Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.13 @ 09:23:07 Player: VR-DUX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1197) 1197 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4427 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 124/125 System Corruption 0% Temperature Cool (9) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Structural Scanner 0b10 Alert Chip Improved Targeting Computer > --- WEAPON (2) ------- Missile Launcher Katana > --- INVENTORY (25) --- Light Nuclear Core Light Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Cryofiber Web Small Storage Unit Medium Storage Unit Large Storage Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Reactive Plating Hacking Suite Particle Gun EM Pulse Cannon YOLO Cannon Datajack Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner 0b10 Alert Chip Improved Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Katana > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Wheel Armored Wheel Cryofiber Web Small Storage Unit Medium Storage Unit Large Storage Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Reactive Plating Hacking Suite Particle Gun YOLO Cannon Datajack Flail [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 62 | 2 12 3 4 3 38 Power 5 | . 2 . . . 3 Engine 5 | . 2 . . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . 3 . . 1 11 Treads 11 | . 3 . . 1 7 Leg . | . . . . . . Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 5 2 . . 13 Device 6 | 1 2 . . . 3 Storage 10 | . 1 2 . . 7 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 21 | 1 2 1 4 2 11 Energy Gun 3 | 1 . . . . 2 Energy Cannon 4 | . . . . . 4 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 6 | . 1 1 2 1 1 Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 2 . . . 17 Power 2 | . . . . . 2 Propulsion 8 | . 1 . . . 7 Utility 3 | . 1 . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 16 | . 1 . . . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 85 Engine 11 | . 13 14 14 14 7 Treads 20 | . 17 28 28 28 16 Leg 2 | . 9 . . . . Wheel 3 | . . . . . 7 Device 4 | . 2 . . . 8 Storage 11 | . 14 14 14 14 8 Processor 6 | . . . . . 16 Protection 7 | . 7 14 14 14 3 Energy Gun 2 | . 7 . . . . Energy Cannon 1 | . . . . . 3 Ballistic Gun 5 | . 19 . . . . Ballistic Cannon 5 | . . 28 7 28 3 Launcher 1 | . . . . . 3 Impact Weapon 2 | . . . 10 . . Slashing Weapon 2 | . . . . . 4 Special Melee Weapon 2 | . . . 10 . . Naked Turns . | . . . . . . Heaviest Build 96 | 14 32 34 34 34 96 Greatest Support 66 | 20 40 40 40 40 66 Greatest Overweight (x) 30 | . . . . . 30 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 15 25 15 15 25 Average Capacity 16 | 8 12 15 15 15 21 Most Carried 25 | 6 15 14 15 15 25 Average Carried 14 | 6 10 13 14 14 17 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 23 | 6 13 14 15 15 23 Class Distribution -------------------- 81% | Mutant 8% | Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1116 | 222 310 57 . 12 515 Remotely 10 | 10 . . . . . Salvage Created 1723 | 69 973 85 . 8 588 Parts 121 | 4 71 1 . 2 43 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 19 . . 1 8 Guns 18 | . 18 . . . . Cannons 4 | . . . . 1 3 AOE 6 | . 1 . . . 5 Classes Destroyed 10 | 1 7 . . . 2 Worker 2 | . . . . . 2 Builder 3 | . 1 . . . 2 Tunneler 2 | . 2 . . . . Hauler 4 | . 2 . . . 2 Recycler 3 | 1 . 1 . . 1 Operator 3 | . 2 . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 4 | . 3 . . 1 . Grunt 23 | . 16 . . . 7 Hunter 1 | . . . . . 1 Best Kill Streak 10 | 1 10 1 . 1 6 Combat Bots Only 4 | . 4 . . 1 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 3496 | . 969 . 16 45 2466 Core 785 | . 224 . . . 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 130 | 2 88 3 . 1 36 Largest 2 | 2 2 2 . 2 2 Hottest 128 | 60 60 70 . 70 128 Shots Fired 231 | 4 176 7 . 2 42 Gun 186 | 4 176 . . . 6 Cannon 30 | . . 7 . 2 21 Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 150 | 2 125 7 . 2 14 Thermal 2 | . . . . . 2 Explosive 15 | . . . . . 15 Electromagnetic 64 | 2 51 . . . 11 Robot Hit Streak 12 | 3 9 7 . 4 12 Robot Miss Streak 8 | 1 8 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 142 | 3 92 4 4 2 37 Core Hits 80 | 2 48 1 . 1 28 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 5 1 . . 1 Destroy 2 | . 2 . . . . Blast 2 | . . 1 . . 1 Corrupt 3 | . 3 . . . . Melee Attacks 23 | . . . 4 . 19 Impact . | . . . . . . Slashing 19 | . . . . . 19 Piercing . | . . . . . . Sneak Attacks 11 | . . . 3 . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3363 | 26 1225 72 . 34 2006 Guns 1177 | 26 1085 . . . 66 Cannons 456 | . . 72 . 34 350 Explosions 1206 | . 140 . . . 1066 Melee 509 | . . . . . 509 Ramming 15 | . . . . . 15 Kinetic 950 | 14 672 72 . 34 158 Thermal 183 | . 140 . . . 43 Explosive 1023 | . . . . . 1023 Electromagnetic 683 | 12 413 . . . 258 Impact . | . . . . . . Slashing 509 | . . . . . 509 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 7 2 5 1 . Message Errors 5 | . 2 1 2 . . Matter Fused 2 | . 1 . 1 . . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . 1 . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 1 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 144 | . . . . . 144 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 144 | . . . . . 144 Knockbacks 8 | . . 3 . 2 3 Impact . | . . . . . . Kinetic 7 | . . 3 . 1 3 Secondary 1 | . . . . 1 . Self-Inflicted Damage 166 | . 37 . . . 129 Shots 6 | . 1 . . . 5 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | 20 165 18 . 282 114 Average Temperature 49 | 15 48 9 . 123 34 Received Heat Transfer 1407 | . 471 . . . 936 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 200 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 416 | 5 416 108 . 20 148 Initial 103 | . 3 103 . . 7 Average 107 | 4 239 106 . 20 41 Maximum Alert Level 2 | . 2 . . . . Low Security (%) 79 | 100 37 100 . 100 100 Level 1 16 | . 49 . . . . Level 2 4 | . 12 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 6 . . . 5 Investigation 6 | . 3 . . . 3 Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 32 . 1 2 26 Peak Tracking Total 7 | . 5 . 1 2 7 Tactical Retreats 7 | . 3 . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 2 . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 13 . 2 . 6 Successful 6 | . 4 . 2 . . Failed 14 | . 8 . . . 6 Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 23 | . 16 . 1 . 6 Terminals 18 | . 12 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 2 . . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 4 | . 2 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 3 . . Non-combat 2 | . . . 2 . . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 3 . . parse_system 3 | . . . 3 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 211 | . . . 211 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 3 | . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3244 | 28 806 134 783 174 1319 Spaces Moved 1599 | 16 346 76 343 100 718 Core 97 | . . . . . 97 Treads 1011 | . 191 76 343 100 301 Legs 171 | 16 155 . . . . Wheels 320 | . . . . . 320 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 Average Speed 151 | 120 142 160 160 160 149 Slowest Speed 1550 | 120 160 160 160 160 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 61 21 60 30 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 116 | . 11 . . . 105 Melee 9 | . . . . . 9 Projectile . | . . . . . . AOE 107 | . 11 . . . 96 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2182 | 20 505 82 576 112 887 Wait 271 | 1 30 . 208 5 27 Move 1590 | 15 345 75 338 99 718 Hop 2 | . . . 2 . . Pick Up 64 | . 17 . 10 2 35 Fast Attach 16 | 1 3 1 . . 11 Attach 24 | . 5 . . 1 18 Detach 1 | . . . . . 1 Swap 22 | 1 4 2 4 2 9 Drop 38 | . 13 1 10 2 12 Fire 130 | 2 88 3 . 1 36 Melee 23 | . . . 4 . 19 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 29 | -11/Junkyard | Entered Materials 67 | -10/Materials | Central database locked down 262 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 448 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Core integrity fell below 20% 663 | -10/Materials | Discovered new exit (range 15) 759 | -10/Materials | Identified exit to Mines 835 | -10/Materials | Entered Mines 901 | -10/Mines | Discovered new exit (range 8) 963 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 963 | -10/Mines | Discovered new exit (range 5) 969 | -10/Mines | Entered Exiles 996 | -10/Exiles | Discovered new exit (range 15) 1033 | -10/Exiles | Met 8R-AWN 1067 | -10/Exiles | Met EX-HEX 1123 | -10/Exiles | Met EX-BIN 1246 | -10/Exiles | Aligned with FarCom system 1247 | -10/Exiles | Given EX-Vault access code 1284 | -10/Exiles | Opened EX-Vault 1294 | -10/Exiles | Found 0b10 Alert Chip 1299 | -10/Exiles | Found YOLO Cannon 1305 | -10/Exiles | Found Deploy-a-Sentry 1308 | -10/Exiles | DAS Turret deployed 1324 | -10/Exiles | Found Deploy-a-Sentry 1335 | -10/Exiles | DAS Turret deployed 1342 | -10/Exiles | Found Deploy-a-Sentry 1357 | -10/Exiles | DAS Turret deployed 1362 | -10/Exiles | Exiles lab attacked by MAIN.C 1462 | -10/Exiles | Learned location of Zion (-6) 1523 | -10/Exiles | Discovered new exit (range 10) 1752 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, YOLO Cannon 1752 | -10/Exiles | Entered Mines 1850 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1908 | -9/Mines | Discovered new exit (range 12) 1926 | -9/Mines | Entered Materials 1926 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2436 | -8/Materials | Core integrity fell below 50% 2475 | -8/Materials | Lost 16 parts (1p7n2u6w) 2536 | -8/Materials | Core integrity fell below 20% 3191 | -8/Materials | Garrison activated, responded to threat 3245 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03196_ U-05 Engineer lays Concrete. 03204_ U-05 Engineer builds a Wall. 03206_ G-47 Trooper destroyed. 03209_ U-05 Engineer lays Concrete. 03210_ The unstable cave ceiling collapses. 03210_ U-05 Engineer lays Concrete. 03211_ U-05 Engineer builds a Wall. 03216_ U-05 Engineer lays Concrete. 03218_ U-05 Engineer builds a Wall. 03218_ G-47 Trooper destroyed. 03222_ Dropped Lgt. Ion Engine. 03222_ U-05 Engineer lays Concrete. 03223_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03223_ U-05 Engineer lays Concrete. 03232_ U-05 Engineer builds a Wall. 03239_ Acquired 41 matter. 03240_ U-05 Engineer builds a Wall. 03243_ The unstable cave ceiling collapses. 03244_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#########????????????????????????????? | | ????????#############????????????????????????????? | | ????????###### ##????????????????????????????? | | ???????? ##????????????????????????????? | | ??????????? ##????????????????????????????? | | ? ##????????????????????????????? | | ?##+########## #########?????????????????????? | | ? ### ##########?????????????????????? | | ??? ! # # """ ##?????????????????????? | | ??""" 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""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalThermicArray Manual? 0 Play Time 01:04:32 Cumulative 127.9 hours Start 2023.09.13 @ 07:19:34 End 2023.09.13 @ 09:23:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 46 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f48083a2-6949-4e0f-8fbe-e780518c8fd6