Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:09:35 Player: kucifra Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1982) 1982 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 5522 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 77/550 Matter 287/300 Energy 3/100 System Corruption 6% Temperature Cool (4) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (5) ------ Improved Sensor Array Utility Shielding Utility Shielding Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Structural Scanner Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Ion Engine Makeshift Power Source Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Visual Processing Unit Sensor Array Sensor Array Seismic Detector ECM Suite ECM Suite Utility Shielding Utility Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 56 | 6 12 3 1 . 34 Power 5 | 1 1 . . . 3 Engine 5 | 1 1 . . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 4 . . . 12 Treads 11 | 2 4 . . . 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . . . 7 Utility 17 | 1 3 1 . . 12 Device 5 | . 1 . . . 4 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 8 | . . 1 . . 7 Artifact . | . . . . . . Weapon 16 | 2 4 2 1 . 7 Energy Gun 5 | 2 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 11 | . 3 2 1 . 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 3 . . . 24 Power 4 | . 1 . . . 3 Propulsion 8 | . . . . . 8 Utility 8 | . 1 . . . 7 Weapon 7 | . 1 . . . 6 Highest Loss Streak 15 | . 1 . . . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 100 92 85 80 Engine 12 | . 13 14 14 14 6 Treads 26 | . 28 28 28 28 18 Device 2 | . 1 . . . 15 Storage 18 | . 19 27 14 14 7 Hackware 1 | . . . . . 8 Protection 3 | . . . 14 14 9 Energy Gun 8 | . 17 . . . . Ballistic Gun 16 | . 10 28 21 14 9 Naked Turns . | . . . . . . Heaviest Build 106 | 11 89 89 96 96 106 Greatest Support 66 | 40 40 40 40 40 66 Greatest Overweight (x) 9 | . 2 2 2 2 9 Average Overweight (x) 1 | . 1 2 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 21 Most Carried 25 | 3 23 25 25 24 24 Average Carried 17 | 2 11 24 24 24 17 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 24 | 3 23 24 24 24 1 Class Distribution -------------------- 89% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1098 | 224 311 125 . . 438 Remotely 10 | . 10 . . . . Salvage Created 2561 | . 821 118 . . 1622 Parts 163 | . 49 17 . . 97 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 16 7 . . 35 Guns 54 | . 16 7 . . 31 AOE 3 | . . . . . 3 Classes Destroyed 12 | . 8 1 . . 3 Worker 6 | . 1 . . . 5 Builder 3 | . 2 . . . 1 Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 2 | . 1 . . . 1 Operator 1 | . 1 . . . . Watcher 6 | . 3 . . . 3 Swarmer 24 | . 6 7 . . 11 Grunt 29 | . 10 . . . 19 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 19 | . 7 3 . . 19 Combat Bots Only 14 | . 5 3 . . 14 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 376 | . 117 35 . . 224 Missed 97 | . 30 9 . . 58 Damage Taken 3400 | . 836 203 . . 2361 Core 720 | . 204 43 . . 473 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . . . 13 Core Remaining (%) 50 | 100 . . . 1 . Volleys Fired 160 | . 76 18 . . 66 Largest 2 | . 2 2 . . 2 Hottest 115 | . 90 40 . . 115 Shots Fired 374 | . 144 36 . . 194 Gun 374 | . 144 36 . . 194 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 253 | . 43 36 . . 174 Thermal 107 | . 101 . . . 6 Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 22 | . 22 8 . . 14 Robot Miss Streak 6 | . 6 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Autonomous 91 | . . . . . 91 Shots Hit Robots 263 | . 98 20 . . 145 Core Hits 123 | . 40 9 . . 74 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 2 . . . 2 Burn 2 | . 2 . . . . Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4971 | . 1272 223 . . 3476 Guns 4548 | . 1259 208 . . 3081 Cannons . | . . . . . . Explosions 395 | . . . . . 395 Melee . | . . . . . . Ramming 28 | . 13 15 . . . Kinetic 3451 | . 440 208 . . 2803 Thermal 893 | . 819 . . . 74 Explosive 395 | . . . . . 395 Electromagnetic 204 | . . . . . 204 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 2 2 . . . Targets Rammed 5 | . 2 3 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 510 | . 220 . . . 510 Average Temperature 75 | . 51 . . . 138 Received Heat Transfer 1425 | . 255 . . . 1170 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 2385 | . 2232 . . . 153 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 959 | . 197 200 . . 959 Initial 40 | . . 40 . . . Average 139 | . 73 57 . . 554 Maximum Alert Level 3 | . . 1 . . 3 Low Security (%) 88 | 100 100 97 . 100 25 Level 1 1 | . . 2 . . 4 Level 2 3 | . . . . . 22 Level 3 7 | . . . . . 47 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 4 . . . 8 Investigation 4 | . 2 . . . 2 Extermination . | . . . . . . Reinforcement 6 | . 2 . . . 4 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 26 9 . . 52 Peak Tracking Total 7 | . 6 3 . . 7 Tactical Retreats 13 | . 3 2 . . 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 13 | . 6 . 2 . 5 Terminals 10 | . 5 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 10 . 24 . 14 Successful 33 | . 6 . 24 . 3 Failed 15 | . 4 . . . 11 Catastrophic 5 | . 2 . . . 3 Database Lockouts . | . . . . . . Manual 15 | . 10 . 1 . 4 Terminals 23 | . 9 . . . 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 5 . 24 . 3 Record 23 | . . . 23 . . Robot Analysis 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . 1 . . . 1 Hauler Manifests 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . . . 5 Full Trace Events 4 | . . . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 49 | . . 49 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 22 | . . 22 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5061 | 76 2354 1155 698 112 666 Spaces Moved 1629 | 44 662 327 218 36 342 Core 8 | 6 . . . . 2 Treads 1399 | 38 662 327 218 36 118 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 222 | . . . . . 222 Fastest Speed 34 | 50 160 320 320 320 34 Average Speed 268 | 145 313 320 320 320 110 Slowest Speed 500 | 160 320 320 320 320 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 84 47 61 15 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . . . . . 93 Melee . | . . . . . . Projectile 45 | . . . . . 45 AOE 48 | . . . . . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2031 | 54 788 401 221 35 532 Wait 129 | . 13 34 . . 82 Move 1618 | 43 661 326 217 35 336 Hop 3 | . . . . . 3 Pick Up 38 | 5 21 8 . . 4 Fast Attach 11 | 4 2 . 1 . 4 Attach 29 | 2 3 . . . 24 Detach 6 | . 1 . 1 . 4 Swap 16 | . 7 3 . . 6 Drop 16 | . 2 9 2 . 3 Fire 160 | . 76 18 . . 66 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 1514 | -10/Materials | Identified exit to Mines 1823 | -10/Materials | Core integrity fell below 50% 1883 | -10/Materials | Discovered new exit (range 16) 1970 | -10/Materials | Core integrity fell below 20% 2293 | -10/Materials | Discovered new exit (range 11) 2431 | -10/Materials | Entered Mines 2517 | -10/Mines | Learned Materials interactive machine intel 2663 | -10/Mines | Discovered new exit (range 6) 2902 | -10/Mines | Found a hidden stash of uninstalled traps 3573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3573 | -10/Mines | Discovered new exit (range 5) 3586 | -10/Mines | Entered Exiles 3663 | -10/Exiles | Met 8R-AWN 3718 | -10/Exiles | Met EX-HEX 3804 | -10/Exiles | Met EX-BIN 3842 | -10/Exiles | Aligned with FarCom system 3846 | -10/Exiles | Given EX-Vault access code 3919 | -10/Exiles | Opened EX-Vault 3937 | -10/Exiles | Found AWS/Gauss 3999 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4092 | -10/Exiles | Met EX-DEC 4130 | -10/Exiles | Learned location of Zion (-7) 4258 | -10/Exiles | Discovered new exit (range 10) 4284 | -10/Exiles | Left Exiles lab with AWS/Gauss 4284 | -10/Exiles | Entered Mines 4371 | -9/Mines | Discovered new exit (range 11) 4396 | -9/Mines | Entered Materials 4396 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4397 | -8/Materials | Loaded intel: 19 interactive machine locations 4628 | -8/Materials | Destroyed 14 combat bots 4735 | -8/Materials | Discovered new exit (range 12) 4750 | -8/Materials | Build established: Scavenger-Mutant 4796 | -8/Materials | First assault squad dispatched 4874 | -8/Materials | Lost 7 parts (1p3n1u2w) 4922 | -8/Materials | Core integrity fell below 50% 4993 | -8/Materials | Core integrity fell below 20% 5034 | -8/Materials | Lost 15 parts (2p4n5u4w) 5062 | -8/Materials | Self-destructed Last Messages --------------- Flight Unit destroyed. Acquired Particle Gun. G-50 Soldier misfires. Overheating: Energy bleed (-18). Hacking Suite destroyed. Mak. Power Source destroyed. G-50 Soldier misfires. G-50 Soldier system terminally corrupted. Lgt. Angular Momentum Engine fried. Shock Rifle destroyed. System corrupted: Component data lost. Particle Gun destroyed. Flight Unit destroyed. K9JMJ7OA=,|ANTZE3%UX Acquired 11 matter. Flight Unit destroyed. Acquired 21 matter. Connecting with Terminal... System corrupted: Matter fused (-10). K-01 Serf collects debris. 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