Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 23:18:15 Player: lone_cultivator Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (6465) 6465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1003) 1003 TOTAL SCORE: 13208 Bonus ------- High Alert Combat Kills 203 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 272/1150 Matter 162/450 Energy 75/300 System Corruption 39% Temperature Cool (66) Movement Core (1500) Ox29 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Compact Battery Large Matter Pod Advanced Trap Scanner Improved Target Analyzer Transmission Jammer > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Flexi-carbon Leg Advanced Myomer Leg Medium Storage Unit Improved Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Armored Treads Heavy Treads Advanced Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Large Storage Unit Triangulator Encrypted Comm Array Matter Filter > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Variable Charge Gun Matter Neutralizer Flak Gun Coil Gun > --- INVENTORY -------- Antimatter Reactor Light Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Huge Storage Unit Compact Battery Large Matter Pod Advanced Terrain Scan Processor Transmission Jammer Improved Medium Armor Plating High-powered Shock Rifle Tesla Rifle Heavy Mace [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Improved Arc Projector Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . 1 Utility 4 | . . . . 1 1 . 1 . . 1 Weapon 4 | . . 1 1 1 . . 1 . . . Parts Attached 143 | 7 7 8 16 17 8 18 14 7 . 41 Power 22 | 1 1 1 6 2 . 1 3 . . 7 Engine 13 | 1 1 1 5 2 . 1 1 . . 1 Core 3 | . . . 1 . . . 1 . . 1 Reactor 6 | . . . . . . . 1 . . 5 Propulsion 37 | 3 2 3 2 2 4 4 4 2 . 11 Treads 12 | 2 . . 2 2 . . . 2 . 4 Leg 25 | 1 2 3 . . 4 4 4 . . 7 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 2 1 4 1 2 5 3 3 . 10 Device 18 | . 1 1 2 1 1 3 3 2 . 4 Storage 7 | 1 1 . 1 . 1 . . . . 3 Processor 5 | . . . 1 . . 1 . 1 . 2 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 52 | 2 2 3 4 12 2 8 4 2 . 13 Energy Gun 24 | 1 1 2 1 3 2 4 3 . . 7 Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 18 | 1 . 1 3 6 . 4 1 2 . . Ballistic Cannon 4 | . 1 . . . . . . . . 3 Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Corrupted Parts 8 | . . . . . . 2 2 . . 4 System Corruption 27 | . . . . . . 7 3 . . 17 Parts Lost 63 | . 2 . . 6 . 9 4 2 . 40 Power 14 | . 1 . . 2 . 2 1 . . 8 Propulsion 13 | . . . . 1 . . 1 . . 11 Utility 10 | . . . . . . 2 1 1 . 6 Weapon 26 | . 1 . . 3 . 5 1 1 . 15 Highest Loss Streak 23 | . 1 . . 3 . 7 3 1 . 23 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 4 12 14 14 13 12 13 14 13 15 11 Power 1 | . 1 1 . 2 1 . . 2 3 1 Propulsion 3 | 2 4 4 3 2 2 4 5 4 5 2 Utility 4 | . 2 2 3 5 6 6 6 4 4 5 Weapon 3 | 1 3 6 6 3 2 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | 1 1 6 8 . . 2 . 3 . 7 Power 2 | . . . 1 . . . . . . 1 Propulsion 7 | 1 . 1 2 . . . . 3 . . Utility 12 | . 1 3 1 . . 1 . . . 6 Weapon 7 | . . 2 4 . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 84 99 99 98 99 95 96 93 94 83 Engine 8 | . 13 11 15 14 13 10 9 5 5 1 Core 2 | . . . 2 . . . . 5 5 5 Treads 13 | . 14 . 20 22 2 . . 16 17 13 Leg 9 | . 13 33 6 . 23 26 22 . . 4 Device 14 | . 3 11 8 15 19 15 15 17 17 21 Storage 8 | . 14 11 9 7 6 6 5 10 11 6 Energy Gun 12 | . 10 21 15 13 20 16 10 11 11 9 Energy Cannon 1 | . . . . . . . . . . 4 Ballistic Gun 14 | . 5 8 20 18 13 9 22 21 23 8 Ballistic Cannon 1 | . 8 2 . . . . . . . 1 Peak Build Rating 103 | 6 8 16 27 34 36 61 79 85 79 103 Average Rating 50 | 4 6 13 22 31 34 49 68 78 79 87 On Entrance 38 | . 6 8 16 27 31 36 61 77 79 79 Avg Prop Armor Cover (%) 2 | 13 10 . . . . 2 . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 150 | 13 30 32 54 64 61 66 84 86 85 150 Greatest Support 148 | 40 40 30 60 60 45 66 70 118 118 148 Greatest Overweight (x) 3 | 1 2 1 1 1 1 1 1 2 . 3 Average Overweight (x) . | . . . . . 1 . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 16 Most Carried 16 | 7 15 15 15 15 14 15 15 15 15 16 Average Carried 13 | 4 12 14 14 13 12 13 14 13 15 11 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 Final Carried 15 | 6 14 15 15 15 13 15 15 15 15 4 Class Distribution -------------------- 26% | Scavenger-Executioner 20% | Scavenger-Gunner 13% | Executioner 11% | Mutant 10% | Gunner 4% | Scientist-Gunner 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Matter Collected 4455 | 247 208 319 486 635 . 679 740 405 . 736 Remotely 1800 | . . . . 635 . 497 622 46 . . Salvage Created 6309 | 27 480 443 1015 741 . 487 1008 357 . 1751 Parts 246 | 3 19 20 55 38 . 14 32 4 . 61 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 116 | . 11 11 21 21 . 8 14 5 . 25 Melee 2 | . . . . . . 1 . . . 1 Guns 85 | . 4 10 20 14 . 6 13 5 . 13 Cannons 11 | . 7 1 . . . . . . . 3 AOE 12 | . . . 1 7 . 1 1 . . 2 Classes Destroyed 16 | 1 5 1 3 4 . . . 1 . 1 Worker 9 | . 2 . 1 2 . . . . . 4 Builder 7 | . . . 1 4 . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 5 | . 1 1 . . . . 1 . . 2 Operator 1 | . . . . . . . . . . 1 Watcher 4 | . . . 2 . . . 1 . . 1 Swarmer 11 | . 3 3 . 5 . . . . . . Grunt 58 | . 8 5 13 8 . 3 11 . . 10 Brawler 4 | . . . 1 1 . . 2 . . . Duelist 2 | . . . . 1 . . 1 . . . Sentry 12 | . . 3 7 . . . . . . 2 Specialist 5 | . . . . 2 . 3 . . . . Hunter 5 | . . . . 2 . . . . . 3 Programmer 14 | . . . . 2 . 2 . . . 10 Behemoth 1 | . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . . 1 . . Savage 3 | . . . . . . . . 3 . . Best Kill Streak 10 | 1 2 6 4 10 . 3 6 4 . 6 Combat Bots Only 6 | . 2 5 3 6 . 3 6 4 . 5 Max Kills in Single Turn 4 | 1 1 2 2 4 . 2 2 1 . 3 Gunslinging 1 | . . . . . . 1 1 . . . Exploded 2 | . . . 1 2 . 1 1 . . 2 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 924 | . 59 38 53 99 . 109 50 45 . 471 Missed 241 | . 15 11 14 21 . 25 10 9 . 136 Hits 683 | . 44 27 39 78 . 84 40 36 . 335 Melee 6 | . . . . 2 . . 3 1 . . Projectile 677 | . 44 27 39 76 . 84 37 35 . 335 Critical Strikes 30 | . . 1 3 2 . 2 2 3 . 17 Part Disruptions 7 | . . . . . . 5 . . . 2 Damage Taken 12758 | . 498 316 644 1655 . 1367 801 811 . 6666 Core 1615 | . 89 64 45 176 . 196 93 74 . 878 Absorbed by Shields 36 | . . . . . . 4 32 . . . Ignored by Resistances 54 | . . . . . . 54 . . . . Regen/Repaired (Parts) 183 | . 98 85 . . . . . . . . Core Remaining (%) 81 | 100 64 84 91 74 . 76 . . 83 . Volleys Fired 296 | 1 50 19 33 41 . 36 30 21 . 65 Largest 6 | 2 2 3 4 5 . 5 6 6 . 6 Hottest 382 | 60 70 130 171 234 . 238 248 261 . 382 Shots Fired 1139 | 2 87 57 132 160 . 135 176 95 1 294 Gun 990 | 2 60 50 132 144 . 126 176 95 1 204 Cannon 124 | . 27 7 . . . . . . . 90 Launcher 25 | . . . . 16 . 9 . . . . Special . | . . . . . . . . . . . Kinetic 575 | 1 50 19 75 75 . 50 119 56 . 130 Thermal 329 | . . 19 41 69 . 55 10 20 1 114 Explosive 25 | . . . . 16 . 9 . . . . Electromagnetic 210 | 1 37 19 16 . . 21 47 19 . 50 Robot Hit Streak 15 | 1 11 13 15 12 . 9 11 10 . 15 Robot Miss Streak 15 | . 4 4 4 5 . 4 6 5 . 15 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 15 | . . 2 4 4 . 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . . Shots Hit Robots 732 | 1 56 34 92 99 . 93 107 66 . 184 Core Hits 449 | 1 22 28 77 58 . 38 71 41 . 113 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 6 | . . . 2 . . 1 . . . 3 Critical Strikes 19 | . 2 . 4 1 . 6 . . . 6 Burn 6 | . . . 1 1 . 4 . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 4 | . . . 3 . . 1 . . . . Blast 2 | . 2 . . . . . . . . . Corrupt 3 | . . . . . . 1 . . . 2 Smash 3 | . . . . . . . . . . 3 Melee Attacks 20 | . . . . . . 3 . 1 . 16 Impact 20 | . . . . . . 3 . 1 . 16 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18092 | 12 880 665 1794 2985 . 2626 2312 1348 . 5470 Guns 11836 | 12 404 490 1733 1532 . 1414 2059 1232 . 2960 Cannons 1953 | . 365 88 . . . . . . . 1500 Explosions 3444 | . 108 87 53 1453 . 1094 253 . . 396 Melee 848 | . . . . . . 118 . 116 . 614 Ramming 11 | . 3 . 8 . . . . . . . Kinetic 7863 | . 481 293 1175 957 . 571 1576 838 . 1972 Thermal 5359 | . 108 228 507 1137 . 628 148 257 . 2346 Explosive 2191 | . . . . 891 . 1094 206 . . . Electromagnetic 1820 | 12 288 144 104 . . 215 382 137 . 538 Impact 848 | . . . . . . 118 . 116 . 614 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 39 | . . . . . . 10 12 12 12 39 Average Corruption 10 | . . . . . . 7 9 12 12 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 120 | . . . . . . 17 4 57 3 39 Message Errors 22 | . . . . . . . 1 11 . 10 Matter Fused 36 | . . . . . . 9 . 14 2 11 Heat Flow Errors 14 | . . . . . . 1 1 5 . 7 Energy Discharges 8 | . . . . . . . . 5 . 3 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . 2 1 12 . 2 Data Loss (major) 5 | . . . . . . 2 . 1 . 2 Misfires 3 | . . . . . . . . 2 1 . Alerts 2 | . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . 3 1 5 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 567 | . . . . 193 . 98 . 107 . 169 Projectiles 10 | . . . . . . . . . . 10 Explosions 214 | . . . . 193 . 3 . . . 18 Melee 343 | . . . . . . 95 . 107 . 141 Knockbacks 34 | . 8 2 . . . 1 . . . 23 Impact 2 | . . . . . . 1 . . . 1 Kinetic 28 | . 8 2 . . . . . . . 18 Secondary 4 | . . . . . . . . . . 4 Self-Inflicted Damage 576 | . 43 12 36 373 . 58 . . . 54 Shots 15 | . 2 1 1 6 . 4 . . . 1 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 3 | . 1 . 2 . . . . . . . Kicked 2 | . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 527 | 20 96 195 527 364 . 369 337 249 . 353 Average Temperature 92 | 15 28 51 95 102 . 69 119 90 . 116 Received Heat Transfer 2298 | . 213 102 360 216 . 313 336 150 . 608 Effects 7 | . . . 2 3 . 2 . . . . Shutdowns 3 | . . . 1 1 . 1 . . . . Interference 2 | . . . . 2 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (major) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Robots Corrupted 6 | . . . . . . 1 . . . 5 Combat Hostiles 5 | . . . . . . . . . . 5 Parts Fried 10 | . . . . . . 2 . . . 8 Impact Corruptions 10 | . . . . . . 2 . 1 . 7 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 10 | . . . . 2 . 1 . . . 7 Heat Transferred 8365 | . 150 300 790 1843 . 1702 272 481 . 2827 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 1 1 . . 1 . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Maximum Alert Level 2 | . . . 1 2 1 1 2 . . 1 Low Security (%) 73 | 100 100 100 69 48 . 31 17 . . 96 Level 1 18 | . . . 30 33 100 68 15 . . 3 Level 2 8 | . . . . 18 . . 67 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Peak Influence 655 | 5 115 129 312 589 282 343 655 . . 337 Initial 282 | . . 22 47 138 282 172 179 . . . Average 144 | . 50 24 135 282 266 271 432 . . 52 Influence Increases 4290 | 5 349 328 671 879 5 261 736 40 . 1016 Destroy 0b10 Robot/C 2240 | . 220 220 420 420 . 160 280 20 . 500 Destroy 0b10 Robot/NC 165 | 5 20 5 20 30 . 15 15 10 . 45 Destroy Leader 510 | . 52 60 114 90 . 40 42 10 . 102 Successful Hack 76 | . 2 10 3 32 5 . . . . 24 Disable Machine 615 | . 15 15 45 180 . . 240 . . 120 Destroy Structure 444 | . 10 3 9 127 . 31 114 . . 150 Lose Combat Pursuer 240 | . 30 15 60 . . 15 45 . . 75 Influence Decreases 4069 | 5 294 270 478 608 335 165 458 661 . 795 Entered New Map 1032 | . . 33 66 168 295 75 164 231 . . Time Decay 2398 | 5 274 237 412 380 40 . 254 410 . 386 Lost Part 560 | . 20 . . 60 . 90 40 20 . 330 Purge Threat 79 | . . . . . . . . . . 79 Squads Dispatched 25 | . 4 . 2 8 . 2 2 . . 7 Investigation 4 | . 2 . . 1 . . . . . 1 Extermination 6 | . . . . 2 . . . . . 4 Reinforcement 11 | . 2 . 2 2 . 2 1 . . 2 Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Distress Signals 4 | . 1 . 2 1 . . . . . . Communications Jammed 27 | . . . . . . . . . . 27 Distress Signals 27 | . . . . . . . . . . 27 Times Spotted 172 | . 19 13 30 23 . 11 20 5 . 51 Peak Tracking Total 6 | . 4 3 6 5 . 4 5 4 . 6 Tactical Retreats 11 | . 2 1 2 . . 1 3 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Traps Triggered 9 | . 2 . . 1 . 2 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Machines Disabled 41 | . 1 1 3 12 . . 16 . . 8 Max in Single Turn 8 | . 1 1 1 8 . . 6 . . 5 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Machines Accessed 26 | . 4 5 8 2 1 . . . . 6 Terminals 15 | . 1 3 5 1 1 . . . . 4 Fabricators 3 | . . . . 1 . . . . . 2 Repair Stations 3 | . 1 1 1 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 17 14 25 5 1 . . . . 10 Successful 41 | . 6 10 13 3 1 . . . . 8 Failed 30 | . 11 4 11 2 . . . . . 2 Catastrophic 3 | . 1 1 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 18 | . . 3 10 . . . . . . 5 Terminals 38 | . 3 7 17 3 1 . . . . 7 Fabricators 5 | . . . . 2 . . . . . 3 Repair Stations 12 | . 6 4 2 . . . . . . . Recycling Units 10 | . 8 . 2 . . . . . . . Scanalyzers 7 | . . 3 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . . 4 8 1 1 . . . . 5 Record 2 | . . 1 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 5 | . . 1 3 . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . 1 Zone Layout 7 | . . 2 3 . . . . . . 2 Fabricator Hacks 5 | . . . . 2 . . . . . 3 Network Status 1 | . . . . . . . . . . 1 Load Schematic 2 | . . . . 1 . . . . . 1 Build 2 | . . . . 1 . . . . . 1 Repair Station Hacks 5 | . 2 3 . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . Repair 2 | . 1 1 . . . . . . . . Recycling Unit Hacks 6 | . 4 . 2 . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . Retrieve Matter 2 | . 1 . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 6 | . . 3 3 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 4 | . . 3 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 4 5 7 2 1 . . . . 4 Full Trace Events 2 | . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 4 | . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . Time 109 | . . . . 36 . . . . . 73 Total Part Build Rating 12 | . . . . 6 . . . . . 6 Part Studies Acquired 4 | . . 3 1 . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . Time 52 | . 26 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 173 | . . . 173 . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Active Infowar (turns) 1856 | . . . . . 69 107 298 . . 1382 Terrain 474 | . . . . . 69 107 298 . . . Traps 402 | . . . . . . . . . . 402 Triangulation 95 | . . . . . . . . . . 95 Jamming 1228 | . . . . . . . . . . 1228 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Turns Passed 7701 | 108 766 658 1079 897 81 445 545 1195 92 1835 Spaces Moved 3453 | 57 310 274 461 381 35 169 199 660 57 850 Core 9 | 9 . . . . . . . . . . Treads 2402 | 38 158 . 382 381 . . . 645 57 741 Legs 1042 | 10 152 274 79 . 35 169 199 15 . 109 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 160 160 190 105 187 163 163 120 Average Speed 166 | 147 179 176 165 172 190 139 187 163 163 160 Slowest Speed 330 | 190 260 190 190 216 190 190 190 260 163 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 38 34 44 12 1 97 4 73 13 20 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 351 | . 10 2 4 150 . 37 61 . . 87 Melee . | . . . . . . . . . . . Projectile 27 | . . . . . . . 5 . . 22 AOE 323 | . 10 2 4 150 . 37 55 . . 65 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Total 4694 | 78 436 412 709 527 47 297 286 720 56 1126 Wait 466 | 1 50 86 151 57 . 23 13 13 . 72 Move 3443 | 56 309 273 460 380 34 168 198 659 56 850 Hop . | . . . . . . . . . . . Pick Up 157 | 11 14 14 21 16 2 18 12 7 . 42 Fast Attach 20 | 2 1 . 1 . . 3 5 2 . 6 Attach 70 | 4 2 2 2 10 2 8 6 3 . 31 Detach 3 | . . . . 1 . . . . . 2 Swap 101 | 2 5 6 15 15 7 14 12 8 . 17 Drop 105 | 1 4 12 24 7 2 14 10 6 . 25 Fire 296 | 1 50 19 33 41 . 36 30 21 . 65 Melee 20 | . . . . . . 3 . 1 . 16 Ram . | . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 567 | -10/Materials | Repaired Lgt. Treads 668 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Discovered new exit (range 8) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 937 | -9/Materials | Repaired Lgt. Cannon 1166 | -9/Materials | Build established: Gunner 1504 | -9/Materials | Discovered new exit (range 16) 1533 | -9/Materials | Entered another Materials area 1533 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1824 | -8/Materials | Build established: Scavenger-Gunner 1875 | -8/Materials | Central database locked down 2173 | -8/Materials | Build established: Scientist-Gunner 2553 | -8/Materials | Discovered new exit (range 15) 2612 | -8/Materials | Entered Factory 2612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2681 | -7/Factory | Fabricated Hpw. Shotgun (x2) 2914 | -7/Factory | Build established: Scavenger-Gunner 2993 | -7/Factory | Identified exit to Factory 3082 | -7/Factory | Garrison activated, responded to threat 3115 | -7/Factory | Lost 3 parts (1p1n1w) 3509 | -7/Factory | Entered another Factory area 3509 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3590 | -6/Factory | Identified exit to DSF 3590 | -6/Factory | Entered DSF 3669 | -6/DSF | Additional patrols routed to DSF 3801 | -6/DSF | System corruption reached 10% 3892 | -6/DSF | Sterilization system engaged 3912 | -6/DSF | Ambient heat levels rising (+10) 3917 | -6/DSF | Lost 7 parts (2p2u3w) 3927 | -6/DSF | Ambient heat levels rising (+10) 3942 | -6/DSF | Ambient heat levels rising (+10) 3957 | -6/DSF | Ambient heat levels rising (+10) 3971 | -6/DSF | Discovered new exit (range 15) 3972 | -6/DSF | Ambient heat levels rising (+10) 3987 | -6/DSF | Ambient heat levels rising (+10) 4002 | -6/DSF | Ambient heat levels rising (+10) 4017 | -6/DSF | Ambient heat levels rising (+10) 4032 | -6/DSF | Ambient heat levels rising (+10) 4035 | -6/DSF | Entered Factory 4035 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4305 | -5/Factory | Build established: Scavenger-Executioner 4328 | -5/Factory | Discovered new exit (range 7) 4335 | -5/Factory | First assault squad dispatched 4570 | -5/Factory | Lost 3 parts (1p1n1w) 4578 | -5/Factory | System corruption reached 10% 4580 | -5/Factory | Entered Upper Caves 4587 | -5/Upper Caves | Met a Warlord Commander 4588 | -5/Upper Caves | Learned location of Warlord (-4) 4589 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4596 | -5/Upper Caves | Found Encrypted Comm Array 4623 | -5/Upper Caves | Learned Factory emergency access door positions 4729 | -5/Upper Caves | Spotted B-75 Beast 4802 | -5/Upper Caves | Destroyed B-75 Beast 5021 | -5/Upper Caves | Learned Factory stockpile data 5122 | -5/Upper Caves | Build established: Executioner 5280 | -5/Upper Caves | Encountered a Warlord checkpoint 5488 | -5/Upper Caves | Ambushed by wild Derelicts 5617 | -5/Upper Caves | Discovered new exit (range 15) 5775 | -5/Upper Caves | Entered another Upper Caves area 5855 | -5/Upper Caves | Discovered new exit (range 6) 5867 | -5/Upper Caves | Entered Factory 5867 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5984 | -4/Factory | Fabricated Hpw. Shotgun? 6204 | -4/Factory | Build established: Scavenger-Executioner 6424 | -4/Factory | Joined by Warlord Ranger squad 7150 | -4/Factory | System corruption reached 10% 7236 | -4/Factory | Lost 23 parts (4p6n4u9w) 7332 | -4/Factory | Core integrity fell below 50% 7352 | -4/Factory | Lost 4 parts (1p2n1u) 7637 | -4/Factory | System corruption reached 30% 7702 | -4/Factory | Self-destructed Last Messages --------------- 07695_ Slug penetrates Subcomponent Replicator. 07695_ Penetrated by Slug. 07695_ Lgt. Antimatter Reactor destroyed. 07696_ Slug penetrates Wall. 07696_ Penetrated by Slug. 07698_ Wall collapses. 07698_ Penetrated by Slug. 07699_ Slug penetrates Wall. 07699_ Matter Neutralizer destroyed. 07700_ R-10 Processor collects Imp. Remote Datajack. 07700_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 07701_ Critical hit (Destroy). 07701_ Hvy. Siege Treads destroyed. 07701_ HERF Cannon destroyed. 07702_ Slug penetrates Wall. 07702_ Hvy. Flak Cannon destroyed. 07702_ Slug penetrates Wall. 07702_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ??????????+??????# #??????????????????????? | | ?????????????????# """#??????????????????????? | | ???#?# """" #?# """### ###????????????????? | | ???#?# """" #?# """"""""""#? ?????????????? | | ???#?# """" #?# " ? ????????????? | | ???#?# """" #?# " "# ????????????? | | ???#?# """" #?# " # ??????????? | | ???### """" #?# " ???????????? | | ??? # #?# "#???????????? | | ??? ###+#############+#; "#?###########^ | | ??? ^ p ;### # | | ??? ; ## # | | ??? ^ ; ## """" # | | ??? ^ =% ## """" # | | ??? ^ ! #?# """" # | | ??? ###+#############h;#; ### + | | ??? # ## % R ;## % # | | ???### """ """ ## T ! p p /% % !# | | ?????# """ """ ## ! ""#######+#### | | ?????# """ """ ## " " #### | | ?????# ## = ; " ##??# | | ?????# ## " ;;""""""" #??# | | ?????# ## "" @# #??# | | ?????# ## ### ### ##??# | | ?????######################??# #??###???# | | ?????????????????????????????? #????????# | | ??????????????????????????????##????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# #### | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????+ ????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 37 Energy Capacity 535 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hpw. Shotgun | x2 | -7/Factory Hpw. Shotgun | x2 | -4/Factory Repaired ---------- Lgt. Treads | 30% | -10/Materials Lgt. Cannon | 29% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Like You, Cogmind Just What I Needed Like A Rock More Dakka Please Tank Use The Force Challenges ------------ None Game ------ Seed TrapMappingThermoblaster Manual? 0 Play Time 02:19:44 Cumulative 23.7 hours Start 2026.03.17 @ 20:57:35 End 2026.03.17 @ 23:18:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6f482c6-1c0f-49a5-b5b6-04be331c8289