Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 20:02:00 Player: laeb2 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1684) 1684 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-165) -165 TOTAL SCORE: 4599 Bonus ------- Friendly Fire -165 Cogmind --------- Core Integrity 668/700 Matter 13/300 Energy 25/100 System Corruption 0% Temperature Warning (369) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Spiked Treads > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Scrap Shield Power Bank Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads Spiked Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Heavy Wave Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Improved Flight Unit Large Matter Pod Matter Filter Light Armor Plating Scrap Shield Power Bank Ion Cannon Ion Cannon Ion Cannon Ion Cannon Heavy Ion Cannon Assault Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Rocket Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 47 | 7 3 13 17 5 2 Power 4 | 1 . 1 2 . . Engine 3 | 1 . 1 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 3 1 . Treads 8 | 2 . 2 3 1 . Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 2 2 3 . Device 2 | 1 . . . 1 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 2 1 2 . Artifact . | . . . . . . Weapon 22 | 2 1 6 10 1 2 Energy Gun 5 | 2 . . 2 . 1 Energy Cannon 3 | . . 1 2 . . Ballistic Gun 10 | . 1 3 5 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 12 | . . 7 . . 5 Power 1 | . . 1 . . . Propulsion 4 | . . 2 . . 2 Utility 2 | . . 1 . . 1 Weapon 5 | . . 3 . . 2 Highest Loss Streak 5 | . . 3 . . 5 To Critical Strikes 1 | . . 1 . . . Average Backups 11 | 2 7 8 14 18 19 Power 1 | . 1 . 1 1 1 Propulsion 1 | 1 2 1 . 3 3 Utility 4 | . 3 4 3 5 5 Weapon 4 | . 1 2 8 8 10 Tool/Special . | . . . . . . Unused Backups 25 | . 3 3 5 1 13 Power 2 | . . . 1 . 1 Propulsion 3 | . 1 . . . 2 Utility 9 | . 2 2 1 . 4 Weapon 11 | . . 1 3 1 6 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 97 78 89 92 Engine 11 | . 14 13 8 7 6 Treads 25 | . 28 23 26 30 28 Wheel 1 | . . 2 . . . Device 4 | . 5 5 . 8 11 Storage 11 | . 14 14 9 7 6 Protection 7 | . 8 8 9 3 8 Energy Gun 4 | . 19 4 2 . 5 Energy Cannon 2 | . . 3 3 . . Ballistic Gun 17 | . 8 13 19 29 15 Launcher 2 | . . 5 . . 5 Peak Build Rating 43 | 7 8 15 31 39 43 Average Rating 18 | 5 7 10 22 34 40 On Entrance 16 | . 7 8 14 30 39 Avg Prop Armor Cover (%) 9 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 82 | 12 19 27 78 82 74 Greatest Support 80 | 40 40 40 80 80 80 Greatest Overweight (x) 1 | . . 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 13 | 7 8 10 19 20 19 Most Carried 20 | 5 10 10 20 20 20 Average Carried 12 | 2 7 9 15 19 19 Final Capacity 20 | 8 10 10 20 20 5 Final Carried 20 | 5 10 10 18 20 5 Class Distribution -------------------- 56% | Mutant 13% | Subdweller-Tank 11% | Tank 11% | Gunner 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Tank | -8/Materials Gunner | -7/Factory Tank | -7/Waste Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Matter Collected 1364 | 270 35 540 370 149 . Remotely . | . . . . . . Salvage Created 1930 | 158 176 445 924 121 106 Parts 120 | 7 16 32 59 6 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 16 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Combat Hostiles Destroyed 43 | . 6 15 17 4 1 Guns 22 | . 4 7 7 4 . Cannons 5 | . . . 5 . . AOE 16 | . 2 8 5 . 1 Classes Destroyed 14 | 2 3 2 5 1 1 Builder 2 | . 1 . 1 . . Tunneler 3 | 3 . . . . . Hauler 3 | . . . 3 . . Recycler 2 | 1 . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 9 | . 3 . 6 . . Grunt 12 | . 3 . 7 2 . Brawler 1 | . . . 1 . . Sentry 3 | . . . 3 . . Programmer 2 | . . . . 2 . Compactor 1 | . . . . . 1 Subdweller 15 | . . 15 . . . Scientist 1 | . . 1 . . . Best Kill Streak 10 | 3 5 5 10 2 1 Combat Bots Only 9 | . 4 5 9 2 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Hostile Shots Fired 155 | . 37 50 36 28 4 Missed 49 | . 10 13 16 10 . Hits 106 | . 27 37 20 18 4 Melee 4 | . . . . . 4 Projectile 102 | . 27 37 20 18 . Critical Strikes 5 | . . 1 1 3 . Damage Taken 1992 | . 270 847 308 271 296 Core 112 | . 16 48 16 32 . Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 74 97 . . Volleys Fired 164 | 13 32 59 36 8 16 Largest 4 | 2 2 2 3 4 4 Hottest 177 | 80 80 110 129 112 177 Shots Fired 335 | 26 54 98 91 32 34 Gun 257 | 26 54 53 67 32 25 Cannon 43 | . . 23 20 . . Launcher 35 | . . 22 4 . 9 Special . | . . . . . . Kinetic 173 | . 15 47 63 32 16 Thermal 82 | 13 17 23 20 . 9 Explosive 31 | . . 22 . . 9 Electromagnetic 49 | 13 22 6 8 . . Robot Hit Streak 23 | 7 7 23 14 7 8 Robot Miss Streak 7 | 3 2 2 4 7 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 206 | 15 32 53 48 26 32 Core Hits 127 | 4 10 35 40 27 11 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Burn 1 | . . . . . 1 Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5866 | 194 408 2011 1460 477 1316 Guns 2870 | 194 324 542 737 463 610 Cannons 412 | . . 136 276 . . Explosions 2570 | . 84 1333 447 . 706 Melee . | . . . . . . Ramming 14 | . . . . 14 . Kinetic 2066 | . 71 496 651 463 385 Thermal 1157 | 88 225 182 437 . 225 Explosive 1993 | . . 1287 . . 706 Electromagnetic 636 | 106 112 46 372 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . 16 . . 2 Projectiles . | . . . . . . Explosions 18 | . . 16 . . 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 173 | . . 54 39 . 80 Shots 7 | . . 3 1 . 3 Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | 198 242 68 201 195 369 Average Temperature 98 | 88 124 18 63 99 216 Received Heat Transfer 489 | . 114 123 135 117 . Effects 2 | . 1 . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2024 | 200 425 235 794 . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 2 1 4 . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Maximum Alert Level 1 | . . . 1 . . Low Security (%) 90 | 100 100 . 74 100 100 Level 1 9 | . . . 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 326 | 10 128 . 326 142 18 Initial 142 | . . . . 142 18 Average 68 | 1 72 . 99 54 5 Influence Increases 912 | 20 189 . 553 134 16 Destroy 0b10 Robot/C 540 | . 120 . 340 80 . Destroy 0b10 Robot/NC 65 | 20 5 . 40 . . Destroy Leader 130 | . 20 . 90 20 . Successful Hack 78 | . 21 . 23 34 . Disable Machine 30 | . . . 30 . . Destroy Structure 39 | . 8 . 15 . 16 Lose Combat Pursuer 30 | . 15 . 15 . . Influence Decreases 912 | 20 110 79 239 396 68 Entered New Map 245 | . . 39 . 172 34 Time Decay 666 | 20 110 40 239 224 33 Lost Part 1 | . . . . . 1 Squads Dispatched 4 | . 1 . 1 2 . Investigation 1 | . . . 1 . . Extermination 2 | . . . . 2 . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 10 17 26 5 2 Peak Tracking Total 5 | . 5 4 5 3 2 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Machines Accessed 13 | . 2 3 4 4 . Terminals 10 | . 2 . 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 9 12 10 7 . Successful 29 | . 5 12 7 5 . Failed 9 | . 4 . 3 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 5 . 4 1 . Terminals 26 | . 9 . 10 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 2 12 6 4 . Record 9 | . . 9 . . . Robot Schematic 1 | . . . . 1 . Robot Analysis 3 | . 1 . 2 . . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Hauler Manifests 3 | . 1 . 1 1 . Proto ID Catalog 1 | . . 1 . . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 1 1 . Terminals 5 | . 3 . 1 1 . Botnet 4 | . 2 . 1 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 5 | . 2 . 1 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Active Infowar (turns) 1416 | 21 95 583 . 640 77 Seismic 1416 | 21 95 583 . 640 77 Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Turns Passed 3429 | 117 290 1551 720 640 111 Spaces Moved 1627 | 48 117 856 242 349 15 Core 15 | 15 . . . . . Treads 1389 | 33 117 633 242 349 15 Legs . | . . . . . . Wheels 223 | . . 223 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 115 160 162 162 Average Speed 163 | 125 160 150 212 169 162 Slowest Speed 260 | 160 160 240 260 252 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 31 45 34 11 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 11 | . . 11 . . . Spaces Dug . | . . . . . . Terrain Destroyed 134 | . 7 92 14 . 21 Melee . | . . . . . . Projectile 9 | . . 4 4 . 1 AOE 125 | . 7 88 10 . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Total 2111 | 79 170 1025 375 380 82 Wait 153 | . 7 59 35 5 47 Move 1623 | 47 116 855 241 349 15 Hop . | . . . . . . Pick Up 72 | 12 8 18 27 7 . Fast Attach 3 | . . 1 1 . 1 Attach 23 | 7 . 7 5 4 . Detach . | . . . . . . Swap 32 | . 3 11 14 2 2 Drop 37 | . 4 14 16 2 1 Fire 164 | 13 32 59 36 8 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Entered Subcaves 409 | -10/Subcaves | Approached by a straggling Scientist 529 | -10/Subcaves | Released subatomizers from SUBCON Basin 876 | -10/Subcaves | Ambushed by Subdweller buried in earth 1120 | -10/Subcaves | Lost 3 parts (1n1u1w) 1367 | -10/Subcaves | Visited 4L-MR0's lab 1400 | -10/Subcaves | Found Power Bank 1451 | -10/Subcaves | Learned Materials emergency access door positions 1532 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1533 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1550 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1555 | -10/Subcaves | Learned location of Zion (-7) 1555 | -10/Subcaves | Met a Zionite searching for "candidates" 1556 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1821 | -10/Subcaves | Discovered new exit (range 5) 1959 | -10/Subcaves | Entered Materials 1959 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2427 | -8/Materials | Build established: Subdweller-Tank 2522 | -8/Materials | Destroyed 9 combat bots 2642 | -8/Materials | Discovered new exit (range 16) 2655 | -8/Materials | Identified exit to Factory 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3043 | -7/Factory | Build established: Gunner 3319 | -7/Factory | Sucked down chute 3319 | -7/Factory | Entered Waste 3371 | -7/Waste | Spotted C-40 Crusher 3377 | -7/Waste | Spotted C-40 Crusher 3390 | -7/Waste | Destroyed C-40 Crusher 3420 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3423 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3426 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3428 | -7/Waste | Spotted C-40 Crusher 3429 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3430 | -7/Waste | Self-destructed Last Messages --------------- 03397_ Overheating: Energy bleed (-54). 03399_ Destroyed Antimatter Reactor. 03406_ Flak Gun crushed. 03420_ Arm. Treads crushed. 03420_ Spk. Treads crushed. 03420_ Rocket Launcher crushed. 03423_ Lgt. Treads crushed. 03423_ Lgt. Armor Plating crushed. 03423_ Imp. Ion Engine crushed. 03424_ C-40 Crusher suffers critical hit (Burn). 03426_ Hrd. Light Armor Plating crushed. 03426_ Hcp. Storage Unit crushed. 03429_ Hvy. Ion Cannon crushed. 03429_ Hcp. Storage Unit crushed. 03429_ Lgt. Treads crushed. 03429_ Ion Cannon crushed. 03429_ Hvy. Wave Gun crushed. 03429_ Flak Gun crushed. 03429_ Weapon Cycler crushed. 03429_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????CC ????????????? | | ?????????????????????????????????CC ?????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????? #????????????????? | | ?????????????###############? #????????????????? | | ?????????????# # # #????????????????? | | ?????????????# # #????????????????? | | ?????????????# [# #????????????????? | | ????????????## !]*] #????????????????? | | ????????????# ]]@!! #????????????????? | | ????????????# % ]CC!] #????????????????? | | ????????????## CC* #????????????????? | | ?????????????# =## #????????????????? | | ?????????????# ! #? #????????????????? | | ?????????????# ##?? #????????????????? | | ?????????????######## ##???? #????????????????? | | ????????????????????#####?????? ;#???????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastStealthMembrane Manual? 0 Play Time 00:28:27 Cumulative 131.4 hours Start 2025.12.09 @ 19:34:53 End 2025.12.09 @ 20:02:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5432a9f4-d38b-4593-8fe3-e814c7ee0d1a