Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.30 @ 08:38:37 Player: gammafunk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (733) 733 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1388 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Small Laser Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 7 14 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 8 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 14 | 2 5 7 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 49 | 14 49 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 5 14 15 Average Carried 10 | 3 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 14 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 976 | 269 461 246 Remotely . | . . . Salvage Created 1083 | 138 569 376 Parts 64 | 8 36 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 13 11 Guns 24 | . 13 11 Classes Destroyed 7 | 2 4 1 Builder 1 | . . 1 Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Watcher 3 | . 3 . Swarmer 10 | . 3 7 Grunt 14 | . 10 4 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1229 | . 668 561 Core 250 | . 175 75 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 144 | 28 74 42 Largest 2 | 2 2 2 Hottest 100 | 40 100 40 Shots Fired 279 | 56 139 84 Gun 270 | 56 130 84 Cannon . | . . . Launcher . | . . . Special 9 | . 9 . Kinetic 270 | 56 130 84 Thermal 9 | . 9 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 9 14 16 Robot Miss Streak 4 | 4 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 178 | 35 81 62 Core Hits 65 | 7 33 25 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1877 | 351 885 641 Guns 1851 | 350 877 624 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 26 | 1 8 17 Kinetic 1851 | 350 877 624 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 11 | 1 4 6 Targets Rammed 12 | 1 4 7 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 40 | . 40 27 Average Temperature 10 | . 11 10 Received Heat Transfer 573 | . 324 249 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 210 | 25 210 175 Initial 16 | . 16 . Average 59 | 10 70 57 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 94 100 Level 1 2 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 19 16 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 17 | . 17 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 14 | . 14 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 3 | . 3 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2912 | 320 1663 929 Spaces Moved 1357 | 143 732 482 Core 3 | 3 . . Treads 1354 | 140 732 482 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 174 | 157 186 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 7 98 85 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 8 | . 8 . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile 8 | . 8 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1624 | 183 875 566 Wait 64 | . 46 18 Move 1355 | 142 731 482 Hop . | . . . Pick Up 13 | 5 6 2 Fast Attach 7 | 7 . . Attach 2 | . 1 1 Detach . | . . . Swap 21 | . 13 8 Drop 6 | . . 6 Fire 144 | 28 74 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush 12 | 1 4 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 321 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Core integrity fell below 50% 1300 | -10/Materials | Discovered new exit (range 15) 1449 | -10/Materials | Discovered new exit (range 14) 1573 | -10/Materials | Repaired Lgt. Treads 1628 | -10/Materials | Central database locked down 1850 | -10/Materials | Discovered new exit (range 14) 1984 | -10/Materials | Entered Mines 1999 | -10/Mines | Discovered new exit (range 10) 2265 | -10/Mines | Core integrity fell below 20% 2348 | -10/Mines | Learned Materials emergency access door positions 2425 | -10/Mines | Discovered new exit (range 8) 2586 | -10/Mines | Learned location of Storage (-8) 2766 | -10/Mines | Build established: Scavenger-Mutant 2913 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 02588_ Z1-OHQ(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 02588_ Z1-OHQ(g) slips back into the shadows. 02703_ Slammed into R-06 Scavenger. 02750_ S-10 Pest destroyed. 02758_ Acquired 8 matter. 02766_ S-10 Pest destroyed. 02770_ Acquired 11 matter. 02782_ S-10 Pest destroyed. 02787_ Acquired 9 matter. 02790_ Dropped Assault Rifle. 02860_ Slammed into T-07 Excavator. 02913_ S-10 Pest destroyed. 02913_ Switching to secondary target: S-10 Pest. 02913_ Imp. Terrain Scanner destroyed. 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