Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 21:01:24 Player: Horse Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (184) 920 Value Destroyed (8380) 8380 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2153) 2153 TOTAL SCORE: 18173 Bonus ------- High Alert Combat Kills 77 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1340 Scanned by Researcher 500 Friendly Fire -764 Cogmind --------- Core Integrity 0/1300 Matter 34/300 Energy 8/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Gravity Neutralizing Apparatus > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Antigrav Array Coolant Network Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Improved Terrain Scan Processor Improved Hardlight Generator Improved Hardlight Generator Improved Hardlight Generator Improved Hardlight Generator Advanced Recalibrator > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun KE Penetrator Railgun > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Advanced Cooling System Plasma Storm Enhanced Quantum Rifle Heavy Neutron Cannon [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Antigrav Array Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Spread Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Launcher Fusion Bomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . Utility 8 | . . 1 1 1 1 1 . . 1 . . . . 2 . Weapon 3 | . . 1 1 . . . . . 1 . . . . . . Parts Attached 182 | 7 11 3 10 13 13 27 10 12 2 5 7 15 5 22 20 Power 18 | 1 2 . . 1 2 3 2 . . 1 1 2 . 1 2 Engine 6 | 1 1 . . . 2 2 . . . . . . . . . Core 8 | . 1 . . 1 . . . . . 1 1 2 . 1 1 Reactor 4 | . . . . . . 1 2 . . . . . . . 1 Propulsion 38 | 2 5 . 2 2 1 5 3 . . . 5 5 . 3 5 Treads 20 | . 3 . 2 2 1 4 3 . . . . 5 . . . Leg 11 | 2 1 . . . . . . . . . 5 . . 3 . Wheel 5 | . 1 . . . . 1 . . . . . . . . 3 Hover 2 | . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . Utility 61 | 2 2 1 6 3 4 13 4 8 1 1 . 2 1 7 6 Device 42 | . 1 . 4 3 1 12 1 5 1 1 . 1 . 7 5 Storage 5 | 2 . 1 . . 1 . . 1 . . . . . . . Processor 2 | . . . 1 . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . 1 . 1 . 2 1 3 1 . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 2 2 2 2 7 6 6 1 4 1 3 1 6 4 11 7 Energy Gun 40 | 1 2 2 2 5 3 4 . 2 1 1 1 4 3 4 5 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 22 | 1 . . . 2 2 2 1 2 . 2 . 2 1 6 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . . . . . 1 1 8 Parts Lost 88 | . 3 . 2 10 7 4 4 1 . 5 4 1 5 23 19 Power 12 | . 1 . . 1 1 2 1 . . 1 . . . 2 3 Propulsion 16 | . . . . 1 1 1 1 . . . 2 . 1 4 5 Utility 21 | . . . 1 1 1 . . 1 . 1 1 . 1 9 5 Weapon 39 | . 2 . 1 7 4 1 2 . . 3 1 1 3 8 6 Highest Loss Streak 20 | . 2 . 2 7 3 1 2 1 . 4 3 1 1 20 8 Average Slot Usage (%) 81 | . 92 96 95 90 83 91 69 78 81 83 78 93 72 62 39 Engine 1 | . 8 . . . 1 8 3 . . . . . . . . Core 5 | . 5 11 9 6 3 . . . . 1 5 9 10 9 2 Reactor 2 | . . . . . . 2 4 11 10 8 5 . . . . Treads 12 | . 13 22 18 16 19 19 10 11 10 10 7 5 18 11 . Leg 2 | . 4 . . . . . . . . . 2 15 . 3 3 Wheel 1 | . 4 . . . . . . . . . . . . . 6 Device 13 | . 6 11 9 17 13 13 9 9 13 16 21 24 16 17 8 Storage 6 | . 15 8 9 7 6 5 5 5 5 5 5 5 5 4 3 Processor 4 | . . . 2 7 6 5 5 5 5 5 5 5 5 4 3 Protection 6 | . 6 11 14 3 5 8 10 11 10 8 1 . 5 1 1 Energy Gun 12 | . 20 31 33 24 11 7 6 11 13 10 9 10 5 2 2 Ballistic Gun 8 | . 7 . . 4 13 14 8 9 10 14 15 14 4 4 1 Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 129 | 15 17 32 38 39 75 81 97 97 102 102 87 101 129 129 68 Greatest Support 140 | 20 46 46 46 60 68 104 140 140 140 140 140 109 109 81 60 Greatest Overweight (x) 31 | . . . . . 1 6 31 . . . 24 1 1 4 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 14 | 8 8 10 10 10 10 10 10 14 10 10 10 10 10 10 10 Average Capacity 9 | 6 6 8 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | . 5 4 8 7 9 9 9 8 8 8 5 9 7 7 5 Final Capacity 10 | 8 4 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 1 4 10 8 9 7 10 9 9 10 5 10 10 6 7 4 Class Distribution -------------------- 29% | Scavenger-Tank 18% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Skirmisher 10% | Skirmisher 9% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Matter Collected 3876 | 282 141 40 80 132 395 663 432 172 201 193 302 342 210 226 65 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10449 | 94 386 175 324 471 617 1413 1568 311 233 407 624 883 1039 1526 378 Parts 396 | 2 21 16 13 21 17 73 20 16 11 16 39 28 37 53 13 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . 1 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . . . . 12 25 78 26 . . Prevented 22 | . . . . . . . . . . 4 . 18 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 153 | . 8 8 11 10 14 17 6 9 3 5 15 9 14 18 6 Guns 120 | . 8 8 8 10 11 17 6 9 3 5 15 9 4 5 2 AOE 27 | . . . 3 . 3 . . . . . . . 8 10 3 Classes Destroyed 16 | 1 5 1 3 1 2 . 1 . . . . 1 1 . . Worker 8 | . . . 2 1 . 3 . . . . . . . 2 . Builder 5 | . 1 . . 1 . 2 . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 10 | 1 1 . . 1 1 3 . . . . . . . 2 1 Watcher 3 | . 1 . . . . 2 . . . . . . . . . Swarmer 36 | . 3 4 . 3 4 4 . 8 . . 10 . . . . Grunt 56 | . 5 3 6 5 5 5 . . 2 3 . 3 5 10 4 Brawler 3 | . . . 2 . . . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . . . 2 . . . Sentry 11 | . . 1 2 1 2 1 . 1 1 . 1 . . 1 . Demolisher 2 | . . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 1 . . 1 Hunter 23 | . . . 1 . . 5 . . . 2 . 3 8 4 . Programmer 6 | . . . . . 1 2 . . . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . 6 . . . . . . . . Thug 6 | . . . . . . . . . . . 4 2 . . . Commander 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | 1 5 4 5 9 7 10 2 4 2 3 5 5 4 7 5 Combat Bots Only 9 | . 3 4 4 7 6 9 2 4 2 3 5 5 4 6 3 Max Kills in Single Turn 4 | 1 2 1 4 2 2 3 1 3 1 1 3 2 2 4 3 Gunslinging 2 | . . . . . . 1 . 2 . . 2 . . . . Exploded 4 | . . . 3 . 1 . . . . . . . 2 4 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Damage Taken 18625 | . 509 119 535 987 1590 1657 492 837 262 1155 766 620 2439 3044 3613 Core 2067 | . 75 26 93 23 81 158 . 25 63 38 65 24 73 287 1036 Absorbed by Shields 457 | . . . . . . . . . . . . . . 356 101 Reduced by Siege Mode 133 | . . . . . . . . 4 . 78 51 . . . . Core Remaining (%) 86 | 100 70 93 83 96 90 . . 81 . . . . 77 . . Volleys Fired 394 | 4 35 13 20 32 28 39 41 18 7 17 21 19 42 39 19 Largest 5 | 2 2 3 4 4 4 4 4 4 5 5 5 5 4 5 3 Hottest 316 | 70 130 195 260 258 185 204 204 188 284 284 240 316 300 300 300 Shots Fired 1202 | 8 70 39 74 80 82 153 144 65 35 84 96 88 80 80 24 Gun 1186 | 8 70 39 74 80 79 153 144 65 35 84 96 88 80 72 19 Cannon 8 | . . . . . . . . . . . . . . 8 . Launcher 8 | . . . . . 3 . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 574 | 4 22 . . 20 51 93 84 33 14 42 63 48 45 52 3 Thermal 558 | 4 48 39 74 54 8 60 60 17 14 34 33 40 35 27 11 Explosive 8 | . . . . . 3 . . . . . . . . . 5 Electromagnetic 62 | . . . . 6 20 . . 15 7 8 . . . 1 5 Robot Hit Streak 37 | 8 14 13 16 18 10 12 37 9 24 8 15 16 16 16 8 Robot Miss Streak 8 | . 3 6 5 2 5 4 2 4 2 3 3 2 6 8 3 Penetration Max 2 | . . . . . . . . . 1 . 1 1 1 2 . Secondary Targets 37 | . 2 . 1 2 2 6 2 6 . 3 7 4 . 2 . Max Gunslinging Chain 2 | . 1 . 1 1 1 2 1 2 . 1 2 1 . 1 . Shots Hit Robots 879 | 8 46 31 69 69 51 96 118 39 23 57 56 75 58 61 22 Core Hits 556 | 2 34 32 75 31 35 67 22 13 10 18 23 34 52 75 33 Critical Hits 21 | . . . . . 1 . 2 . . . 6 7 4 1 . Critical Kills 6 | . . . . . . . . . . . 2 3 1 . . Critical Parts Destroyed 12 | . . . . . 1 . 1 . . . 4 3 2 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24731 | 103 574 313 1447 1083 1575 2301 2871 575 618 1171 1254 2013 2970 3887 1976 Guns 17420 | 103 574 313 770 1083 965 2301 2871 575 618 1171 1254 2001 1115 1336 370 Cannons 242 | . . . . . . . . . . . . . . 242 . Explosions 7009 | . . . 674 . 610 . . . . . . . 1855 2309 1561 Melee . | . . . . . . . . . . . . . . . . Ramming 60 | . . . 3 . . . . . . . . 12 . . 45 Kinetic 9299 | 54 187 . . 238 595 1478 1715 246 341 562 1014 1236 578 1008 47 Thermal 12660 | 49 387 313 1444 762 233 823 1156 152 205 484 240 765 2392 2879 376 Explosive 1861 | . . . . . 476 . . . . . . . . . 1385 Electromagnetic 851 | . . . . 83 271 . . 177 72 125 . . . . 123 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 7 2 26 28 . . . 1 . 4 10 Average Corruption 9 | . . . . . 4 1 14 26 . . . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 139 | . . . . . 14 4 33 67 . . . . . 8 13 Message Errors 20 | . . . . . 2 1 5 8 . . . . . 2 2 Matter Fused 14 | . . . . . 3 . 3 4 . . . . . 1 3 Heat Flow Errors 5 | . . . . . . . 1 4 . . . . . . . Energy Discharges 11 | . . . . . 1 . 4 3 . . . . . . 3 Data Loss (minor) 12 | . . . . . 1 . . 7 . . . . . 1 3 Data Loss (major) 3 | . . . . . 1 . 1 1 . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . Misdirections 14 | . . . . . . . 3 11 . . . . . . . Targeting Errors 48 | . . . . . 5 3 14 21 . . . . . 3 2 Weapon Failures 9 | . . . . . 1 . 1 6 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 262 | . . . 153 . 17 . . . . . . . 15 14 63 Projectiles . | . . . . . . . . . . . . . . . . Explosions 262 | . . . 153 . 17 . . . . . . . 15 14 63 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 775 | . . . 65 . 79 . . . . . . . 176 349 106 Shots 29 | . . . 1 . 2 . . . . . . . 8 16 2 Rammed 7 | . . . 1 . . . . . . . . 2 . . 4 Targets Rammed 7 | . . . 1 . . . . . . . . 2 . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 406 | 36 194 199 272 242 369 406 254 220 197 199 198 197 198 405 20 Average Temperature 107 | 19 59 128 136 87 97 108 129 101 118 137 119 104 105 111 9 Received Heat Transfer 2192 | . 162 45 216 249 195 285 . 54 45 165 144 21 111 234 266 Effects 8 | . . . 1 . 1 5 . . . . . . . 1 . Shutdowns 2 | . . . . . 1 . . . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . Siege Activations 7 | . . . . . . . . 2 . 1 4 . . . . Total Turns 106 | . . . . . . . . 29 . 29 48 . . . . Longest Duration 29 | . . . . . . . . 24 . 29 15 . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . 1 . . . . 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . 2 3 . Combat Hostiles 5 | . . . . . . . . . . . . . 2 3 . Parts Melted 47 | . 1 . . 4 . 6 . 2 1 3 . 6 13 11 . Heat Transferred 20940 | 148 737 375 1375 1558 235 1560 2503 350 398 920 444 1129 3788 4834 586 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Peak Influence 564 | 5 162 223 467 372 564 438 122 287 149 . . . . 296 175 Initial 212 | . 3 . 93 212 105 195 122 43 64 . . . . 141 75 Average 171 | 1 78 113 278 236 270 280 79 127 97 . . . . 179 106 Maximum Alert Level 2 | . . 1 2 1 2 2 . 1 . . . . . 1 . Low Security (%) 61 | 100 100 81 34 7 22 21 100 74 100 . . . . 58 100 Level 1 32 | . . 18 31 92 64 60 . 25 . . . . . 41 . Level 2 6 | . . . 34 . 13 17 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 2 2 2 2 . . 1 . . . . 3 4 Investigation 4 | . 1 . 2 . . . . . . . . . . 1 . Extermination 3 | . . . . . 1 1 . . . . . . . . 1 Reinforcement 10 | . 2 . . 1 . 1 . . 1 . . . . 2 3 Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Distress Signals 11 | . 2 1 1 2 1 3 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 281 | . 17 10 16 16 27 32 6 12 3 5 17 45 14 29 32 Peak Tracking Total 12 | . 6 4 5 6 7 11 2 4 2 3 5 12 5 6 9 Tactical Retreats 17 | . 1 1 2 . 3 1 . 1 . . 1 . 1 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Traps Triggered 12 | . 1 . 1 1 3 2 . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Machines Disabled 10 | . . . 2 . 2 1 . 2 . . . 1 . 1 1 Max in Single Turn 2 | . . . 2 . 1 1 . 1 . . . 1 . 1 1 Garrison Access 4 | . . . . 1 2 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Machines Accessed 21 | . 4 1 2 2 2 1 . 2 . . . . . 4 3 Terminals 14 | . 4 . 2 1 . 1 . 1 . . . . . 2 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . . . . . . . . 1 . Total Hacks 47 | . 12 6 5 3 2 1 . 7 . . . . . 6 5 Successful 17 | . 5 3 1 1 2 . . 1 . . . . . 3 1 Failed 30 | . 7 3 4 2 . 1 . 6 . . . . . 3 4 Catastrophic 6 | . . . 2 1 . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 10 3 1 . 1 . . 3 . . . . . . 4 Terminals 33 | . 12 . 5 2 . 1 . 4 . . . . . 4 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 3 . . . . . 1 . Recycling Units 6 | . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . . . . . . . . 1 . Terminal Hacks 8 | . 4 . 1 . . . . 1 . . . . . 2 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . . 1 . Seal Access 3 | . . . . 1 1 . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 2 . . 1 . . . . . . . . . 1 Terminals 2 | . 1 . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 2 1 . 1 . 2 . . . . . 3 3 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Total Allies 1 | . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . Total Orders 9 | . . . . . . . . 3 . 2 2 2 . . . EXPLORE 7 | . . . . . . . . 3 . 1 2 1 . . . RETURN 2 | . . . . . . . . . . 1 . 1 . . . Ally Attacks 32 | . . . . . . . 32 . . . . . . . . Total Damage 639 | . . . . . . . 639 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . Drone Launches 8 | . . . . . . . . 3 . 2 2 1 . . . Drone Recoveries 7 | . . . . . . . . 3 . 2 1 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Turns Passed 8099 | 68 831 381 391 457 489 857 346 654 109 479 508 758 710 486 575 Spaces Moved 3948 | 38 512 195 154 190 213 410 99 271 44 256 221 382 309 175 479 Core 66 | 1 . . . . . . 4 . . . 3 . . . 58 Treads 2706 | . 231 195 154 190 213 359 95 271 44 256 171 61 309 157 . Legs 592 | 37 55 . . . . . . . . . 47 321 . 18 114 Wheels 524 | . 226 . . . . 51 . . . . . . . . 247 Hover 60 | . . . . . . . . . . . . . . . 60 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 170 166 150 160 160 160 160 120 120 167 150 50 Average Speed 151 | 118 129 160 166 170 169 163 211 160 160 160 171 133 179 181 96 Slowest Speed 1600 | 120 160 160 170 170 190 186 1600 160 160 160 1250 186 190 240 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 84 22 25 8 10 14 71 11 2 52 64 86 47 6 53 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . Spaces Dug 21 | . . . . . . . . . . . . . . . 21 Terrain Destroyed 180 | . . . 43 . 22 . . . . . 2 5 4 1 103 Melee . | . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . 2 5 4 1 . AOE 168 | . . . 43 . 22 . . . . . . . . . 103 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Total 5252 | 50 617 233 237 261 288 521 158 454 66 283 293 582 387 262 560 Wait 572 | . 30 17 47 19 30 15 . 143 11 6 42 143 23 16 30 Move 3934 | 37 511 194 153 189 212 410 98 270 43 255 220 381 308 174 479 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | 2 14 6 3 7 3 12 4 4 3 . 3 3 4 8 2 Fast Attach 75 | 6 5 2 . 3 5 6 6 2 . 1 5 7 2 11 14 Attach 60 | 1 3 . 4 9 4 2 4 6 2 4 . 1 3 11 6 Detach 12 | . 1 . . . 1 1 . 2 . . . 1 1 1 4 Swap 47 | . 3 1 6 1 4 19 . 4 . . 2 7 . . . Drop 73 | . 15 . 3 1 1 17 5 5 . . . 18 4 2 2 Fire 394 | 4 35 13 20 32 28 39 41 18 7 17 21 19 42 39 19 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 12) 765 | -10/Materials | Discovered new exit (range 11) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1203 | -9/Materials | Discovered new exit (range 15) 1244 | -9/Materials | Build established: Tank 1281 | -9/Materials | Entered another Materials area 1281 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1619 | -8/Materials | Discovered new exit (range 18) 1672 | -8/Materials | Entered Factory 1672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1864 | -7/Factory | Build established: Skirmisher 1943 | -7/Factory | Lost 7 parts (1p1u5w) 2006 | -7/Factory | Garrison activated, responded to threat 2034 | -7/Factory | Lost 3 parts (1n2w) 2049 | -7/Factory | Destroyed 7 combat bots 2102 | -7/Factory | Discovered new exit (range 16) 2129 | -7/Factory | Entered another Factory area 2129 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2426 | -6/Factory | Assembled infested ambush trap array 2460 | -6/Factory | Lost 3 parts (1p1n1w) 2528 | -6/Factory | Discovered new exit (range 16) 2618 | -6/Factory | Entered another Factory area 2618 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2950 | -5/Factory | Build established: Scavenger-Skirmisher 3087 | -5/Factory | Destroyed 9 combat bots 3475 | -5/Factory | Sucked down chute 3475 | -5/Factory | Entered Waste 3476 | -5/Waste | Met a frightened Derelict 3490 | -5/Waste | EMP discharged 3490 | -5/Waste | System corruption reached 10% 3501 | -5/Waste | Spotted C-40 Crusher 3525 | -5/Waste | Destroyed C-40 Crusher 3527 | -5/Waste | Spotted C-40 Crusher 3536 | -5/Waste | Crushed by Compactor (1 part destroyed) 3539 | -5/Waste | Destroyed C-40 Crusher 3548 | -5/Waste | Found Damper Plating 3561 | -5/Waste | Destroyed C-40 Crusher 3576 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3582 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3585 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3587 | -5/Waste | Destroyed C-40 Crusher 3590 | -5/Waste | EMP discharged 3603 | -5/Waste | Spotted C-40 Crusher 3626 | -5/Waste | Crushed by Compactor (1 part destroyed) 3632 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3636 | -5/Waste | Destroyed C-40 Crusher 3678 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3680 | -5/Waste | Destroyed C-40 Crusher 3686 | -5/Waste | Found Damper Plating 3690 | -5/Waste | EMP discharged 3727 | -5/Waste | Found Damper Plating 3790 | -5/Waste | EMP discharged 3796 | -5/Waste | Discovered new exit (range 16) 3821 | -5/Waste | Entered Factory 4283 | -5/Factory | Discovered new exit (range 34) 4457 | -5/Factory | Build established: Scavenger-Tank 4473 | -5/Factory | Identified exit to Factory 4475 | -5/Factory | Entered another Factory area 4475 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4549 | -4/Factory | Discovered new exit (range 5) 4584 | -4/Factory | Entered Upper Caves 4970 | -4/Upper Caves | Lost 4 parts (1p1u2w) 4979 | -4/Upper Caves | Discovered new exit (range 33) 5050 | -4/Upper Caves | Learned location of Testing (-3) 5063 | -4/Upper Caves | Entered another Upper Caves area 5138 | -4/Upper Caves | Learned Research emergency access door positions 5331 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5417 | -4/Upper Caves | Ambushed by wild Derelicts 5462 | -4/Upper Caves | Lost 3 parts (2n1w) 5479 | -4/Upper Caves | Build established: Scavenger-Gunner 5510 | -4/Upper Caves | Discovered new exit (range 11) 5571 | -4/Upper Caves | Entered Warlord 5621 | -4/Warlord | System corruption cleaned by Quarantine Array 5695 | -4/Warlord | Found Prototype Energy Gun 5818 | -4/Warlord | Met Warlord 5826 | -4/Warlord | Warlord's base attacked by MAIN.C 6068 | -4/Warlord | P-80 Master assimilated allied EW-RKJ(Y) 6117 | -4/Warlord | Warlord forces counterattacked 6247 | -4/Warlord | Spotted Striker 6265 | -4/Warlord | Destroyed 9Y-FUM(g) 6276 | -4/Warlord | Destroyed S7-BWZ(g) 6308 | -4/Warlord | Discovered new exit (range 14) 6326 | -4/Warlord | Spotted Striker 6326 | -4/Warlord | Spotted Striker 6326 | -4/Warlord | Spotted Executioner 6329 | -4/Warlord | Entered Proximity Caves 6395 | -3/Proximity Caves | Spotted B-86 Titan 6518 | -3/Proximity Caves | Destroyed B-86 Titan 6524 | -3/Proximity Caves | Build established: Scavenger-Tank 6586 | -3/Proximity Caves | Identified Plasma Storm 7022 | -3/Proximity Caves | Discovered new exit (range 9) 7039 | -3/Proximity Caves | Entered Research 7039 | -3/Research | Evolved 2 slots: Utility x2 7188 | -3/Research | Identified exit to Research 7510 | -3/Research | Discovered new exit (range 6) 7525 | -3/Research | Entered Testing 7555 | -3/Testing | Lost 20 parts (1p4n7u8w) 7779 | -3/Testing | Lost 6 parts (1p2n1u2w) 7826 | -3/Testing | Spotted Striker 7826 | -3/Testing | Spotted Striker 7906 | -3/Testing | Lost 3 parts (1p2w) 7920 | -3/Testing | Found Fusion Bomb Launcher 7942 | -3/Testing | Core integrity fell below 50% 7946 | -3/Testing | Scanned by Researcher 7998 | -3/Testing | Build established: Mutant 8074 | -3/Testing | Core integrity fell below 20% 8086 | -3/Testing | Spotted PL-1ZFFWNW6TX 8091 | -3/Testing | System corruption reached 10% 8098 | -3/Testing | Discovered exit to Research (range 15) 8100 | -3/Testing | Lost 8 parts (1p3n3u1w) 8100 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08069_ Penetrated by Slug. 08069_ Hdn. Centrium Wheel destroyed. 08069_ Penetrated by Slug. 08069_ Hdn. Centrium Wheel destroyed. 08069_ Lrg. Storage Unit destroyed. 08070_ Slug penetrates Wall. 08072_ Terminal disabled. 08073_ Penetrated by Slug. 08073_ Slug penetrates Wall. 08073_ Penetrated by Slug. 08077_ System corrupted: Energy discharge (-39). 08079_ Penetrated by Slug. 08084_ Triggered Segregator Trap. 08084_ Arcs of energy rise from the floor. 08084_ Gravity Neutralizing Apparatus blown off. 08084_ Imp. Terrain Scan Processor blown off. 08085_ Acquired Gravity Neutralizing Apparatus. 08093_ K-01 Serf cleans the Tau Charger. 08098_ EXIT=FOUND: RESEARCH 08099_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# < #???????????????????? | | ????????????????????????+ +???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# k#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????? +???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????########### #???????????????????? | | ??????????? #???????????????????? | | ??????????? #???????????????????? | | ??????????????############p#k#######?????????????? | | ??????????????????# #?????????????? | | ??????????????????# """" #?????????????? | | ??????????????????+ ""S"" p""" """ #?????????????? | | ??????????????????# "" "" """ """ #?????????????? | | ??????????????????# k""" """ #?????????????? | | ??????????????? / """ #?????????????? | | ???????????????#### """ #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????###########+######?????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# ##########?????????? | | ????????????????????????????# +?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 1200 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 53 Recoil Reduction 4 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerComponentPlating Manual? 0 Play Time 01:38:29 Cumulative 918.4 hours Start 2020.10.11 @ 18:51:36 End 2020.10.14 @ 21:01:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f4c01fd-b879-4dd4-b0aa-f49f04dc1558