Cogmind - Beta 11 X10 *** ADVENTURER MODE // 2022.02.26 @ 01:17:53 Player: soymachine Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (58) 290 Value Destroyed (2550) 2550 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1848) 1848 TOTAL SCORE: 10348 Bonus ------- Follower Combat Kills 49 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 174/315 System Corruption 5% Temperature Critical (556) Movement Walking (124) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Makeshift Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Experimental Optical Array Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Armor Integrity Analyzer Cloaking Device > --- WEAPON (2) ------- Thermoblaster > --- INVENTORY (5) ---- Flexi-carbon Leg Supersonic Drone Bay (1/1) Vortex Rail (40) Dirty Datajack (17) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Armor Integrity Analyzer > --- WEAPON ----------- Vortex Rail Vortex Lance > --- INVENTORY -------- Supersonic Drone Bay Vortex Rail Thermoblaster Dirty Datajack Vortex Lance [Rating: 89] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Utility Advanced Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Vortex Rail Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . . . . Utility 5 | . . . . . 2 1 . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 65 | . . 1 2 1 8 . 5 11 5 4 8 3 2 14 1 Power 6 | . . . . . 1 . . 3 . . . . . 2 . Engine 2 | . . . . . . . . 1 . . . . . 1 . Core 4 | . . . . . 1 . . 2 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | . . . . . 2 . 3 5 1 . 1 . 1 6 . Treads 1 | . . . . . . . . . . . 1 . . . . Leg 18 | . . . . . 2 . 3 5 1 . . . 1 6 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 21 | . . 1 2 1 3 . . 2 2 1 2 3 . 3 1 Device 11 | . . 1 2 . 2 . . 1 . . 2 1 . 1 1 Storage 2 | . . . . . 1 . . . 1 . . . . . . Processor 6 | . . . . . . . . 1 . 1 . 2 . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | . . . . . 2 . 2 1 2 3 5 . 1 3 . Energy Gun 1 | . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . 1 . 1 . 1 1 . . . . . Ballistic Gun 3 | . . . . . . . . 1 . 1 1 . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . . Launcher 4 | . . . . . . . 1 . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 8 | . . . 2 . 1 . . 1 . . . . . 4 . Parts Lost 29 | . . . . . . . 3 4 4 1 10 1 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 12 | . . . . . . . 2 3 3 . 4 . . . . Utility 9 | . . . . . . . 1 1 1 1 3 . 1 1 . Weapon 6 | . . . . . . . . . . . 2 1 1 1 1 Highest Loss Streak 6 | . . . . . . . 2 2 2 1 6 1 2 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 85 95 100 100 92 84 73 72 66 63 47 14 25 46 80 Engine 4 | . 14 14 14 14 3 . . 4 6 6 3 . . . 4 Core 1 | . . . . . 5 7 7 1 . . . . . 3 5 Leg 21 | . 28 28 28 28 29 30 27 30 23 20 11 . . 16 29 Device 6 | . . 9 14 1 17 15 15 10 2 . 3 . . . 4 Storage 5 | . 14 14 14 14 9 7 7 6 6 6 3 . . . . Processor 7 | . . . . . . . . 4 6 11 8 7 16 14 23 Protection 2 | . . . . 12 9 7 . . 5 5 . . . . . Energy Cannon 2 | . . . . . 5 7 7 6 6 3 . . . . . Ballistic Gun 6 | . 28 28 28 28 11 7 . . . 2 3 . . . . Ballistic Cannon 1 | . . . . . . . . . 5 6 3 . . . . Launcher 1 | . . . . . . . 6 3 . . 1 . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 10 10 12 12 17 41 41 44 46 68 66 51 6 4 40 41 Greatest Support 130 | 20 20 20 20 20 40 40 60 75 75 45 45 3 20 130 110 Greatest Overweight (x) 3 | . . . . . 1 1 1 1 1 1 3 1 1 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | . 8 8 8 8 11 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | . 6 7 8 8 11 13 15 15 15 15 15 5 5 5 5 Average Carried 9 | . 6 6 5 6 8 11 14 13 14 15 12 4 5 4 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 6 6 4 8 11 13 14 14 15 15 4 5 5 5 5 Class Distribution -------------------- 47% | Mutant 21% | Skirmisher 18% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Matter Collected 1637 | 196 . . . 40 104 . 90 310 258 82 163 193 51 140 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2269 | . . . . 60 444 . 302 394 327 78 589 75 . . . Parts 100 | . . . . 7 21 . 14 19 11 2 23 3 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . . 10 1 . 3 2 122 . Prevented 14 | . . . . . . . . . . . . . . 14 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 51 | . . . . 4 7 . 10 7 7 2 12 2 . . . Melee 10 | . . . . . 3 . . . . . 5 2 . . . Guns 9 | . . . . 4 1 . . 2 . 1 1 . . . . Cannons 18 | . . . . . 2 . 2 5 7 1 1 . . . . AOE 12 | . . . . . . . 8 . . . 4 . . . . Classes Destroyed 12 | . . . . 1 6 . 1 3 . . 1 . . . . Worker 2 | . . . . . . . . 1 . . 1 . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Recycler 2 | . . . . . 1 . . . . . 1 . . . . Watcher 2 | . . . . . 1 . . . . . 1 . . . . Swarmer 11 | . . . . 4 . . 3 . . . 4 . . . . Grunt 17 | . . . . . 2 . 4 5 4 . 2 . . . . Brawler 3 | . . . . . 1 . 1 1 . . . . . . . Sentry 4 | . . . . . 3 . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 4 | . . . . . 1 . . . 3 . . . . . . Programmer 8 | . . . . . . . . 1 . 1 4 2 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . . . . 4 4 . 5 6 3 1 5 2 . . . Combat Bots Only 5 | . . . . 4 4 . 5 5 3 1 4 2 . . . Max Kills in Single Turn 2 | . . . . 2 1 . 2 2 1 1 2 1 . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 2 . . . . Melee 1 | . . . . . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Damage Taken 5518 | . . . . 34 234 . 440 404 1101 116 1643 298 173 291 784 Core 1321 | . . . . 7 46 . 28 21 69 11 483 236 142 26 252 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 97 91 . 96 . . 88 . . . . . Volleys Fired 126 | . . . . 3 15 . 16 24 30 8 21 1 . 5 3 Largest 2 | . . . . 2 2 . 2 2 2 2 2 1 . 1 1 Hottest 260 | . . . . 40 80 . 113 113 160 128 83 33 . 45 260 Shots Fired 215 | . . . . 6 30 . 31 44 48 16 31 1 . 5 3 Gun 57 | . . . . 6 15 . . 16 . 5 10 . . 5 . Cannon 123 | . . . . . 15 . 16 23 48 11 10 . . . . Launcher 35 | . . . . . . . 15 5 . . 11 1 . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 91 | . . . . 6 15 . . 16 21 13 20 . . . . Thermal 87 | . . . . . 15 . 16 23 27 3 . . . . 3 Explosive 32 | . . . . . . . 15 5 . . 11 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . 5 . Robot Hit Streak 18 | . . . . 2 11 . 9 18 16 12 8 . . . . Robot Miss Streak 3 | . . . . 1 3 . 2 2 1 2 1 1 . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 201 | . . . . 4 33 . 20 36 38 12 47 8 3 . . Core Hits 110 | . . . . 4 11 . 31 21 14 3 22 4 . . . Critical Kills 4 | . . . . . 2 . . . . . 2 . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . 3 . . . . Critical Strikes 9 | . . . . . 2 . . 1 1 . 5 . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . Smash 6 | . . . . . 1 . . . . . 5 . . . . Melee Attacks 81 | . . . . . 13 . . . . . 47 14 3 4 . Impact 66 | . . . . . 13 . . . . . 39 14 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . 8 . 3 . . Entropic 4 | . . . . . . . . . . . . . . 4 . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7295 | . . . . 34 810 . 1449 998 909 418 2152 521 4 . . Guns 708 | . . . . 34 70 . . 314 . 95 195 . . . . Cannons 2557 | . . . . . 281 . 216 547 909 323 281 . . . . Explosions 1886 | . . . . . . . 1233 137 . . 446 70 . . . Melee 2144 | . . . . . 459 . . . . . 1230 451 4 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1567 | . . . . 34 70 . . 314 354 319 476 . . . . Thermal 1698 | . . . . . 281 . 216 547 555 99 . . . . . Explosive 1886 | . . . . . . . 1233 137 . . 446 70 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1927 | . . . . . 459 . . . . . 1017 451 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 217 | . . . . . . . . . . . 213 . 4 . . Highest Corruption 13 | . . . . . 1 . . 3 3 3 9 12 12 13 5 Average Corruption 5 | . . . . . 1 . . 2 3 3 5 11 12 10 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . Effects 76 | . . . . . . . . 5 19 7 11 11 7 6 10 Message Errors 23 | . . . . . . . . 2 6 1 6 2 1 3 2 Matter Fused 18 | . . . . . . . . 1 3 5 2 1 3 . 3 Heat Flow Errors 8 | . . . . . . . . . 3 . 2 2 . . 1 Energy Discharges 9 | . . . . . . . . . 2 1 . 1 1 . 4 Parts Rejected 2 | . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . 3 . 1 3 1 1 . Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 1 . Alerts 2 | . . . . . . . . . . . . 1 . 1 . Weapon Failures 2 | . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 465 | . . . . . 15 . 9 21 7 66 266 81 . . . Projectiles 78 | . . . . . . . . . 7 66 5 . . . . Explosions 30 | . . . . . . . 9 21 . . . . . . . Melee 357 | . . . . . 15 . . . . . 261 81 . . . Knockbacks 12 | . . . . . 2 . . . 2 1 5 2 . . . Impact 6 | . . . . . 2 . . . . . 2 2 . . . Kinetic 6 | . . . . . . . . . 2 1 3 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . . . . . . . . 23 . . 119 . . . 139 Shots 9 | . . . . . . . . 1 . . 5 . . . 3 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 595 | . . . . . 154 . 2 308 595 207 163 184 . . 556 Average Temperature 169 | . . . . . 53 . 2 108 271 78 33 88 . . 191 Received Heat Transfer 970 | . . . . . 36 . 102 180 258 81 135 9 . . 169 Effects 25 | . . . . . . . . . 23 . . . . . 2 Shutdowns 7 | . . . . . . . . . 6 . . . . . 1 Energy Bleed 3 | . . . . . . . . . 3 . . . . . . Interference 9 | . . . . . . . . . 9 . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . Damage (minor) 3 | . . . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . Impact Corruptions 19 | . . . . . 1 . . . . . 14 4 . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 . . . 2 . . . . . . Heat Transferred 3079 | . . . . . 444 . 385 1000 1100 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Peak Influence 310 | . 15 4 . 105 309 42 310 167 . . 188 . . . . Initial 141 | . . 4 . . . 42 25 141 . . . . . . . Average 87 | . 5 4 . 82 114 42 118 136 . . 46 . . . . Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . . . Low Security (%) 95 | . 100 100 . 100 80 100 84 100 . . 100 . . . . Level 1 4 | . . . . . 19 . 15 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Squads Dispatched 9 | . . . . . 2 . 1 1 . . 5 . . . . Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 6 | . . . . . 2 . 1 1 . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Distress Signals 5 | . 1 . . . 1 . . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 84 | . 2 . . 3 12 . 10 10 7 5 17 8 2 . 8 Peak Tracking Total 8 | . 2 . . 3 7 . 3 3 3 4 5 6 2 . 8 Tactical Retreats 4 | . . . . . 1 . . 1 . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Traps Triggered 3 | . . . . . 1 . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . 1 . 1 . . 19 . Most Traps Carried 1 | . . . . 1 1 1 1 1 1 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Machines Disabled 4 | . . . . . . . 1 1 . . 2 . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Machines Accessed 10 | . . . 4 . . 1 . 1 . . . . 1 3 . Terminals 1 | . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 59 | . . . 49 . . 1 . 1 . . . . 1 7 . Successful 59 | . . . 49 . . 1 . 1 . . . . 1 7 . Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . 2 . . . . . . . . . . 2 . Terminals 1 | . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 58 | . . . 49 . . 1 . . . . . . 1 7 . Record 55 | . . . 49 . . . . . . . . . . 6 . Open Door 2 | . . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . 1 . . Highest-Rated Group 36 | . . . . . . . . . . . . . 36 . . Highest-Rated Ally 36 | . . . . . . . . . . . . . 36 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . 1 . . Total Damage 25 | . . . . . . . . . . . . . 25 . . Kills 1 | . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Turns Passed 7949 | . 17 25 710 503 589 242 387 720 1011 543 1102 292 188 1204 416 Spaces Moved 5017 | 1 15 20 583 353 276 127 153 372 439 286 519 474 246 823 330 Core 818 | . . . . . . . . . . . 110 474 234 . . Treads 41 | . . . . . . . . . . . 41 . . . . Legs 4158 | 1 15 20 583 353 276 127 153 372 439 286 368 . 12 823 330 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 190 120 120 120 120 50 50 50 120 124 Average Speed 132 | 120 120 120 120 120 151 190 160 120 182 179 163 53 68 139 124 Slowest Speed 330 | 120 120 120 120 120 190 190 190 190 190 190 330 100 120 190 124 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 2 6 7 94 77 34 5 83 9 54 26 20 70 43 94 39 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . . . 7 1 . 4 . . 1 Spaces Dug 117 | . . . . . . . . . . . 82 4 . 15 16 Terrain Destroyed 230 | . . . . . 2 . 59 7 3 1 107 18 . 17 16 Melee 20 | . . . . . . . . . . . 12 4 . 4 . Projectile 20 | . . . . . 2 . . . 3 1 1 . . 13 . AOE 190 | . . . . . . . 59 7 . . 94 14 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Total 6002 | . 14 21 596 428 406 128 263 596 600 297 689 494 265 871 334 Wait 643 | . . . . 64 84 . 80 180 116 . 87 2 15 15 . Move 5002 | . 14 19 582 352 275 126 152 371 438 285 518 473 245 822 330 Hop . | . . . . . . . . . . . . . . . . Pick Up 54 | . . 1 5 6 8 2 7 8 7 . 3 1 . 6 . Fast Attach 22 | . . . . . 1 . . 1 1 1 3 3 2 9 1 Attach 21 | . . 1 . . 3 . 3 7 2 . 2 . . 3 . Detach . | . . . . . . . . . . . . . . . . Swap 22 | . . . 2 1 4 . 2 3 2 3 3 . . 2 . Drop 31 | . . . 7 2 3 . 3 2 4 . 5 . . 5 . Fire 126 | . . . . 3 15 . 16 24 30 8 21 1 . 5 3 Melee 81 | . . . . . 13 . . . . . 47 14 3 4 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 18 | -10/Materials | Entered Mines 37 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 38 | -10/Mines | Discovered new exit (range 5) 43 | -10/Mines | Entered Exiles 78 | -10/Exiles | Discovered new exit (range 14) 113 | -10/Exiles | Met 8R-AWN 137 | -10/Exiles | Met EX-HEX 216 | -10/Exiles | Met EX-DEC 260 | -10/Exiles | Visited The Gauntlet 310 | -10/Exiles | Build established: Mutant 435 | -10/Exiles | Learned location of Zion (-7) 469 | -10/Exiles | Met EX-BIN 486 | -10/Exiles | Aligned with FarCom system 487 | -10/Exiles | Given EX-Vault access code 551 | -10/Exiles | Opened EX-Vault 557 | -10/Exiles | Found Prototype Device 558 | -10/Exiles | Identified PSU Rigger 564 | -10/Exiles | Found Prototype Device 567 | -10/Exiles | Found Deploy-a-Sentry 569 | -10/Exiles | Found Deploy-a-Sentry 571 | -10/Exiles | Found Deploy-a-Sentry 594 | -10/Exiles | Warned to stay clear of 0b10 Research branches 617 | -10/Exiles | Identified Supersonic Drone Bay 739 | -10/Exiles | Discovered new exit (range 14) 753 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 753 | -10/Exiles | Entered Mines 838 | -9/Mines | Discovered new exit (range 10) 1056 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1058 | -9/Mines | Found Prototype Device 1095 | -9/Mines | Found a hidden stash of uninstalled traps 1124 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1171 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -9/Mines | Entered Materials 1256 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1256 | -8/Materials | Identified Exp. Sensor Array 1816 | -8/Materials | Discovered new exit (range 12) 1819 | -8/Materials | Build established: Skirmisher 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1846 | -7/Factory | Identified exit to Storage 2085 | -7/Factory | Identified exit to DSF 2087 | -7/Factory | Entered DSF 2132 | -7/DSF | Additional patrols routed to DSF 2456 | -7/DSF | Sterilization system engaged 2460 | -7/DSF | Discovered new exit (range 12) 2474 | -7/DSF | Entered Factory 2474 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2631 | -6/Factory | Fabricated Antimatter Reactor? 2670 | -6/Factory | Build established: Scavenger-Skirmisher 3110 | -6/Factory | Discovered new exit (range 16) 3128 | -6/Factory | Identified exit to Lower Caves 3194 | -6/Factory | Entered Lower Caves 3307 | -6/Lower Caves | Build established: Scavenger-Mutant 3438 | -6/Lower Caves | Learned Factory trap positions 3852 | -6/Lower Caves | Learned Factory emergency access door positions 4012 | -6/Lower Caves | Build established: Mutant 4194 | -6/Lower Caves | Discovered new exit (range 7) 4203 | -6/Lower Caves | Identified exit to Lower Caves 4205 | -6/Lower Caves | Entered another Lower Caves area 4431 | -6/Lower Caves | Discovered new exit (range 7) 4440 | -6/Lower Caves | Identified exit to Factory 4595 | -6/Lower Caves | Spotted B-75 Beast 4684 | -6/Lower Caves | Ambushed by wild Derelicts 4748 | -6/Lower Caves | Entered Factory 4748 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4749 | -5/Factory | Loaded intel: 89 trap records 5055 | -5/Factory | Discovered new exit (range 18) 5108 | -5/Factory | Spotted B-75 Beast 5141 | -5/Factory | Build established: Skirmisher 5532 | -5/Factory | Lost 6 parts (1p2n2u1w) 5625 | -5/Factory | Lost 4 parts (2n1u1w) 5743 | -5/Factory | Cargo convoy interrupted 5768 | -5/Factory | Build established: Mutant 5848 | -5/Factory | Identified exit to Upper Caves 5850 | -5/Factory | Entered Upper Caves 5852 | -5/Upper Caves | System corruption reached 10% 5858 | -5/Upper Caves | Core integrity fell below 50% 6136 | -5/Upper Caves | Discovered new exit (range 13) 6142 | -5/Upper Caves | Identified exit to Upper Caves 6142 | -5/Upper Caves | Entered another Upper Caves area 6271 | -5/Upper Caves | Encountered a Warlord checkpoint 6290 | -5/Upper Caves | Discovered new exit (range 14) 6308 | -5/Upper Caves | Core integrity fell below 20% 6319 | -5/Upper Caves | Identified exit to Warlord 6330 | -5/Upper Caves | Entered Warlord 6416 | -5/Warlord | Discovered new exit (range 9) 6486 | -5/Warlord | System corruption cleaned by Quarantine Array 6651 | -5/Warlord | Visited the Vortex Lab 6655 | -5/Warlord | Warlord's base attacked by MAIN.C 6659 | -5/Warlord | Found Prototype Energy Gun 6660 | -5/Warlord | Identified Vortex Rail 6662 | -5/Warlord | Found Vortex Rail 6666 | -5/Warlord | Found Prototype Piercing Weapon 6667 | -5/Warlord | Identified Vortex Lance 6672 | -5/Warlord | Found Vortex Lance 7005 | -5/Warlord | Warlord forces counterattacked 7300 | -5/Warlord | Met Warlord 7330 | -5/Warlord | Warlord base infiltrated, sounded retreat 7331 | -5/Warlord | Enhanced Grunt warped into view 7331 | -5/Warlord | Enhanced Grunt warped into view 7331 | -5/Warlord | Enhanced Grunt warped into view 7331 | -5/Warlord | Enhanced Demolisher warped into view 7331 | -5/Warlord | Enhanced Demolisher warped into view 7464 | -5/Warlord | Crushed by falling debris 7511 | -5/Warlord | Build established: Scavenger-Mutant 7528 | -5/Warlord | Identified exit to Proximity Caves 7534 | -5/Warlord | Entered Proximity Caves 7608 | -4/Proximity Caves | Spotted B-86 Titan 7951 | -4/Proximity Caves | Core destroyed Last Messages --------------- 07596_ Found Coil Gun. 07596_ Found 25 Matter. 07599_ Acquired Cloaking Device. 07600_ Acquired 10 matter. 07616_ #4XO=Y B&XWN09NLDSDMREXJ ACZUUYSH1OGH 07655_ System corrupted: Matter fused (-9). 07685_ System corrupted: Matter fused (-7). 07713_ System corrupted: Heat flow error (+202). 07729_ System corrupted: Energy discharge (-109). 07825_ System corrupted: Energy discharge (-146). 07846_ =CG 07899_ System corrupted: Energy discharge (-116). 07901_ Vortex Rail destroyed. 07909_ Critical hit (Burn: +50). 07920_ Lgt. Angular Momentum Engine destroyed. 07942_ System corrupted: Matter fused (-6). 07951_ Power failure, Neutrino Core shutdown. 07951_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ???????? #????????###?????????????????????????? | | ???????? ?????????# ##????????????????????????? | | ??????## #????????## #????????????????????????? | | ??????# ????????## ##???????????????????????? | | ?###??# #?????#### ;;#???????????????????????? | | ## #?## ?????## ; ##??????????????????????? | | # ### ????### #; #??????????????????????? | | # #?#### # @#??????????????????????? | | # ### ### #?????????????????????? | | ## ##?# #?????????????????????? | | ##?#####?????????????????????? | | #?????????????????????????? | | ### #?????????????????????????? | | ########## #?????????????????????????? | | #???????? #?????????????????????????? | | ##### #???????#?????????????????????????? | | #???## #?????????????????????????????????? | | ## #?????####?????????????????????????????????? | | ### #??????????????????????????????????????????? | | #? #??????????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | ?# ##???????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityMomentumMallet Manual? 0 Play Time 01:01:10 Cumulative 330.4 hours Start 2022.02.21 @ 00:28:10 End 2022.02.26 @ 01:17:53 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 262 Rogue 195 Adventurer 67 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c8d0339-4e29-4d4c-a173-7a0f90abb432