Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 12:23:56 Player: gallo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (556) 556 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2031 Bonus ------- None Cogmind --------- Core Integrity 168/400 Matter 229/300 Energy 415/415 System Corruption 4% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit ECM Suite Core Shielding > --- WEAPON (2) ------- EM Shotgun Autogun > --- INVENTORY (5) ---- Heat Sink Small Storage Unit ECM Suite Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Heat Sink Tractor Beam Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 29 | 5 4 . 20 . Power 6 | . 1 . 5 . Engine 6 | . 1 . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads . | . . . . . Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 13 | 2 2 . 9 . Energy Gun 5 | 1 . . 4 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 4 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 4 | . . . 3 1 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 87 100 97 97 Engine 14 | . 7 14 20 22 Leg 24 | . 28 28 21 19 Device 1 | . . . 3 11 Storage 10 | . 14 14 7 . Processor 4 | . . . 8 11 Protection 10 | . 8 14 13 11 Energy Gun 8 | . 6 . 11 11 Ballistic Gun 10 | . 13 . 9 11 Launcher 4 | . 7 14 . . Special Weapon 1 | . . 14 . . Peak Build Rating 14 | 5 7 7 14 13 Average Rating 8 | 4 6 7 11 12 On Entrance 6 | . 5 7 7 13 Naked Turns . | . . . . . Heaviest Build 24 | 9 18 17 24 21 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 5 8 7 8 5 Average Carried 6 | 2 6 7 5 5 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 5 7 7 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 732 | 234 . 42 456 . Remotely . | . . . . . Salvage Created 588 | . . 57 531 . Parts 46 | . . 3 43 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 15 | . . 2 13 . Guns 11 | . . . 11 . Cannons 1 | . . 1 . . AOE 3 | . . 1 2 . Classes Destroyed 6 | . . 1 5 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 7 | . . 2 5 . Sentry 5 | . . . 5 . Best Kill Streak 4 | . . 2 4 . Combat Bots Only 3 | . . 2 3 . Max Kills in Single Turn 2 | . . 1 2 . Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 113 | . . 7 93 13 Missed 28 | . . 1 24 3 Damage Taken 1331 | . . 110 935 286 Core 266 | . . 34 142 90 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . . . 29 19 Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 57 | . 2 2 49 4 Largest 2 | . 1 2 2 2 Hottest 130 | . 100 130 86 68 Shots Fired 103 | . 2 3 93 5 Gun 90 | . . . 85 5 Cannon . | . . . . . Launcher 10 | . . 2 8 . Special 3 | . 2 1 . . Kinetic 47 | . . . 43 4 Thermal 45 | . 2 1 42 . Explosive 10 | . . 2 8 . Electromagnetic 1 | . . . . 1 Robot Hit Streak 12 | . . 3 12 2 Robot Miss Streak 3 | . . . 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 62 | . . 3 58 1 Core Hits 35 | . . 3 31 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1332 | . . 126 1185 21 Guns 940 | . . . 919 21 Cannons . | . . . . . Explosions 358 | . . 92 266 . Melee . | . . . . . Ramming 10 | . . 10 . . Kinetic 499 | . . . 499 . Thermal 444 | . . 24 420 . Explosive 358 | . . 92 266 . Electromagnetic 21 | . . . . 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . 28 . Message Errors 5 | . . . 5 . Matter Fused 6 | . . . 6 . Heat Flow Errors 4 | . . . 4 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 6 | . . . 6 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . . 45 26 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 427 | . 49 45 427 34 Average Temperature 90 | . 24 23 98 13 Received Heat Transfer 333 | . . 18 291 24 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1382 | . . 50 1332 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 256 | . 31 119 256 79 Initial 79 | . . 12 46 79 Average 83 | . 2 89 163 78 Maximum Alert Level 1 | . . . 1 . Low Security (%) 83 | 100 100 100 64 100 Level 1 16 | . . . 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 4 3 21 4 Peak Tracking Total 4 | . 2 3 4 4 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 . 6 . Successful 7 | . 4 . 3 . Failed 6 | . 3 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 3 | . 3 . . . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2309 | 59 1031 81 1099 39 Spaces Moved 900 | 42 284 61 497 16 Core 6 | 6 . . . . Treads . | . . . . . Legs 894 | 36 284 61 497 16 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 148 | 112 120 120 169 190 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 31 14 44 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 36 | . 2 13 21 . Melee . | . . . . . Projectile 2 | . 2 . . . AOE 34 | . . 13 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1769 | 51 967 63 668 20 Wait 745 | . 671 . 74 . Move 896 | 41 283 60 496 16 Hop . | . . . . . Pick Up 21 | 5 5 . 11 . Fast Attach 9 | 5 1 . 3 . Attach 5 | . 1 . 4 . Detach 2 | . . . 2 . Swap 15 | . 2 . 13 . Drop 18 | . 2 . 16 . Fire 57 | . 2 2 49 4 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 998 | -10/Materials | Discovered new exit (range 10) 1091 | -10/Materials | Entered Mines 1138 | -10/Mines | Discovered new exit (range 9) 1172 | -10/Mines | Entered Materials 1172 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1815 | -9/Materials | Discovered new exit (range 7) 2105 | -9/Materials | Discovered new exit (range 18) 2271 | -9/Materials | Entered Mines 2272 | -9/Mines | Assembled infested the area 2306 | -9/Mines | Core integrity fell below 50% 2310 | -9/Mines | Self-destructed Last Messages --------------- 02193_ RET|7< J&OG7 F2PTXPGD1/IEMU/>QZWRE 5 02201_ U-05 Engineer lays Concrete. 02215_ |=EUPXZJOW WHUKJZUR| 02218_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. Particle Gun Adv. EMP Blaster 02234_ System corrupted: Matter fused (-5). 02249_ System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 02272_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02297_ C-30 ARC bursts open, deploying its payload. 02297_ D-53 Grenadier unfolds itself. 02304_ The unstable cave ceiling collapses. 02309_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ????????????????### ##??????????????????????????? | | ???????????????## ##?????????????????????????? | | ???????????????# """ ######????????????????????? | | ????????# ##### """ # # ##???????????????????? | | ????????#$ """ ###?????????????????? | | ??????????? #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????### @ ##????????????????? | | ????????????????????# #????????????????? | | ????????????????????## ##???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????### # l #??????????????? | | ???????????????????????#### g #???????????? | | ????????????????????????? d #???????????? | | ???????????????????????? ### #???????????? | | ??????????????????????? ## d ??? #???????????? | | ?????????????????????? #?? #???#???????????? | | ????????????????????? ??? % ##???????????????? | | ??????????????????? #???# ##????????????????? | | ??????????????????## ##????? #?????????????????? | | ???????????????????####??????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 284 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMiningLegs Manual? 0 Play Time 00:12:14 Cumulative 5.9 hours Start 2024.11.15 @ 16:48:13 End 2024.11.16 @ 12:23:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea9fdc6f-2ddc-449d-8ad9-393be97469ac