Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 21:36:30 Player: Mogmind Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2478) 2478 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5213 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine High-capacity Storage Unit Terrain Scan Processor Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Heavy Armor Plating Thermal Defense Suite > --- WEAPON ----------- Heavy Gatling Laser Proton Burst Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel Wheel High-capacity Storage Unit Terrain Scan Processor Kinecellerator Kinecellerator Medium Armor Plating Proton Burst Cannon Proton Burst Cannon Proton Burst Cannon Improved Datajack [Rating: 59] Favorites ----------- Power Nuclear Core Engine Subdweller Power Source Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Light Humpback Processor Improved Signal Interpreter Protection Utility Shielding Weapon Subdweller Machine Gun Energy Gun Beam Rifle Energy Cannon Proton Burst Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . . 2 2 Weapon 1 | . . . 1 . Parts Attached 75 | 6 5 10 14 40 Power 11 | 1 1 3 1 5 Engine 6 | 1 1 3 . 1 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 18 | 2 2 1 4 9 Treads 2 | . . . 1 1 Leg 11 | 2 2 1 3 3 Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 . 4 11 Device 6 | . . . 1 5 Storage 6 | 1 . . 1 4 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 29 | 2 1 6 5 15 Energy Gun 7 | 1 . 1 1 4 Energy Cannon 7 | . . 1 1 5 Ballistic Gun 10 | 1 1 2 3 3 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . . . 3 Parts Lost 42 | . 1 3 7 31 Power 6 | . 1 . . 5 Propulsion 13 | . . 2 3 8 Utility 10 | . . . 1 9 Weapon 13 | . . 1 3 9 Highest Loss Streak 13 | . 1 2 2 13 To Critical Strikes . | . . . . . Average Backups 14 | 2 7 7 16 18 Power 2 | . . 1 3 3 Propulsion 2 | 2 3 2 1 3 Utility 5 | . . . 6 8 Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 31 | . 5 2 2 22 Power 6 | . . . . 6 Propulsion 6 | . 4 . 1 1 Utility 13 | . 1 2 . 10 Weapon 5 | . . . . 5 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 90 | . 97 100 88 85 Engine 4 | . 13 14 . . Core 4 | . . . 8 6 Treads 3 | . . . 2 5 Leg 17 | . 28 28 23 3 Wheel 2 | . . . . 7 Device 7 | . . . 2 16 Storage 9 | . 14 14 8 7 Processor 5 | . . . 8 7 Protection 7 | . 12 14 6 3 Energy Gun 5 | . 14 7 1 7 Energy Cannon 2 | . . 2 2 2 Ballistic Gun 15 | . 14 15 21 9 Peak Build Rating 59 | 6 10 12 26 59 Average Rating 24 | 4 8 10 22 37 On Entrance 10 | . 6 10 12 23 Avg Prop Armor Cover (%) 7 | . . . 7 7 Naked Turns 2 | . . . . 2 Heaviest Build 90 | 12 13 23 64 90 Greatest Support 44 | 20 26 26 36 44 Greatest Overweight (x) 8 | 1 . . 2 8 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 18 | 7 8 8 23 22 Most Carried 25 | 6 8 8 25 25 Average Carried 15 | 3 7 7 16 20 Final Capacity 25 | 8 8 8 25 5 Final Carried 22 | 6 8 8 22 4 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Gunner 20% | Tank 13% | Gunner 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1788 | 252 75 266 500 695 Remotely . | . . . . . Salvage Created 2320 | . 143 370 1070 737 Parts 109 | . 8 22 34 45 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 6 | . . . 6 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 58 | . 5 12 19 22 Guns 32 | . 5 6 13 8 Cannons 5 | . . 2 . 3 AOE 21 | . . 4 6 11 Classes Destroyed 16 | . 2 2 5 7 Worker 6 | . . . 2 4 Builder 2 | . . . 1 1 Hauler 1 | . . . . 1 Recycler 5 | . . . 5 . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 15 | . 3 5 3 4 Grunt 22 | . 2 . 14 6 Brawler 1 | . . . 1 . Protector 3 | . . . . 3 Sentry 3 | . . 1 1 1 Specialist 3 | . . . . 3 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 6 | . . 6 . . Best Kill Streak 12 | . 3 4 8 12 Combat Bots Only 8 | . 3 4 4 8 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 439 | . 41 61 97 240 Missed 159 | . 17 25 30 87 Hits 280 | . 24 36 67 153 Projectile 280 | . 24 36 67 153 AOE 3 | . . . . 3 Critical Strikes 19 | . 1 . 3 15 Part Disruptions 1 | . . . . 1 Damage Taken 5683 | . 274 735 1072 3602 Core 958 | . 66 134 54 704 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 3 5 44 . Ignored by Resistances 12 | . . . . 12 Regen/Repaired (Parts) 322 | . . . 322 . Core Remaining (%) 70 | 100 . 20 90 . Volleys Fired 153 | . 14 30 51 58 Largest 3 | . 2 2 3 3 Hottest 263 | . 70 100 116 263 Shots Fired 328 | . 28 54 134 112 Gun 268 | . 28 43 115 82 Cannon 41 | . . 6 13 22 Launcher 19 | . . 5 6 8 Special . | . . . . . Kinetic 213 | . 14 36 114 49 Thermal 72 | . 14 15 4 39 Explosive 14 | . . 3 3 8 Electromagnetic 29 | . . . 13 16 Robot Hit Streak 20 | . 10 20 6 9 Robot Miss Streak 7 | . 2 2 4 7 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 199 | . 19 39 68 73 Core Hits 150 | . 8 21 47 74 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 1 2 Burn 3 | . 1 . . 2 Destroy 2 | . . 1 1 . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6855 | . 235 860 2074 3686 Guns 2733 | . 235 356 1103 1039 Cannons 700 | . . 115 168 417 Explosions 3422 | . . 389 803 2230 Melee . | . . . . . Ramming . | . . . . . Kinetic 2826 | . 110 409 1551 756 Thermal 881 | . 125 181 135 440 Explosive 2622 | . . 270 220 2132 Electromagnetic 526 | . . . 168 358 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . . 16 19 Message Errors 9 | . . . 4 5 Matter Fused 7 | . . . 3 4 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 6 | . . . 4 2 Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 3 | . . . 2 1 Misfires 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 52 | . . 10 31 11 Projectiles 28 | . . 10 8 10 Explosions 24 | . . . 23 1 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 224 | . . 116 91 17 Shots 10 | . . 4 4 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 386 | . 201 26 386 251 Average Temperature 74 | . 97 15 85 56 Received Heat Transfer 1161 | . 135 90 522 414 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 . 1 Heat Transferred 1839 | . 444 298 211 886 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 58 | 100 100 . 60 47 Level 1 41 | . . . 39 52 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 374 | . 90 . 276 374 Initial 83 | . . . 1 83 Average 152 | . 41 . 169 163 Influence Increases 1811 | . 125 180 692 814 Destroy 0b10 Robot/C 980 | . 100 120 380 380 Destroy 0b10 Robot/NC 100 | . . . 45 55 Destroy Leader 152 | . 20 . 72 60 Successful Hack 14 | . 5 . 9 . Disable Machine 180 | . . . 75 105 Destroy Structure 130 | . . . 81 49 Lose Combat Pursuer 255 | . . 60 30 165 Influence Decreases 1579 | . 105 196 512 766 Entered New Map 114 | . . 10 3 101 Time Decay 1065 | . 95 176 439 355 Lost Part 400 | . 10 10 70 310 Squads Dispatched 12 | . 1 . 4 7 Investigation 4 | . 1 . 2 1 Extermination 2 | . . . . 2 Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 8 15 25 46 Peak Tracking Total 12 | . 5 6 5 12 Tactical Retreats 12 | . . 2 2 8 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 8 | . . . 2 6 Indirectly . | . . . . . Trap Hack Attempts 5 | . . . . 5 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 12 | . . . 5 7 Max in Single Turn 4 | . . . 2 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 9 | . 3 . 5 1 Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 29 | . 8 . 20 1 Successful 18 | . 5 . 13 . Failed 10 | . 3 . 6 1 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 4 | . 2 . 2 . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations 13 | . . . 13 . Recycling Units 3 | . 2 . . 1 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Branch Access Points 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . 9 . Scan Component 5 | . . . 5 . Repair 4 | . . . 4 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 8 | . 2 . 5 1 Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 4 | . . . 4 . Time 110 | . . . 110 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 3 | . . . . 3 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 find_station 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 253 | . . . . 253 Terrain 253 | . . . . 253 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4033 | 70 240 980 1237 1506 Spaces Moved 2116 | 49 149 691 446 781 Core 26 | 8 . . . 18 Treads . | . . . . . Legs 1333 | 41 149 691 446 6 Wheels 757 | . . . . 757 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 50 Average Speed 139 | 114 120 120 192 131 Slowest Speed 260 | 120 120 120 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 20 40 35 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 207 | . . 53 100 54 Melee . | . . . . . Projectile 12 | . . . 12 . AOE 195 | . . 53 88 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2913 | 60 186 791 715 1161 Wait 328 | . 1 35 134 158 Move 2112 | 48 148 690 445 781 Hop . | . . . . . Pick Up 122 | 6 9 9 56 42 Fast Attach 33 | 6 1 1 7 18 Attach 31 | . 1 3 8 19 Detach 3 | . . . 1 2 Swap 38 | . 3 10 9 16 Drop 59 | . 9 11 4 35 Fire 153 | . 14 30 51 58 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire 2 | . . 2 . . Trap 5 | . . . . 5 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Entered Subcaves 312 | -10/Subcaves | Approached by a straggling Scientist 313 | -10/Subcaves | Build established: Mutant 326 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 438 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 522 | -10/Subcaves | Discovered new exit (range 11) 530 | -10/Subcaves | Discovered new exit (range 16) 601 | -10/Subcaves | A Subdweller sparked back to life 601 | -10/Subcaves | A Subdweller sparked back to life 708 | -10/Subcaves | Core integrity fell below 50% 811 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1201 | -10/Subcaves | Discovered new exit (range 15) 1214 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1222 | -10/Subcaves | Learned location of Zion (-6) 1222 | -10/Subcaves | Met a Zionite searching for "candidates" 1291 | -10/Subcaves | Entered Materials 1291 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1415 | -8/Materials | Discovered new exit (range 16) 1602 | -8/Materials | Build established: Tank 1707 | -8/Materials | Central database locked down 1733 | -8/Materials | Identified exit to Storage 1783 | -8/Materials | Repaired Lgt. Humpback 2295 | -8/Materials | Discovered new exit (range 16) 2358 | -8/Materials | Repaired Lgt. Humpback 2417 | -8/Materials | Build established: Scavenger-Gunner 2456 | -8/Materials | Repaired Aluminum Leg+ 2490 | -8/Materials | Repaired Sub. Machine Gun 2526 | -8/Materials | Identified exit to Factory 2528 | -8/Materials | Entered Factory 2528 | -7/Factory | Evolved 2 slots: Utility x2 3268 | -7/Factory | Destroyed 8 combat bots 3535 | -7/Factory | Allied Derelicts emerged from ambush trap array 3588 | -7/Factory | Cargo convoy interrupted 3635 | -7/Factory | Destroyed 8 combat bots 3641 | -7/Factory | Lost 3 allies 3654 | -7/Factory | Lost 3 parts (1p1u1w) 3812 | -7/Factory | Discovered new exit (range 13) 3838 | -7/Factory | Lost 9 parts (1p2n4u2w) 3911 | -7/Factory | Lost 6 parts (1p2n2u1w) 3986 | -7/Factory | Core integrity fell below 50% 4024 | -7/Factory | Core integrity fell below 20% 4032 | -7/Factory | Released all parts (2) 4034 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03987_ Knocked back. 03989_ H-61 Shepherd misfires. 03989_ Slug penetrates Wall. 03990_ Dropped Hcp. Storage Unit. 03992_ Aluminum Leg+ blasted off. 03992_ Proton Burst Cannon destroyed. 03994_ Wheel destroyed. 03996_ Proton Burst Cannon destroyed. 03997_ Thermal Defense Suite destroyed. 04000_ Field Laser destroyed. 04003_ Carbon-fiber Leg destroyed. 04009_ Acquired Particle Cannon. 04011_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04014_ System corrupted: Substantial component data lost. 04018_ Lgt. Nuclear Core destroyed. 04028_ Hcp. Battery destroyed. 04032_ Released Imp. Signal Interpreter. 04032_ Released Particle Cannon. Map ----- +----------------------------------------------------+ | ## # #+ ###################+#############+####### | | """" | | !^ = "F " | | ^ * !% | | * = [ [ """" | | = === * [ [* """" | | ### ##########/###= """" ###############+#### | | ??## *# """" """# # | | ???# # """ Y"# """" """" # | | ???# # """" """#??? """" """" # | | ???# # ####????"""" 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[ | | ????????????????????????????????????????? # !! | | ????????????????????????????????????????"""" %% | | ????????????????????????????????????????"""" # ! | | ????????????????????????????????????????"""" | | ?????????????????????????????????????????""" # | | ??????????????????????????????????????????"" # | | ??????????????????????????????????????????"" # | | ??????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 825 Resistance: TH 20 Resistance: EM 15 Utility Shielding 33 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Humpback | 40% | -8/Materials Lgt. Humpback | 36% | -8/Materials Aluminum Leg | 36% | -8/Materials Sub. Machine Gun | 10% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniAluminumShockpuncher Manual? 0 Play Time 01:08:22 Cumulative 20.9 hours Start 2026.08.05 @ 20:29:21 End 2026.08.05 @ 21:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02c97c6e-7850-4115-ba64-3b429533ec02