Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 02:23:36 Player: HybriD Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (11) 55 Value Destroyed (328) 328 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 4303 Bonus ------- Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 100/100 System Corruption 7% Temperature Cool (2) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Cooling System Improved Sensor Array Layered Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Kinecellerator > --- WEAPON ----------- Advanced Beam Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Deuterium Engine Improved Cooling System Advanced ECM Suite Layered Light Armor Plating Shock Rifle EM Pulse Cannon Minigun Makeshift Shrapnel Gun [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 2 | . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 51 | 6 6 . 4 14 11 2 4 . 4 Power 9 | 1 1 . 1 1 3 . 1 . 1 Engine 7 | 1 1 . 1 1 2 . 1 . . Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . 1 9 3 . . . 2 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 7 | 2 2 . 1 2 . . . . . Hover 7 | . . . . 4 3 . . . . Flight 5 | . . . . 3 . . . . 2 Utility 12 | 1 1 . 1 2 4 1 2 . . Device 8 | . 1 . 1 . 4 1 1 . . Storage 2 | 1 . . . 1 . . . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 11 | 2 2 . 1 2 1 1 1 . 1 Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 7 | 1 1 . 1 1 . 1 1 . 1 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 21 | . . . 3 . 5 3 8 . 2 Power 4 | . . . . . 1 . 2 . 1 Propulsion 9 | . . . 1 . 3 2 2 . 1 Utility 3 | . . . 1 . 1 . 1 . . Weapon 5 | . . . 1 . . 1 3 . . Highest Loss Streak 8 | . . . 2 . 5 3 8 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 85 100 83 97 95 91 25 . 12 Engine 11 | . 12 14 11 17 10 15 4 . . Wheel 8 | . 25 28 19 13 . . . . . Hover 13 | . . . . 11 34 29 4 . . Flight 1 | . . . . 9 . . . . 9 Device 13 | . 7 14 19 9 14 23 7 . . Storage 7 | . 14 14 11 9 7 7 2 . . Processor 2 | . . . . 9 6 . . . . Energy Gun 2 | . 12 14 7 . . . . . . Energy Cannon 2 | . . . . . 4 7 2 . . Ballistic Gun 6 | . 12 14 14 12 2 . 2 . 1 Ballistic Cannon 3 | . . . . 5 7 6 . . . Peak Build Rating 34 | 6 7 8 9 20 33 34 30 1 8 Average Rating 17 | 3 5 7 8 17 29 32 9 1 4 On Entrance 11 | . 6 7 8 8 19 33 30 1 1 Naked Turns 203 | . . . . . . . 143 49 11 Heaviest Build 37 | 11 12 12 13 24 36 37 37 . 5 Greatest Support 38 | 20 20 20 20 30 38 38 23 3 8 Greatest Overweight (x) 3 | . 1 . 1 3 2 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 5 Average Capacity 8 | 6 8 8 8 8 10 10 6 5 5 Most Carried 10 | 4 7 8 8 10 10 10 7 5 5 Average Carried 7 | 1 2 4 7 8 9 8 5 5 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 5 Final Carried 10 | 2 3 8 7 10 8 7 5 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 755 | 236 . 91 58 70 165 33 74 . 28 Remotely . | . . . . . . . . . . Salvage Created 407 | . . 23 212 . 47 . 97 . 28 Parts 21 | . . 1 12 . 1 . 4 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 5 . 2 Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 9 | . . . 5 . 1 . 2 . 1 Guns 7 | . . . 5 . . . 1 . 1 Cannons 2 | . . . . . 1 . 1 . . Classes Destroyed 5 | . . 1 1 . 1 . 2 . . Worker 2 | . . 1 1 . . . . . . Swarmer 2 | . . . . . . . 1 . 1 Grunt 5 | . . . 5 . . . . . . Brawler 1 | . . . . . . . 1 . . Sentry 1 | . . . . . 1 . . . . Best Kill Streak 3 | . . 1 3 . 1 . 1 . 1 Combat Bots Only 2 | . . . 2 . 1 . 1 . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 200 | . 7 . 12 . 75 . 70 . 36 Missed 66 | . 1 . 3 . 29 . 18 . 15 Damage Taken 2289 | . 85 . 162 . 454 78 1188 . 322 Core 748 | . . . 33 . 55 . 461 . 199 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 97 | 100 . 100 91 100 . . . . . Volleys Fired 40 | . . 5 20 . 5 . 7 . 3 Largest 2 | . . 2 2 . 2 . 2 . 1 Hottest 103 | . . 70 70 . 103 . 93 . 23 Shots Fired 69 | . . 10 39 . 9 . 8 . 3 Gun 56 | . . 10 39 . . . 4 . 3 Cannon 13 | . . . . . 9 . 4 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 50 | . . 5 33 . 5 . 4 . 3 Thermal 19 | . . 5 6 . 4 . 4 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . . 4 15 . 22 . 3 . 2 Robot Miss Streak 2 | . . 2 1 . . . 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 59 | . . 6 36 . 9 . 6 . 2 Core Hits 26 | . . 2 15 . 3 . 4 . 2 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 3 | . . 1 2 . . . . . . Burn 1 | . . 1 . . . . . . . Destroy 2 | . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 715 | . . 66 312 . 160 . 142 . 35 Guns 488 | . . 66 312 . . . 75 . 35 Cannons 222 | . . . . . 160 . 62 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 5 | . . . . . . . 5 . . Kinetic 454 | . . 29 237 . 78 . 75 . 35 Thermal 256 | . . 37 75 . 82 . 62 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 3 4 7 7 7 Average Corruption 4 | . . . . . 2 3 6 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . 1 6 9 1 2 Message Errors 6 | . . . . . 1 2 3 . . Matter Fused 4 | . . . . . . 2 2 . . Heat Flow Errors 2 | . . . . . . . 1 1 . Energy Discharges 3 | . . . . . . 2 1 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 261 | . . 40 90 . 223 . 245 261 . Average Temperature 57 | . . 20 31 . 70 . 59 142 . Received Heat Transfer 687 | . 45 . 99 . 174 . 342 . 27 Effects 2 | . . . . . 2 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 666 | . . 185 222 . 148 . 111 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 203 | . 15 10 137 64 203 . . . . Initial 57 | . . 5 3 57 28 . . . . Average 61 | . 2 8 55 61 119 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 99 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 4 1 . . 1 . . Investigation 4 | . . . 3 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 56 | . 4 . 8 . 12 . 12 . 20 Peak Tracking Total 15 | . 3 . 4 . 8 . 9 . 15 Tactical Retreats 12 | . . . . . 3 . 6 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 7 | . 3 . 1 . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 16 | . 1 1 4 3 3 . . 4 . Terminals 6 | . 1 . 2 1 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 69 | . 2 1 16 13 10 . . 27 . Successful 47 | . 1 1 7 10 1 . . 27 . Failed 22 | . 1 . 9 3 9 . . . . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . 1 . . . 4 . Terminals 16 | . 2 . 5 1 8 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . 4 5 . . . . . Scanalyzers 14 | . . . 7 7 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . 1 1 1 1 1 . . 27 . Record 12 | . 1 . . . . . . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 4 | . . . . . 1 . . 3 . Open Door 1 | . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 13 | . . . 6 7 . . . . . Insert Component 6 | . . . 3 3 . . . . . Analyze 7 | . . . 3 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 4 3 3 . . . . Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 3 3 . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . 7 . . . . . Parts Scanalyzed 6 | . . . 3 3 . . . . . Part Schematics Acquired 6 | . . . 3 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 98 | . . . . . . . . . 98 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 1899 | 44 97 147 271 307 312 370 238 49 64 Spaces Moved 2532 | 41 105 160 213 251 466 719 337 98 142 Core 407 | 7 2 . . . . . 280 98 20 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 698 | 34 103 160 213 188 . . . . . Hover 1305 | . . . . 63 466 719 57 . . Flight 122 | . . . . . . . . . 122 Fastest Speed 32 | 50 80 80 80 48 44 48 50 50 32 Average Speed 58 | 74 80 80 81 73 46 49 62 50 36 Slowest Speed 240 | 80 100 80 95 240 176 116 180 50 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 27 38 21 38 14 89 60 75 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . . 3 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 2881 | 54 117 169 278 374 549 736 357 97 150 Wait 199 | . . . 38 89 60 12 . . . Move 2523 | 40 104 159 212 250 465 718 336 97 142 Hop . | . . . . . . . . . . Pick Up 40 | 8 7 5 2 10 5 2 1 . . Fast Attach 11 | . . . 1 5 2 . . . 3 Attach 29 | 6 6 . 2 3 6 1 4 . 1 Detach 7 | . . . . 2 . . 4 . 1 Swap 11 | . . . 1 6 3 1 . . . Drop 20 | . . . 2 9 3 2 4 . . Fire 40 | . . 5 20 . 5 . 7 . 3 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 9) 142 | -10/Materials | Entered Mines 175 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 182 | -10/Mines | Discovered new exit (range 13) 264 | -10/Mines | Discovered new exit (range 14) 264 | -10/Mines | Learned location of 1 exit from Materials 277 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 289 | -10/Mines | Entered Materials 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 290 | -9/Materials | Identified exit to Materials 315 | -9/Materials | Build established: Mutant 536 | -9/Materials | Discovered exit to Materials (range 16) 560 | -9/Materials | Entered another Materials area 560 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 854 | -8/Materials | Discovered new exit (range 13) 867 | -8/Materials | Entered Factory 867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -7/Factory | Lost 5 parts (1p3n1u) 1143 | -7/Factory | Discovered new exit (range 9) 1144 | -7/Factory | Discovered new exit (range 15) 1179 | -7/Factory | Entered Lower Caves 1239 | -7/Lower Caves | Spotted B-75 Beast 1362 | -7/Lower Caves | Learned Factory emergency access door positions 1519 | -7/Lower Caves | Discovered new exit (range 15) 1549 | -7/Lower Caves | Entered another Lower Caves area 1566 | -7/Lower Caves | Lost 3 parts (2n1w) 1572 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1648 | -7/Lower Caves | Core integrity fell below 50% 1671 | -7/Lower Caves | Lost 8 parts (2p2n1u3w) 1747 | -7/Lower Caves | Encountered a Warlord checkpoint 1768 | -7/Lower Caves | Discovered new exit (range 10) 1787 | -7/Lower Caves | Entered Data Miner 1787 | -7/Data Miner | Discovered new exit (range 6) 1797 | -7/Data Miner | Met Data Miner 1812 | -7/Data Miner | Learned location of Section 7 (-2) 1812 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1823 | -7/Data Miner | Received God Mode back door access code from Data Miner 1836 | -7/Data Miner | Entered Proximity Caves 1867 | -6/Proximity Caves | Core integrity fell below 20% 1900 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\7A7F to gain control via the back door I've installed. Now off with you. 01826_ System corrupted: Heat flow error (+295). LOCATION=UNKNOWN GOAL=ESCAPE 01842_ System corrupted: Component data lost. 01849_ S-27 Virus destroyed. 01853_ Acquired Lgt. Nuclear Core. 01854_ Acquired 28 matter. 01856_ Acquired VTOL Module. 01870_ Lgt. Nuclear Core destroyed. 01886_ System corrupted: Component data lost. 01890_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????####????????????? ?????????????????????? | | ??????## ##???????????? ?????????????????????? | | #???### #?????#?????? #?????????????????????? | | ##?## #?????# ????? ##????????????????????? | | ### #????## ?????# #????????????????????? | | #???## ???## ?????????????????????? | | ####??## #### ?????????????????????? | | ####?????# ??????????????????????? | | ##?????##??# ??????????????????????? | | #?????# ##?# #??????????????????????? | | #####?## #?# @#??????????????????????? | | ## #?# #??????????????????????? | | # #????# #??????????????????????? | | #### #????#### ##??????????????????????? | | ""?# #???????#### #???????????????????????? | | T""# # #??????????## #???????????????????????? | | # ## #??????????# ####????????????????????? | | / #?# #?????????# # ????????????????????? | | "# #?? ##????????# #$ ????????????????????? | | "# ##?? ??????# # #????????????????????? | | ?# #?? ?????# # #????????????????????? | | ?# ##??# ##### # #????????????????????? | | ??# #????# s ## ########?????????????? | | #### ##???# #?????????????? | | ##???# #### #?????????????? | | ######??????### # ### #?????????????? | | #???###???# ## # #??????????????????? | | ##### #???# #### #??????????????????? | | ## ##??# ### #??????????????????? | | ## #### ###????????????????? | | ## ### ### ##???????????????? | | ###?# ##?# ###### #???????????????? | | ???# #??## #???# ## ??????????? | | ???# #???## #??## ?????????? | | ???# ????# #?## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Kinecelleration 30 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingPiercingLoader Manual? 0 Play Time 00:41:25 Cumulative 114.8 hours Start 2024.08.09 @ 02:47:52 End 2024.08.10 @ 02:23:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 26 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3bbe52a-65af-473f-9901-2cc75c533e0e