Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 18:12:55 Player: golanco Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (4153) 4153 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3146) 3146 TOTAL SCORE: 11249 Bonus ------- High Alert Combat Kills 1186 Follower Combat Kills 644 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -84 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 94/100 System Corruption 22% Temperature Cool (1) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cooled VTOL Module > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (32) Relay Coupler [Demolisher] (23) Relay Coupler [Specialist] (25) Relay Coupler [Heavy] (14) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Nuclear Core Advanced Cooling System High-capacity Storage Unit Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Tesla Rifle Autogun Gauss Rifle Assault Cannon Assault Cannon Rocket Launcher Katana [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Slots Evolved 6 | . . . 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . 2 . . . . 2 Weapon 2 | . . . 2 . . . . . . Parts Attached 88 | 6 19 9 16 4 6 1 1 16 10 Power 9 | 1 2 1 1 1 1 . . 1 1 Engine 4 | 1 2 . 1 . . . . . . Core 5 | . . 1 . 1 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 6 2 4 . . . . 3 1 Treads . | . . . . . . . . . . Leg 3 | . . . . . . . . 3 . Wheel 14 | 2 6 2 4 . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 19 | 1 3 . 1 2 2 1 1 3 5 Device 7 | . . . . 1 2 . . 1 3 Storage 5 | 1 2 . . . . . . 1 1 Processor 3 | . 1 . 1 . . . 1 . . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 42 | 2 8 6 10 1 3 . . 9 3 Energy Gun 3 | . . . 2 . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 2 2 3 7 1 3 . . 4 . Ballistic Cannon 9 | . 5 1 . . . . . 3 . Launcher 7 | . 1 2 1 . . . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 34 | . 1 6 5 . . . . 7 15 Power 5 | . . 1 1 . . . . 1 2 Propulsion 8 | . 1 2 1 . . . . 2 2 Utility 7 | . . . . . . . . 2 5 Weapon 14 | . . 3 3 . . . . 2 6 Highest Loss Streak 12 | . 1 4 3 . . . . 3 12 To Critical Strikes 2 | . . . . . . . . 1 1 Average Slot Usage (%) 92 | . 97 77 97 100 100 100 100 97 72 Engine 1 | . 13 2 6 2 . . . . . Core 7 | . . 8 3 6 9 9 9 8 4 Leg 8 | . . . . . . . . 15 9 Wheel 7 | . 27 10 21 18 18 18 18 1 . Device 6 | . . . . 9 9 9 9 8 14 Storage 10 | . 14 14 11 9 9 9 9 9 6 Processor 9 | . 13 14 11 9 9 9 9 9 6 Protection 5 | . . . . 9 9 9 9 7 4 Energy Gun 3 | . . . 6 . . . . 4 4 Ballistic Gun 19 | . 10 10 35 36 36 36 36 17 9 Ballistic Cannon 9 | . 16 16 1 . . . . 12 4 Peak Build Rating 48 | 6 8 10 20 28 40 41 42 48 44 Average Rating 29 | 5 7 7 16 25 32 40 41 39 32 On Entrance 23 | . 6 8 10 20 28 40 41 42 37 Naked Turns 28 | . . . . . . . . . 28 Heaviest Build 109 | 13 51 51 59 69 73 72 72 109 73 Greatest Support 28 | 20 20 20 28 24 24 24 24 25 20 Greatest Overweight (x) 26 | . 5 16 4 2 3 2 2 26 22 Average Overweight (x) 2 | . 1 4 2 2 2 2 2 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 19 Most Carried 20 | 2 12 15 20 20 20 20 20 20 18 Average Carried 16 | 1 8 12 17 19 19 20 20 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 12 15 20 20 20 20 20 18 5 Class Distribution -------------------- 26% | Scavenger-Gunner 22% | Mutant 14% | Gunner 11% | Tank 8% | Commander-Gunner 7% | Scavenger-Tank 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Commander-Tank | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Matter Collected 3969 | 254 207 469 583 232 . 300 112 1539 273 Remotely . | . . . . . . . . . . Salvage Created 3323 | . 365 316 706 273 . 26 . 1204 433 Parts 219 | . 27 38 58 12 . 4 . 60 20 Haulers Intercepted 6 | . 2 . 3 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Combat Hostiles Destroyed 76 | . 7 10 15 4 . . . 34 6 Melee 1 | . . . . . . . . . 1 Guns 39 | . 4 1 13 4 . . . 15 2 Cannons 23 | . . 5 . . . . . 18 . AOE 13 | . 3 4 2 . . . . 1 3 Classes Destroyed 15 | . 7 1 2 1 . . . 1 3 Worker 8 | . 1 4 . . . 1 . . 2 Builder 4 | . 1 2 1 . . . . . . Tunneler 2 | . . 2 . . . . . . . Hauler 6 | . 2 . 3 1 . . . . . Recycler 4 | . 1 1 . . . . . . 2 Operator 6 | . 1 . 2 1 . 1 . . 1 Watcher 4 | . . . 3 . . . . . 1 Swarmer 22 | . 2 6 6 . . . . 8 . Grunt 34 | . 5 4 3 2 . . . 17 3 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . . . . . . . 1 Sentry 13 | . . . 6 . . . . 7 . Hunter 3 | . . . . 2 . . . 1 . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 8 4 8 4 . 2 . 4 3 Combat Bots Only 6 | . 6 3 4 4 . . . 4 2 Max Kills in Single Turn 3 | . 2 3 1 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 2 1 . . . . 1 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Hostile Shots Fired 498 | . 50 57 57 29 . 1 . 192 112 Missed 132 | . 17 16 20 12 . . . 41 26 Damage Taken 5042 | . 482 456 445 195 114 10 . 1630 1710 Core 1188 | . 119 96 52 . . . . 208 713 Absorbed by Shields 417 | . . . . 76 39 4 . 298 . Core Remaining (%) 65 | 100 . 14 87 . . . . 62 . Volleys Fired 258 | . 33 41 41 17 5 4 5 90 22 Largest 4 | . 2 2 4 4 4 4 4 4 4 Hottest 165 | . 70 70 125 92 102 102 102 157 165 Shots Fired 726 | . 66 77 157 68 20 16 20 256 46 Gun 498 | . 41 21 144 68 20 16 20 140 28 Cannon 201 | . 22 50 7 . . . . 113 9 Launcher 27 | . 3 6 6 . . . . 3 9 Special . | . . . . . . . . . . Kinetic 655 | . 63 71 121 68 20 16 20 252 24 Thermal 30 | . . . 30 . . . . . . Explosive 27 | . 3 6 6 . . . . 3 9 Electromagnetic 14 | . . . . . . . . 1 13 Robot Hit Streak 13 | . 10 13 12 7 7 2 6 8 9 Robot Miss Streak 5 | . 2 5 5 3 1 3 2 5 2 Penetration Max 1 | . . . . . . 1 1 1 1 Secondary Targets 3 | . 1 . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 Shots Hit Robots 379 | . 44 40 86 37 3 6 14 114 35 Core Hits 187 | . 21 22 41 16 2 3 2 52 28 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . Critical Strikes 14 | . 2 2 2 1 . . . 7 . Burn 1 | . . . 1 . . . . . . Destroy 2 | . . . . 1 . . . 1 . Blast 11 | . 2 2 1 . . . . 6 . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8487 | . 772 970 1289 475 289 110 269 2735 1578 Guns 4202 | . 302 120 1001 475 36 110 269 1387 502 Cannons 2247 | . 262 550 62 . . . . 1181 192 Explosions 1918 | . 208 300 226 . 253 . . 167 764 Melee 120 | . . . . . . . . . 120 Ramming . | . . . . . . . . . . Kinetic 6008 | . 564 670 809 475 36 110 269 2568 507 Thermal 254 | . . . 254 . . . . . . Explosive 1918 | . 208 300 226 . 253 . . 167 764 Electromagnetic 187 | . . . . . . . . . 187 Impact . | . . . . . . . . . . Slashing 120 | . . . . . . . . . 120 Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . 1 . . 1 1 1 22 Average Corruption 2 | . . . 1 . . 1 1 1 20 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . . 2 1 40 17 Message Errors 20 | . . . . . . 1 . 15 4 Matter Fused 18 | . . . . . . 1 . 12 5 Heat Flow Errors 4 | . . . . . . . 1 2 1 Energy Discharges 4 | . . . . . . . . 3 1 Data Loss (minor) 6 | . . . . . . . . 4 2 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 3 | . . . . . . . . 2 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 134 | . 5 3 17 . 26 . . 43 40 Projectiles 51 | . 5 3 . . . . . 43 . Explosions 83 | . . . 17 . 26 . . . 40 Melee . | . . . . . . . . . . Knockbacks 13 | . . 1 . . . . . 10 2 Impact . | . . . . . . . . . . Kinetic 13 | . . 1 . . . . . 10 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 511 | . 67 22 . . 155 . . 49 218 Shots 14 | . 3 1 . . 1 . . 2 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 621 | . 38 87 237 369 78 90 233 621 205 Average Temperature 133 | . 15 30 73 140 30 40 77 214 78 Received Heat Transfer 1759 | . 189 162 165 54 . 6 . 523 660 Effects 39 | . . . . . . . . 39 . Shutdowns 7 | . . . . . . . . 7 . Energy Bleed 4 | . . . . . . . . 4 . Interference 12 | . . . . . . . . 12 . Matter Decay 4 | . . . . . . . . 4 . Short Circuit 4 | . . . . . . . . 4 . Damage (minor) 6 | . . . . . . . . 6 . Damage (major) 1 | . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 814 | . . . 814 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Peak Influence 3757 | . 237 207 349 250 530 328 585 3757 1995 Initial 1971 | . . 24 35 104 165 258 138 380 1971 Average 1303 | . 110 59 221 184 401 269 366 2092 1911 Maximum Alert Level 5 | . 1 1 1 1 2 1 2 5 5 Low Security (%) 22 | 100 64 96 47 50 3 . 24 . . Level 1 13 | . 35 3 52 49 35 100 25 . . Level 2 6 | . . . . . 61 . 50 3 . Level 3 6 | . . . . . . . . 13 . Level 4 9 | . . . . . . . . 19 . Level 5 40 | . . . . . . . . 62 100 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 1 . 1 3 . 4 Investigation 2 | . 1 . . . . 1 . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 1 . 1 . . . 2 . 1 Assault 2 | . . . . . . . . . 2 Garrison 2 | . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Distress Signals 7 | . 2 . 3 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 16 13 26 7 . 4 8 43 29 Peak Tracking Total 9 | . 6 3 5 3 . 2 5 6 9 Tactical Retreats 9 | . . 2 1 . . . 1 2 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Traps Triggered 14 | . 5 . . . . . . 9 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 1 2 . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 2 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Machines Disabled 10 | . . . . . 3 . 3 4 . Max in Single Turn 1 | . . . . . 1 . . 1 . Garrison Relay 5 | . . . . . 2 . . 3 . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Machines Accessed 16 | . 4 . 2 2 1 1 2 3 1 Terminals 14 | . 4 . 2 1 1 1 1 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 45 | . 12 . 7 5 4 3 3 9 2 Successful 16 | . 5 . 3 4 1 . 1 1 1 Failed 29 | . 7 . 4 1 3 3 2 8 1 Catastrophic 3 | . 1 . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 13 | . . . 3 . . 3 2 3 2 Terminals 42 | . 12 . 7 3 4 3 2 9 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . . Terminal Hacks 11 | . 5 . 1 3 1 . . 1 . Prototype ID Bank 2 | . 1 . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . Hauler Manifests 3 | . 2 . . 1 . . . . . Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 3 | . . . 2 . . . . . 1 Terminals 3 | . . . 2 . . . . . 1 Track 1 | . . . 1 . . . . . . Botnet 2 | . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 13 | . 3 . 2 1 1 1 1 3 1 Full Trace Events 9 | . 2 . 2 . 1 1 . 3 . Feedback Events 2 | . . . 1 . . 1 . . . Corruption 2 | . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Used RIF Installer 2 | . . . . . 1 . . 1 . Alert ID Control 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 22 | . . . . . 9 . . 13 . Machine Destruction 22 | . . . . . 9 . . 13 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . . 4 . . 6 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Total Allies 20 | . . . . . 4 . 10 6 . Largest Group 11 | . . . . . 4 4 11 6 3 Highest-Rated Group 194 | . . . . . 47 47 194 128 40 Highest-Rated Ally 39 | . . . . . 21 21 29 39 20 Total Orders . | . . . . . . . . . . Ally Attacks 109 | . . . . . . 10 45 37 17 Total Damage 1892 | . . . . . . 209 697 581 405 Kills 24 | . . . . . . 3 8 10 3 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Turns Passed 9593 | 57 649 1186 865 133 597 194 199 4776 937 Spaces Moved 3844 | 58 502 428 560 59 418 135 114 1301 269 Core 163 | 2 . 75 . . . . . . 86 Treads . | . . . . . . . . . . Legs 1297 | . . . . . . . . 1120 177 Wheels 2378 | 56 502 353 560 59 418 135 114 181 . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . . . 6 Fastest Speed 35 | 50 80 110 110 120 120 120 120 135 35 Average Speed 215 | 78 100 244 119 120 120 120 120 331 315 Slowest Speed 1150 | 80 155 850 150 120 135 120 120 820 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 77 76 45 6 73 16 22 97 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 277 | . 15 20 32 . 72 . . 28 110 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 1 . . 8 . AOE 268 | . 15 20 32 . 71 . . 20 110 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Fac Total 4634 | 65 578 491 667 89 514 162 165 1587 316 Wait 104 | . 5 5 10 . . 18 44 15 7 Move 3837 | 57 501 427 559 59 417 134 114 1300 269 Hop . | . . . . . . . . . . Pick Up 73 | 2 12 7 22 5 15 2 . 8 . Fast Attach 35 | 6 12 3 3 . . . 1 5 5 Attach 23 | . 2 3 7 2 . . . 4 5 Detach 5 | . 3 . 1 . . . . 1 . Swap 30 | . 5 3 6 2 6 1 . 7 . Drop 62 | . 5 1 16 4 19 3 1 10 3 Fire 258 | . 33 41 41 17 5 4 5 90 22 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 48 . Rewire 151 | . . . . . 52 . . 99 . Trap 3 | . . 1 2 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 396 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Entered Mines 715 | -10/Mines | Met a Derelict bent on vengeance 718 | -10/Mines | Core integrity fell below 50% 744 | -10/Mines | Found a hidden stash of uninstalled traps 967 | -10/Mines | Lost 4 parts (1p1n2w) 1256 | -10/Mines | Discovered new exit (range 4) 1812 | -10/Mines | Core integrity fell below 20% 1886 | -10/Mines | Discovered new exit (range 5) 1893 | -10/Mines | Entered Materials 1893 | -9/Materials | Evolved 2 slots: Weapon x2 1894 | -9/Materials | Identified exit to Mines 2235 | -9/Materials | Lost 3 parts (1p1n1w) 2369 | -9/Materials | Discovered new exit (range 15) 2379 | -9/Materials | Build established: Gunner 2738 | -9/Materials | Discovered new exit (range 7) 2758 | -9/Materials | Entered another Materials area 2758 | -8/Materials | Evolved 2 slots: Utility x2 2795 | -8/Materials | Garrison activated, responded to threat 2891 | -8/Materials | Identified exit to Garrison 2891 | -8/Materials | Entered Garrison 2891 | -8/Garrison | Discovered recently destroyed garrison 2998 | -8/Garrison | Phase Generator disabled 3058 | -8/Garrison | Build established: Tank 3122 | -8/Garrison | Garrison Relay disabled 3161 | -8/Garrison | Discovered new exit (range 11) 3265 | -8/Garrison | Discovered new exit (range 54) 3265 | -8/Garrison | Discovered new exit (range 50) 3265 | -8/Garrison | Discovered new exit (range 20) 3265 | -8/Garrison | Discovered new exit (range 41) 3350 | -8/Garrison | Installed Relay Interface Framework 3464 | -8/Garrison | Garrison Relay disabled 3488 | -8/Garrison | Entered Materials 3488 | -8/Materials | Accompanied by 4 allies 3488 | -8/Materials | Discovered new exit (range 8) 3598 | -8/Materials | Lost 3 allies 3662 | -8/Materials | Discovered new exit (range 9) 3682 | -8/Materials | Entered Storage 3682 | -8/Storage | Accompanied by 1 ally 3697 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3843 | -8/Storage | Garrison activated, responded to threat 3881 | -8/Storage | Identified exit to Garrison 3881 | -8/Storage | Entered Garrison 3881 | -8/Garrison | Accompanied by 6 allies 3907 | -8/Garrison | Triggered checkpoint 3935 | -8/Garrison | Triggered checkpoint 3949 | -8/Garrison | Garrison Relay disabled 3985 | -8/Garrison | Build established: Commander-Tank 4104 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Lost 6 allies 4271 | -8/Garrison | Triggered checkpoint 4292 | -8/Garrison | Triggered checkpoint 4414 | -8/Garrison | Build established: Tank 4429 | -8/Garrison | Triggered checkpoint 4504 | -8/Garrison | Garrison Relay disabled 4579 | -8/Garrison | Discovered new exit (range 13) 4779 | -8/Garrison | Build established: Scavenger-Tank 5183 | -8/Garrison | Triggered checkpoint 5634 | -8/Garrison | Build established: Gunner 5701 | -8/Garrison | Discovered new exit (range 10) 5725 | -8/Garrison | Lost 3 parts (1p1n1w) 6220 | -8/Garrison | Discovered new exit (range 13) 6234 | -8/Garrison | Build established: Scavenger-Gunner 8111 | -8/Garrison | Build established: Commander-Gunner 8587 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 8657 | -8/Garrison | Entered Factory 8657 | -7/Factory | Accompanied by 3 allies 8657 | -7/Factory | Evolved 2 slots: Utility x2 8951 | -7/Factory | Build established: Scavenger-Gunner 9057 | -7/Factory | First assault squad dispatched 9279 | -7/Factory | System corruption reached 10% 9317 | -7/Factory | Lost 3 allies 9357 | -7/Factory | Core integrity fell below 50% 9367 | -7/Factory | Lost 12 parts (2p2n4u4w) 9461 | -7/Factory | Core integrity fell below 20% 9562 | -7/Factory | Released all parts (3) 9579 | -7/Factory | Build established: Mutant 9594 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: FCS attempts to trigger Missile Launcher. System corrupted: Missile Launcher misfires. Destroyed Wheel. Destroyed Lgt. Ion Engine. ALERT: Construction progress impeded, dispatching reinforcements to local area. Released Adv. Targeting Computer. Released Hcp. Storage Unit. Released Missile Launcher. R-06 Scavenger collects Unknown Engine. System corrupted: Component data lost. Extracted 1 matter. System corrupted: Energy discharge (-25). Acquired Prototype Flight Unit. Identified Cld. VTOL Module. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????? ????????????????????????? | | ????????????????# ???????????????????????? | | ###?????????????# #???????????????????????? | | #?????????????# #???????????????????????? | | ####????##+#### ##??????????????????????? | | ???? #??????????????????????? | | ?????? #??????????????????????? | | ??????? #??????????????????????? | | ????????? ##############?????????? | | ??????????? # #?????????? | | #????????????# # "T" +?????????? | | ?????????????# # @ #?????????? | | ############### # #?????????? | | # ! ] # # "" "" #?????????? | | # ! # # "" "" ! #?????????? | | # + p """ """ #?????????? | | # """ """ """ # # """ """ #?????????? | | + """ """ """ # u# """ """ #?????????? | | # """ """ """ # # #?????????? | | # # # #?????????? | | ############### # ? #?????????? | | ##?????????????# ###########????????????? | | ???????????????+ #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# T??????????????????????? | | ???????????????# ??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????? ???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed BehemothDroneRouter Manual? 0 Play Time 00:54:38 Cumulative 51.9 hours Start 2025.04.04 @ 16:48:03 End 2025.04.04 @ 18:12:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebd2acf9-e472-4a03-af42-f3dc78eeb5b3