . . . . . . . . 139 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . 22 . . . . . . . . . . . 25 Total Damage 2138 | . . . . . 771 . . . . . . . . . . . 1367 Kills 15 | . . . . . 6 . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 17704 | 9 780 327 2095 1100 1782 1882 1236 849 994 247 783 783 382 709 476 1346 1924 Optics 1279 | . . . . 286 . . . . 993 . . . . . . . . Sensors 12295 | . . . . 647 1782 1882 1236 849 784 247 783 783 382 709 476 499 1236 Terrain 150 | . . . . . . . . . 150 . . . . . . . . Structural 2114 | . 187 . . 863 . 1047 17 . . . . . . . . . . Seismic 3472 | 9 593 327 2095 448 . . . . . . . . . . . . . Triangulation 252 | . . . . . . . . . . . . . . . . . 252 Jamming 2743 | . . . . . . . . . . . . . . . . 847 1896 Robot Analysis Total 11 | . 3 . 4 . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . . 1 . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 21299 | 69 915 327 2095 1100 1782 2226 1236 849 1013 966 783 783 388 710 542 1508 4007 Spaces Moved 12042 | 40 627 275 1877 792 1125 1128 648 585 685 511 323 309 231 548 319 873 1146 Core 273 | 9 . . . . . . . . 36 6 . . . . . . 222 Treads 1357 | . . . . . . . . . . . 133 289 18 . . . 917 Legs 6527 | . . . . . 1008 1128 648 585 649 505 190 1 66 548 319 873 7 Wheels 3885 | 31 627 275 1877 792 117 . . . . . . 19 147 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 95 102 110 180 110 50 50 190 160 120 120 120 117 50 Average Speed 144 | 89 116 105 109 97 123 155 180 140 110 132 221 237 156 120 120 118 265 Slowest Speed 1400 | 100 145 105 110 125 185 250 180 180 220 190 260 330 260 120 120 120 1400 Overloaded Moves 10 | . . . . . . . . . 10 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 1 . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 4 97 20 95 25 91 34 73 61 21 10 55 56 62 68 11 20 22 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . 1 . . . . . . 3 . . . . Known Exits Taken 6 | . . . . 1 . 1 1 1 1 . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . 1 1 1 1 1 1 . . Scrap Searched 18 | . . . 7 . . . 1 3 . . 2 4 . 1 . . . Spaces Dug 39 | . . 5 . 2 4 8 2 2 1 . . . . . 1 4 10 Terrain Destroyed 542 | . . 8 . 11 150 113 13 5 89 21 3 1 . 4 18 18 88 Melee 12 | . . . . 2 1 . . . . . . . . . . 3 6 Projectile 189 | . . . . 1 22 56 13 5 54 . . . . 2 16 15 5 AOE 329 | . . 8 . 8 126 57 . . 35 19 . . . . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Total 14399 | 59 720 297 1915 1020 1307 1419 688 607 822 662 347 337 261 574 428 1072 1864 Wait 877 | . 21 13 2 131 3 129 . . 41 9 . 8 . . 67 17 436 Move 12026 | 39 626 274 1876 791 1124 1127 647 584 684 510 322 309 230 547 318 872 1146 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 157 | 1 15 . 8 12 14 17 3 3 13 24 3 1 3 1 8 12 19 Fast Attach 141 | 6 4 . 3 4 6 6 . 1 2 20 1 5 10 3 4 23 43 Attach 83 | . . . . 7 5 7 1 1 12 12 . 1 1 2 . 16 18 Detach 33 | . 1 . . 1 4 3 . 2 1 1 . 1 5 1 1 4 8 Swap 91 | . 5 4 7 9 12 19 . 1 9 2 . 1 . 2 3 9 8 Drop 160 | . 2 . 17 13 19 25 1 6 5 12 3 3 10 5 3 7 29 Fire 659 | 13 46 6 . 40 110 79 17 5 49 45 18 8 . 11 23 88 101 Melee 113 | . . . . 5 10 . . . . 22 . . . . . 23 53 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 23 | . . . . . . 4 4 1 6 5 . . . 1 1 1 . Crush 2 | . . . . . . . . . . . . . . . . . 2 Escape Stasis 10 | . . . . 7 . 3 . . . . . . . . . . . Rewire 23 | . . . 2 . . . 15 3 . . . . 2 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 383 | -10/Materials | Destroyed 7 combat bots 411 | -10/Materials | Discovered new exit (range 14) 455 | -10/Materials | Learned 2 Mines zone layouts 500 | -10/Materials | Learned Storage emergency access door positions 521 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Learned 2 Mines zone layouts 557 | -10/Materials | Identified exit to Materials 574 | -10/Materials | Learned 4 Recycling zone layouts 590 | -10/Materials | Loaded intel: 2 recycling unit locations 618 | -10/Materials | Learned location of 1 exit from Recycling 856 | -10/Materials | Discovered new exit (range 9) 884 | -10/Materials | Discovered new exit (range 12) 985 | -10/Materials | Entered Subcaves 986 | -10/Subcaves | Approached by a straggling Scientist 986 | -10/Subcaves | Identified exit to Materials 1281 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1286 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1312 | -10/Subcaves | Entered Scraptown 1537 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1544 | -9/Scraptown | Visited Junk Repository 1586 | -9/Scraptown | Visited Red Mages 1636 | -9/Scraptown | Visited IN-MT5's Study 1674 | -9/Scraptown | Visited Cyclists 2035 | -9/Scraptown | Discovered new exit (range 5) 2107 | -9/Scraptown | Visited SPCMW 2182 | -9/Scraptown | Visited UFD Registry 2198 | -9/Scraptown | Visited Shadow of the Wyrm 2234 | -9/Scraptown | Visited Fellowship of the Rings 2446 | -9/Scraptown | Registered with UFD as "Dualcase" 2470 | -9/Scraptown | Visited Infowarlord's Domain 2495 | -9/Scraptown | Visited Scrap Suit Storage 2545 | -9/Scraptown | Visited Junk Repository 2740 | -9/Scraptown | Visited Junk Cannon Lab 2812 | -9/Scraptown | Visited Supply Room 2844 | -9/Scraptown | Visited Analyses Database 2871 | -9/Scraptown | Visited Scrapoid Research Area 2907 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2917 | -9/Scraptown | Found DCF Scrap (29 items) 2960 | -9/Scraptown | Visited Science Guys 3004 | -9/Scraptown | Visited Cartography Club 3146 | -9/Scraptown | Found Prototype Special Weapon 3146 | -9/Scraptown | Identified Junk Cannon 3263 | -9/Scraptown | Discovered new exit (range 3) 3334 | -9/Scraptown | Met Optimus 3334 | -9/Scraptown | Accepted into 0bPrime 3407 | -9/Scraptown | Entered Factory 3407 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3829 | -6/Factory | Identified exit to Lower Caves 3848 | -6/Factory | Build established: Tank 3880 | -6/Factory | Discovered new exit (range 15) 4368 | -6/Factory | Garrison activated, responded to threat 4408 | -6/Factory | Build established: Skirmisher 4409 | -6/Factory | Discovered new exit (range 14) 4416 | -6/Factory | Lost 3 parts (2n1u) 4422 | -6/Factory | Destroyed 17 combat bots 4497 | -6/Factory | Identified exit to Garrison 4507 | -6/Factory | Entered Garrison 4535 | -6/Garrison | Triggered checkpoint 4561 | -6/Garrison | Learned Factory security intel 4580 | -6/Garrison | Found embedded Infiltrators 4583 | -6/Garrison | Garrison Relay disabled 4672 | -6/Garrison | Triggered checkpoint 4685 | -6/Garrison | Triggered checkpoint 4734 | -6/Garrison | Destroyed 7 combat bots 4817 | -6/Garrison | Triggered checkpoint 4863 | -6/Garrison | Build established: Scavenger-Skirmisher 4885 | -6/Garrison | Discovered new exit (range 12) 4904 | -6/Garrison | Identified exit to Factory 4965 | -6/Garrison | Triggered checkpoint 4977 | -6/Garrison | Garrison Relay disabled 5332 | -6/Garrison | Discovered exit to Factory (range 4) 5352 | -6/Garrison | Build established: Skirmisher 5445 | -6/Garrison | Triggered checkpoint 5460 | -6/Garrison | Garrison Relay disabled 5649 | -6/Garrison | Triggered checkpoint 5721 | -6/Garrison | Triggered checkpoint 5723 | -6/Garrison | Triggered checkpoint 5791 | -6/Garrison | Rescued a captive Derelict 5800 | -6/Garrison | Rescued a captive Derelict 5812 | -6/Garrison | Garrison Relay disabled 5832 | -6/Garrison | Garrison Relay disabled 5879 | -6/Garrison | Discovered exit to Factory (range 10) 5930 | -6/Garrison | Spotted B-75 Beast 5930 | -6/Garrison | Spotted B-75 Beast 5974 | -6/Garrison | Garrison Relay disabled 6017 | -6/Garrison | Garrison Relay disabled 6019 | -6/Garrison | Garrison Relay disabled 6021 | -6/Garrison | Garrison Relay disabled 6148 | -6/Garrison | Phase Generator disabled 6252 | -6/Garrison | Spotted B-75 Beast 6289 | -6/Garrison | Entered Factory 6522 | -6/Factory | Loaded intel: 8 recycling unit locations 6725 | -6/Factory | Learned location of Protoforge (-2) 7029 | -6/Factory | Discovered new exit (range 4) 7034 | -6/Factory | Identified exit to Factory 7339 | -6/Factory | First assault squad dispatched 7699 | -6/Factory | Discovered exit to Lower Caves (range 12) 8164 | -6/Factory | Core integrity fell below 50% 8199 | -6/Factory | Destroyed 8 combat bots 8202 | -6/Factory | Lost 4 parts (1u3w) 8515 | -6/Factory | Entered Lower Caves 8602 | -6/Lower Caves | Learned Factory terminal intel 9539 | -6/Lower Caves | Discovered new exit (range 16) 9568 | -6/Lower Caves | Identified exit to Lower Caves 9751 | -6/Lower Caves | Entered another Lower Caves area 9825 | -6/Lower Caves | Discovered exit to Factory (range 16) 10419 | -6/Lower Caves | Found Alien Artifact 10600 | -6/Lower Caves | Entered Factory 10600 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10601 | -5/Factory | Loaded intel: 28 terminal locations 10669 | -5/Factory | Loaded intel: 8 recycling unit locations 10919 | -5/Factory | Lost 3 parts (1u2w) 11321 | -5/Factory | Lost 4 parts (1n2u1w) 11353 | -5/Factory | Discovered new exit (range 15) 11382 | -5/Factory | Identified exit to Extension 11493 | -5/Factory | Allied Derelicts emerged from ambush trap array 11502 | -5/Factory | Identified exit to Factory 11502 | -5/Factory | Identified exit to Upper Caves 11520 | -5/Factory | Lost 6 parts (1p2u3w) 11594 | -5/Factory | Released all parts (6) 11613 | -5/Factory | Entered another Factory area 11613 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11623 | -4/Factory | Lost 3 parts (2n1w) 11778 | -4/Factory | Build established: Mutant 12022 | -4/Factory | Lost 4 parts (1p1n1u1w) 12055 | -4/Factory | Discovered new exit (range 16) 12280 | -4/Factory | Build established: Scavenger-Mutant 12449 | -4/Factory | Identified Core Expander 12449 | -4/Factory | Installed Core Expander, added new Propulsion slot 12579 | -4/Factory | Entered Upper Caves 12742 | -4/Upper Caves | Build established: Scavenger-Tank 13280 | -4/Upper Caves | Discovered new exit (range 15) 13317 | -4/Upper Caves | Build established: Scavenger-Gunner 13362 | -4/Upper Caves | Entered another Upper Caves area 13833 | -4/Upper Caves | Learned Research trap positions 13998 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14138 | -4/Upper Caves | Discovered new exit (range 4) 14145 | -4/Upper Caves | Entered Zhirov 14145 | -4/Zhirov | Discovered new exit (range 3) 14190 | -4/Zhirov | Met Zhirov 14245 | -4/Zhirov | Learned location of Quarantine (-3) 14245 | -4/Zhirov | Learned location of Testing (-2) 14245 | -4/Zhirov | Learned location of Command (-1) 14260 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14292 | -4/Zhirov | Found Alien Artifact 14379 | -4/Zhirov | Found Alien Artifact 14478 | -4/Zhirov | Build established: Scavenger-Mutant 14533 | -4/Zhirov | Entered Proximity Caves 14577 | -3/Proximity Caves | Identified Integrated Reactor 14577 | -3/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 14789 | -3/Proximity Caves | Build established: Scavenger-Gunner 15069 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15135 | -3/Proximity Caves | Discovered new exit (range 6) 15209 | -3/Proximity Caves | Spotted B-86 Titan 15243 | -3/Proximity Caves | Entered Research 15243 | -3/Research | Evolved 2 slots: Utility x2 15244 | -3/Research | Loaded intel: 78 trap records 15260 | -3/Research | Loaded intel: 5 recycling unit locations 15515 | -3/Research | Identified exit to Armory 15515 | -3/Research | Identified exit to Quarantine 15666 | -3/Research | Discovered new exit (range 9) 15785 | -3/Research | Entered another Research area 15785 | -2/Research | Evolved 2 slots: Utility x2 15854 | -2/Research | Discovered new exit (range 8) 16000 | -2/Research | Identified exit to Access 16154 | -2/Research | Loaded intel: 5 recycling unit locations 16432 | -2/Research | Lost 11 parts (1p2n4u4w) 16650 | -2/Research | Lost 4 parts (3u1w) 16807 | -2/Research | Build established: Scavenger-Tank 16879 | -2/Research | System corruption reached 10% 17014 | -2/Research | System corruption reached 30% 17018 | -2/Research | Identified Transdimensional Reconstructor 17018 | -2/Research | Warped through subspace 17068 | -2/Research | Lost 13 parts (1p5n4u3w) 17133 | -2/Research | Discovered exit to Access (range 13) 17173 | -2/Research | Build established: Scavenger-Mutant 17275 | -2/Research | Lost 4 parts (2n1u1w) 17293 | -2/Research | Entered Access 17293 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17494 | -1/Access | Scraphulk reinforcements arrived 17581 | -1/Access | Spotted 01A01-K 17590 | -1/Access | Destroyed 01A01-K 17840 | -1/Access | Build established: Scavenger-Gunner 18276 | -1/Access | Identified exit to Command 18336 | -1/Access | Found Fusion Bomb Launcher 18603 | -1/Access | Found Exp. Signal Interpreter 18849 | -1/Access | Destroyed 12 combat bots 19029 | -1/Access | Found Prototype Device 19029 | -1/Access | Identified Adv. Kinecellerator 19117 | -1/Access | Spotted B-99 Colossus 19121 | -1/Access | Spotted B-99 Colossus 19250 | -1/Access | Destroyed B-99 Colossus 19256 | -1/Access | Released all parts (11) 19286 | -1/Access | Lost 27 parts (3p6n7u11w) 19425 | -1/Access | Core integrity fell below 50% 19444 | -1/Access | Found Prototype Ballistic Gun 19444 | -1/Access | Identified Multirail 19454 | -1/Access | Core integrity fell below 20% 19463 | -1/Access | Destroyed B-99 Colossus 19466 | -1/Access | Lost 8 parts (1p1n1u5w) 19572 | -1/Access | Found Hvy. Insulated Plating 19849 | -1/Access | Build established: Scavenger-Mutant 21279 | -1/Access | Released all parts (6) 21300 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 21269_ Penetrated by Slug. 21270_ Slug penetrates Wall. 21273_ Penetrated by Slug. 21277_ Slug penetrates Wall. 21277_ Penetrated by Slug. 21279_ Released Hcp. Storage Unit. 21279_ Released Multirail. 21279_ Released Graphene Brace. 21279_ Released Particle Reactor. 21279_ Released Adv. Cooling System. 21279_ Released Hvy. Insulated Plating. 21280_ Slug penetrates H-88 Terminator. 21280_ Slug penetrates Wall. 21280_ Slammed into H-88 Terminator. 21282_ Penetrated by Slug. 21284_ Slug penetrates Wall. 21287_ =X90U7X,TDJ9EO=MV1N IB/0KIX3,TZJ 21287_ Penetrated by Slug. 21288_ Slug penetrates Wall. 21300_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | + #???##??????????????????????????????????????? | | # #???# #?????????????????????????????????????? | | # #?### ###########??????????????????????????? | | ## ## ## # #??????????????????????????? | | "#"""# ## # # #??????????????????????????? | | %% #! #??????????????????????????? | | % [!! #??????????????????????????? | | #*# #??????????????????????????? | | %"""""% # # #??????????????????????????? | | ##"?"##### ######"/###############??????????????? | | ?????????#### #?## ^ #??????????????? | | ??????????????#####/## ##?????????????? | | ?>????????????# #] +?????????????? | | ??????????????# # ##?????????????? | | ??????????????# ! # #??????????????? | | ??????????????# #hh // #??????????????? | | ?????????????######### // #####+?????????? | | ?????????????# # / ?????????? | | ?????????????# # ????????? | | ?????????????# # ????????? | | ?????????????# + @ m ????????? | | ?????????????# ####;###### ????????? | | ?????????????# #? ????#########???????????? | | ?????????????# ## #??????????????????????? | | ?????????????# ## #??????????????????????? | | ?????????????# ##![ #??????????????????????? | | ?????????????#######![ ]#??????????????????????? | | ???????????????????#[ #??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 65 Energy Generation 59 Energy Capacity 675 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 18 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Railgun | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Civilization 2243 Dodgeball, But With Guns Hulk Smash Link The Feds Nice Directions, Buddy Challenges ------------ None Game ------ Seed MyomerBeamParser Manual? 0 Play Time 03:48:57 Cumulative 150.2 hours Start 2026.01.19 @ 02:47:30 End 2026.01.23 @ 00:26:58 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 54 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f097328-3099-4173-adbd-c53e89241544