Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:18:47 Player: garza Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1292) 1292 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3132 Bonus ------- None Cogmind --------- Core Integrity 243/550 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (27) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Microactuators Power Shielding > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Cesium-ion Thruster Cesium-ion Thruster High-capacity Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Microactuators Power Shielding > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Cesium-ion Thruster Cesium-ion Thruster High-capacity Storage Unit Medium Matter Pod [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Power Shielding Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 49 | 7 5 7 30 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 . 10 Treads 6 | 2 1 . 3 Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 18 | 2 3 4 9 Device 8 | 1 1 1 5 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 8 | 2 . 1 5 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . . 19 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 8 | . . . 8 Weapon 6 | . . . 6 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 99 91 Engine 10 | . 14 11 8 Treads 16 | . 27 22 7 Leg 7 | . . . 14 Device 18 | . 13 22 19 Storage 10 | . 14 11 9 Processor 2 | . . . 4 Protection 7 | . . 11 8 Energy Cannon 2 | . . 4 2 Ballistic Gun 14 | . 28 15 7 Ballistic Cannon 1 | . . 1 1 Slashing Weapon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 64 | 14 31 63 64 Greatest Support 63 | 40 40 40 63 Greatest Overweight (x) 17 | . . 1 17 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 15 | 7 8 15 20 Most Carried 18 | 5 10 15 18 Average Carried 11 | 2 7 12 14 Final Capacity 20 | 8 15 20 20 Final Carried 15 | 5 10 15 14 Class Distribution -------------------- 81% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1305 | 389 113 166 637 Remotely . | . . . . Salvage Created 1491 | 118 104 282 987 Parts 81 | 7 7 23 44 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 5 19 Melee 5 | . . . 5 Guns 17 | . 3 4 10 Cannons 5 | . . 1 4 Classes Destroyed 11 | 3 1 2 5 Worker 2 | 1 . . 1 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Recycler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 4 | . . 3 1 Swarmer 1 | . . . 1 Grunt 18 | . 3 3 12 Duelist 2 | . . . 2 Sentry 4 | . . 2 2 Hunter 2 | . . . 2 Best Kill Streak 5 | 1 2 2 5 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 6 21 214 Missed 63 | . . 5 58 Damage Taken 2662 | . 66 198 2398 Core 334 | . 11 16 307 Absorbed by Shields 142 | . . . 142 Redirected to Shielding 32 | . . . 32 Core Remaining (%) 97 | 100 95 96 . Volleys Fired 130 | 16 6 23 85 Largest 2 | 2 2 2 2 Hottest 103 | 40 40 91 103 Shots Fired 230 | 32 11 42 145 Gun 176 | 32 11 34 99 Cannon 54 | . . 8 46 Launcher . | . . . . Special . | . . . . Kinetic 204 | 32 11 39 122 Thermal 26 | . . 3 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 5 6 14 Robot Miss Streak 5 | 2 1 2 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 168 | 17 9 23 119 Core Hits 80 | 9 6 13 52 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . . . 4 Destroy 3 | . . . 3 Sever 1 | . . . 1 Melee Attacks 29 | . . . 29 Impact . | . . . . Slashing 29 | . . . 29 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 2952 | 173 90 287 2402 Guns 1753 | 173 90 196 1294 Cannons 598 | . . 91 507 Explosions . | . . . . Melee 601 | . . . 601 Ramming . | . . . . Kinetic 2045 | 173 90 247 1535 Thermal 306 | . . 40 266 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 601 | . . . 601 Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions . | . . . . Melee 13 | . . . 13 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 269 | . 12 60 269 Average Temperature 71 | . 5 11 102 Received Heat Transfer 1182 | . 36 96 1050 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 555 | . . 74 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 223 | 20 80 223 155 Initial 33 | . 13 33 15 Average 59 | 8 42 74 66 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 93 100 Level 1 1 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 5 13 43 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 4 1 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 9 11 2 Successful 9 | . 3 4 2 Failed 13 | . 6 7 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 13 | . 5 8 . Terminals 16 | . 8 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 1 | . 1 . . Disarm Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2888 | 146 681 671 1390 Spaces Moved 1172 | 58 374 282 458 Core 12 | 8 . . 4 Treads 864 | 50 374 282 158 Legs 296 | . . . 296 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 186 Average Speed 187 | 144 160 191 212 Slowest Speed 900 | 160 160 240 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 54 23 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1606 | 88 447 376 695 Wait 177 | 2 54 51 70 Move 1169 | 57 373 281 458 Hop . | . . . . Pick Up 40 | 6 6 8 20 Fast Attach 11 | 6 1 1 3 Attach 25 | 1 . 2 22 Detach 3 | . . 1 2 Swap 13 | . 4 4 5 Drop 11 | . 3 5 3 Fire 130 | 16 6 23 85 Melee 27 | . . . 27 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Utility x2 1364 | -9/Materials | Discovered new exit (range 16) 1499 | -9/Materials | Entered another Materials area 1499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -8/Materials | Lost 6 parts (1n3u2w) 2398 | -8/Materials | Lost 3 parts (3w) 2661 | -8/Materials | Build established: Scavenger-Mutant 2844 | -8/Materials | Core integrity fell below 50% 2889 | -8/Materials | Self-destructed Last Messages --------------- 02825_ U-05 Engineer lays Concrete. 02844_ Katana follow-up attack on G-47 Trooper. 02844_ G-47 Trooper destroyed. 02852_ Acquired 10 matter. 02857_ R-06 Scavenger collects Particle Gun. 02869_ Slug penetrates Wall. 02872_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02874_ H-55 Commando Assault Rifle severed. 02875_ Slug penetrates Wall. 02877_ Penetrated by Slug. 02878_ Katana follow-up attack on H-55 Commando. 02879_ R-06 Scavenger collects Assault Rifle. 02879_ Slug penetrates Wall. 02879_ Carbon-fiber Leg destroyed. 02883_ Penetrated by Slug. 02883_ H-55 Commando destroyed. 02885_ Imp. Ion Engine destroyed. 02887_ S-10 Pest destroyed. 02889_ VSS Leg destroyed. 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" "#??????????? | | ??????????????????? ? ? ?? ? +??????????? | | ????????????????????????? ? #??????????? | | ????????????????????????? ###+### #??????????? | | ????????????????????????##???????# ##??????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingHackingStripper Manual? 0 Play Time 00:30:58 Cumulative 2.8 hours Start 2024.04.01 @ 13:48:42 End 2024.04.01 @ 14:18:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9c64ab94-5d47-471d-897c-e99603491a96