Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 17:56:55 Player: 4R-ZE3 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (407) 2035 Value Destroyed (20344) 20344 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (10640) 10640 TOTAL SCORE: 44019 Bonus ------- High Alert Combat Kills 2859 Follower Combat Kills 2939 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -204 Cogmind --------- Core Integrity 0/1600 Matter 89/300 Energy 55/100 System Corruption 76% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Impulse Thruster Advanced Hacking Suite Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Centrium Light Armor Plating Graphene Brace Advanced Thermal Shield Ghost Barrier > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Hypervelocity Multirail > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Advanced Heat Sink Advanced Heat Sink Advanced Point Defense System Phase Gun Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Plasma Lance [Rating: 238] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Minigun Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . . . 1 1 . . . . 1 . . . . . . . 2 . . . . 2 2 . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 304 | 7 4 5 10 20 8 19 1 . 1 2 19 11 7 . 2 2 19 5 1 3 2 3 1 20 41 19 72 Power 38 | 1 1 . 1 1 . 1 . . . . 3 1 1 . 1 . 3 . . . . . . 5 5 2 12 Engine 8 | 1 1 . 1 . . 1 . . . . 2 . 1 . . . 1 . . . . . . . . . . Core 5 | . . . . . . . . . . . 1 1 . . 1 . 2 . . . . . . . . . . Reactor 25 | . . . . 1 . . . . . . . . . . . . . . . . . . . 5 5 2 12 Propulsion 86 | 3 . 2 3 8 3 7 . . 1 . 3 4 4 . 1 . 11 2 . . . 2 . 3 13 4 12 Treads 75 | 2 . 2 3 8 3 7 . . 1 . 3 4 4 . 1 . 11 2 . . . 1 . 3 7 3 10 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 92 | 1 2 . 1 3 5 5 1 . . . 6 2 1 . . 1 2 2 1 . 2 1 . 7 13 4 32 Device 45 | . 1 . . 1 . 2 . . . . 3 1 . . . . . . 1 . 2 . . 3 8 4 19 Storage 5 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . . . 2 1 . . . 2 . . . . . . . . . . 1 . . 4 . 1 Hackware 5 | . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 1 Protection 26 | . . . 1 . 2 1 . . . . . 1 1 . . 1 2 2 . . . . . 4 1 . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 1 3 5 8 . 6 . . . 2 7 4 1 . . 1 3 1 . 3 . . 1 5 10 9 16 Energy Gun 28 | . . . . . . . . . . . 5 . . . . . 3 1 . 2 . . 1 4 4 5 3 Energy Cannon 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 Ballistic Gun 47 | 2 1 3 5 6 . 6 . . . 1 2 4 . . . . . . . . . . . 1 5 1 10 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 3 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 2 . . . . . . . . . . . . . 3 . 1 1 2 . 1 7 6 3 Parts Lost 126 | . 1 6 1 2 1 8 . 1 . 2 5 2 . . 4 . 6 . . . . . . 2 32 4 49 Power 15 | . 1 1 . . . 1 . . . . . 1 . . 1 . 1 . . . . . . . 4 . 5 Propulsion 27 | . . 2 . 1 . 1 . 1 . . 3 1 . . 1 . 2 . . . . . . . 6 . 9 Utility 38 | . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 1 10 3 19 Weapon 46 | . . 2 . 1 . 6 . . . 1 2 . . . 1 . 3 . . . . . . 1 12 1 16 Highest Loss Streak 28 | . 1 6 1 2 1 2 . 1 . 2 4 2 . . 3 . 4 . . . . . . 2 28 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 21 | 1 9 12 14 16 18 24 24 24 24 24 23 23 23 23 22 18 22 24 24 24 24 24 24 23 20 20 18 Power . | . . . . . . 1 1 1 1 . . . . . . . . . . . . 1 2 2 2 1 1 Propulsion 6 | 1 4 4 5 7 8 10 9 8 8 8 7 5 4 4 3 3 4 4 5 5 5 3 6 6 3 5 5 Utility 6 | . 2 3 3 3 2 6 6 6 6 7 6 7 8 9 8 7 10 12 11 11 11 11 9 8 7 4 4 Weapon 7 | . 2 4 4 5 6 5 8 9 9 8 8 10 10 10 9 8 6 7 8 8 8 7 7 6 7 9 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 93 | . . . 8 2 . 1 1 . . 1 7 4 1 . 2 . 4 3 1 1 . 5 . 17 3 13 19 Power 5 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . 1 . Propulsion 33 | . . . 4 . . . 1 . . . . . 1 . . . 3 . . . . 1 . 11 . 3 9 Utility 30 | . . . . 1 . . . . . . 4 2 . . 1 . 1 2 1 . . 4 . 4 1 3 6 Weapon 25 | . . . 4 1 . . . . . . 3 1 . . 1 . . 1 . 1 . . . 1 2 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 80 95 98 99 99 100 99 98 99 99 99 100 76 98 92 97 96 87 87 90 89 85 85 82 91 80 Engine 2 | . 13 6 8 1 . 4 7 7 7 7 5 1 3 6 4 5 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . . 4 2 . 1 . 6 11 10 10 10 10 10 . . . . Reactor 3 | . . . . 9 9 2 . . . . . . . . . . . . . . . . . 8 7 8 9 Treads 23 | . 28 25 22 21 27 29 30 29 30 30 32 32 33 33 32 34 34 31 21 20 20 19 15 13 10 6 10 Device 10 | . 9 6 . 7 . 3 6 6 7 6 8 9 5 4 5 3 12 11 18 20 20 17 15 12 18 19 17 Storage 6 | . 15 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 9 | . . . . . . 10 15 15 15 15 9 13 13 13 13 11 6 5 5 5 5 7 10 9 12 16 11 Hackware 1 | . . . . 2 14 3 . . . . 2 . . . . . . . . . . . . . . . 2 Protection 4 | . . . 9 . 2 4 . . . . 3 2 6 7 6 5 3 5 5 5 4 5 5 13 6 4 4 Energy Gun 8 | . . . . . . . . . . . 11 14 . . . . 19 23 21 19 24 25 25 21 17 13 6 Ballistic Gun 17 | . 28 27 43 43 36 29 30 30 28 29 14 10 25 3 23 21 2 . . . . . . . 1 1 5 Peak Build Rating 238 | 6 10 10 20 32 31 40 40 40 42 42 64 62 64 60 63 62 73 110 123 128 129 141 145 174 182 216 238 Average Rating 90 | 4 8 7 16 24 29 37 39 39 37 41 53 58 60 46 61 60 67 84 120 123 127 132 143 169 169 207 206 On Entrance 72 | . 6 10 6 18 24 31 39 40 38 42 41 57 58 62 60 48 62 71 110 123 127 129 141 144 165 182 197 Avg Prop Armor Cover (%) 7 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Naked Turns 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Heaviest Build 232 | 13 33 28 42 66 112 120 109 102 109 110 116 131 125 122 118 117 131 132 134 140 140 136 137 161 167 163 232 Greatest Support 255 | 40 40 40 43 43 63 88 88 88 96 96 116 108 111 111 111 128 145 213 213 213 213 220 220 230 210 255 255 Greatest Overweight (x) 3 | 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . 3 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 15 17 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 13 14 15 20 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 9 12 14 16 18 24 24 24 24 24 23 24 24 25 24 20 23 24 24 24 24 24 25 24 23 24 22 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 13 11 15 18 25 25 25 24 25 23 25 25 25 25 24 22 25 25 25 25 25 25 25 25 19 24 4 Class Distribution -------------------- 35% | Scavenger-Tank 19% | Scientist-Skirmisher 18% | Scavenger-Skirmisher 7% | Scavenger-Gunner 5% | Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Hacker-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scientist-Skirmisher | -7/Lower Caves Scientist-Skirmisher | -7/Lower Caves Scientist-Skirmisher | -7/Zion Scientist-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Assassin | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 11910 | 160 242 139 598 1106 519 1198 414 170 50 306 570 440 661 . 389 . 589 50 30 110 130 40 30 230 603 396 2740 Remotely 923 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 923 Salvage Created 21234 | . 313 36 1154 1990 1006 1498 480 150 . 535 977 618 497 . 452 . 978 193 104 235 113 87 222 493 1647 1527 5929 Parts 992 | . 23 5 77 138 43 88 21 10 . 33 40 21 17 . 20 . 30 3 1 10 2 4 3 11 58 66 268 Haulers Intercepted 15 | . 1 . 5 4 3 1 . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 6 | . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 166 | . . . . . . . 6 16 2 29 . 19 26 . 20 . . . . 22 8 . 18 . . . . Prevented 10 | . . . . . . . . 4 . 3 . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 352 | . 9 5 25 39 17 31 3 5 . 11 16 12 10 . 12 . 14 3 . 5 2 1 4 6 24 19 79 Guns 286 | . 9 5 25 39 17 31 3 5 . 8 12 3 7 . 7 . 9 2 . 3 . 1 2 6 19 15 58 Cannons 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 AOE 23 | . . . . . . . . . . 3 . 5 3 . 5 . 3 . . 2 2 . . . . . . Classes Destroyed 26 | . 5 1 3 2 1 1 1 . . . 3 1 1 . . . . . . . . . . . 2 1 4 Worker 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . 1 2 Builder 8 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . 1 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 15 | . 1 . 5 4 3 1 . . . . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 2 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Watcher 12 | . 1 . . . 2 1 . . . 2 . . . . . . 1 . . . . . . 2 . 1 2 Swarmer 67 | . 6 3 7 3 2 4 . 5 . 5 3 . 1 . 4 . 3 . . 2 . . 1 1 6 . 11 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 141 | . 3 . 12 20 11 17 2 . . 1 5 10 7 . 7 . 1 . . 3 2 1 2 3 1 5 28 Brawler 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Duelist 10 | . . . 1 1 . 1 1 . . 2 . . . . . . . . . . . . . . . 1 3 Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 43 | . . . 5 14 3 2 . . . 3 2 . 1 . 1 . 7 . . . . . . 1 2 . 2 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . 5 3 2 Programmer 36 | . . . . . . 7 . . . . 3 . . . . . . . . . . . . 1 2 10 13 Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Q-Series 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Behemoth 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Samaritan 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 3 8 9 4 5 3 3 . 5 4 4 4 . 4 . 5 2 1 3 1 1 2 3 10 7 12 Combat Bots Only 10 | . 5 3 7 9 4 5 3 3 . 5 4 4 4 . 4 . 4 2 . 3 1 1 2 3 10 7 9 Max Kills in Single Turn 4 | . 1 1 2 3 2 2 1 3 . 3 1 2 2 . 2 . 4 1 1 2 1 1 1 2 4 2 2 Gunslinging 3 | . . . 1 2 1 1 . 2 . 1 . . . . 1 . . . . . . . . . 3 . 1 Exploded 3 | . . . . . . . . . . 3 . 2 2 . 1 . 3 . . 2 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 2462 | . 41 32 54 123 57 166 4 24 . 113 92 38 60 . 25 . 55 12 . 4 16 4 44 48 465 142 843 Missed 603 | . 14 5 17 36 21 46 . 5 . 39 27 11 18 . 4 . 15 6 . 1 5 1 26 12 78 47 169 Hits 1859 | . 27 27 37 87 36 120 4 19 . 74 65 27 42 . 21 . 40 6 . 3 11 3 18 36 387 95 674 Melee 58 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 16 . 41 Projectile 1801 | . 27 27 37 87 36 120 4 19 . 73 65 27 42 . 21 . 40 6 . 3 11 3 18 36 371 95 633 AOE 33 | . . 16 . . . . . . . . . . . . 4 . . . . . . . . . 1 . 12 Critical Strikes 76 | . 1 1 3 . . 5 . . . . 1 . 3 . 2 . 3 . . . . . . 1 19 8 29 Actively Blocked 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 29 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 42981 | . 262 747 414 1228 522 1480 64 276 19 774 1188 441 802 . 546 . 951 152 . 77 293 64 384 920 10888 2252 18237 Core 4134 | . 61 161 23 221 43 150 . . . 76 117 19 20 . 115 . 51 28 . . 52 . . 64 1201 92 1640 Absorbed by Shields 88 | . . . . . . . . . . . . . . . . . 88 . . . . . . . . . . Reduced by Siege Mode 4053 | . . . . . . . . . . . . . . . . . . . . . . . 6 50 1321 91 2585 Redirected to Shielding 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Ignored by Resistances 677 | . . . . . . . . . . . . . . . . . 16 6 . . . . . . . . 655 Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Core Remaining (%) 66 | 100 . 11 . 39 92 . . . . 67 . . . . 68 . . 92 . . . . 95 95 . 10 . Volleys Fired 811 | . 35 16 45 66 37 61 13 6 . 17 39 27 30 . 18 2 35 8 2 6 8 2 11 24 47 47 209 Largest 5 | . 2 2 4 4 4 4 4 4 . 4 4 4 4 . 4 1 4 4 4 4 4 5 5 5 5 5 5 Hottest 465 | . 40 40 92 92 92 100 100 100 . 100 340 340 114 . 114 75 325 325 325 325 303 383 395 416 465 461 432 Shots Fired 2862 | . 70 29 180 264 148 238 52 24 . 46 135 70 97 . 53 2 121 32 8 18 14 9 51 74 202 157 768 Gun 2659 | . 70 29 180 264 148 238 52 24 . 41 135 61 90 . 48 . 119 32 8 16 10 9 51 74 202 123 635 Cannon 169 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 34 133 Launcher 34 | . . . . . . . . . . 5 . 9 7 . 5 . 2 . . 2 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1711 | . 70 29 180 264 148 238 52 24 . 41 38 25 90 . 48 . 51 . . . . . . . 42 8 363 Thermal 1117 | . . . . . . . . . . . 97 36 . . . 2 68 32 8 16 10 9 51 74 160 149 405 Explosive 34 | . . . . . . . . . . 5 . 9 7 . 5 . 2 . . 2 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 48 | . 13 8 22 43 20 17 31 6 . 28 20 16 27 . 5 . 18 15 12 6 3 11 18 25 48 21 36 Robot Miss Streak 5 | . 5 2 2 4 3 3 1 3 . 2 3 4 4 . 3 . 3 4 2 3 3 1 4 3 2 5 5 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 Secondary Targets 82 | . 2 2 7 11 4 9 . 3 . 2 1 1 1 . 2 . 1 . . . . 1 2 1 13 . 19 Max Gunslinging Chain 4 | . 1 1 2 2 1 1 . 2 . 1 1 1 1 . 1 . 1 . . . . 1 1 1 4 . 2 Shots Hit Robots 2077 | . 46 21 116 195 108 187 37 17 . 35 90 49 68 . 32 . 90 27 6 11 8 9 44 51 166 93 571 Core Hits 995 | . 20 6 52 72 43 83 16 7 . 26 36 30 27 . 35 . 59 26 2 13 13 6 22 25 61 44 271 Critical Kills 23 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 7 13 Critical Parts Destroyed 38 | . . . . . . 1 . . . 1 . . 2 . 1 . . . . . . . . 1 1 3 28 Critical Strikes 117 | . . . . . . 1 1 . . 1 16 3 2 . 1 . 4 1 . . 1 2 2 8 5 12 57 Burn 46 | . . . . . . . . . . . 15 3 . . . . 4 1 . . 1 2 2 7 3 2 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 67 | . . . . . . 1 1 . . 1 1 . 2 . 1 . . . . . . . . 1 2 10 47 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 31 | . . . . 2 . 3 . . . . 5 . . . . . . . . 1 . . . . . 20 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . 2 . 3 . . . . 5 . . . . . . . . 1 . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52299 | . 577 280 1562 3125 1615 3181 693 296 . 912 1643 1734 1958 . 1574 . 2694 726 169 401 888 188 1074 1295 4677 3311 17726 Guns 44182 | . 577 280 1562 3012 1615 3181 693 296 . 614 1643 811 1310 . 734 . 2221 726 169 222 106 188 1074 1295 4677 2645 14531 Cannons 3625 | . . . . . . . . . . . . . . . . . . . . . . . . . . 554 3071 Explosions 4376 | . . . . 113 . . . . . 298 . 923 648 . 840 . 473 . . 179 782 . . . . . 120 Melee 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . Ramming 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 25296 | . 577 280 1562 3012 1615 3181 693 296 . 614 397 361 1310 . 734 . 743 . . . . . . . 1087 119 8715 Thermal 22511 | . . . . . . . . . . . 1246 450 . . . . 1478 726 169 222 106 188 1074 1295 3590 3080 8887 Explosive 4256 | . . . . 113 . . . . . 298 . 923 648 . 840 . 473 . . 179 782 . . . . . . Electromagnetic 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . Highest Corruption 76 | . . . . . . 1 1 1 1 . 1 2 2 2 2 . . . . . . . . . 6 19 76 Average Corruption 8 | . . . . . . 1 1 1 1 . 1 1 2 2 2 . . . . . . . . . 5 8 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . . . . . . 4 7 2 . . 2 12 13 2 13 . . . . . . . . . 26 41 167 Message Errors 58 | . . . . . . . 3 . . . . 2 3 . 4 . . . . . . . . . 5 9 32 Matter Fused 64 | . . . . . . 2 1 1 . . 1 4 3 1 3 . . . . . . . . . 6 12 30 Heat Flow Errors 29 | . . . . . . 1 . . . . . 2 2 . 2 . . . . . . . . . 5 3 14 Energy Discharges 30 | . . . . . . 1 1 . . . 1 2 1 . 1 . . . . . . . . . 3 4 16 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 35 | . . . . . . . 2 1 . . . . 3 . 2 . . . . . . . . . 5 6 16 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Misfires 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 8 Alerts 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Weapon Failures 31 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 26 Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . Overflow Damage 342 | . . . . . . . . . . . . . 54 . . . 51 . . . 15 . . . . 63 159 Projectiles 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 123 Explosions 156 | . . . . . . . . . . . . . 54 . . . 51 . . . 15 . . . . . 36 Melee 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . 80 . . . . . . . . . . . . . . . . 49 . . . . . 2 Shots 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 602 | . 15 . 102 186 30 291 237 139 . 239 282 265 239 . 261 36 109 81 174 95 66 150 201 362 404 330 602 Average Temperature 86 | . 11 . 27 57 11 56 75 58 . 106 86 89 67 . 83 20 34 35 90 48 44 84 130 134 118 81 140 Received Heat Transfer 3889 | . 75 . 153 450 225 543 36 . . 105 78 159 216 . 126 . 205 27 . 21 39 9 39 159 72 117 1035 Effects 26 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 1 . 21 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . 1 Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 41 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 4 4 27 Total Turns 858 | . . . . . . . . . . . . . . . . . . . . . . . 18 14 128 58 640 Longest Duration 95 | . . . . . . . . . . . . . . . . . . . . . . . 8 12 57 26 95 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . . . . . . . 4 4 . . . . 2 1 1 . . . 2 . 5 . 6 Combat Hostiles 24 | . . . . . . . . . . . 4 4 . . . . 2 1 . . . . 2 . 5 . 6 Parts Melted 132 | . . . . . . . . . . . 19 6 . . . . 7 3 . . . 1 10 10 19 17 40 Heat Transferred 39062 | . . . . . . . . . . . 4900 1550 . . . . 3800 1812 337 537 349 636 2304 3049 5403 3367 11018 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 4 | . . . 2 3 2 1 . . . . 1 . . . . . 2 1 . . . . . 1 . 1 4 Low Security (%) 50 | 100 100 100 30 4 31 78 . . . . 89 . . . . 100 22 2 100 . . . . 63 100 53 . Level 1 29 | . . . 66 39 56 21 . . . . 10 . . . . . 54 97 . . . . . 36 . 46 19 Level 2 6 | . . . 2 42 11 . . . . . . . . . . . 23 . . . . . . . . . 3 Level 3 6 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 31 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1438 | . 118 88 415 826 432 309 . . . . 242 . . . . 12 479 380 175 . . . . 336 161 363 1438 Initial 335 | . . 18 . 172 335 . . . . . 27 . . . . 8 . 245 175 . . . . 140 25 24 203 Average 304 | . 48 35 220 440 256 107 . . . . 55 . . . . 1 273 285 106 . . . . 169 58 152 957 Influence Increases 13201 | . 275 120 738 1156 489 845 70 120 . 359 453 250 269 . 360 12 1084 355 16 540 350 350 500 565 704 760 2461 Destroy 0b10 Robot/C 8240 | . 180 100 500 760 340 620 60 100 . 280 320 220 240 . 300 . 540 160 . 260 160 160 220 280 480 400 1560 Destroy 0b10 Robot/NC 310 | . 20 . 40 50 25 10 . . . 10 10 . . . . . 40 10 5 . 5 . . 15 . 20 50 Destroy Leader 1512 | . 44 20 120 208 80 144 10 20 . 10 100 30 20 . 30 . 54 . 2 10 10 . 30 64 120 62 324 Allied During Kill 1678 | . . . . . . . . . . 59 . . 9 . 15 . 371 170 7 270 175 160 250 178 14 . . Successful Hack 229 | . 15 . 17 60 13 36 . . . . . . . . . 12 . 9 . . . . . . . 53 14 Select Force Hacks 60 | . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 285 | . . . . 45 . 15 . . . . . . . . . . 15 . . . . . . . . 120 90 Destroy Structure 407 | . 1 . 1 18 1 5 . . . . 8 . . . . . 64 6 2 . . . . 28 15 90 168 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 30 Lose Combat Pursuer 435 | . 15 . 30 15 . 15 . . . . 15 . . . 15 . . . . . . 30 . . 60 15 225 Influence Decreases 11763 | . 228 167 329 771 1283 553 362 32 88 315 276 471 233 36 346 26 645 480 299 279 299 403 582 727 707 464 1362 Entered New Map 2344 | . . 29 . 237 459 . 109 . 88 . 17 83 . 36 . 6 . 194 139 13 57 343 290 68 21 19 136 Time Decay 7312 | . 218 78 319 514 440 473 253 32 . 192 219 378 233 . 316 20 485 206 160 216 222 40 252 559 346 405 736 Lost Part 1150 | . 10 60 10 20 10 80 . . . 10 40 10 . . 10 . 20 . . . . . . 20 320 40 490 Lost Ally 583 | . . . . . . . . . . 113 . . . . 20 . 140 80 . 50 20 20 40 80 20 . . Purge Threat 374 | . . . . . 374 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . 3 7 1 14 . . . 1 6 . . . . 1 2 . . . . . . 4 1 7 26 Investigation 13 | . . . 3 2 1 3 . . . 1 1 . . . . . . . . . . . . 2 . . . Extermination 24 | . . . . . . 6 . . . . 3 . . . . 1 . . . . . . . . . 4 10 Reinforcement 19 | . 1 . . 1 . 2 . . . . 2 . . . . . 2 . . . . . . 2 1 3 5 Assault 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 7 Garrison 9 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 65 | . 3 . 4 3 . 1 . . . 1 . . . . 28 . 2 3 . . . . . 8 . 3 9 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 561 | . 18 7 35 48 29 40 3 6 1 14 19 13 14 . 16 . 25 10 . 7 8 12 11 20 46 29 130 Peak Tracking Total 15 | . 5 2 6 6 4 4 3 3 1 5 5 4 4 . 4 . 5 5 . 4 5 5 5 6 13 5 15 Tactical Retreats 22 | . 1 . 2 1 . 1 . . . . 1 . . . 1 . . . . . . 1 . . 4 1 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 9 | . . . 1 2 . 2 . . . . . . . . . . 1 . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 25 | . . . . 3 . 1 . . . . . 1 1 . . . 2 . . . 1 1 . . . 9 6 Max in Single Turn 2 | . . . . 1 . 1 . . . . . 1 1 . . . 1 . . . 1 . . . . 1 2 Garrison Access 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 79 | . 4 . 8 12 6 10 . . . 1 3 2 . 4 . 1 3 3 3 1 1 . . 3 . 9 5 Terminals 47 | . 3 . 5 10 3 5 . . . 1 2 . . . . . 3 3 1 1 . . . . . 6 4 Fabricators 5 | . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Scanalyzers 8 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . 1 . 2 . Garrison Access 6 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Total Hacks 188 | . 12 . 21 20 18 22 . . . 1 9 2 . 28 . 2 3 6 7 3 1 . . 5 . 18 10 Successful 100 | . 6 . 8 11 15 9 . . . 1 4 2 . 28 . 1 . 2 2 3 1 . . . . 6 1 Failed 88 | . 6 . 13 9 3 13 . . . . 5 . . . . 1 3 4 5 . . . . 5 . 12 9 Catastrophic 22 | . . . 1 2 . 4 . . . . 1 . . . . . 3 1 1 . . . . 2 . 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 10 . 14 13 7 10 . . . . 8 . . . . . 2 1 4 . . 1 . . . 9 8 Terminals 103 | . 10 . 14 18 11 9 . . . 1 7 . . . . . 3 6 1 3 . . . . . 12 8 Fabricators 14 | . . . . . . 8 . . . . 2 . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 1 1 . . . . . . . . . . . . . 2 . . . . 1 . . . Scanalyzers 24 | . . . 6 . 4 4 . . . . . . . . . 2 . . . . . . . 3 . 5 . Garrison Access 8 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . 1 . 1 2 Terminal Hacks 52 | . 2 . . 6 6 . . . . 1 . 2 . 28 . . . 2 . 3 1 . . . . 1 . Record 18 | . . . . . . . . . . . . . . 11 . . . 2 . 3 1 . . . . 1 . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . Open Door 7 | . . . . 4 . . . . . 1 . 2 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . 1 . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 14 | . . . 4 . 4 3 . . . . . . . . . 1 . . . . . . . . . 2 . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . 4 . 2 3 . . . . . . . . . 1 . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 3 . 4 4 4 2 . . . . 3 . . . . . . . . . . . . . . 3 1 Terminals 21 | . 3 . 3 4 3 2 . . . . 2 . . . . . . . . . . . . . . 3 1 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 20 | . 3 . 3 4 3 2 . . . . 1 . . . . . . . . . . . . . . 3 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . 7 9 2 10 . . . 1 2 . . . . 1 3 4 2 1 . . . 3 . 9 5 Full Trace Events 5 | . . . 1 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . . 13 . . . . 11 . . . . . . . . . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . 109 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 4 . 2 3 . . . . . . . . . 1 . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . 5 . . 2 . . . 12 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Total Allies 42 | . . . . . . . . . 3 5 1 . 2 . . . 26 5 . . . . . . . . . Largest Group 16 | . . . . . . . . . 3 5 1 . 1 1 1 . 16 16 16 15 11 10 8 6 1 . . Highest-Rated Group 917 | . . . . . . . . . 79 79 26 . 32 32 32 . 588 917 917 770 652 627 548 421 91 . . Highest-Rated Ally 159 | . . . . . . . . . 51 51 26 . 32 32 32 . 159 159 147 96 96 96 96 96 91 . . Total Orders 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . STAY 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Ally Attacks 452 | . . . . . . . . . . 20 . . 18 . 7 . 119 58 . 63 37 30 55 42 3 . . Total Damage 12160 | . . . . . . . . . . 181 . . 722 . 225 . 2386 1309 . 1861 1318 886 1763 1368 141 . . Kills 71 | . . . . . . . . . . 3 . . 2 . 3 . 18 8 . 8 7 7 7 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 22700 | . . . . . . 1697 696 595 1669 884 1723 1667 955 164 904 410 902 . 246 514 469 595 648 1535 1520 1321 3586 Optics 5795 | . . . . . . . . . . . . . . . . . . . . . . . . . 898 1321 3576 Sensors 18501 | . . . . . . 1697 696 595 1669 884 1565 1502 710 132 851 338 902 . 238 514 469 595 648 1535 1189 745 1027 Decoding 4996 | . . . . . . . . . . . 600 1667 955 164 904 410 296 . . . . . . . . . . Jamming 450 | . . . . . . . . . . . . 2 122 . . . . . 8 . . . . . . 318 . Robot Analysis Total 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 1 1 . 2 1 . 1 . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . 12 . . . . 8 3 . . . . . . . . . . Traps 18 | . . . . . . . . . . . 8 . . . . 7 3 . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Exits 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 30845 | 63 619 192 937 1413 1185 3778 713 613 1671 1000 1723 1667 955 164 904 410 1551 428 338 514 469 595 670 1655 1593 1321 3704 Spaces Moved 14168 | 33 308 88 446 532 503 1642 329 279 814 404 769 757 387 94 405 195 733 202 173 270 250 330 342 878 726 768 1511 Core 101 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Treads 13477 | 26 308 88 446 532 503 1642 329 279 814 404 769 757 387 94 405 195 733 202 173 270 250 330 342 878 644 370 1307 Legs 480 | . . . . . . . . . . . . . . . . . . . . . . . . . 82 398 . Wheels 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Fastest Speed 40 | 50 160 160 160 160 200 200 202 200 200 215 160 200 202 162 164 163 160 160 160 160 160 160 163 155 100 101 40 Average Speed 176 | 141 160 160 160 191 200 205 202 201 200 215 168 201 202 165 198 163 162 160 160 160 160 160 163 164 161 117 160 Slowest Speed 385 | 160 160 160 160 200 200 212 202 202 215 215 200 202 202 202 204 163 164 160 160 160 160 163 163 168 385 215 251 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 60 25 50 93 49 48 51 44 82 47 19 84 59 69 60 6 82 69 5 48 47 52 53 27 20 74 41 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . 3 1 1 1 . 4 2 . 4 . . . . 2 1 . 1 . . . . Spaces Dug 66 | . . . . . . 2 . . . . 5 . . . . . . . . 1 . . 1 6 6 24 21 Terrain Destroyed 420 | . . . . 9 . 2 . . . . 5 50 73 . 40 . 23 . 1 26 34 . 3 8 35 32 79 Melee 21 | . . . . . . 2 . . . . 5 . . . . . . . . 1 . . . . . 13 . Projectile 145 | . . . . . . . . . . . . 1 1 . 6 . . . 1 . . . 3 8 35 19 71 AOE 246 | . . . . 9 . . . . . . . 49 72 . 34 . 23 . . 25 34 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Tes Acc Total 18151 | 46 367 110 577 761 588 1911 355 318 851 507 1108 852 493 102 469 284 1008 290 230 336 306 393 423 1058 1025 1063 2320 Wait 1945 | 4 8 . 49 108 35 137 6 26 24 29 209 16 31 . 30 80 72 52 44 46 36 39 67 78 162 144 413 Move 14138 | 32 307 87 445 531 502 1641 328 278 813 403 768 756 386 93 404 194 732 201 172 269 249 326 341 877 725 767 1511 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 251 | 2 12 2 12 8 5 15 2 1 2 1 20 14 2 . 2 1 16 8 5 2 2 8 . 19 21 22 47 Fast Attach 141 | 7 1 . 3 4 1 5 . . 4 . 9 1 4 4 . . 3 3 1 3 2 2 1 13 24 14 32 Attach 134 | . 2 4 2 4 3 11 1 1 . 2 8 8 . . 2 4 6 . 1 1 1 . . 4 22 5 42 Detach 20 | 1 . . . . 1 1 . . . . 1 . . . 1 . . 3 . . . 1 . 2 . 3 6 Swap 210 | . 1 1 7 19 4 20 3 5 2 10 25 13 11 1 8 3 18 2 1 4 4 2 2 7 6 9 22 Drop 290 | . 1 . 14 19 . 15 2 1 6 1 24 17 8 4 4 . 17 13 4 4 4 12 1 34 18 32 35 Fire 811 | . 35 16 45 66 37 61 13 6 . 17 39 27 30 . 18 2 35 8 2 6 8 2 11 24 47 47 209 Melee 31 | . . . . 2 . 3 . . . . 5 . . . . . . . . 1 . . . . . 20 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rewire 174 | . . . . . . . . . . 44 . . 21 . . . 109 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Entered Mines 684 | -10/Mines | Assembled infested the area 689 | -10/Mines | Assisted by a Guerilla fighting off Assembled 762 | -10/Mines | Core integrity fell below 50% 783 | -10/Mines | Core integrity fell below 20% 808 | -10/Mines | Lost 6 parts (1p2n1u2w) 836 | -10/Mines | Discovered new exit (range 6) 844 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 875 | -10/Mines | Entered Materials 875 | -9/Materials | Evolved 2 slots: Weapon x2 1204 | -9/Materials | Destroyed 7 combat bots 1581 | -9/Materials | Discovered new exit (range 4) 1622 | -9/Materials | Build established: Tank 1672 | -9/Materials | Discovered new exit (range 5) 1754 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | Entered Storage 2150 | -9/Storage | Garrison activated, responded to threat 2449 | -9/Storage | Build established: Gunner 2694 | -9/Storage | Discovered new exit (range 9) 2791 | -9/Storage | Core integrity fell below 50% 2922 | -9/Storage | Found Prototype Launcher 2922 | -9/Storage | Identified Gui. EMP Blaster 3012 | -9/Storage | First assault squad dispatched 3088 | -9/Storage | Destroyed 9 combat bots 3225 | -9/Storage | Entered Materials 3225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3566 | -8/Materials | Build established: Hacker-Gunner 4163 | -8/Materials | Identified exit to Factory 4410 | -8/Materials | Entered Factory 4410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4650 | -7/Factory | Build established: Scavenger-Tank 4959 | -7/Factory | Build established: Scavenger-Gunner 5001 | -7/Factory | Discovered new exit (range 5) 5063 | -7/Factory | Garrison activated, responded to threat 6124 | -7/Factory | Fabricated Minigun? 6714 | -7/Factory | Build established: Scientist-Skirmisher 7135 | -7/Factory | Fabricated Minigun? 7372 | -7/Factory | Discovered new exit (range 13) 7399 | -7/Factory | Identified exit to Factory 8031 | -7/Factory | Discovered new exit (range 16) 8186 | -7/Factory | Identified exit to Lower Caves 8188 | -7/Factory | Entered Lower Caves 8279 | -7/Lower Caves | Encountered a Warlord checkpoint 8622 | -7/Lower Caves | Discovered new exit (range 15) 8646 | -7/Lower Caves | Identified exit to Lower Caves 8901 | -7/Lower Caves | Entered another Lower Caves area 8990 | -7/Lower Caves | Discovered exit to Factory (range 10) 9275 | -7/Lower Caves | Learned location of 1 exit from Factory 9494 | -7/Lower Caves | Discovered new exit (range 6) 9512 | -7/Lower Caves | Identified exit to Zion 9514 | -7/Lower Caves | Entered Zion 9596 | -7/Zion | System corruption cleaned by Quarantine Array 9636 | -7/Zion | Given the Hacking Drone Bay 9948 | -7/Zion | Discovered new exit (range 15) 10094 | -7/Zion | Gained Derelict followers 10160 | -7/Zion | Given A8's code to call for help 10558 | -7/Zion | Met Imprinter 11178 | -7/Zion | Identified exit to Proximity Caves 11185 | -7/Zion | Entered Proximity Caves 11185 | -6/Proximity Caves | Accompanied by 3 allies 11397 | -6/Proximity Caves | Lost 3 allies 11833 | -6/Proximity Caves | Learned location of 1 exit from Factory 11874 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12172 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12185 | -6/Proximity Caves | Entered Factory 12185 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12186 | -6/Factory | Identified exit to Factory 12206 | -6/Factory | Lost 5 allies 12648 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 12983 | -6/Factory | Build established: Scavenger-Skirmisher 13656 | -6/Factory | Lost 4 parts (3n1w) 13711 | -6/Factory | Identified exit to Lower Caves 13908 | -6/Factory | Entered Lower Caves 14359 | -6/Lower Caves | Learned location of 1 exit from Factory 15048 | -6/Lower Caves | Learned Factory emergency access door positions 15221 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15456 | -6/Lower Caves | Discovered new exit (range 3) 15462 | -6/Lower Caves | Identified exit to Lower Caves 15575 | -6/Lower Caves | Entered another Lower Caves area 15577 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16140 | -6/Lower Caves | Learned Factory garrison access intel 16294 | -6/Lower Caves | Spotted B-75 Beast 16326 | -6/Lower Caves | Destroyed B-75 Beast 16452 | -6/Lower Caves | Discovered new exit (range 14) 16484 | -6/Lower Caves | Identified exit to Data Miner 16530 | -6/Lower Caves | Entered Data Miner 16530 | -6/Data Miner | Accompanied by 1 ally 16533 | -6/Data Miner | Discovered new exit (range 6) 16563 | -6/Data Miner | Met Data Miner 16592 | -6/Data Miner | Learned location of Section 7 (-2) 16592 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16622 | -6/Data Miner | Received God Mode back door access code from Data Miner 16692 | -6/Data Miner | Identified exit to Proximity Caves 16694 | -6/Data Miner | Entered Proximity Caves 16694 | -5/Proximity Caves | Accompanied by 1 ally 16741 | -5/Proximity Caves | Learned Factory stockpile data 17403 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17580 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17598 | -5/Proximity Caves | Entered Factory 17598 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17599 | -5/Factory | Identified exit to Upper Caves 17603 | -5/Factory | Loaded intel: 4 garrison access locations 17604 | -5/Factory | Lost 3 parts (1p1u1w) 17904 | -5/Factory | Identified exit to Extension 18008 | -5/Factory | Entered Extension 18068 | -5/Extension | Rescued a captive Derelict 18069 | -5/Extension | Rescued a captive Derelict 18162 | -5/Extension | Rescued a captive Derelict 18163 | -5/Extension | Rescued a captive Derelict 18225 | -5/Extension | Lost 4 parts (1n3w) 18911 | -5/Extension | Spotted B-75 Beast 18925 | -5/Extension | Destroyed B-75 Beast 18929 | -5/Extension | Spotted B-75 Beast 18931 | -5/Extension | Destroyed B-75 Beast 18981 | -5/Extension | Lost 7 allies 19042 | -5/Extension | Rescued a captive Derelict 19044 | -5/Extension | Rescued a captive Derelict 19087 | -5/Extension | Rescued a captive Derelict 19087 | -5/Extension | Rescued a captive Derelict 19135 | -5/Extension | Rescued a captive Derelict 19147 | -5/Extension | Rescued A7 19212 | -5/Extension | Build established: Scavenger-Tank 19315 | -5/Extension | Rescued a captive Derelict 19316 | -5/Extension | Rescued a captive Derelict 19370 | -5/Extension | Rescued a captive Derelict 19370 | -5/Extension | Rescued a captive Derelict 19403 | -5/Extension | Rescued a captive Derelict 19494 | -5/Extension | Discovered new exit (range 10) 19495 | -5/Extension | Discovered new exit (range 6) 19516 | -5/Extension | Identified exit to Cetus 19559 | -5/Extension | Entered Cetus 19559 | -5/Cetus | Accompanied by 16 allies (A7) 19564 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19586 | -5/Cetus | Spotted Cetus Guard 19586 | -5/Cetus | Spotted Cetus Guard 19587 | -5/Cetus | Spotted Cetus Guard 19588 | -5/Cetus | Spotted Cetus Guard 19597 | -5/Cetus | Destroyed Cetus Guard 19603 | -5/Cetus | Destroyed Cetus Guard 19613 | -5/Cetus | Allies destroyed Cetus Guard 19615 | -5/Cetus | Allies destroyed Cetus Guard 19646 | -5/Cetus | Lost 5 allies 19704 | -5/Cetus | Started Cetus Manufacturing Module 19729 | -5/Cetus | Manufactured an Enhanced Grunt 19754 | -5/Cetus | Manufactured an Enhanced Grunt 19779 | -5/Cetus | Manufactured an Enhanced Grunt 19798 | -5/Cetus | Discovered new exit (range 16) 19804 | -5/Cetus | Manufactured an Enhanced Grunt 19828 | -5/Cetus | Spotted Cetus Guard 19829 | -5/Cetus | Manufactured an Enhanced Grunt 19829 | -5/Cetus | Spotted Cetus Guard 19830 | -5/Cetus | Spotted Cetus Guard 19831 | -5/Cetus | Spotted Cetus Guard 19836 | -5/Cetus | Allies destroyed Cetus Guard 19836 | -5/Cetus | Destroyed Cetus Guard 19840 | -5/Cetus | Allies destroyed Cetus Guard 19842 | -5/Cetus | Allies destroyed Cetus Guard 19851 | -5/Cetus | Discovered new exit (range 16) 19869 | -5/Cetus | Met Revision 17 19958 | -5/Cetus | Identified exit to Factory 19987 | -5/Cetus | Entered Factory 19987 | -4/Factory | Accompanied by 16 allies (A7) 19987 | -4/Factory | Evolved 2 slots: Utility x2 20202 | -4/Factory | Discovered new exit (range 4) 20206 | -4/Factory | Identified exit to Upper Caves 20325 | -4/Factory | Entered Upper Caves 20325 | -4/Upper Caves | Accompanied by 15 allies 20363 | -4/Upper Caves | Found Alien Artifact 20363 | -4/Upper Caves | Identified Core Expander 20363 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 20603 | -4/Upper Caves | Lost 3 allies 20793 | -4/Upper Caves | Discovered new exit (range 11) 20809 | -4/Upper Caves | Identified exit to Upper Caves 20839 | -4/Upper Caves | Entered another Upper Caves area 20839 | -4/Upper Caves | Accompanied by 11 allies 20843 | -4/Upper Caves | Learned Research garrison access intel 20846 | -4/Upper Caves | Learned Research stockpile data 21081 | -4/Upper Caves | Found Imp. Powered Armor 21086 | -4/Upper Caves | Found Imp. Powered Armor 21275 | -4/Upper Caves | Discovered new exit (range 3) 21278 | -4/Upper Caves | Identified exit to Warlord 21308 | -4/Upper Caves | Entered Warlord 21308 | -4/Warlord | Accompanied by 10 allies 21582 | -4/Warlord | Met Warlord 21592 | -4/Warlord | Opened Warlord's prototype stash 21596 | -4/Warlord | Found Prototype Reactor 21601 | -4/Warlord | Found Prototype Processor 21601 | -4/Warlord | Identified Exp. Targeting Computer 21607 | -4/Warlord | Warlord's base attacked by MAIN.C 21809 | -4/Warlord | Warlord forces counterattacked 21869 | -4/Warlord | Discovered new exit (range 14) 21887 | -4/Warlord | Identified exit to Proximity Caves 21903 | -4/Warlord | Entered Proximity Caves 21903 | -3/Proximity Caves | Accompanied by 8 allies 22008 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22228 | -3/Proximity Caves | Spotted B-86 Titan 22239 | -3/Proximity Caves | Allies destroyed B-86 Titan 22532 | -3/Proximity Caves | Discovered new exit (range 10) 22545 | -3/Proximity Caves | Identified exit to Research 22573 | -3/Proximity Caves | Entered Research 22573 | -3/Research | Accompanied by 6 allies 22573 | -3/Research | Evolved 2 slots: Utility x2 22575 | -3/Research | Loaded intel: 4 garrison access locations 22669 | -3/Research | Lost 3 allies 22773 | -3/Research | Revision forces began assault on 0b10 22847 | -3/Research | Met up with Revision 17++ 23059 | -3/Research | Identified Vortex Chain Reactor 23195 | -3/Research | Spotted B-86 Titan 23273 | -3/Research | Research terminal network offline 23710 | -3/Research | Spotted Striker 23710 | -3/Research | Spotted Striker 24035 | -3/Research | Discovered new exit (range 15) 24203 | -3/Research | Identified exit to Research 24228 | -3/Research | Entered another Research area 24228 | -2/Research | Accompanied by 1 ally 24228 | -2/Research | Warlord forces began assault on 0b10 24228 | -2/Research | Evolved 2 slots: Utility x2 24338 | -2/Research | Research machine network offline 24477 | -2/Research | Borebot progress halted 24724 | -2/Research | Discovered new exit (range 3) 24727 | -2/Research | Identified exit to Testing 24828 | -2/Research | Borebot progress halted 24838 | -2/Research | Spotted Striker 24841 | -2/Research | Lost 3 allies 24846 | -2/Research | Spotted Executioner 24848 | -2/Research | Spotted Executioner 24851 | -2/Research | Spotted Executioner 24852 | -2/Research | Destroyed Striker 24861 | -2/Research | Destroyed Executioner 24866 | -2/Research | Destroyed Executioner 24877 | -2/Research | Destroyed Executioner 24894 | -2/Research | Lost 3 parts (3w) 24906 | -2/Research | Destroyed 7 combat bots 24931 | -2/Research | Found Prototype Processor 24931 | -2/Research | Identified Exp. Core Analyzer 25066 | -2/Research | Borebot progress halted 25106 | -2/Research | Found Prototype Device 25115 | -2/Research | Lost 5 allies 25118 | -2/Research | Identified Adv. Kinecellerator 25369 | -2/Research | Spotted Striker 25372 | -2/Research | Spotted Executioner 25391 | -2/Research | Build established: Scavenger-Skirmisher 25476 | -2/Research | Lost 3 allies 25569 | -2/Research | Spotted Executioner 25573 | -2/Research | Spotted Striker 25574 | -2/Research | Spotted Executioner 25590 | -2/Research | Spotted Executioner 25590 | -2/Research | Spotted Striker 25591 | -2/Research | Spotted Executioner 25603 | -2/Research | Destroyed Striker 25623 | -2/Research | Destroyed Executioner 25624 | -2/Research | Spotted Executioner 25630 | -2/Research | Destroyed Executioner 25633 | -2/Research | Core integrity fell below 50% 25637 | -2/Research | Spotted Striker 25642 | -2/Research | Destroyed Executioner 25672 | -2/Research | Destroyed 10 combat bots 25687 | -2/Research | Core integrity fell below 20% 25713 | -2/Research | Lost 28 parts (4p6n9u9w) 25713 | -2/Research | Found Exp. Targeting Computer 25732 | -2/Research | Given Cave Seal Controls access code 25777 | -2/Research | Spotted Striker 25814 | -2/Research | Lost 4 allies 25821 | -2/Research | Entered Testing 26146 | -2/Testing | Found Prototype Energy Cannon 26146 | -2/Testing | Identified Hpw. Disruptor Cannon 26175 | -2/Testing | Build established: Scavenger-Gunner 26203 | -2/Testing | Found Prototype Ballistic Gun 26203 | -2/Testing | Identified Hyp. Multirail 26224 | -2/Testing | Found Prototype Energy Gun 26224 | -2/Testing | Identified Warp Gun 26254 | -2/Testing | Spotted Striker 26485 | -2/Testing | System corruption reached 10% 26557 | -2/Testing | Destroyed 7 combat bots 26679 | -2/Testing | Found Prototype Hackware 26772 | -2/Testing | Watched by a mysterious "MATRIX" hacker 27032 | -2/Testing | Spotted PD-K9YKB2G7M2 27119 | -2/Testing | Discovered new exit (range 16) 27124 | -2/Testing | Scanned by Researcher 27140 | -2/Testing | Identified exit to Access 27142 | -2/Testing | Entered Access 27142 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27142 | -1/Access | Identified Ghost Barrier 27198 | -1/Access | P-80 Master assimilated allied 9I-AN8(d) 27269 | -1/Access | Build established: Scavenger-Tank 27831 | -1/Access | Spotted B-99 Colossus 27842 | -1/Access | Destroyed B-99 Colossus 28016 | -1/Access | Found Prototype Ballistic Gun 28016 | -1/Access | Identified Multirail 28025 | -1/Access | Lost 3 parts (1u2w) 28121 | -1/Access | Destroyed 9 combat bots 28219 | -1/Access | Found Multirail 28392 | -1/Access | First assault squad dispatched 28544 | -1/Access | Garrison activated, responded to threat 28611 | -1/Access | System corruption reached 10% 28919 | -1/Access | Incoming assault squad redirected 29486 | -1/Access | Lost 3 parts (1p2w) 29657 | -1/Access | Spotted B-99 Colossus 29672 | -1/Access | Incoming assault squad redirected 29739 | -1/Access | Destroyed B-99 Colossus 29760 | -1/Access | Lost 15 parts (3p3n6u3w) 29796 | -1/Access | Incoming assault squad redirected 29806 | -1/Access | System corruption reached 30% 29855 | -1/Access | Lost 8 parts (1p1n3u3w) 29899 | -1/Access | Found Multirail 29902 | -1/Access | Found Multirail 29920 | -1/Access | Incoming assault squad redirected 30104 | -1/Access | Garrison activated, responded to threat 30723 | -1/Access | Core integrity fell below 50% 30747 | -1/Access | Released all parts (20) 30778 | -1/Access | Lost 6 parts (3n2u1w) 30825 | -1/Access | Core integrity fell below 20% 30846 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 30812_ C-45 Heavy ARC bursts open, deploying its payload. 30812_ G-73 Enforcer unfolds itself. 30812_ L-61 Swordsman unfolds itself. 30812_ E-15 Imp unfolds itself. 30812_ Knocked back. 30817_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 30819_ Slammed into Q553-d. 30823_ Slug penetrates Wall. 30824_ E-15 Imp destroyed. 30824_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 30827_ Penetrated by Slug. 30831_ U-05 Engineer works on Hyperwave Decoder. 30839_ Acquired 86 matter. 30840_ Acquired Adv. Phase Shifter. 30843_ System corrupted: Adv. Phase Shifter rejected. 30844_ Knocked back. Map ----- +----------------------------------------------------+ | ?????# #????# "# ????????????????????????????????? | | ?????# #????#"%# ????????????????????????????????? | | ?????# #???## "################??????????????????? | | ????## ##### ## #??????????????????? | | ##### ! ## #??????????????????? | | /% / #??????????????????? | | ## ##### ## #??????????????????? | | ?# #???##/#### #??????????????????? | | ?# #??? !?# #??????????????????? | | ?# #? # """ #??????????????????? | | ## # " # #??????????????????? | | # """ # #??????????????????? | | # """ # = #??????????????????? | | # " # #??????????????????? | | # [ [# #??????????????????? | | # ? ######/#######??????????????????? | | ##???######??# #???????????????????????? | | ##+## ############## #???????????????????????? | | # # # #???????????????????????? | | ! # # # #???????????????????????? | | # # + #???????????????????????? | | # # [ p# #???????????????????????? | | = # # ! ] ; #???????????????????????? | | / # ! ;H #???????????????????????? | | # ############## ##??????????????????????? | | # #??########?#% @#??????????????????????? | | "" # #? #?# #??????????????????????? | | "" # #? + % +??????????????????????? | | # # ### +??????????????????????? | | ! # # #?# #??????????????????????? | | ##### + #?# #??????????????????????? | | ????# # #?### ###??????????????????????? | | ????# # #???# u#????????????????????????? | | ????# #? #???# #????????????????????????? | | ????# #?#########???#Y #????????????????????????? | | ????# #?????????????# #????????????????????????? | | ????# #?????????????# #????????????????????????? | | ????# #?????????????# ############?????????????? | | ##### ###########??? # #?????????????? | | # #?????????????? | | ? ! + " !#?????????????? | | #####+####+#######????? # """ #?????????????? | | #?? ???????????????# # """ #?????????????? | | #?# ?????????????# # " ! #?????????????? | | #?# #??# # ???????????????? | | #?# #??# #? ?????????????????? | | ###! #??# #??#+#???????##?????????? | | *[!= #??# #??# #???####"#####?????? | | ###= #??# #??# #???# #?????? | | ###################### #### #???# [ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 80 Energy Generation 69 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 2100 Resistance: TH 30 Core Shielding 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Minigun | x2 | -7/Factory Minigun | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Thermic Laser | -5/Factory | Hacked Enh. Nova Cannon | -2/Testing | Hacked Enh. Quantum Rifle | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RiotEnhancedDeflector Manual? 0 Play Time 04:07:32 Cumulative 225.4 hours Start 2026.08.11 @ 13:42:26 End 2026.08.11 @ 17:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 172 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 027b2967-58b4-4f0a-91d2-6f70757a21de