Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 23:17:52 Player: sasha Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (447) 447 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 2163 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 307/500 Energy 125/125 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Light Treads Improved Treads Improved Treads Improved Treads Lightpack 2.0 Large Matter Pod (150) Large Matter Pod (40) Splice Drone Bay Beamcaster Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Splice Drone Bay Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Rocket Launcher Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 6 5 3 2 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads 2 | . 2 . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 2 1 . Energy Gun 4 | 2 . 2 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 84 99 100 100 Engine 13 | . 14 13 14 14 Treads 25 | . 6 28 28 28 Leg 2 | . 20 . . . Storage 26 | . 16 28 28 28 Energy Gun 4 | . 20 12 . . Launcher 23 | . 6 15 27 28 Naked Turns . | . . . . . Heaviest Build 35 | 12 20 21 35 35 Greatest Support 43 | 20 43 43 43 43 Greatest Overweight (x) 3 | 3 2 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 12 15 Most Carried 13 | 6 8 8 13 13 Average Carried 9 | 3 5 7 9 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 4 8 8 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 791 | 159 149 113 370 . Remotely . | . . . . . Salvage Created 488 | . 299 36 . 153 Parts 51 | . 23 7 . 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 21 | . 10 4 . 7 Guns 9 | . 8 1 . . AOE 12 | . 2 3 . 7 Classes Destroyed 6 | . 3 1 . 2 Worker 3 | . . . . 3 Builder 3 | . . 1 . 2 Watcher 1 | . 1 . . . Swarmer 14 | . 6 4 . 4 Grunt 5 | . 4 . . 1 Sentry 2 | . . . . 2 Best Kill Streak 7 | . 7 4 . 6 Combat Bots Only 6 | . 6 3 . 4 Max Kills in Single Turn 3 | . 2 2 . 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 1 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 783 | . 223 137 . 423 Core 260 | . 49 8 . 203 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 41 | . 20 11 1 9 Largest 2 | . 2 1 2 2 Hottest 80 | . 80 40 66 66 Shots Fired 71 | . 40 11 2 18 Gun 42 | . 40 2 . . Cannon . | . . . . . Launcher 29 | . . 9 2 18 Special . | . . . . . Kinetic . | . . . . . Thermal 2 | . . 2 . . Explosive 29 | . . 9 2 18 Electromagnetic 40 | . 40 . . . Robot Hit Streak 3 | . 3 1 . 2 Robot Miss Streak 6 | . 6 4 . 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 25 | . 19 2 . 4 Core Hits 38 | . 14 7 . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1415 | . 397 185 . 833 Guns 277 | . 266 11 . . Cannons . | . . . . . Explosions 1138 | . 131 174 . 833 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 142 | . 131 11 . . Explosive 1007 | . . 174 . 833 Electromagnetic 266 | . 266 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . . . . 72 Projectiles . | . . . . . Explosions 72 | . . . . 72 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 113 | . 44 35 . 34 Shots 3 | . 1 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 184 | . 184 . 6 75 Average Temperature 60 | . 76 . 4 24 Received Heat Transfer 81 | . 36 . . 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | . 150 25 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 424 | . 318 413 . 424 Initial 123 | . . 123 . . Average 203 | . 182 327 . 91 Maximum Alert Level 2 | . 1 2 . 2 Low Security (%) 53 | 100 54 27 . 78 Level 1 27 | . 45 27 . 18 Level 2 18 | . . 44 . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 14 6 . 7 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 8 | . 2 1 5 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . 5 1 50 . Successful 52 | . 1 1 50 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 52 | . 1 1 50 . Record 49 | . . . 49 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 40 | . . 40 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1834 | 72 211 298 1097 156 Spaces Moved 1040 | 51 96 167 665 61 Core 32 | 29 3 . . . Treads 922 | . 29 167 665 61 Legs 86 | 22 64 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 155 | 112 133 160 160 160 Slowest Speed 200 | 200 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 35 | 3 23 37 93 23 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 35 | . . . . 35 Terrain Destroyed 229 | . 10 69 16 134 Melee . | . . . . . Projectile . | . . . . . AOE 229 | . 10 69 16 134 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1189 | 64 140 187 696 102 Wait 69 | . 8 4 25 32 Move 1036 | 50 95 166 664 61 Hop . | . . . . . Pick Up 19 | 8 7 1 3 . Fast Attach 6 | 2 3 1 . . Attach 7 | 4 2 1 . . Detach . | . . . . . Swap 3 | . . 1 2 . Drop 8 | . 5 2 1 . Fire 41 | . 20 11 1 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Entered Mines 287 | -10/Mines | Received a Mining Laser from a helpful Derelict 302 | -10/Mines | Build established: Mutant 542 | -10/Mines | Found the Drone Emporium 551 | -10/Mines | Found Prototype Device 576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 576 | -10/Mines | Discovered new exit (range 5) 582 | -10/Mines | Entered Exiles 650 | -10/Exiles | Discovered new exit (range 15) 670 | -10/Exiles | Met 8R-AWN 705 | -10/Exiles | Met EX-HEX 804 | -10/Exiles | Met EX-DEC 818 | -10/Exiles | Learned location of Zion (-6) 972 | -10/Exiles | Discovered new exit (range 14) 1095 | -10/Exiles | Visited The Gauntlet 1385 | -10/Exiles | Met EX-BIN 1404 | -10/Exiles | Aligned with FarCom system 1406 | -10/Exiles | Given EX-Vault access code 1499 | -10/Exiles | Opened EX-Vault 1508 | -10/Exiles | Found Prototype Storage 1528 | -10/Exiles | Identified Lightpack 2.0 1557 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1679 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1679 | -10/Exiles | Entered Mines 1836 | -9/Mines | Crushed by falling debris 1836 | -9/Mines | Smashed by cave-in Last Messages --------------- 01821_ U-05 Engineer lays Concrete. 01822_ R-06 Scavenger collects Lgt. Ion Engine. 01825_ The unstable cave ceiling collapses. 01827_ U-05 Engineer builds a Wall. 01828_ U-05 Engineer lays Concrete. 01828_ S-10 Pest destroyed. 01828_ Destroyed Flight Unit. 01828_ S-10 Pest destroyed. 01829_ U-05 Engineer builds a Door. 01831_ Destroyed Lgt. Ion Engine. 01831_ S-10 Pest destroyed. 01832_ U-05 Engineer lays Concrete. 01834_ The unstable cave ceiling collapses. 01834_ U-05 Engineer lays Concrete. 01835_ U-05 Engineer builds a Door. 01836_ The unstable cave ceiling collapses. 01836_ Crushed by falling debris. 01836_ Rocket Launcher destroyed. 01836_ System corrupted by crushing effect (+4). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ???????????????#### #???????????????????????????? | | ???????????????# #???????????????????????????? | | ######?????????# #???????????????????????????? | | #?????????# ##??????????????????????????? | | #### #?????????# #??????????????????????????? | | ???# ########### #??????????????????????????? | | ???# ## #???????????????????????????? | | ???## ######## ## #????????????????????????????? | | ????# #??????# #?????????####???????????????? | | ????# #??????#### ##???????# ##??????????????? | | ##### #????????## ######?# #### ??????????? | | #????????# ## #?????????? | | #######????????# # #?????????? | | ???????????????## #????????????????? | | ????????????????### #% ##????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ## ##?????????????????? | | ?????????????????### ##?##??????????????????? | | ??????????????????#### ###????????????????????? | | ????????????????????## k ####?????????????????? | | ????????????????????# ## #???????????? | | ???????????????????## # #???????????? | | ???????????????????# r @ $ # #??????????? | | ???????????????????# #] + #?? ??????????? | | ???????????????????# uu #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #??????????????? | | ???????????????????# # b????????????? | | ???????????????????# #### ???????????? | | ???????????????????## ??? ????????????? | | ???????????????????? * ???? ????????????? | | ??????????????????? * # #????? ?????????????? | | ??????????????????? ?##?????????????????????? | | ?????????????????? #????????????????????????? | | ????????????????? #?????????????????????????? | | ?????????????????? ? #??????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed AntimissileWeaponAutocannon Manual? 0 Play Time 00:18:30 Cumulative 38.9 hours Start 2022.12.12 @ 23:00:12 End 2022.12.12 @ 23:17:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e2fb8bc-05a1-4628-90a6-efc08a58253b