Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 11:45:47 Player: Shimmyarah Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1471) 1471 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4926 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Spiked Treads Makeshift Leg > --- UTILITY ---------- Improved Sensor Array Seismic Detector Makeshift Light Armor Plating Insulated Plating > --- WEAPON ----------- Missile Launcher Missile Launcher Heavy Flail > --- INVENTORY -------- Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Slots Evolved 6 | . . . 4 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 2 . . . . Weapon 1 | . . . 1 . . . . Parts Attached 67 | 1 20 25 13 4 . 4 . Power 5 | . 1 1 2 1 . . . Engine 4 | . 1 1 1 1 . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 8 | . 3 3 1 . . 1 . Treads 1 | . . . 1 . . . . Leg 6 | . 3 3 . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 31 | 1 8 12 4 3 . 3 . Device 11 | 1 2 4 3 1 . . . Storage 1 | . 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware 3 | . . . . . . 3 . Protection 15 | . 5 8 1 1 . . . Artifact . | . . . . . . . . Weapon 23 | . 8 9 6 . . . . Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 6 4 1 . . . . Ballistic Cannon 2 | . . 2 . . . . . Launcher 2 | . . . 2 . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 6 | . 1 3 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . 1 3 3 7 . . . Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 1 . . . Utility 5 | . 1 1 1 2 . . . Weapon 5 | . . 1 1 3 . . . Highest Loss Streak 5 | . 1 2 2 5 . . . To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 92 | . 99 95 93 59 7 27 38 Engine 12 | . 14 14 2 4 . . . Treads 1 | . . . 9 5 . . . Leg 24 | . 28 27 14 2 . . . Device 5 | . 3 5 16 15 . . . Storage 7 | . 14 2 . . . . . Protection 12 | . 10 15 18 2 . . . Ballistic Gun 20 | . 26 20 10 . . . . Ballistic Cannon 2 | . . 7 . . . . . Impact Weapon 1 | . 1 . 10 2 . . . Peak Build Rating 32 | 8 11 16 30 32 4 16 16 Average Rating 13 | 6 10 12 26 22 4 11 16 On Entrance 11 | 6 8 10 16 30 4 4 16 Naked Turns . | . . . . . . . . Heaviest Build 34 | 11 28 29 32 34 . . . Greatest Support 30 | 20 20 30 30 20 3 9 9 Greatest Overweight (x) 9 | . 1 1 1 9 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 Average Capacity 7 | 8 8 6 5 5 5 5 5 Most Carried 10 | 8 10 10 5 5 5 4 . Average Carried 6 | 6 8 5 3 4 5 . . Final Capacity 10 | 8 10 5 5 5 5 5 5 Final Carried 10 | 8 10 5 5 5 5 . . Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Matter Collected 1702 | 240 667 656 139 . . . . Remotely . | . . . . . . . . Salvage Created 1591 | 134 767 412 153 125 . . . Parts 120 | 10 74 20 9 7 . . . Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Combat Hostiles Destroyed 43 | . 22 11 6 4 . . . Melee 1 | . . . 1 . . . . Guns 34 | . 22 8 4 . . . . Cannons 3 | . . 3 . . . . . AOE 4 | . . . . 4 . . . Classes Destroyed 11 | 2 7 1 1 . . . . Worker 1 | . 1 . . . . . . Builder 1 | . 1 . . . . . . Tunneler 5 | 3 2 . . . . . . Hauler 3 | . 2 . 1 . . . . Recycler 1 | 1 . . . . . . . Operator 2 | . 2 . . . . . . Watcher 3 | . 3 . . . . . . Swarmer 14 | . 8 . 5 1 . . . Grunt 17 | . 14 . . 3 . . . Sentry 1 | . . . 1 . . . . Subdweller 11 | . . 11 . . . . . Best Kill Streak 5 | 2 4 2 5 4 . . . Combat Bots Only 5 | . 3 2 5 4 . . . Max Kills in Single Turn 3 | 1 2 1 1 3 . . . Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Hostile Shots Fired 354 | . 105 57 67 112 6 2 5 Missed 109 | . 34 15 11 44 3 . 2 Damage Taken 3514 | . 758 974 546 1147 43 . 46 Core 994 | . 59 178 45 623 43 . 46 Absorbed by Shields 10 | . . . . . 10 . . Regen/Repaired (Parts) 254 | . 73 . . 181 . . . Core Remaining (%) 65 | 100 . 5 91 . . . . Volleys Fired 180 | 15 67 69 21 8 . . . Largest 3 | 2 2 2 3 2 . . . Hottest 100 | 40 100 65 90 72 . . . Shots Fired 346 | 30 132 136 33 15 . . . Gun 297 | 30 130 104 33 . . . . Cannon 32 | . . 32 . . . . . Launcher 15 | . . . . 15 . . . Special 2 | . 2 . . . . . . Kinetic 318 | 30 130 136 22 . . . . Thermal 13 | . 2 . 11 . . . . Explosive 15 | . . . . 15 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 6 14 13 6 4 . . . Robot Miss Streak 5 | 3 5 2 5 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 213 | 15 96 69 26 7 . . . Core Hits 106 | 8 57 23 7 11 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 2 . . . . Burn 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks 75 | . 58 9 8 . . . . Impact 75 | . 58 9 8 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4080 | 120 1465 1328 583 584 . . . Guns 2998 | 120 1465 1055 358 . . . . Cannons 273 | . . 273 . . . . . Explosions 574 | . . . . 574 . . . Melee 225 | . . . 225 . . . . Ramming 10 | . . . . 10 . . . Kinetic 3137 | 120 1465 1328 224 . . . . Thermal 310 | . . . 134 176 . . . Explosive 398 | . . . . 398 . . . Electromagnetic . | . . . . . . . . Impact 225 | . . . 225 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 123 | . . . 37 86 . . . Projectiles . | . . . . . . . . Explosions 86 | . . . . 86 . . . Melee 37 | . . . 37 . . . . Knockbacks 3 | . . 2 1 . . . . Impact 1 | . . . 1 . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 320 | . . . . 320 . . . Shots 5 | . . . . 5 . . . Rammed 2 | . . . . 2 . . . Targets Rammed 3 | . . . 1 2 . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 331 | . 22 4 331 75 . . . Average Temperature 78 | . 8 3 146 36 . . . Received Heat Transfer 885 | . 312 108 108 336 21 . . Effects 1 | . . . 1 . . . . Shutdowns 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 1 . . . . Heat Transferred 520 | . . . 370 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Peak Influence 299 | 20 271 . 143 299 218 159 . Initial 189 | . 13 . . 6 189 114 . Average 135 | 11 145 . 64 162 204 138 . Maximum Alert Level 1 | . 1 . . 1 1 . . Low Security (%) 83 | 100 88 . 100 44 21 100 . Level 1 16 | . 11 . . 55 78 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 4 . . 1 . 1 . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 33 11 9 18 2 1 1 Peak Tracking Total 13 | . 6 2 4 13 2 2 1 Tactical Retreats 4 | . 1 . 1 2 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Traps Triggered 5 | . 2 2 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Machines Disabled 5 | . . . . 5 . . . Max in Single Turn 3 | . . . . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Machines Accessed 9 | . 5 . 1 2 1 . . Terminals 5 | . 4 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 26 | . 17 . 4 3 2 . . Successful 11 | . 6 . 1 3 1 . . Failed 15 | . 11 . 3 . 1 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 7 . . . . . . Terminals 17 | . 15 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations 8 | . 2 . 4 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 3 | . 2 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . 1 2 . . . Scan Component 3 | . 1 . 1 1 . . . Repair 2 | . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 1 | . 1 . . . . . . Skim 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 5 . 1 1 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . Time 46 | . 32 . . 14 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Turns Passed 6539 | 111 2888 2453 483 449 84 47 24 Spaces Moved 3483 | 58 1154 1446 240 315 140 83 47 Core 497 | . . . . 233 140 82 42 Treads 14 | . . . . 14 . . . Legs 2966 | 58 1154 1446 240 68 . . . Wheels . | . . . . . . . . Hover 6 | . . . . . . 1 5 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 130 50 50 50 50 Average Speed 148 | 120 178 146 158 127 50 50 51 Slowest Speed 500 | 120 190 190 210 500 50 60 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 97 62 23 14 30 3 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 7 | . . 7 . . . . . Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 95 | . 2 . 1 92 . . . Melee . | . . . . . . . . Projectile 3 | . 2 . 1 . . . . AOE 92 | . . . . 92 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Total 4395 | 75 1746 1635 301 350 153 88 47 Wait 479 | . 415 50 . 14 . . . Move 3476 | 57 1153 1445 239 314 139 82 47 Hop . | . . . . . . . . Pick Up 42 | 2 14 13 11 2 . . . Fast Attach 10 | 1 1 4 2 1 . 1 . Attach 19 | . 1 4 8 3 . 3 . Detach 3 | . . 1 . 2 . . . Swap 38 | . 18 17 3 . . . . Drop 54 | . 19 21 8 4 . 2 . Fire 180 | 15 67 69 21 8 . . . Melee 75 | . 58 9 8 . . . . Ram 2 | . . . . 2 . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . 14 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 9) 857 | -10/Materials | Discovered new exit (range 10) 1365 | -10/Materials | Discovered new exit (range 14) 1954 | -10/Materials | Repaired Med. Armor Plating 2180 | -10/Materials | Discovered new exit (range 11) 2979 | -10/Materials | Discovered new exit (range 3) 3000 | -10/Materials | Entered Subcaves 3120 | -10/Subcaves | Core integrity fell below 50% 3274 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3498 | -10/Subcaves | Build established: Scavenger-Mutant 3805 | -10/Subcaves | Build established: Mutant 3929 | -10/Subcaves | Learned Materials machine intel 4041 | -10/Subcaves | Discovered new exit (range 15) 4919 | -10/Subcaves | Discovered new exit (range 15) 5103 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 5114 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5141 | -10/Subcaves | Learned Materials security intel 5186 | -10/Subcaves | Core integrity fell below 20% 5245 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 5453 | -10/Subcaves | Entered Materials 5453 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5455 | -8/Materials | Loaded intel: 50 machine locations 5897 | -8/Materials | Discovered new exit (range 4) 5936 | -8/Materials | Entered Factory 5936 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5995 | -7/Factory | Repaired Mak. Light Armor Plating 6303 | -7/Factory | Lost 5 parts (1p2u2w) 6351 | -7/Factory | Core integrity fell below 50% 6364 | -7/Factory | Core integrity fell below 20% 6384 | -7/Factory | Identified exit to Garrison 6385 | -7/Factory | Entered Garrison 6443 | -7/Garrison | Triggered checkpoint 6447 | -7/Garrison | Triggered checkpoint 6453 | -7/Garrison | Triggered checkpoint 6462 | -7/Garrison | Discovered new exit (range 12) 6469 | -7/Garrison | Entered Factory 6510 | -7/Factory | Discovered new exit (range 8) 6516 | -7/Factory | Entered Lower Caves 6534 | -7/Lower Caves | Learned location of Zion (-6) 6540 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06444_ Field strength at 11. 06445_ Field strength at 5. 06445_ Stasis field depleted. 06447_ Beams of light sweep through the air. An alarm sounds. 06462_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06472_ Dropped Weapon Cycler. 06473_ Dropped Matter Filter. 06496_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06499_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 06510_ EXIT=FOUND 06515_ Acquired Gravmag System. LOCATION=UNKNOWN GOAL=ESCAPE 06534_ Acquired derelict log, extracted data. World map updated: -6/Zion. Map ----- +----------------------------------------------------+ | ??????????? ????????#############????????????? | | ???????????? ???????# #????????????? | | ?????????????"" ??????# #########????? | | ?????????? """" ###### "#### # ## #????? | | ???????" " # ""### # #??#?? | | ???????????? # """""" # ## #? | | ?????????????????????# """ # #? | | ?????????????????????# """ " #? | | ?????????????????????#### """""" ## #? | | ????????????????????????# """""" ### ### #? | | ????????????????????????# """"" ### #??# ##? | | ????????????????????????# "" " #??? #?? | | ????????????????????????# ###" " #???? #?? | | ???????????????????????## ####"" # #?????#?? | | ???????????????????????# # #???????? | | ???????????????????????## # #???????? | | ????????????????????????#########p### #???????? | | ???????????????????????????##### #######???????? | | ???????????????????####????# # ##???????????? | | ???????????????????# #???# # #???????????? | | ????????????????????# #?## # # #??????????? | | ????????????????????# ## # ?????????? | | ????????????????????# # # # # ????????? | | ????????????????????# # # #???????? | | ????????????????????# ### # # ??????? | | ????????????????????## # @ ##??# # ##?????? | | ??????????????????????# #????# ##??????? | | ??????????????????????### #?????# # #???????? | | ????????????????????????# # #?????? # #???????? | | ????????????????????????# # #??????# ##???????? | | ????????????????????????# ??????? # #????????? | | ????????????????????????# #??????# #????????? | | ????????????????????????# ???????#?##????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? # ??????????????????? | | ???????????????????????? ?# ?????????????????? | | ???????????????????????? ?? #?????????????????? | | ????????????????????????#??#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineMediumMultirail Manual? 0 Play Time 00:42:55 Cumulative 123.1 hours Start 2024.12.31 @ 10:56:15 End 2024.12.31 @ 11:45:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48267a43-62da-4663-9b06-bf72c79cc10f