Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 11:55:58 Player: 5H-4SQ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2806) 2806 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 7705 Bonus ------- Follower Combat Kills 176 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 141/160 System Corruption 8% Temperature Cool (4) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine System Restoration Module Bomb Drone Bay (8/16) Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Medium Treads Improved Cooling System Improved Cooling System Advanced Targeting Computer Armor Integrity Analyzer Matter Filter Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Force Field System Restoration Module Field Recycling Unit Bomb Drone Bay Ion Burst Cannon Enhanced Autogun Precision Grenade Launcher [Rating: 80] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 1 . . . 2 . . 2 Weapon 2 | . . . . . . . . . 2 . Parts Attached 73 | 7 5 1 12 5 1 . 17 5 9 11 Power 9 | 1 . . 2 1 . . 2 . 1 2 Engine 7 | 1 . . 2 1 . . 1 . 1 1 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 1 . 5 . . . 4 . . 4 Treads 6 | . . . . . . . 4 . . 2 Leg 5 | 2 1 . 2 . . . . . . . Wheel 3 | . . . 3 . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 25 | 2 . . 3 2 1 . 7 1 4 5 Device 13 | 1 . . 1 . . . 5 . 2 4 Storage 3 | 1 . . 1 . 1 . . . . . Processor 4 | . . . . 1 . . 1 1 1 . Hackware 1 | . . . 1 . . . . . . . Protection 4 | . . . . 1 . . 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 23 | 2 4 1 2 2 . . 4 4 4 . Energy Gun 9 | 2 4 . 1 1 . . . 1 . . Energy Cannon 2 | . . . . . . . 1 . 1 . Ballistic Gun 5 | . . . . . . . 1 2 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 . 1 . . 1 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 2 2 3 1 Parts Lost 17 | . . . . 1 . . 3 . . 13 Power 2 | . . . . . . . 1 . . 1 Propulsion 7 | . . . . . . . 2 . . 5 Utility 4 | . . . . 1 . . . . . 3 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 9 | . . . . 1 . . 2 . . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 7 7 8 9 9 8 16 17 17 18 Power 1 | . . . . . . . 1 3 2 1 Propulsion . | 1 2 1 . . . . . 1 1 . Utility 7 | . 1 4 4 4 6 5 8 9 8 12 Weapon 3 | . 2 2 2 3 3 3 5 4 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 5 2 2 . . 1 2 2 4 13 Power 5 | . 1 . . . . . 1 . 2 1 Propulsion 5 | . 2 1 . . . . . . . 2 Utility 17 | . 1 1 2 . . 1 1 1 . 10 Weapon 4 | . 1 . . . . . . 1 2 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 99 100 100 97 97 99 86 Engine 8 | . 14 14 11 11 11 11 5 9 7 5 Treads 12 | . . . . . . . 16 27 22 18 Leg 5 | . 28 28 16 . . . . . . . Wheel 7 | . . . 15 33 33 33 8 . . . Device 9 | . 14 14 15 . . 6 18 14 5 10 Storage 9 | . 14 14 11 11 11 11 9 9 7 5 Processor 9 | . . . . 10 11 11 7 15 15 11 Protection 5 | . . . . 10 11 4 8 3 8 5 Energy Gun 7 | . 28 16 19 11 11 11 2 . . . Energy Cannon 1 | . . . . . . . 6 7 . . Ballistic Gun 13 | . . . . . . . 4 7 29 24 Launcher 2 | . . 11 1 6 11 11 . 3 . . Peak Build Rating 80 | 7 10 10 22 26 26 26 44 50 57 80 Average Rating 39 | 5 9 9 18 23 26 25 37 44 53 63 On Entrance 25 | . 7 10 10 22 26 26 25 44 50 55 Avg Prop Armor Cover (%) 6 | . . . 4 . . . 7 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 14 17 17 25 30 60 60 68 70 78 86 Greatest Support 90 | 20 20 20 34 34 34 34 84 84 84 90 Greatest Overweight (x) 13 | . . . 1 . 1 1 5 . 1 13 Average Overweight (x) . | . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 8 10 11 20 20 20 20 19 Most Carried 20 | 4 8 8 10 10 10 10 20 20 20 20 Average Carried 15 | 2 7 7 8 9 10 9 17 19 19 19 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 5 Final Carried 20 | 4 6 8 10 10 10 10 19 20 20 5 Class Distribution -------------------- 52% | Mutant 35% | Skirmisher 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Matter Collected 2559 | 254 66 10 141 127 . 77 265 253 564 802 Remotely . | . . . . . . . . . . . Salvage Created 2916 | 11 94 12 179 99 . 137 438 355 575 1016 Parts 175 | 4 5 2 8 7 . 6 16 25 33 69 Haulers Intercepted 2 | . . . . . . . 1 . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . 5 . Retrieved Matter 51 | . . . . . . . . . 51 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 62 | . 2 . 4 7 . 6 8 12 6 17 Melee 3 | . . . . 2 . . 1 . . . Guns 35 | . 2 . 3 3 . 2 1 1 6 17 Cannons 8 | . . . . . . . 3 5 . . AOE 12 | . . . . 2 . 4 . 6 . . Classes Destroyed 14 | 1 2 . 2 2 . 1 1 2 1 2 Worker 6 | . . . . . . . . 2 2 2 Builder 4 | . . . . 1 . . . 1 1 1 Tunneler 3 | 1 . 1 . 1 . . . . . . Hauler 2 | . . . . . . . 1 . 1 . Operator 4 | . 2 . 1 . . . . . . 1 Watcher 7 | . . . . . . . . 2 4 1 Swarmer 17 | . . . . 7 . 3 . 3 . 4 Grunt 20 | . 2 . 2 . . 2 4 6 1 3 Brawler 2 | . . . . . . 1 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 13 | . . . 1 . . . 3 3 2 4 Hunter 3 | . . . . . . . . . . 3 Programmer 4 | . . . . . . . . . 2 2 Heavy 1 | . . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 1 1 1 3 3 . 3 3 8 4 5 Combat Bots Only 6 | . 1 . 3 3 . 3 3 6 2 5 Max Kills in Single Turn 3 | 1 1 1 1 2 . 2 1 3 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . 3 . . Melee 1 | . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 383 | . 19 . 22 42 . 13 37 32 36 182 Missed 103 | . 6 . 5 8 . 4 10 10 12 48 Hits 280 | . 13 . 17 34 . 9 27 22 24 134 Projectile 280 | . 13 . 17 34 . 9 27 22 24 134 Critical Strikes 7 | . 1 . . . . . . 2 1 3 Damage Taken 4484 | . 159 . 197 324 . 99 412 415 359 2519 Core 1053 | . 36 . 47 43 . . 40 13 19 855 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . 85 . . . 77 . 90 97 . Volleys Fired 194 | 1 14 3 17 16 . 13 20 21 29 60 Largest 4 | 2 2 2 2 2 . 2 2 2 4 4 Hottest 130 | 90 130 130 130 105 . 105 105 114 100 100 Shots Fired 503 | 2 25 6 34 21 . 16 38 37 116 208 Gun 445 | 2 25 6 34 16 . 13 20 5 116 208 Cannon 38 | . . . . . . . 17 21 . . Launcher 20 | . . . . 5 . 3 1 11 . . Special . | . . . . . . . . . . . Kinetic 346 | . . . . . . . 17 5 116 208 Thermal 137 | 2 25 6 34 16 . 13 20 21 . . Explosive 20 | . . . . 5 . 3 1 11 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 30 | 1 6 8 10 4 . 2 11 9 13 30 Robot Miss Streak 8 | 1 4 1 2 6 . 4 4 2 8 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . . . . 1 3 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 Shots Hit Robots 302 | 1 17 4 22 11 . 5 29 20 69 124 Core Hits 144 | 1 7 1 6 7 . 7 7 27 28 53 Critical Kills 2 | . . . . . . . 1 . . 1 Critical Parts Destroyed 3 | . . . . 1 . . 1 . 1 . Critical Strikes 9 | . 1 . 2 2 . . 2 . 1 1 Burn 4 | . 1 . 2 1 . . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . 1 1 Smash 2 | . . . . 1 . . 1 . . . Melee Attacks 25 | . . . 4 9 . . 12 . . . Impact 25 | . . . 4 9 . . 12 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7311 | 12 290 63 340 526 . 333 804 1372 1322 2249 Guns 4594 | 12 290 63 340 111 . 84 146 35 1319 2194 Cannons 725 | . . . . . . . 350 375 . . Explosions 1328 | . . . . 99 . 249 24 956 . . Melee 600 | . . . . 316 . . 284 . . . Ramming 64 | . . . . . . . . 6 3 55 Kinetic 3652 | . . . . . . . 104 35 1319 2194 Thermal 1667 | 12 290 63 340 111 . 84 392 375 . . Explosive 1328 | . . . . 99 . 249 24 956 . . Electromagnetic . | . . . . . . . . . . . Impact 600 | . . . . 316 . . 284 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 2 . 8 Average Corruption 1 | . . . . . . . . 2 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . . . 4 . 10 Message Errors 4 | . . . . . . . . 2 . 2 Matter Fused 4 | . . . . . . . . 1 . 3 Energy Discharges 2 | . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 248 | . . . . 131 . . 77 40 . . Projectiles 20 | . . . . . . . 20 . . . Explosions 40 | . . . . . . . . 40 . . Melee 188 | . . . . 131 . . 57 . . . Knockbacks 4 | . . . . 2 . . 2 . . . Impact 4 | . . . . 2 . . 2 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . 57 . 28 . 72 . . Shots 6 | . . . . 3 . 1 . 2 . . Rammed 9 | . . . . . . . . 1 2 6 Targets Rammed 10 | . . . . . . . . 1 2 7 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 728 | 15 419 189 568 130 . 477 52 24 327 728 Average Temperature 158 | 10 139 91 228 50 . 193 15 12 100 211 Received Heat Transfer 750 | . 111 . 96 . . . 189 99 72 183 Effects 42 | . 2 . 11 . . 1 . . . 28 Shutdowns 9 | . 1 . 1 . . 1 . . . 6 Energy Bleed 3 | . . . 2 . . . . . . 1 Interference 3 | . . . 2 . . . . . . 1 Matter Decay 6 | . . . 1 . . . . . . 5 Short Circuit 2 | . 1 . 1 . . . . . . . Damage (minor) 5 | . . . 2 . . . . . . 3 Damage (major) 12 | . . . 2 . . . . . . 10 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 5 | . . . . 3 . . 2 . . . Impact Corruptions 5 | . . . . 3 . . 2 . . . Robots Melted 2 | . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . Parts Melted 11 | . 1 . 8 . . 1 . 1 . . Heat Transferred 3503 | 25 777 148 962 296 . 148 592 555 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 . 1 Low Security (%) 95 | 100 100 100 100 100 . 100 100 55 100 98 Level 1 4 | . . . . . . . . 44 . 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 391 | 5 57 5 60 159 . 86 90 391 145 243 Initial 145 | . . . . 3 . . 25 19 145 21 Average 44 | . 7 . 17 66 . 49 33 163 46 34 Influence Increases 2505 | 5 120 5 116 315 . 166 245 574 354 605 Destroy 0b10 Robot/C 1380 | . 40 . 80 180 . 120 160 300 160 340 Destroy 0b10 Robot/NC 130 | 5 10 5 5 10 . . 5 25 40 25 Destroy Leader 368 | . 10 . 20 30 . 20 52 74 50 112 Allied During Kill 55 | . . . . 2 . . . 11 38 4 Successful Hack 75 | . . . 8 . . . . 11 51 5 Disable Machine 75 | . 15 . . . . . 15 30 15 . Destroy Structure 187 | . . . 3 48 . 26 13 93 . 4 Lose Combat Pursuer 135 | . 45 . . 45 . . . 30 . 15 Active Sensor Use 100 | . . . . . . . . . . 100 Influence Decreases 2328 | 5 117 8 108 244 79 100 264 301 630 472 Entered New Map 354 | . . 3 . 5 79 . 41 28 175 23 Time Decay 1684 | 5 117 5 108 209 . 100 193 193 435 319 Lost Part 170 | . . . . 10 . . 30 . . 130 Lost Ally 120 | . . . . 20 . . . 80 20 . Squads Dispatched 21 | . 1 1 . . . . 1 5 2 11 Investigation 2 | . . 1 . . . . . . . 1 Extermination 5 | . . . . . . . . . 2 3 Reinforcement 7 | . 1 . . . . . 1 1 . 4 Assault 2 | . . . . . . . . 2 . . Garrison 5 | . . . . . . . . 2 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Distress Signals 4 | . . . . . . . 1 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 9 . 6 11 . 2 13 26 13 27 Peak Tracking Total 7 | . 3 . 3 4 . 2 4 6 3 7 Tactical Retreats 7 | . 2 . . 2 . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 6 | . . . . . . . . 1 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 5 | . 1 . . . . . 1 2 1 . Max in Single Turn 1 | . 1 . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 27 | . 1 1 4 1 4 . 2 3 4 7 Terminals 13 | . 1 . 2 . . . . 3 4 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 . . 2 Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . . . . 2 Total Hacks 59 | . 1 1 9 1 4 . 5 6 15 17 Successful 28 | . . 1 6 1 4 . 5 2 6 3 Failed 30 | . 1 . 2 . . . . 4 9 14 Catastrophic 9 | . 1 . 1 . . . . . 2 5 Database Lockouts 1 | . . . 1 . . . . . . . Manual 12 | . 1 . 5 . . . . . 3 3 Terminals 36 | . 1 . 5 . . . . 6 15 9 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . 2 . . . 1 . . 5 Scanalyzers 6 | . . . 2 . . . 4 . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 16 | . . 1 1 1 4 . . 2 6 1 Record 5 | . . . . . 4 . . . 1 . Prototype ID Bank 3 | . . . . . . . . . 2 1 Open Door 4 | . . 1 . 1 . . . 2 . . Dispatch Records 1 | . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . 1 . . 1 Process 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 5 | . . . 1 . . . 4 . . . Retrieve Study 5 | . . . 1 . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . . . . 1 Terminals 3 | . . . 2 . . . . . . 1 Botnet 3 | . . . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . 1 Used 2 | . . . 1 . . . . . . 1 Hacking Detections 17 | . 1 . 3 . . . 1 1 4 7 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 163 | . . . . . . . 163 . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total Allies 3 | . . . . 1 . . . 2 . . Largest Group 2 | . . . . 1 . . . 2 2 1 Highest-Rated Group 62 | . . . . 31 . . . 62 57 26 Highest-Rated Ally 31 | . . . . 31 . . . 31 31 26 Total Orders 3 | . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . 3 . . Ally Attacks 46 | . . . . 13 . . . 19 14 . Total Damage 532 | . . . . 167 . . . 168 197 . Kills 7 | . . . . 2 . . . 3 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Active Infowar (turns) 4746 | 57 808 223 392 2 . 136 325 349 795 1659 Sensors 2737 | . . . . . . . 195 349 795 1398 A.S.S. 261 | . . . . . . . . . . 261 Seismic 1749 | 57 808 223 392 2 . 136 131 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . Drone Launches 9 | . . . . . . . . 9 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Turns Passed 6850 | 81 808 223 392 520 418 219 589 541 1365 1694 Spaces Moved 4055 | 55 313 172 254 498 478 140 316 232 732 865 Core 10 | 3 . . . . . . . . . 7 Treads 1948 | . . . . . . . 134 232 732 850 Legs 708 | 52 313 172 171 . . . . . . . Wheels 1381 | . . . 83 498 478 140 182 . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . . . . . . 8 Fastest Speed 32 | 50 120 120 86 86 86 101 101 160 160 32 Average Speed 131 | 116 120 120 110 86 87 101 136 160 160 166 Slowest Speed 700 | 120 120 120 190 86 101 101 320 160 240 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 40 39 17 86 92 43 23 54 22 23 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 28 | . . . 3 24 . . . 1 . . Terrain Destroyed 237 | . . . 3 60 . 43 11 120 . . Melee 3 | . . . 3 . . . . . . . Projectile 11 | . . . . 1 . 4 3 3 . . AOE 223 | . . . . 59 . 39 8 117 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total 5288 | 66 723 183 328 556 479 200 427 367 901 1058 Wait 762 | . 373 . 16 18 . 43 26 85 101 100 Move 4045 | 54 312 171 253 497 477 139 315 231 731 865 Hop . | . . . . . . . . . . . Pick Up 79 | 4 9 5 12 5 . 1 20 9 11 3 Fast Attach 27 | 7 . . 4 . . . 4 . 3 9 Attach 19 | . 1 . 1 1 . . 5 2 6 3 Detach 8 | . . . . . . . 2 1 3 2 Swap 46 | . 4 1 8 5 1 3 10 8 6 . Drop 69 | . 10 3 13 5 1 1 13 9 9 5 Fire 194 | 1 14 3 17 16 . 13 20 21 29 60 Melee 25 | . . . 4 9 . . 12 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . . . . . . . . 1 2 7 Escape Stasis 4 | . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 768 | -10/Materials | Discovered new exit (range 5) 881 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Derelicts attacked the area 890 | -10/Materials | Entered Mines 915 | -10/Mines | Learned location of Zion (-7) 974 | -10/Mines | Met a Derelict shopkeep closing up shop 1007 | -10/Mines | Learned Materials machine intel 1105 | -10/Mines | Discovered new exit (range 6) 1113 | -10/Mines | Entered Materials 1113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Loaded intel: 62 machine locations 1136 | -9/Materials | Central database locked down 1219 | -9/Materials | Discovered new exit (range 16) 1505 | -9/Materials | Entered Mines 1555 | -9/Mines | Discovered new exit (range 10) 1583 | -9/Mines | Discovered new exit (range 8) 1616 | -9/Mines | Learned 2 Materials zone layouts 1682 | -9/Mines | Found a hidden stash of uninstalled traps 1707 | -9/Mines | Learned location of 1 exit from Lower Caves 1764 | -9/Mines | Received a Mining Laser from a helpful Derelict 1892 | -9/Mines | Found the Drone Emporium 1899 | -9/Mines | Found Prototype Device 1934 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2021 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2022 | -9/Mines | Discovered new exit (range 5) 2025 | -9/Mines | Entered Exiles 2025 | -9/Exiles | Found Exiles lab abandoned 2431 | -9/Exiles | Discovered new exit (range 12) 2443 | -9/Exiles | Entered Mines 2656 | -8/Mines | Discovered new exit (range 7) 2662 | -8/Mines | Entered Materials 2662 | -8/Materials | Evolved 2 slots: Utility x2 2696 | -8/Materials | Identified Bomb Drone Bay 3129 | -8/Materials | Discovered new exit (range 10) 3249 | -8/Materials | Identified exit to Storage 3251 | -8/Materials | Entered Storage 3641 | -8/Storage | Met a pair of Derelict thieves 3670 | -8/Storage | Garrison activated, responded to threat 3735 | -8/Storage | Lost 6 allies 3757 | -8/Storage | Discovered new exit (range 16) 3790 | -8/Storage | Identified exit to Factory 3792 | -8/Storage | Entered Factory 3792 | -7/Factory | Accompanied by 3 allies 3792 | -7/Factory | Evolved 2 slots: Weapon x2 4334 | -7/Factory | Allied Derelicts emerged from ambush trap array 4674 | -7/Factory | Build established: Skirmisher 4994 | -7/Factory | Discovered new exit (range 12) 4997 | -7/Factory | P-60 Hacker assimilated allied 7B-TBE(g) 5156 | -7/Factory | Identified exit to Factory 5157 | -7/Factory | Entered another Factory area 5157 | -6/Factory | Accompanied by 1 ally 5157 | -6/Factory | Evolved 2 slots: Utility x2 5257 | -6/Factory | Discovered new exit (range 14) 5302 | -6/Factory | Identified exit to Factory 6558 | -6/Factory | Found Prototype Device 6558 | -6/Factory | Identified Active Sensor Suite 6612 | -6/Factory | Garrison activated, responded to threat 6812 | -6/Factory | Core integrity fell below 50% 6837 | -6/Factory | Core integrity fell below 20% 6851 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- dispatching reinforcements to area. 06811_ ALERT: Active scanning activity reported from Zone 2Z, dispatching Investigation squad. 06819_ Imp. Deuterium Engine destroyed. 06819_ Active Sensor Suite destroyed. 06819_ Enh. Autogun destroyed. 06831_ Penetrated by Slug. 06831_ Arm. Treads destroyed. 06832_ M-13 Machinist repairs H-61 Shepherd. 06834_ M-13 Machinist repairs H-61 Shepherd Dynamic Insulation System. 06836_ Hcp. Storage Unit destroyed. 06836_ Critical hit (Blast). 06836_ Knocked back. 06842_ Acquired VTOL Module. 06844_ Acquired Lgt. Nuclear Core. 06845_ Acquired 24 matter. 06846_ Knocked back. 06847_ System corrupted: Component data lost. 06848_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????# ??? ????????????????????????????? | | ??????????+ "?? ""??????????????????????????? | | ??????????# "?? ??????? ?????????????????? | | ??????????# "?? ?????## #???????????????? | | ??????????# ????? ????????????? | | ########### """ """??? ?????????????? | | # """ """ ??? ?????????????? | | " " " " " # """ """???? ??????????????? | | " " " " " # ????? ??????????????? | | " " " " " # ?????? ##?????????????? | | " " " " " # ######### T#?????????????? | | " " " " " # # # ??????????????? | | " " " " " # # """ # #??????????????? | | " " " " " # # """ # #??????????????? | | " " " " "!#!] =[# """ # #??????????????? | | " " " " "!" = [!=%= # #??????????????? | | % *# ! #= !""" # p##?????????????? | | ########### # """ #@ ;#?????????????? | | # """ # ##?????????????? | | # # #??????????????? | | # # % #??????????????? | | **= # # =#??????????????? | | = # ! !# [%#??????????????? | | | !""""""" ######### #??????????????? | | !%[ """"""" ####???##g% ##?????? ?????? | | """"""" #???#m%= #????""" #????? | | """"""" #####g[ #?? R" ?????? | | # """ #????? | | H ]!+ #????? | | ! !!!=# #????? | | ###### ##### !!]!#?? % ! #????? | | # /# #???# !!!%#???? #????? | | # + " #########???##; !!##?????? #????? | | ## #### "" #????????????## ##?##########???? | | ?# #??# G #?????????????# %#??# #???? | | ## #### "" #?????????????#%% #### #???? | | ## " #?????????????# % % + #???? | | ## *#??????????#####+#"#+# #???? | | " ## #??????????# # """""" #???? | | ##/ !#??????????# # """""" #???? | | #######??????????# # """""" #???? | | ##+#######????????????# # """"""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Flail | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Some Acronyms Are Better Than Others Well Done Challenges ------------ None Game ------ Seed DeliveryChainCycler Manual? 0 Play Time 01:13:14 Cumulative 58.0 hours Start 2026.07.01 @ 10:43:14 End 2026.07.01 @ 11:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec2a7e5d-df82-4414-bc60-7a6c62936f0a