Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 23:41:20 Player: H3-RMN Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (5321) 5321 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1732) 1732 TOTAL SCORE: 10058 Bonus ------- High Alert Combat Kills 1060 Follower Combat Kills 526 Entered Garrisons 200 Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 250/250 System Corruption 11% Temperature Warning (382) Movement Treading (560) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Armor Integrity Analyzer Core Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Enhanced Autogun > --- INVENTORY (25) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Small Storage Unit Large Matter Pod (150) Large Matter Pod (150) Melee Analysis Suite Armor Integrity Analyzer Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Heavy Ion Cannon Heavy Assault Rifle Bore Cannon Grenade Launcher Katana Katana EM Surge Trap EM Surge Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Flak Cannon > --- INVENTORY -------- Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Small Storage Unit Large Matter Pod Large Matter Pod Signal Interpreter Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Lightning Gun Lightning Gun Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Heavy Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Bore Cannon Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 114 | 6 12 11 1 3 35 37 9 Power 11 | 1 3 1 . . 3 2 1 Engine 10 | 1 2 1 . . 3 2 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 43 | 2 3 2 . . 18 14 4 Treads 29 | 1 2 . . . 11 12 3 Leg . | . . . . . . . . Wheel 14 | 1 1 2 . . 7 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 3 . 1 . 6 5 3 Device 4 | 1 . . . . 2 1 . Storage 3 | 1 2 . . . . . . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 11 | . . . 1 . 4 3 3 Artifact . | . . . . . . . . Weapon 40 | 1 3 8 . 3 8 16 1 Energy Gun 6 | . 1 . . . . 5 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 23 | 1 2 5 . 2 6 6 1 Ballistic Cannon 3 | . . . . . 1 2 . Launcher 5 | . . 3 . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 2 | . . . . . . 1 1 Corrupted Parts 2 | . . . . . . 2 . System Corruption 10 | . . . . . . 10 . Parts Lost 42 | . 1 1 . . 24 8 8 Power 4 | . 1 . . . 3 . . Propulsion 23 | . . . . . 13 3 7 Utility 7 | . . . . . 3 3 1 Weapon 8 | . . 1 . . 5 2 . Highest Loss Streak 6 | . 1 1 . . 6 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 100 71 94 69 99 95 Engine 10 | . 12 14 14 14 5 9 9 Treads 20 | . 13 14 14 14 21 26 30 Wheel 10 | . 14 14 14 14 8 9 1 Device 2 | . . . . . 3 4 7 Storage 11 | . 14 14 14 14 9 9 9 Processor 8 | . 13 14 . . . 8 9 Protection 8 | . . . 13 14 3 13 10 Energy Gun 3 | . 5 . . . . 5 . Energy Cannon 1 | . . . . . . . 9 Ballistic Gun 12 | . 21 20 . 16 15 8 9 Ballistic Cannon 1 | . . . . . 1 3 . Launcher 1 | . . 7 . 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 120 | 13 86 91 88 94 120 113 105 Greatest Support 80 | 20 10 10 10 10 80 80 80 Greatest Overweight (x) 9 | 1 8 9 8 9 8 8 6 Average Overweight (x) 4 | . 3 8 8 8 4 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 25 Most Carried 25 | 8 22 25 25 25 25 25 25 Average Carried 22 | 4 14 23 24 23 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 8 22 25 25 25 25 25 24 Class Distribution -------------------- 53% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 3820 | 314 751 229 . 129 784 1305 308 Remotely 307 | . . . . . 307 . . Salvage Created 4941 | 96 979 169 . 177 1098 1598 824 Parts 264 | 7 60 26 . 10 54 78 29 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 3 | . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 86 | . 16 9 . 4 21 23 13 Guns 60 | . 16 2 . 4 16 17 5 Cannons 12 | . . . . . 1 3 8 AOE 14 | . . 7 . . 4 3 . Classes Destroyed 15 | 2 6 . . 1 2 2 2 Worker 4 | . . . . 1 1 . 2 Builder 4 | . 1 . . . 3 . . Tunneler 3 | 1 . 2 . . . . . Hauler 3 | . 2 . . . 1 . . Recycler 3 | 1 1 . . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . . . 1 Watcher 4 | . 2 . . . . 2 . Swarmer 10 | . 3 7 . . . . . Grunt 57 | . 13 2 . 4 15 13 10 Brawler 2 | . . . . . . 2 . Duelist 2 | . . . . . . . 2 Sentry 12 | . . . . . 5 6 1 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 8 | 2 3 5 . 3 8 5 5 Combat Bots Only 5 | . 3 3 . 2 5 5 4 Max Kills in Single Turn 3 | 1 1 3 . 1 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 598 | . 81 28 . 13 202 162 112 Missed 137 | . 13 6 . 3 49 44 22 Damage Taken 7188 | . 767 265 . 145 2467 1954 1590 Core 787 | . 178 34 . 15 274 105 181 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 65 | . . . . 22 30 . 13 Regen/Repaired (Parts) 408 | . 308 . . . 100 . . Core Remaining (%) 54 | 100 . . . 9 . . . Volleys Fired 532 | 18 94 12 . 14 119 212 63 Largest 2 | 1 2 2 . 2 2 2 2 Hottest 99 | 20 60 40 . 43 67 99 90 Shots Fired 958 | 18 185 19 . 21 218 372 125 Gun 842 | 18 185 14 . 21 208 333 63 Cannon 105 | . . . . . 4 39 62 Launcher 11 | . . 5 . . 6 . . Special . | . . . . . . . . Kinetic 759 | 18 148 14 . 21 212 283 63 Thermal 133 | . 37 . . . . 34 62 Explosive 11 | . . 5 . . 6 . . Electromagnetic 55 | . . . . . . 55 . Robot Hit Streak 49 | 6 18 19 . 17 18 49 15 Robot Miss Streak 6 | 2 2 1 . 1 5 6 2 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 . . 1 2 6 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 715 | 11 134 14 . 17 158 296 85 Core Hits 324 | 3 49 17 . 8 75 139 33 Critical Kills 3 | . 1 . . . . 1 1 Critical Parts Destroyed 5 | . 1 . . . . 3 1 Critical Strikes 8 | . 2 . . . . 4 2 Destroy 8 | . 2 . . . . 4 2 Melee Attacks 8 | . . . . . . 8 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . 8 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10177 | 140 1545 452 . 191 2357 3579 1913 Guns 7009 | 140 1545 88 . 191 1767 2627 651 Cannons 2008 | . . . . . 60 686 1262 Explosions 1160 | . . 364 . . 530 266 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6209 | 140 1214 88 . 191 1827 2098 651 Thermal 2360 | . 331 . . . . 767 1262 Explosive 894 | . . 364 . . 530 . . Electromagnetic 714 | . . . . . . 714 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 5 5 5 5 . 11 11 Average Corruption 7 | . 2 5 5 5 . 8 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 151 | . 7 27 15 6 . 72 24 Message Errors 45 | . 3 10 3 3 . 19 7 Matter Fused 31 | . 2 7 5 . . 13 4 Heat Flow Errors 19 | . 1 4 2 2 . 8 2 Energy Discharges 14 | . . 1 1 1 . 8 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . 1 . . . 1 . Data Loss (minor) 17 | . . 2 3 . . 8 4 Data Loss (major) 9 | . 1 2 1 . . 3 2 Misfires 7 | . . . . . . 7 . Alerts 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . . 5 . Overload Shots . | . . . . . . . . Overflow Damage 46 | . . 3 . . 9 6 28 Projectiles 34 | . . . . . . 6 28 Explosions 12 | . . 3 . . 9 . . Melee . | . . . . . . . . Knockbacks 14 | . . . . . 2 12 . Impact . | . . . . . . . . Kinetic 14 | . . . . . 2 12 . Secondary . | . . . . . . . . Self-Inflicted Damage 125 | . . 35 . . 56 34 . Shots 5 | . . 3 . . 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 518 | . 131 202 272 246 52 518 390 Average Temperature 88 | . 48 70 153 128 16 106 72 Received Heat Transfer 3429 | . 366 72 . 84 1305 864 738 Effects 13 | . . . 1 2 . 9 1 Shutdowns 2 | . . . . . . 2 . Energy Bleed 4 | . . . 1 1 . 1 1 Interference 5 | . . . . 1 . 4 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . 2 2 Heat Transferred 3497 | . 725 . . . . 1175 1597 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2311 | 10 386 288 . 95 392 2311 1286 Initial 1126 | . 6 52 . . 37 201 1126 Average 656 | 2 185 134 . 23 236 1098 1204 Maximum Alert Level 5 | . 1 1 . . 1 5 4 Low Security (%) 33 | 100 64 88 . 100 34 . . Level 1 21 | . 35 11 . . 65 14 . Level 2 10 | . . . . . . 24 . Level 3 5 | . . . . . . 12 3 Level 4 18 | . . . . . . 21 96 Level 5 11 | . . . . . . 26 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 5 . . . 8 . 6 Investigation 8 | . 4 . . . 1 . 3 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault 1 | . . . . . . . 1 Garrison 6 | . . . . . 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 11 | . 1 . . . 3 3 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 23 12 . 4 30 40 25 Peak Tracking Total 11 | . 4 3 . 2 7 11 5 Tactical Retreats 4 | . . 1 . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . 3 . . . . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 16 | . . . . . 2 12 2 Max in Single Turn 2 | . . . . . 2 2 1 Garrison Relay 7 | . . . . . . 7 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 8 . 2 . 2 4 3 Terminals 11 | . 5 . . . . 4 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 62 | . 29 . 2 . 8 9 14 Successful 26 | . 12 . 2 . 3 3 6 Failed 35 | . 16 . . . 5 6 8 Catastrophic 8 | . 3 . . . . 3 2 Database Lockouts 1 | . 1 . . . . . . Manual 25 | . 19 . . . . 2 4 Terminals 33 | . 19 . . . . 9 5 Fabricators . | . . . . . . . . Repair Stations 11 | . 6 . . . 5 . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 9 | . . . . . . . 9 Garrison Access 3 | . . . . . 3 . . Terminal Hacks 9 | . 3 . 2 . . 3 1 Record 2 | . . . 2 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 6 . . . 2 . . Scan Component 4 | . 3 . . . 1 . . Repair 4 | . 3 . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 5 | . . . . . . . 5 Insert Component 3 | . . . . . . . 3 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 . . . 2 3 3 Full Trace Events 11 | . 6 . . . 1 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 3 . . . 1 . . Time 104 | . 78 . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 31 | . . . . . . 31 . Machine Destruction 31 | . . . . . . 31 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . . . 14 . Allies Hacked 2 | . . . . . . 2 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 15 | . . 1 . . . 14 . Largest Group 9 | . . 1 . . . 9 . Highest-Rated Group 188 | . . 31 . . . 188 . Highest-Rated Ally 40 | . . 31 . . . 40 . Total Orders . | . . . . . . . . Ally Attacks 64 | . . 7 . . . 57 . Total Damage 1331 | . . 125 . . . 1206 . Kills 20 | . . 3 . . . 17 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 7702 | 120 1375 936 804 209 705 2861 692 Spaces Moved 2784 | 68 680 404 400 73 152 850 157 Core 4 | 4 . . . . . . . Treads 693 | 4 . . . . 30 538 121 Legs . | . . . . . . . . Wheels 2087 | 60 680 404 400 73 122 312 36 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 200 200 200 110 145 190 Average Speed 193 | 94 136 202 200 211 186 231 233 Slowest Speed 560 | 160 200 215 200 215 480 560 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 6 94 75 89 19 17 97 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 143 | . . 34 . . 42 54 13 Melee . | . . . . . . . . Projectile 13 | . . . . . . . 13 AOE 130 | . . 34 . . 42 54 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4224 | 103 953 504 407 109 366 1403 379 Wait 565 | 1 139 71 1 18 37 157 141 Move 2777 | 67 679 403 399 72 151 849 157 Hop . | . . . . . . . . Pick Up 75 | 10 20 3 2 2 17 16 5 Fast Attach 35 | 5 5 . . . 17 3 5 Attach 34 | 1 3 1 1 2 14 8 4 Detach . | . . . . . . . . Swap 45 | . 4 10 . 1 4 26 . Drop 54 | 1 9 4 4 . 7 25 4 Fire 532 | 18 94 12 . 14 119 212 63 Melee 8 | . . . . . . 8 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . . . 22 . Rewire 76 | . . . . . . 76 . Trap 1 | . . . . . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 9) 486 | -10/Materials | Repaired Assault Rifle 506 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Discovered new exit (range 4) 965 | -10/Materials | Core integrity fell below 50% 1012 | -10/Materials | Repaired Lgt. Treads 1062 | -10/Materials | Repaired Lgt. Treads 1185 | -10/Materials | Discovered new exit (range 13) 1263 | -10/Materials | Discovered new exit (range 7) 1324 | -10/Materials | Discovered new exit (range 7) 1496 | -10/Materials | Entered Mines 1601 | -10/Mines | Received a Mining Laser from a helpful Derelict 1747 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1913 | -10/Mines | Core integrity fell below 20% 2070 | -10/Mines | Discovered new exit (range 5) 2251 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2424 | -10/Mines | Discovered new exit (range 5) 2432 | -10/Mines | Entered Exiles 2432 | -10/Exiles | Found Exiles lab abandoned 2468 | -10/Exiles | Discovered new exit (range 15) 3218 | -10/Exiles | Discovered new exit (range 11) 3236 | -10/Exiles | Entered Mines 3381 | -9/Mines | Discovered new exit (range 8) 3389 | -9/Mines | Assembled infested the area 3394 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3445 | -9/Mines | Entered Materials 3445 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3554 | -8/Materials | Lost 5 parts (1p4n) 3566 | -8/Materials | Garrison activated, responded to threat 3621 | -8/Materials | Lost 5 parts (2n2u1w) 3718 | -8/Materials | Repaired Lgt. Treads 3843 | -8/Materials | Lost 6 parts (1p3n1u1w) 3900 | -8/Materials | Garrison activated, responded to threat 3997 | -8/Materials | Lost 5 parts (3n2w) 4049 | -8/Materials | Lost 3 parts (1p1n1w) 4144 | -8/Materials | Identified exit to Garrison 4150 | -8/Materials | Entered Garrison 4338 | -8/Garrison | Build established: Scavenger-Mutant 4535 | -8/Garrison | Phase Generator disabled 4570 | -8/Garrison | Core integrity fell below 50% 5155 | -8/Garrison | Garrison Relay disabled 5162 | -8/Garrison | Triggered checkpoint 5270 | -8/Garrison | Triggered checkpoint 5330 | -8/Garrison | Triggered checkpoint 5359 | -8/Garrison | Garrison Relay disabled 5382 | -8/Garrison | Discovered new exit (range 9) 5460 | -8/Garrison | Triggered checkpoint 5465 | -8/Garrison | Triggered checkpoint 5672 | -8/Garrison | Lost 9 allies 5672 | -8/Garrison | System corruption reached 10% 5681 | -8/Garrison | Discovered new exit (range 14) 5862 | -8/Garrison | Garrison Relay disabled 5898 | -8/Garrison | Triggered checkpoint 5929 | -8/Garrison | Garrison Relay disabled 6041 | -8/Garrison | Garrison Relay disabled 6045 | -8/Garrison | Garrison Relay disabled 6274 | -8/Garrison | Triggered checkpoint 6334 | -8/Garrison | Triggered checkpoint 6372 | -8/Garrison | Garrison Relay disabled 6417 | -8/Garrison | Discovered new exit (range 26) 6417 | -8/Garrison | Discovered new exit (range 33) 6417 | -8/Garrison | Discovered new exit (range 63) 7011 | -8/Garrison | Entered Materials 7411 | -8/Materials | First assault squad dispatched 7430 | -8/Materials | Core integrity fell below 20% 7554 | -8/Materials | Lost 5 parts (4n1u) 7703 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07689_ K-01 Serf collects debris. 07691_ Penetrated by Slug. 07692_ Acquired 10 matter. 07692_ Unknown Power Core melted. 07692_ G-47 Trooper destroyed. 07692_ Lgt. Treads destroyed. 07693_ U-05 Engineer builds a Wall. 07694_ K-01 Serf collects debris. 07694_ Com. Wheel destroyed. 07694_ Penetrated by Slug. 07695_ Acquired 4 matter. 07697_ U-05 Engineer lays Concrete. 07698_ Acquired 4 matter. 07698_ K-01 Serf collects debris. 07698_ U-05 Engineer lays Concrete. 07699_ Destroyed Unknown Power Core. 07699_ U-05 Engineer builds a Wall. 07700_ Acquired 4 matter. 07701_ K-01 Serf collects debris. 07703_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????? #????????? | | ??????????#############"#????????? | | ??????????# # T #????????? | | ??????????# = "" # #????????? | | ??????????# """# %######???? | | ??????##### S"# *+* #???? | | ??????+ + # %#!% #???? | | ??????# ## """" # #[= #???? | | ??????+ ## """" ######%* #???? | | ??????# ## """" # #?#!!######? | | ??????# ## # #?#*# ## | | ####### ########+"# ### # # | | ## *^^^^^##; | | ## ### # # | | ## #?# | | [ ## # # ## | | # ##[@ # | | + "" %|! %! | | # """ h g!=%= = | | ! # """ #####;##### k | | # #???##??###u "# | | # ##???????##%% "# | | # """ ???????#[!*""# | | ###### """ ??????/%!= # | | ?????# """ ##????##!##### | | ?????# #??????###???? | | ?????# #????????????? | | ?????# """ #????????????? | | ?????# """ #????????????? | | ?????## "?" #????????????? | | ??????? ?? ???????????????? | | ??????? ?? ?????????????????? | | ??????? ????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 20 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactArchitectStorm Manual? 0 Play Time 00:58:46 Cumulative 626.0 hours Start 2024.03.20 @ 22:02:46 End 2024.03.20 @ 23:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 216 Adventurer 3 Explorer 21 Win Type - Total 14 Types 9/2/1/1/0/1/0/0/0 Lore% 89 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a52f621-16b2-4ef5-99d9-bb1dea84ea1e