Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 21:08:10 Player: puppuppit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (351) 1755 Value Destroyed (9790) 9790 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4861) 4861 TOTAL SCORE: 20206 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3273 Follower Combat Kills 595 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -207 Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Improved Coolant Injector Medium Storage Unit > --- WEAPON (4) ------- Mass Driver Field Lobotomy Kit > --- INVENTORY (10) --- Antigrav System High-capacity Matter Pod (150) Recoil Nullifier Recoil Nullifier Mass Driver Heavy Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Mass Driver Mass Driver Heavy Mass Driver > --- INVENTORY -------- Armored Wheel Antigrav System High-capacity Matter Pod Recoil Nullifier Mass Driver Missile Launcher Field Lobotomy Kit Improved Plasma Cutter [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 189 | 6 6 6 43 11 1 4 35 26 18 21 12 Power 23 | 1 2 2 4 2 . 1 1 5 3 2 . Engine 13 | 1 . 2 4 2 . . . . 2 2 . Core 10 | . 2 . . . . 1 1 5 1 . . Reactor . | . . . . . . . . . . . . Propulsion 47 | 2 . 1 9 7 . 1 9 5 5 6 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 46 | 2 . 1 9 7 . 1 8 5 5 6 2 Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 2 1 6 1 1 . 7 . 3 1 3 Device 13 | . . 1 4 1 . . 3 . 2 1 1 Storage 8 | 1 1 . 1 . . . 3 . 1 . 1 Processor 3 | . . . 1 . 1 . 1 . . . . Hackware 2 | . 1 . . . . . . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 93 | 2 2 2 24 1 . 2 18 16 7 12 7 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 1 2 1 10 . . . . . 1 . . Ballistic Cannon 45 | . . . 11 1 . 1 12 6 4 6 4 Launcher 24 | . . 1 3 . . 1 6 6 2 3 2 Special Weapon 6 | . . . . . . . . 2 . 3 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . 1 . . Corrupted Parts 2 | . 2 . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . Parts Lost 24 | . 1 . 1 1 . . 2 3 4 4 8 Power 3 | . . . 1 . . . . . . 1 1 Propulsion 10 | . . . . . . . 1 1 2 2 4 Utility 2 | . . . . . . . 1 . . . 1 Weapon 9 | . 1 . . 1 . . . 2 2 1 2 Highest Loss Streak 5 | . 1 . 1 1 . . 1 3 3 3 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 95 100 98 95 98 100 99 92 80 79 83 Engine 4 | . 2 9 9 7 11 5 . . 2 5 7 Core 4 | . 11 4 . . . 5 9 8 3 . . Wheel 24 | . 28 28 22 22 22 22 26 25 25 24 24 Device 8 | . . 7 6 10 7 . 13 9 8 9 2 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 5 | . . . 4 . 1 11 4 9 9 9 8 Hackware 1 | . 11 7 . . . . . . . . 6 Ballistic Gun 4 | . 23 27 11 . . . . . . . . Ballistic Cannon 27 | . . . 32 44 44 43 35 27 18 16 25 Launcher 1 | . . . . . . . . 1 2 4 . Peak Build Rating 44 | 6 14 14 18 20 19 20 27 34 29 44 44 Average Rating 22 | 4 11 12 15 16 17 19 24 26 26 32 39 On Entrance 18 | . 6 14 12 15 17 18 20 27 27 24 44 Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 12 21 21 30 36 31 32 38 39 40 52 52 Greatest Support 42 | 20 20 20 28 32 26 26 42 36 36 36 36 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 9 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 9 9 9 9 10 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 9 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 49% | Skirmisher 27% | Gunner 14% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 10136 | 199 763 437 1803 671 . 98 2156 1218 986 747 1058 Remotely 232 | . . 232 . . . . . . . . . Salvage Created 9660 | 86 931 566 1944 723 . 92 1471 998 1145 605 1099 Parts 633 | 5 46 40 137 59 . 6 87 61 76 40 76 Haulers Intercepted 19 | . 2 . 6 . . . 4 . 3 . 4 Recyclers Shooed 13 | . 3 6 1 . . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 191 | . 7 9 40 10 . 2 30 31 21 20 21 Guns 24 | . 7 6 11 . . . . . . . . Cannons 104 | . . . 20 10 . . 16 22 14 7 15 AOE 63 | . . 3 9 . . 2 14 9 7 13 6 Classes Destroyed 17 | 2 6 1 1 . . . 1 4 . . 2 Worker 46 | . 7 5 15 6 . . 6 . 4 . 3 Builder 28 | . 3 3 7 3 . . 5 . 6 . 1 Tunneler 10 | 1 . 1 2 2 . 1 1 . . . 2 Hauler 19 | . 2 . 6 . . . 4 . 3 . 4 Recycler 35 | 1 4 6 3 7 . . 6 . 2 . 6 Mechanic 3 | . . . . . . . 2 . 1 . . Operator 5 | . 1 . 2 . . . 1 . . . 1 Watcher 14 | . 3 . 4 . . . 4 . 3 . . Swarmer 55 | . . 9 11 4 . . 7 6 1 12 5 Cutter 3 | . . . . . . . . 3 . . . Grunt 95 | . 7 . 20 5 . 2 18 15 15 5 8 Brawler 2 | . . . . . . . . 1 . 1 . Duelist 1 | . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 31 | . . . 9 1 . . 5 4 4 2 6 Hunter 2 | . . . . . . . . 1 1 . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 15 | 2 11 7 12 12 . 2 9 5 15 4 15 Combat Bots Only 11 | . 2 3 4 6 . 2 6 5 8 4 11 Max Kills in Single Turn 5 | 1 1 2 4 2 . 2 3 2 5 4 4 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . 2 4 . . 2 3 2 2 4 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 562 | . 20 29 84 44 . 3 95 52 59 69 107 Missed 155 | . 9 13 20 10 . . 23 11 22 22 25 Damage Taken 5593 | . 139 147 749 375 . 50 867 648 694 798 1126 Core 732 | . 10 44 97 31 . . 52 56 77 168 197 Absorbed by Shields 224 | . . . . . . . 204 20 . . . Regen/Repaired (Parts) 564 | . . . 195 . . . 369 . . . . Core Remaining (%) 82 | 100 . 78 . . . 68 . . . . . Volleys Fired 629 | 3 71 46 100 34 . 3 95 75 52 90 60 Largest 4 | 2 2 2 4 4 . 4 4 4 3 3 3 Hottest 189 | 60 60 46 156 161 . 161 166 166 148 189 189 Shots Fired 1579 | 6 121 88 361 136 . 9 336 188 115 107 112 Gun 320 | 6 121 84 104 . . . . . 5 . . Cannon 1151 | . . . 252 136 . 7 317 176 102 53 108 Launcher 67 | . . 4 5 . . 2 19 11 8 15 3 Special 41 | . . . . . . . . 1 . 39 1 Kinetic 1455 | 3 108 84 356 136 . 7 317 176 107 53 108 Thermal 39 | . . . . . . . . 1 . 38 . Explosive 67 | . . 4 5 . . 2 19 11 8 15 3 Electromagnetic 16 | 3 13 . . . . . . . . . . Robot Hit Streak 12 | 3 9 7 6 5 . 2 8 10 12 12 8 Robot Miss Streak 13 | 1 6 6 8 6 . 5 13 3 6 3 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 753 | 4 84 59 154 46 . 3 116 105 63 63 56 Core Hits 470 | 3 45 31 87 28 . 8 73 59 51 47 38 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . Critical Strikes 36 | . 1 . 6 4 . . 6 7 4 5 3 Destroy 2 | . 1 . 1 . . . . . . . . Blast 29 | . . . 5 4 . . 6 4 4 3 3 Sever 5 | . . . . . . . . 3 . 2 . Melee Attacks 18 | . . . . . . . . 18 . . . Impact . | . . . . . . . . . . . . Slashing 18 | . . . . . . . . 18 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . Damage Inflicted 25558 | 50 1224 1075 4144 1211 . 329 4353 3441 3529 2857 3345 Guns 3023 | 50 1224 833 847 . . . . . 69 . . Cannons 14761 | . . . 2707 1211 . 77 2701 2191 2435 968 2471 Explosions 6839 | . . 242 590 . . 252 1652 800 1025 1404 874 Melee 450 | . . . . . . . . 450 . . . Ramming . | . . . . . . . . . . . . Kinetic 17668 | 37 1121 833 3554 1211 . 77 2701 2191 2504 968 2471 Thermal 1225 | . . . 76 . . . 71 . 76 485 517 Explosive 6099 | . . 242 514 . . 252 1581 800 949 1404 357 Electromagnetic 116 | 13 103 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 450 | . . . . . . . . 450 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . 3 3 3 3 3 Average Corruption 3 | . 3 4 . . . . 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 119 | . 10 6 . . . . 27 26 13 27 10 Message Errors 41 | . 2 2 . . . . 9 8 3 13 4 Matter Fused 24 | . 3 . . . . . 9 5 4 2 1 Heat Flow Errors 12 | . 2 1 . . . . 2 2 . 4 1 Energy Discharges 14 | . 1 2 . . . . 5 2 . 2 2 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 10 | . 1 1 . . . . 1 4 1 1 1 Data Loss (major) 3 | . . . . . . . . . . 2 1 Misfires 7 | . 1 . . . . . . 2 3 1 . Alerts 5 | . . . . . . . . 2 1 2 . Weapon Failures 2 | . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 684 | . . 1 66 . . . 90 135 197 33 162 Projectiles 526 | . . . 64 . . . 57 132 152 23 98 Explosions 158 | . . 1 2 . . . 33 3 45 10 64 Melee . | . . . . . . . . . . . . Knockbacks 89 | . . . 12 5 . 3 25 22 14 1 7 Impact . | . . . . . . . . . . . . Kinetic 85 | . . . 12 5 . 2 25 22 11 1 7 Secondary 4 | . . . . . . 1 . . 3 . . Self-Inflicted Damage 303 | . . 22 47 . . . 73 29 106 26 . Shots 10 | . . 1 2 . . . 2 2 1 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | . 240 253 238 195 . 97 300 206 126 244 420 Average Temperature 78 | . 78 139 81 89 . 46 80 37 35 84 90 Received Heat Transfer 2175 | . 81 . 300 153 . 27 387 219 360 207 441 Effects 3 | . 1 . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . . 1 Heat Transferred 1645 | . . . 50 . . . 50 . 100 1147 298 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 2262 | 10 304 246 1320 794 . 114 807 2021 1820 2262 2143 Initial 1185 | . 6 27 52 481 . . 44 524 984 1185 1102 Average 927 | 4 121 115 757 658 . 62 364 1380 1447 1829 1530 Maximum Alert Level 5 | . 1 1 4 3 . . 3 5 5 5 5 Low Security (%) 20 | 100 86 70 7 . . 100 34 . . . . Level 1 8 | . 13 29 18 . . . 20 . . . . Level 2 16 | . . . 19 69 . . 37 4 . . . Level 3 12 | . . . 32 30 . . 8 17 9 . . Level 4 22 | . . . 22 . . . . 48 58 28 59 Level 5 18 | . . . . . . . . 29 32 71 16 High Security 1 | . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 8 2 . . 4 . 7 . 7 Investigation 8 | . . . 6 1 . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 1 . 2 . . . 1 . 5 . . Assault 8 | . . . . 1 . . . . 2 . 5 Garrison 4 | . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 14 | . 2 1 1 . . . 3 . 5 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 269 | . 17 9 47 11 . 3 39 29 40 30 44 Peak Tracking Total 14 | . 3 3 6 6 . 3 6 7 5 4 14 Tactical Retreats 15 | . 3 . 3 . . . 4 2 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 17 | . . . 1 . . . 1 6 . 8 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . Triggered 1 | . . . . . . . . . . 1 . Most Traps Carried 4 | . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 56 | . . . 11 4 . 1 8 9 7 9 7 Max in Single Turn 3 | . . . 3 1 . . 2 1 2 1 3 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 10 | . . . . . . . . 6 . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 52 | . 6 1 12 1 5 1 9 5 4 4 4 Terminals 36 | . 6 . 9 . . 1 6 5 2 4 3 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 Total Hacks 188 | . 21 1 44 1 50 2 27 12 9 7 14 Successful 119 | . 12 1 25 1 50 1 16 3 4 1 5 Failed 68 | . 8 . 19 . . 1 11 9 5 6 9 Catastrophic 12 | . 2 . . . . . 2 4 . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 81 | . 17 . 27 . 1 2 15 1 4 2 12 Terminals 106 | . 21 . 31 . . 2 15 12 5 7 13 Fabricators . | . . . . . . . . . . . . Repair Stations 18 | . . . 7 . . . 11 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . 6 . . . . . 3 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 Terminal Hacks 73 | . 6 1 6 1 50 . 2 3 . 1 3 Record 50 | . 1 . . . 49 . . . . . . Robot Analysis 6 | . 1 . 3 . . . 1 . . . 1 Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 3 | . . 1 . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 4 | . 1 . 1 . . . 1 . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . . . 4 . . . 9 . . . . Scan Component 7 | . . . 2 . . . 5 . . . . Repair 6 | . . . 2 . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . 6 . . . . . 3 . . Insert Component 4 | . . . 3 . . . . . 1 . . Analyze 5 | . . . 3 . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 6 . 9 . . 1 4 . . . 1 Terminals 21 | . 6 . 9 . . 1 4 . . . 1 Botnet 21 | . 6 . 9 . . 1 4 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 42 | . 6 . 11 . . 1 8 5 4 4 3 Full Trace Events 13 | . 1 . 6 . . . 1 3 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 4 . . . . Time 192 | . . . 64 . . . 128 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 24 . 18 . Machine Destruction 39 | . . . . . . . . 21 . 18 . Programmers 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 4 . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 9 | . . . . 1 . . . 4 . 3 1 Largest Group 3 | . . . . 1 1 1 1 2 2 3 3 Highest-Rated Group 155 | . . . . 31 31 31 31 64 20 155 155 Highest-Rated Ally 85 | . . . . 31 31 31 31 39 10 85 85 Total Orders 3 | . . . . . . . . . . 2 1 STAY 1 | . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . GUARD 1 | . . . . . . . . . . . 1 Ally Attacks 110 | . . . . 3 . 4 14 21 13 14 41 Total Damage 2165 | . . . . 62 . 40 149 237 284 133 1260 Kills 25 | . . . . 1 . 1 . 2 3 2 16 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 6 | . 1 . 3 . . . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 10832 | 47 625 544 1623 820 649 354 1839 1474 606 1627 624 Spaces Moved 8112 | 35 484 462 1149 654 607 317 1404 1066 412 1147 375 Core 1 | 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 8111 | 34 484 462 1149 654 607 317 1404 1066 412 1147 375 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 105 105 90 90 80 80 100 Average Speed 95 | 79 84 85 97 103 105 105 91 93 89 98 105 Slowest Speed 120 | 80 95 95 110 115 105 105 101 105 105 105 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . Exploration Rate (%) 70 | 4 78 83 81 93 90 78 72 86 49 88 38 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 5 | . . 3 . 2 . . . . . . . Spaces Dug 49 | . . . 13 . . . 24 . 8 2 2 Terrain Destroyed 786 | . . 28 105 24 . 21 192 60 159 72 125 Melee . | . . . . . . . . . . . . Projectile 194 | . . . 10 24 . 1 47 5 35 18 54 AOE 592 | . . 28 95 . . 20 145 55 124 54 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 9822 | 45 581 522 1423 718 621 332 1733 1361 524 1471 491 Wait 467 | . 5 1 83 3 6 7 174 52 29 71 36 Move 8102 | 34 483 461 1148 653 606 316 1403 1065 412 1146 375 Hop . | . . . . . . . . . . . . Pick Up 76 | 2 10 3 16 6 4 . 11 8 3 11 2 Fast Attach 36 | 6 1 1 5 2 1 . 3 3 6 5 3 Attach 27 | . 1 . 5 2 . . 5 2 3 6 3 Detach 9 | . . 1 . 1 . . 1 1 2 2 1 Swap 126 | . 4 5 33 7 . 4 27 21 9 10 6 Drop 115 | . 6 4 33 10 4 2 14 15 8 14 5 Fire 629 | 3 71 46 100 34 . 3 95 75 52 90 60 Melee 15 | . . . . . . . . 15 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . 47 . 40 . Rewire 121 | . . . . . . . . 57 . 64 . Trap 4 | . . . . . . . . . . 4 . Miscellaneous 8 | . . . . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 472 | -10/Materials | Central database locked down 473 | -10/Materials | Discovered new exit (range 10) 646 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Entered Mines 690 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 921 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1101 | -10/Mines | Learned 2 Materials zone layouts 1205 | -10/Mines | Discovered new exit (range 5) 1217 | -10/Mines | Entered Materials 1217 | -9/Materials | Evolved 2 slots: Weapon x2 1303 | -9/Materials | Discovered new exit (range 8) 1304 | -9/Materials | Identified exit to Mines 1304 | -9/Materials | Identified exit to Storage 1514 | -9/Materials | Build established: Gunner 2202 | -9/Materials | Discovered new exit (range 16) 2411 | -9/Materials | Repaired Imp. Light Cannon 2492 | -9/Materials | Discovered new exit (range 14) 2533 | -9/Materials | Repaired Imp. Light Cannon 2840 | -9/Materials | Entered Mines 2862 | -9/Mines | Met a Derelict bent on vengeance 2863 | -9/Mines | Met a Derelict shopkeep closing up shop 2996 | -9/Mines | Discovered new exit (range 10) 3117 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3138 | -9/Mines | Met a Derelict testing a Signal Generator 3145 | -9/Mines | Found Signal Generator 3232 | -9/Mines | Learned location of 1 exit from Materials 3431 | -9/Mines | Learned location of Storage (-9) 3651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3652 | -9/Mines | Discovered new exit (range 5) 3660 | -9/Mines | Entered Exiles 3660 | -9/Exiles | Accompanied by 1 ally 3688 | -9/Exiles | Met 8R-AWN 3705 | -9/Exiles | Met EX-HEX 3774 | -9/Exiles | Met EX-DEC 3797 | -9/Exiles | Visited The Gauntlet 3916 | -9/Exiles | Learned location of Zion (-7) 3934 | -9/Exiles | Met EX-BIN 3952 | -9/Exiles | Aligned with FarCom system 3953 | -9/Exiles | Given EX-Vault access code 3995 | -9/Exiles | Opened EX-Vault 4003 | -9/Exiles | Found Field Lobotomy Kit 4006 | -9/Exiles | Found Chronowheel 4028 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4098 | -9/Exiles | Discovered new exit (range 12) 4108 | -9/Exiles | Activated Chronowheel 4108 | -9/Exiles | Spacetime reconverged on an earlier point 4309 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4309 | -9/Exiles | Entered Mines 4309 | -8/Mines | Accompanied by 1 ally 4497 | -8/Mines | Build established: Skirmisher 4655 | -8/Mines | Discovered new exit (range 3) 4663 | -8/Mines | Entered Materials 4663 | -8/Materials | Accompanied by 1 ally 4663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4664 | -8/Materials | Identified exit to Factory 5339 | -8/Materials | Discovered exit to Factory (range 16) 5388 | -8/Materials | Repaired Arm. Wheel 5422 | -8/Materials | Repaired Imp. Light Cannon 5455 | -8/Materials | Repaired Imp. Light Cannon 5667 | -8/Materials | Identified exit to Garrison 5984 | -8/Materials | Repaired Imp. Light Cannon 6031 | -8/Materials | Garrison activated, responded to threat 6502 | -8/Materials | Entered Garrison 6540 | -8/Garrison | Triggered checkpoint 6623 | -8/Garrison | Garrison Relay disabled 6818 | -8/Garrison | Triggered checkpoint 6970 | -8/Garrison | Triggered checkpoint 7032 | -8/Garrison | Discovered new exit (range 11) 7055 | -8/Garrison | Triggered checkpoint 7175 | -8/Garrison | Discovered new exit (range 8) 7186 | -8/Garrison | Discovered new exit (range 49) 7186 | -8/Garrison | Discovered new exit (range 6) 7186 | -8/Garrison | Discovered new exit (range 71) 7256 | -8/Garrison | Lost 3 parts (1n2w) 7272 | -8/Garrison | Garrison Relay disabled 7485 | -8/Garrison | Triggered checkpoint 7695 | -8/Garrison | Garrison Relay disabled 7716 | -8/Garrison | Garrison Relay disabled 7774 | -8/Garrison | Triggered checkpoint 7798 | -8/Garrison | Garrison Relay disabled 7976 | -8/Garrison | Entered Materials 7976 | -8/Materials | Accompanied by 2 allies 8297 | -8/Materials | Lost 3 parts (1n2w) 8376 | -8/Materials | First assault squad dispatched 8464 | -8/Materials | Destroyed 8 combat bots 8582 | -8/Materials | Identified exit to Garrison 8582 | -8/Materials | Entered Garrison 8629 | -8/Garrison | Garrison Relay disabled 8636 | -8/Garrison | Triggered checkpoint 8654 | -8/Garrison | Triggered checkpoint 8776 | -8/Garrison | Discovered new exit (range 12) 8790 | -8/Garrison | Lost 3 parts (1p2n) 8873 | -8/Garrison | Garrison Relay disabled 8986 | -8/Garrison | Discovered new exit (range 11) 9036 | -8/Garrison | Triggered checkpoint 9048 | -8/Garrison | Core integrity fell below 50% 9057 | -8/Garrison | Garrison Relay disabled 9124 | -8/Garrison | Triggered checkpoint 9260 | -8/Garrison | Triggered checkpoint 9404 | -8/Garrison | Triggered checkpoint 9433 | -8/Garrison | Garrison Relay disabled 9501 | -8/Garrison | Spotted B-75 Beast 9553 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 9643 | -8/Garrison | Discovered new exit (range 11) 9979 | -8/Garrison | Triggered checkpoint 10209 | -8/Garrison | Entered Materials 10209 | -8/Materials | Accompanied by 3 allies 10238 | -8/Materials | Garrison activated, responded to threat 10609 | -8/Materials | First assault squad dispatched 10684 | -8/Materials | High security lockdown imminent 10721 | -8/Materials | Core integrity fell below 20% 10735 | -8/Materials | Destroyed 11 combat bots 10764 | -8/Materials | High security lockdown engaged 10765 | -8/Materials | Lost 5 parts (1p3n1w) 10831 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 10833 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 10774_ Acquired 149 matter. 10782_ Acquired 27 matter. 10784_ ALERT: Assault forces dispatched. 10790_ Destroyed Com. Wheel. 10790_ R-06 Scavenger knocked back. 10798_ Slug penetrates Wall. 10803_ HZKGH50F=6EIE ,ZVYKC1VE3P 10804_ Imp. Targeting Computer destroyed. 10813_ Acquired 3 matter. 10822_ Destroyed Com. Wheel. 10822_ R-06 Scavenger destroyed. 10823_ C-30 ARC bursts open, deploying its payload. 10823_ G-50 Soldier unfolds itself. 10823_ G-47 Trooper unfolds itself. 10823_ M-28 Smith unfolds itself. 10825_ G-50 Soldier suffers critical hit (Meltdown). 10830_ Critical hit (Destroy). 10830_ Mass Driver destroyed. 10830_ Arm. Wheel destroyed. 10831_ Y-45 Defender assimilated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????