Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 22:51:33 Player: s0lid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1771) 1771 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 7118 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 77/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Antigrav System Advanced Heat Sink Microactuators System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Transport Network Coupler Microactuators Microactuators Transmission Jammer Improved Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Improved Plasma Cutter Blade Saw Spear > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cesium-ion Thruster Improved Heat Sink Seismic Detector System Shield Corruption Screen Heavy Particle Gun [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Targeting Computer Device Microactuators Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . 2 1 2 . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 111 | 5 . 15 14 35 2 22 5 5 8 Power 17 | . . 1 1 7 1 2 2 2 1 Engine 8 | . . 1 . 4 1 1 1 . . Core 8 | . . . 1 3 . 1 1 1 1 Reactor 1 | . . . . . . . . 1 . Propulsion 38 | 2 . 5 4 12 . 11 . . 4 Treads 7 | . . 3 3 1 . . . . . Leg 16 | . . . . 3 . 10 . . 3 Wheel 5 | 2 . 1 . 2 . . . . . Hover 3 | . . . 1 1 . . . . 1 Flight 7 | . . 1 . 5 . 1 . . . Utility 27 | . . 2 2 9 1 8 2 2 1 Device 12 | . . . 1 3 . 5 1 1 1 Storage 3 | . . . . 1 . 1 1 . . Processor 6 | . . 2 . 3 . 1 . . . Hackware 1 | . . . . . 1 . . . . Protection 5 | . . . 1 2 . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 29 | 3 . 7 7 7 . 1 1 1 2 Energy Gun 8 | 1 . . 2 4 . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 6 | 2 . 3 . 1 . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 2 | . . 1 . 1 . . . . . Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon 5 | . . 2 3 . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 6 . . . . . Parts Lost 45 | . . 4 1 13 . 3 . 6 18 Power 7 | . . . . 2 . 2 . 1 2 Propulsion 14 | . . 3 1 4 . . . . 6 Utility 13 | . . . . 3 . 1 . 3 6 Weapon 11 | . . 1 . 4 . . . 2 4 Highest Loss Streak 14 | . . 2 1 6 . 1 . 2 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 57 53 86 85 62 77 96 94 63 Engine 4 | . . 2 7 5 2 4 7 2 . Core 4 | . . . 1 5 . 3 1 5 4 Treads 6 | . . 4 25 6 . . . . . Leg 10 | . . . . 6 . 18 23 23 17 Wheel 3 | . 28 9 4 4 . . . . . Flight 3 | . . . . 7 20 4 . . . Device 7 | . . . 4 4 6 9 23 19 4 Storage 4 | . . . . 6 . 5 5 5 4 Processor 14 | . . 20 13 18 13 14 11 11 9 Protection 4 | . . . 7 3 6 . 5 7 3 Energy Gun 3 | . 14 . 4 5 . . . . . Ballistic Gun 2 | . 14 7 . 4 . . . . . Impact Weapon 1 | . . 7 7 . . . . . . Slashing Weapon 1 | . . . . . . 2 5 3 3 Piercing Weapon 2 | . . . . 1 6 6 5 5 4 Peak Build Rating 69 | 4 4 15 31 52 36 57 69 69 58 Average Rating 41 | 3 4 10 27 43 32 43 63 63 45 On Entrance 29 | . 4 4 15 31 29 36 53 69 58 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 3 3 14 39 49 15 40 52 60 58 Greatest Support 85 | 26 3 20 83 85 15 80 68 68 68 Greatest Overweight (x) 3 | . . 1 3 1 . 3 . . 1 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 8 5 10 10 10 10 Average Capacity 7 | 5 5 5 5 7 5 9 10 10 9 Most Carried 10 | 5 5 5 5 8 5 10 10 10 10 Average Carried 7 | 3 5 4 4 7 4 7 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 5 Final Carried 10 | 5 5 5 5 5 4 10 10 10 5 Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Mutant 15% | Scavenger-Gladiator 11% | Sprinter 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Matter Collected 1786 | 255 . 223 157 537 35 193 56 285 45 Remotely . | . . . . . . . . . . Salvage Created 2226 | 71 . 186 185 715 . 222 218 268 361 Parts 135 | 11 . 7 11 47 . 14 9 14 22 Haulers Intercepted 4 | . . . . 3 . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 10 19 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 39 | . . 4 4 13 . 5 1 5 7 Melee 23 | . . 2 1 3 . 4 1 5 7 Guns 12 | . . 1 1 10 . . . . . Cannons 2 | . . . 2 . . . . . . Classes Destroyed 11 | 1 . 3 1 4 . 1 1 . . Worker 2 | . . 1 . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 4 | . . . . 3 . 1 . . . Recycler 1 | . . . . . . . 1 . . Watcher 1 | . . . . 1 . . . . . Swarmer 9 | . . . . 5 . . . 2 2 Cutter 4 | . . . . . . 4 . . . Grunt 8 | . . 1 1 3 . 1 . . 2 Duelist 3 | . . . 1 . . . . 1 1 Sentry 9 | . . 3 2 1 . . 1 2 . Programmer 6 | . . . . 4 . . . . 2 Best Kill Streak 4 | 3 . 2 2 4 . 4 1 1 3 Combat Bots Only 4 | . . 2 2 4 . 4 1 1 3 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Hostile Shots Fired 833 | . 23 81 62 318 . 66 8 50 225 Missed 323 | . 9 28 14 142 . 20 3 18 89 Damage Taken 8529 | . 129 753 789 2403 . 943 115 657 2740 Core 2170 | . 28 296 48 627 . 171 . 71 929 Absorbed by Shields 499 | . . . . 499 . . . . . Redirected to Shielding 219 | . . . . 142 . 53 . 4 20 Core Remaining (%) 65 | 100 88 26 91 10 . 79 . . . Volleys Fired 92 | 6 2 28 21 34 . . 1 . . Largest 2 | 2 2 2 2 2 . . 1 . . Hottest 104 | 70 70 40 104 97 . . 20 . . Shots Fired 142 | 12 4 34 26 65 . . 1 . . Gun 123 | 12 4 34 11 62 . . . . . Cannon 15 | . . . 15 . . . . . . Launcher 3 | . . . . 3 . . . . . Special 1 | . . . . . . . 1 . . Kinetic 80 | 6 2 34 7 31 . . . . . Thermal 59 | 6 2 . 19 31 . . 1 . . Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . 3 . . . . . Robot Hit Streak 21 | 3 5 21 12 13 . . 1 . . Robot Miss Streak 3 | 2 2 3 2 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 182 | 6 2 44 22 57 . 10 10 13 18 Core Hits 72 | 3 . 7 7 27 . 6 4 8 10 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . Critical Strikes 10 | . . 3 . 2 . 1 1 1 2 Smash 3 | . . 3 . . . . . . . Sever 2 | . . . . . . 1 . 1 . Impale 5 | . . . . 2 . . 1 . 2 Melee Attacks 100 | . . 15 1 9 . 14 9 16 36 Impact 16 | . . 15 1 . . . . . . Slashing 15 | . . . . . . 2 2 5 6 Piercing 69 | . . . . 9 . 12 7 11 30 Sneak Attacks 6 | . . 1 . 2 . 1 1 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 11 | . . . . . . 1 2 2 6 Damage Inflicted 4405 | 65 21 807 515 1475 . 306 268 403 545 Guns 1578 | 65 21 384 150 958 . . . . . Cannons 317 | . . . 317 . . . . . . Explosions 77 | . . . . 77 . . . . . Melee 2373 | . . 423 48 440 . 262 252 403 545 Ramming 44 | . . . . . . 44 . . . Kinetic 1081 | 17 8 384 127 545 . . . . . Thermal 830 | 48 13 . 340 413 . . 16 . . Explosive . | . . . . . . . . . . Electromagnetic 77 | . . . . 77 . . . . . Impact 471 | . . 423 48 . . . . . . Slashing 307 | . . . . . . 41 27 129 110 Piercing 1595 | . . . . 440 . 221 225 274 435 Highest Corruption 5 | . . . . 5 . . . . 5 Average Corruption 4 | . . . . 3 . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . . 24 . . . . 9 Message Errors 6 | . . . . 4 . . . . 2 Matter Fused 7 | . . . . 6 . . . . 1 Heat Flow Errors 3 | . . . . 2 . . . . 1 Energy Discharges 5 | . . . . 5 . . . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 5 . . . . 1 Data Loss (major) 4 | . . . . 1 . . . . 3 Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 141 | . . 50 12 49 . 2 . 12 16 Projectiles 12 | . . . 12 . . . . . . Explosions . | . . . . . . . . . . Melee 129 | . . 50 . 49 . 2 . 12 16 Knockbacks 2 | . . 1 1 . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 37 | . . . . 37 . . . . . Shots 2 | . . . . 2 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 386 | 40 20 4 260 386 . . . . 82 Average Temperature 125 | 18 15 3 104 148 . . . . 27 Received Heat Transfer 1979 | . 48 282 333 483 . 151 18 126 538 Effects 6 | . . . 1 5 . . . . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . . . 3 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . 1 . . . Combat Hostiles 2 | . . 1 . . . 1 . . . Parts Fried 3 | . . 1 . . . 2 . . . Impact Corruptions 3 | . . 2 . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . 3 Heat Transferred 1554 | 148 37 . 555 777 . . 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Peak Influence 601 | 15 103 247 296 601 289 332 224 . . Initial 284 | . 9 42 104 50 284 202 174 . . Average 140 | 2 38 168 185 109 288 270 195 . . Maximum Alert Level 2 | . . 1 1 2 1 1 1 . . Low Security (%) 67 | 100 100 38 57 80 . 7 64 . . Level 1 30 | . . 61 42 14 100 92 35 . . Level 2 2 | . . . . 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 1 1 10 . 1 1 . 1 Investigation 5 | . 1 . . 3 . . 1 . . Extermination 4 | . . . . 4 . . . . . Reinforcement 7 | . 1 1 1 3 . 1 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Distress Signals 2 | . . 1 1 . . . . . . Communications Jammed 2 | . . . . . . 1 1 . . Distress Signals 1 | . . . . . . 1 . . . Times Spotted 163 | . 12 9 12 74 . 14 1 12 29 Peak Tracking Total 17 | . 10 6 4 17 . 8 1 5 14 Tactical Retreats 27 | . 1 1 3 13 . 3 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Traps Triggered 3 | . 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Accessed 12 | . 2 1 . 7 1 . 1 . . Terminals 8 | . 2 1 . 4 1 . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 29 | . 5 3 . 14 2 . 5 . . Successful 15 | . 5 . . 4 1 . 5 . . Failed 14 | . . 3 . 10 1 . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 4 . 2 . . . . . Terminals 19 | . 5 3 . 9 2 . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 5 | . 2 . . 2 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open DSF 2 | . . . . 1 1 . . . . Recall Investigation 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . Insert Component 2 | . . . . . . . 2 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . . . . . Terminals 4 | . 3 . . 1 . . . . . Track 1 | . . . . 1 . . . . . Assimilate 2 | . 2 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 1 . 6 . . 1 . . Full Trace Events 3 | . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . 117 . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 49 | . . . . . . . . 49 . Highest-Rated Ally 49 | . . . . . . . . 49 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 267 | . . . . . . . . 267 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Turns Passed 3952 | 61 105 285 474 1594 36 189 154 739 315 Spaces Moved 3494 | 60 199 217 276 1693 50 124 102 561 212 Core 479 | 59 199 164 . . . 1 . . 56 Treads 298 | . . 1 127 170 . . . . . Legs 889 | . . . . 1 . 69 102 561 156 Wheels 719 | 1 . 52 149 517 . . . . . Hover . | . . . . . . . . . . Flight 1109 | . . . . 1005 50 54 . . . Fastest Speed 26 | 50 50 50 80 26 29 29 120 120 50 Average Speed 84 | 50 50 60 134 69 29 86 120 120 104 Slowest Speed 232 | 90 50 160 160 232 29 200 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 26 | . . . . 26 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 46 22 26 37 1 80 3 71 38 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total 4189 | 77 200 314 354 2001 70 178 126 616 253 Wait 339 | . . 29 27 222 19 8 4 28 2 Move 3436 | 59 198 216 275 1642 49 124 101 560 212 Hop 24 | . . . . 24 . . . . . Pick Up 32 | 6 . 3 3 11 . 3 3 3 . Fast Attach 73 | 4 . 12 10 21 1 15 2 3 5 Attach 15 | . . 2 1 7 1 1 1 1 1 Detach 11 | . . 1 3 3 . 4 . . . Swap 23 | 1 . 1 3 7 . 6 2 1 2 Drop 50 | 1 . 7 10 21 . 3 4 3 1 Fire 92 | 6 2 28 21 34 . . 1 . . Melee 89 | . . 15 1 9 . 13 7 14 30 Ram . | . . . . . . . . . . Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 162 | -10/Materials | Discovered new exit (range 10) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Propulsion x2 296 | -9/Materials | Core integrity fell below 50% 301 | -9/Materials | Build established: Mutant 437 | -9/Materials | Discovered new exit (range 13) 452 | -9/Materials | Entered another Materials area 452 | -8/Materials | Evolved 2 slots: Utility x2 685 | -8/Materials | Discovered new exit (range 3) 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1682 | -7/Factory | Fabricated Adv. Hardlight Generator (x2) 2172 | -7/Factory | Lost 6 parts (1p2n1u2w) 2273 | -7/Factory | Cargo convoy interrupted 2285 | -7/Factory | Core integrity fell below 50% 2342 | -7/Factory | Discovered new exit (range 17) 2417 | -7/Factory | Build established: Sprinter 2462 | -7/Factory | Core integrity fell below 20% 2470 | -7/Factory | Lost 3 parts (1p1n1w) 2512 | -7/Factory | Discovered new exit (range 12) 2520 | -7/Factory | Entered another Factory area 2520 | -6/Factory | Evolved 2 slots: Utility x2 2521 | -6/Factory | Identified exit to DSF 2556 | -6/Factory | Entered DSF 2578 | -6/DSF | Additional patrols routed to DSF 2721 | -6/DSF | Discovered new exit (range 17) 2745 | -6/DSF | Entered Factory 2745 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2868 | -5/Factory | Discovered new exit (range 5) 2899 | -5/Factory | Entered Upper Caves 2919 | -5/Upper Caves | Encountered a Warlord checkpoint 2987 | -5/Upper Caves | Spotted B-75 Beast 3082 | -5/Upper Caves | Learned 4 Factory zone layouts 3084 | -5/Upper Caves | Build established: Scavenger-Gladiator 3190 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3337 | -5/Upper Caves | Learned location of Warlord (-5) 3505 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3632 | -5/Upper Caves | Discovered new exit (range 7) 3638 | -5/Upper Caves | Entered another Upper Caves area 3801 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3821 | -5/Upper Caves | Build established: Scavenger-Mutant 3916 | -5/Upper Caves | Core integrity fell below 50% 3949 | -5/Upper Caves | Core integrity fell below 20% 3953 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03895_ Slug penetrates Wall. 03909_ Med. Storage Unit destroyed. 03909_ Spear destroyed. 03909_ Critical hit (Burn: +37). 03910_ Arm. Leg destroyed. 03911_ Acquired Wave Gun. 03914_ Acquired Flexi-carbon Leg. 03915_ Mic. Fission Core destroyed. 03917_ Acquired Transmission Jammer. 03918_ Wave Gun destroyed. 03928_ && 03942_ Transmission Jammer destroyed. 03943_ System corrupted: Heat flow error (+104). 03944_ G-50 Soldier suffers critical hit (Burn). 03950_ Penetrated by Slug. 03951_ M-28 Smith repairs L-41 Fighter. 03953_ Slug penetrates G-50 Soldier. 03953_ Penetrated by Slug. 03953_ M-28 Smith repairs Carbon-fiber Leg. 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Hardlight Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMissileRouter Manual? 0 Play Time 00:57:20 Cumulative 196.1 hours Start 2024.09.14 @ 21:46:55 End 2024.09.14 @ 22:51:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7df37c57-50bf-46f1-8645-cf744257f6e5