Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.06 @ 15:59:50 // Halloween2020/ForbiddenLore Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2435) 2435 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 6322 Bonus ------- Pacifist 200 High Alert Combat Kills 82 Cogmind --------- Core Integrity 352/850 Matter 43/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (8) ------ Long-range Terrain Scanner > --- WEAPON (3) ------- Proton Cannon Flak Cannon Long-range Missile Launcher > --- INVENTORY (4) ---- Nuclear Pulse Thruster Proton Cannon Flak Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array EM Shield Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Core Shielding Light Armor Plating Hacking Suite Shock Rifle Ion Cannon Ion Cannon Heavy Machine Gun [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 9 | . 1 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 6 | . 1 1 2 . 2 . Weapon 1 | . . 1 . . . . Parts Attached 51 | 7 . 4 5 15 20 . Power 5 | 1 . . . 1 3 . Engine 5 | 1 . . . 1 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 1 2 6 . Treads 8 | 2 . . 1 2 3 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 17 | 2 . 2 3 5 5 . Device 6 | . . . 1 1 4 . Storage 2 | 1 . . . . 1 . Processor 4 | . . 2 2 . . . Hackware 4 | . . . . 4 . . Protection 1 | 1 . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 . 2 1 7 6 . Energy Gun 9 | 2 . 2 1 3 1 . Energy Cannon 4 | . . . . 2 2 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 3 | . . . . 2 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 22 | . . . . 7 15 . Power 2 | . . . . 1 1 . Propulsion 7 | . . . . 2 5 . Utility 6 | . . . . . 6 . Weapon 7 | . . . . 4 3 . Highest Loss Streak 6 | . . . . 3 6 . Average Slot Usage (%) 82 | . 87 98 92 94 69 43 Engine 6 | . 12 10 8 6 4 6 Treads 18 | . 25 20 16 23 13 12 Device 6 | . . . 2 6 9 6 Storage 6 | . 12 10 8 7 4 . Processor 7 | . . 19 25 10 . . Hackware 14 | . . . . 18 18 . Protection 1 | . 12 10 5 . . . Energy Gun 12 | . 25 29 24 19 . . Energy Cannon 2 | . . . . 1 4 6 Ballistic Cannon 4 | . . . . . 9 6 Naked Turns 136 | . . . . . 136 . Heaviest Build 56 | 18 18 22 22 29 56 39 Greatest Support 99 | 40 40 40 43 99 86 56 Greatest Overweight (x) 5 | . . . . . 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 8 8 8 8 8 16 4 Average Capacity 8 | 7 8 8 8 8 10 4 Most Carried 11 | 7 7 7 8 8 11 4 Average Carried 7 | 4 7 6 6 7 8 4 Final Capacity 8 | 8 8 8 8 8 4 4 Final Carried 8 | 7 7 6 8 8 4 4 Class Distribution -------------------- 23% | Wizard-Skirmisher 20% | Wizard-Tank 20% | Hacker-Mutant 16% | Hacker-Skirmisher 12% | Hacker-Gunner 5% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Wizard-Skirmisher | -7/Factory Wizard-Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 1141 | 240 . 65 50 136 625 25 Remotely . | . . . . . . . Salvage Created 2863 | . . 443 125 882 1413 . Parts 153 | . . 26 10 38 79 . Haulers Intercepted 5 | . . 2 . . 3 . Recyclers Shooed 4 | . . . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 48 | . . 7 3 14 24 . Guns 24 | . . 7 3 14 . . Cannons 21 | . . . . . 21 . AOE 3 | . . . . . 3 . Classes Destroyed 13 | . . 5 . 3 5 . Worker 2 | . . . . . 2 . Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 5 | . . 2 . . 3 . Recycler 4 | . . . . 1 3 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Watcher 5 | . . 2 1 1 1 . Swarmer 13 | . . 2 2 . 9 . Grunt 17 | . . 4 . 8 5 . Brawler 2 | . . . . . 2 . Sentry 9 | . . 1 1 2 5 . Programmer 7 | . . . . 4 3 . Best Kill Streak 10 | . . 6 2 3 10 . Combat Bots Only 6 | . . 4 2 3 6 . Max Kills in Single Turn 3 | . . 1 1 2 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 3230 | . . 260 18 974 1978 . Core 641 | . . 32 3 108 498 . Absorbed by Shields 198 | . . . . . 198 . Core Remaining (%) 95 | 100 100 92 99 84 . . Volleys Fired 167 | . . 22 5 52 88 . Largest 3 | . . 3 3 3 3 . Hottest 174 | . . 150 161 174 156 . Shots Fired 408 | . . 62 15 141 190 . Gun 252 | . . 62 15 141 34 . Cannon 155 | . . . . . 155 . Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 137 | . . . . . 137 . Thermal 180 | . . 22 10 103 45 . Explosive 1 | . . . . . 1 . Electromagnetic 90 | . . 40 5 38 7 . Robot Hit Streak 61 | . . 14 22 61 31 . Robot Miss Streak 2 | . . 1 . 2 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 310 | . . 28 8 122 152 . Core Hits 138 | . . 15 5 46 72 . Critical Hits 2 | . . . . . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6622 | . . 608 134 1699 4181 . Guns 2971 | . . 513 134 1654 670 . Cannons 3120 | . . . . . 3120 . Explosions 489 | . . 92 . 40 357 . Melee . | . . . . . . . Ramming 42 | . . 3 . 5 34 . Kinetic 2705 | . . . . . 2705 . Thermal 2493 | . . 180 42 1227 1044 . Explosive 266 | . . . . . 266 . Electromagnetic 1116 | . . 425 92 467 132 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . 5 3 3 Average Corruption 2 | . 1 . . 3 2 3 Corruption Purged . | . . . . . . . Effects 39 | . . . . 31 7 1 Message Errors 8 | . . . . 6 2 . Matter Fused 7 | . . . . 7 . . Heat Flow Errors 5 | . . . . 3 1 1 Energy Discharges 5 | . . . . 3 2 . Data Loss (minor) 7 | . . . . 6 1 . Targeting Errors 6 | . . . . 5 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 51 | . . . . . 51 . Projectiles 51 | . . . . . 51 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 17 | . . . . . 17 . Impact . | . . . . . . . Kinetic 16 | . . . . . 16 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 26 | . . 14 . . 12 . Shots 1 | . . 1 . . . . Rammed 13 | . . 1 . 2 10 . Targets Rammed 13 | . . 1 . 2 10 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 484 | . . 484 162 367 120 137 Average Temperature 97 | . . 154 73 109 34 73 Received Heat Transfer 1450 | . . 171 9 474 796 . Effects 6 | . . 2 . 4 . . Shutdowns 2 | . . 1 . 1 . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 2 . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 5 1 . Heat Transferred 4949 | . . 409 111 2862 1567 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 567 | . 16 251 198 567 387 . Initial 75 | . . 4 75 64 42 . Average 148 | . 5 165 130 214 115 . Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 71 | 100 100 42 100 55 79 . Level 1 20 | . . 57 . 22 20 . Level 2 7 | . . . . 21 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . . 4 10 . Investigation 1 | . . . . . 1 . Extermination 7 | . . . . 3 4 . Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 6 | . . 1 1 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . . 12 5 24 50 . Peak Tracking Total 8 | . . 5 2 4 8 . Tactical Retreats 13 | . . . . 3 10 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 7 | . 2 1 . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 11 | . . 1 . . 10 . Max in Single Turn 6 | . . 1 . . 6 . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 10 | . 1 . 3 4 2 . Terminals 6 | . 1 . 1 2 2 . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 25 | . 2 . 6 9 8 . Successful 15 | . 1 . 4 7 3 . Failed 10 | . 1 . 2 2 5 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 19 | . 3 1 3 4 8 . Terminals 17 | . 2 . 3 4 8 . Fabricators 4 | . . . . 4 . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 7 | . 1 . 1 2 3 . Part Schematic 1 | . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . Emergency Access Points 1 | . . . . . 1 . Fabricator Index 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . 4 . . Load Schematic 1 | . . . . 1 . . Build 3 | . . . . 3 . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 1 3 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 3 | . . . . 3 . . Matter 438 | . . . . 438 . . Time 219 | . . . . 219 . . Total Part Build Rating 9 | . . . . 9 . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . . 7 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 3 | . . . . . 3 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 61 | . . . . . 61 . Highest-Rated Ally 37 | . . . . . 37 . Total Orders 2 | . . . . . 2 . FOLLOW 1 | . . . . . 1 . AID 1 | . . . . . 1 . Ally Attacks 5 | . . . . . 5 . Total Damage 47 | . . . . . 47 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 5001 | 112 234 378 372 1797 2050 58 Spaces Moved 2421 | 54 130 176 182 706 1137 36 Core 235 | 2 . . . . 233 . Treads 2151 | 52 130 176 182 706 869 36 Legs 35 | . . . . . 35 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 160 Average Speed 150 | 155 160 160 160 160 140 160 Slowest Speed 270 | 160 160 160 160 160 270 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 33 21 24 22 35 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . 7 . . 39 . Melee . | . . . . . . . Projectile 12 | . . . . . 12 . AOE 34 | . . 7 . . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 3435 | 78 156 224 251 1260 1430 36 Wait 737 | 11 27 21 56 473 149 . Move 2415 | 53 129 175 181 705 1136 36 Hop . | . . . . . . . Pick Up 16 | 7 . . 1 3 5 . Fast Attach 38 | 7 . 3 4 10 14 . Attach 11 | . . 1 . 5 5 . Detach 14 | . . . 2 8 4 . Swap 2 | . . . 1 . 1 . Drop 9 | . . 1 1 2 5 . Fire 167 | . . 22 5 52 88 . Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick 1 | . . . . . 1 . Crush 10 | . . 1 . 2 7 . Escape Stasis . | . . . . . . . Rewire 13 | . . . . . 13 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 16) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 193 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Discovered exit to Mines (range 16) 269 | -10/Materials | Identified exit to Materials 269 | -10/Materials | Discovered exit to Materials (range 16) 304 | -10/Materials | Build established: Hacker-Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 672 | -9/Materials | Identified exit to Materials 672 | -9/Materials | Discovered exit to Materials (range 20) 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Utility x2 800 | -8/Materials | Build established: Hacker-Gunner 1058 | -8/Materials | Repaired Shock Rifle 1064 | -8/Materials | Identified exit to Factory 1064 | -8/Materials | Discovered exit to Factory (range 20) 1097 | -8/Materials | Entered Factory 1097 | -7/Factory | Evolved 2 slots: Propulsion x2 1279 | -7/Factory | Build established: Hacker-Skirmisher 1702 | -7/Factory | Fabricated Hacking Suite (x1) 1787 | -7/Factory | Fabricated Hacking Suite (x1) 1865 | -7/Factory | Fabricated Hacking Suite (x1) 1904 | -7/Factory | Local fabrication network quarantined 2264 | -7/Factory | Identified exit to Lower Caves 2324 | -7/Factory | Lost 3 parts (1n2w) 2663 | -7/Factory | Build established: Wizard-Skirmisher 2845 | -7/Factory | Identified exit to Factory 2845 | -7/Factory | Discovered exit to Factory (range 16) 2894 | -7/Factory | Entered another Factory area 2894 | -6/Factory | Evolved 2 slots: Utility x2 3539 | -6/Factory | Build established: Wizard-Tank 3667 | -6/Factory | Identified exit to Lower Caves 4129 | -6/Factory | Garrison activated, responded to threat 4380 | -6/Factory | Lost 6 parts (2n3u1w) 4509 | -6/Factory | Released all parts (5) 4534 | -6/Factory | Lost 5 parts (1n2u2w) 4626 | -6/Factory | Core integrity fell below 50% 4666 | -6/Factory | Build established: Hacker-Mutant 4944 | -6/Factory | Entered Lower Caves 5002 | -6/Lower Caves | Self-destructed Last Messages --------------- 04825_ S-27 Virus destroyed. 04825_ Fusion Modulator explodes. 04825_ Nuclear Reactor explodes. 04825_ B-48 Gladiator destroyed. 04826_ U-05 Engineer lays Concrete. 04832_ U-05 Engineer builds a Wall. 04834_ U-05 Engineer lays Concrete. 04894_ ALERT: Rogue bot located, Programmers report to Factory Zone 3X. 04927_ Acquired Lrn. Terrain Scanner. 04943_ System corrupted: Energy discharge (-89). LOCATION=LOWER CAVES GOAL=ESCAPE 04987_ System corrupted: Heat flow error (+164). 05000_ Searching scrap... 05000_ Found Lrn. Tractor Beam. 05000_ Found System Backup Module. 05000_ Found Mak. Hover Unit. 05000_ Found Imp. Maneuvering Thrusters. 05000_ Found 25 Matter. 05001_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ??????????????????? ?????????#???????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????# ??? ??????????????????? | | ???????????? ???????##### ??????????????????? | | ????????????##??????# ???????????????????? | | ????????????# ???#??# "" #???????????????????? | | ????????????# ??????# """"" #????#??????????????? | | ????????????# ????## """" #??#??#??????????#??? | | ????????????# ????# " #???????????????????? | | ????????????# #???# "" "" #?#???????? ????????? | | #?????####### #### """ = "#?#????????#????????? | | ??????## ## ""!@" "#???????#???????????? | | ??????# # !! #????####???????????? | | ???????# #?? ? ##????????? | | ???????# ########???? #????????? | | ????# ## #####????? #??? #???? | | ????## ??## ##????# #?? ????? | | ?????# ????## #????# ## #????? | | ???? ???????## ### #???## ###??? | | ??? ????????## #?# ###### ???? | | ??? ??????????# ## ## #?? ????? | | ????##??? ???????# # ## #??# ##?#??? | | ????????????????## ### ### ##???? | | ?????????????????# #?# #???? | | ???????????????#?#######?#### ###?? | | ?????????????????????#????## #?? | | ??????????????????????????# #?? | | ??????????????????????????## #?? | | ??????????????????????????### ## #?? | | ?????????????????????????????## ### #?? | | ????????#???????????#?????????# #?# ##?? | | ???????????????#??????##??????# #?### ##??? | | ???????????????#??????????????# #???# ###??# | | ???????????? ?????????????????# #???# #????? | | ?????????????????????????????? #???## #????? | | ???????????????????????? ????? #?????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteProtonCasing Manual? 0 Play Time 00:32:07 Cumulative 75.4 hours Start 2020.11.05 @ 10:17:01 End 2020.11.06 @ 15:59:50 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 147 Rogue 143 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e699090b-e28a-459f-8950-f7bbbfd99b04