Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 23:22:59 Player: Outpost Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3957) 3957 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 8088 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 362 Friendly Fire -269 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Trap Scanner Improved Sensor Array Improved Shield Generator Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Proton Cannon Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Trap Scanner Improved Sensor Array Improved Targeting Computer Energy Filter Improved Light Armor Plating Reactive Plating Improved Shield Generator Shock Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Spear [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . . . . . 4 Weapon 2 | . . 1 1 . . . Parts Attached 94 | . 14 22 17 13 . 28 Power 12 | . 2 2 2 4 . 2 Engine 6 | . 2 2 . 1 . 1 Core 6 | . . . 2 3 . 1 Reactor . | . . . . . . . Propulsion 21 | . 4 7 7 . . 3 Treads 8 | . 2 3 3 . . . Leg 12 | . 2 4 4 . . 2 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 5 2 2 1 . 10 Device 7 | . 1 1 1 . . 4 Storage 3 | . 3 . . . . . Processor 3 | . 1 . . . . 2 Hackware 2 | . . . . . . 2 Protection 5 | . . 1 1 1 . 2 Artifact . | . . . . . . . Weapon 41 | . 3 11 6 8 . 13 Energy Gun 12 | . 1 4 2 2 . 3 Energy Cannon 6 | . . 3 . 2 . 1 Ballistic Gun 11 | . 2 2 3 2 . 2 Ballistic Cannon 5 | . . . . . . 5 Launcher 4 | . . 1 . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . . Corrupted Parts 2 | . . . . . . 2 System Corruption 2 | . . . . . . 2 Parts Lost 36 | . 1 4 2 3 . 26 Power 4 | . . 1 . . . 3 Propulsion 6 | . . . . . . 6 Utility 7 | . . 1 1 1 . 4 Weapon 19 | . 1 2 1 2 . 13 Highest Loss Streak 13 | . 1 4 2 1 . 13 To Critical Strikes . | . . . . . . . Average Backups 13 | . 8 14 14 14 15 13 Power 1 | . . 1 . 1 1 . Propulsion 2 | . 4 3 1 2 2 . Utility 6 | . 1 5 6 7 8 5 Weapon 4 | . 1 4 5 3 4 6 Tool/Special . | . . . . . . . Unused Backups 25 | . 5 3 7 3 . 7 Power 4 | . 1 . 2 . . 1 Propulsion 4 | . 2 1 1 . . . Utility 8 | . 1 2 . 1 . 4 Weapon 9 | . 1 . 4 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 94 98 99 98 100 94 Engine 4 | . 14 11 1 . . 3 Core 4 | . . . 7 8 9 2 Treads 11 | . 11 22 32 . . 4 Leg 18 | . 16 10 2 35 36 14 Device 3 | . . . 4 2 . 6 Storage 9 | . 14 11 9 9 9 5 Processor 4 | . 8 4 . . . 12 Hackware 1 | . . . . . . 7 Protection 4 | . . 5 4 6 9 3 Energy Gun 13 | . 14 12 18 16 18 6 Energy Cannon 4 | . . 4 . 7 9 4 Ballistic Gun 11 | . 13 13 16 10 8 6 Ballistic Cannon 1 | . . . . . . 5 Peak Build Rating 59 | . 9 25 37 41 41 59 Average Rating 33 | . 7 17 30 37 39 54 On Entrance 22 | 6 6 9 24 36 39 39 Avg Prop Armor Cover (%) 9 | . . 5 . . . 10 Naked Turns . | . . . . . . . Heaviest Build 58 | 12 48 39 42 50 49 58 Greatest Support 88 | 20 40 66 88 72 72 72 Greatest Overweight (x) 2 | . 2 1 2 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | . 20 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 13 | . 8 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 5 Class Distribution -------------------- 29% | Tank 16% | Gunner 13% | Commander-Tank 13% | Scavenger-Tank 10% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Commander-Tank | -8/Storage Tank | -8/Recycling Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 2872 | 200 199 416 456 544 31 1026 Remotely . | . . . . . . . Salvage Created 5019 | . 509 785 1267 1195 174 1089 Parts 267 | . 35 42 62 64 7 57 Haulers Intercepted 9 | . 2 3 2 2 . . Recyclers Shooed 7 | . 1 2 1 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 89 | . 11 15 19 20 2 22 Guns 61 | . 9 9 19 15 2 7 Cannons 21 | . . 5 . 4 . 12 AOE 6 | . 2 1 . . . 3 Classes Destroyed 13 | . 4 2 3 . . 4 Worker 1 | . . . . . . 1 Builder 9 | . 1 . 1 1 . 6 Hauler 9 | . 2 3 2 2 . . Recycler 4 | . . . 1 1 1 1 Operator 1 | . . . . . . 1 Swarmer 12 | . 3 3 . . . 6 Grunt 49 | . 8 8 7 14 1 11 Brawler 2 | . . 1 1 . . . Duelist 2 | . . . 1 1 . . Sentry 17 | . . 3 7 5 1 1 Hunter 4 | . . . 3 . . 1 Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 9 | . 5 3 6 5 1 9 Combat Bots Only 6 | . 4 2 6 4 1 6 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 736 | . 46 63 78 90 7 452 Missed 234 | . 14 9 19 27 1 164 Hits 502 | . 32 54 59 63 6 288 Melee 4 | . . 3 . 1 . . Projectile 498 | . 32 51 59 62 6 288 Critical Strikes 27 | . . 5 1 7 . 14 Damage Taken 7793 | . 362 741 756 1050 155 4729 Core 1185 | . 35 83 92 113 . 862 Absorbed by Shields . | . . . . . . . Ignored by Resistances 56 | . . . . . . 56 Regen/Repaired (Parts) 817 | . . . . 428 . 389 Core Remaining (%) 81 | 100 86 79 . . 62 . Volleys Fired 213 | . 35 40 34 39 4 61 Largest 4 | . 2 3 4 4 4 4 Hottest 216 | . 85 156 136 206 192 216 Shots Fired 670 | . 67 111 124 140 13 215 Gun 497 | . 67 78 124 119 9 100 Cannon 157 | . . 30 . 16 3 108 Launcher 16 | . . 3 . 5 1 7 Special . | . . . . . . . Kinetic 361 | . 32 60 64 52 3 150 Thermal 114 | . 13 30 . 29 3 39 Explosive 8 | . . 3 . 5 . . Electromagnetic 187 | . 22 18 60 54 7 26 Robot Hit Streak 15 | . 15 9 10 11 6 9 Robot Miss Streak 7 | . 2 4 4 6 5 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 2 4 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 437 | . 47 68 90 85 4 143 Core Hits 273 | . 22 31 57 56 4 103 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . . . . 2 . 5 Burn 3 | . . . . 1 . 2 Destroy 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Corrupt 1 | . . . . 1 . . Melee Attacks 58 | . . 14 8 31 . 5 Impact 17 | . . 14 3 . . . Slashing 36 | . . . 5 31 . . Piercing 5 | . . . . . . 5 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10046 | . 729 1194 1638 1978 360 4147 Guns 5358 | . 610 665 1406 1282 90 1305 Cannons 2500 | . . 403 . 386 31 1680 Explosions 1873 | . 112 101 142 233 146 1139 Melee 30 | . . . 30 . . . Ramming 285 | . 7 25 60 77 93 23 Kinetic 3816 | . 224 413 550 453 17 2159 Thermal 1990 | . 289 476 142 296 20 767 Explosive 401 | . . 28 . 233 140 . Electromagnetic 3524 | . 209 252 856 919 90 1198 Impact 30 | . . . 30 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . 4 . 1 1 11 Average Corruption 2 | . . 4 . 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . 13 . 8 3 2 Message Errors 10 | . . 5 . 5 . . Matter Fused 7 | . . 4 . 2 1 . Energy Discharges 4 | . . 1 . 1 1 1 Data Loss (minor) 3 | . . 3 . . . . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 123 | . . 17 20 27 25 34 Projectiles 18 | . . . . . . 18 Explosions 80 | . . 17 20 2 25 16 Melee 25 | . . . . 25 . . Knockbacks 25 | . 1 . . 3 1 20 Impact 5 | . 1 . . 3 1 . Kinetic 18 | . . . . . . 18 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 258 | . 30 65 73 . 65 25 Shots 9 | . 1 2 3 . 2 1 Rammed 24 | . 1 7 13 . . 3 Targets Rammed 42 | . 3 7 13 8 8 3 Kicked 18 | . 2 . . 8 8 . Crushed . | . . . . . . . Highest Temperature 457 | . 348 451 318 375 279 457 Average Temperature 110 | . 94 116 105 127 121 93 Received Heat Transfer 3020 | . 147 333 189 606 36 1709 Effects 11 | . 1 3 1 3 . 3 Shutdowns 3 | . . 1 1 1 . . Energy Bleed 1 | . . . . 1 . . Interference 6 | . 1 2 . . . 3 Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 10 | . . 1 2 6 . 1 Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 . 1 . 2 Heat Transferred 3715 | . 557 840 150 666 37 1465 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . 2 2 3 1 1 3 Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level 2 | . . . 1 2 1 1 Low Security (%) 73 | . 100 100 73 33 99 66 Level 1 17 | . . . 26 23 . 33 Level 2 9 | . . . . 43 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 542 | . 165 176 356 542 196 370 Initial 370 | . . 49 41 39 174 370 Average 173 | . 89 89 163 317 90 187 Influence Increases 3684 | . 325 463 614 1057 161 1064 Destroy 0b10 Robot/C 1980 | . 220 300 380 560 80 440 Destroy 0b10 Robot/NC 120 | . 15 15 20 20 5 45 Destroy Leader 498 | . 44 76 124 164 . 90 Allied During Kill 249 | . . . . 245 4 . Successful Hack 123 | . 6 6 14 17 24 56 Disable Machine 135 | . 15 . 30 15 30 45 Destroy Structure 139 | . 10 36 16 36 18 23 Advance Influence 350 | . . . . . . 350 Lose Combat Pursuer 90 | . 15 30 30 . . 15 Influence Decreases 3486 | . 208 481 620 701 561 915 Entered New Map 484 | . . 68 58 54 275 29 Time Decay 2222 | . 198 373 392 467 286 506 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 360 | . 10 40 20 30 . 260 Lost Ally 20 | . . . . . . 20 Purge Threat 300 | . . . 150 150 . . Squads Dispatched 23 | . 2 2 4 9 . 6 Investigation 12 | . 2 1 2 4 . 3 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 1 . 3 . 2 Assault 1 | . . . . 1 . . Garrison 3 | . . . 2 1 . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 4 | . . 1 . 2 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 15 | . 1 3 4 4 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 177 | . 18 23 30 43 5 58 Peak Tracking Total 15 | . 5 5 7 5 3 15 Tactical Retreats 5 | . 1 1 2 . . 1 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 5 | . 1 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 9 | . 1 . 2 1 2 3 Max in Single Turn 2 | . 1 . 1 1 2 1 Garrison Access 3 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 39 | . 3 2 6 9 11 8 Terminals 21 | . 3 1 4 5 5 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 2 . 2 Recycling Units 11 | . . 1 1 1 6 2 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 1 . 1 Total Hacks 114 | . 11 4 17 33 28 21 Successful 63 | . 3 3 10 17 14 16 Failed 51 | . 8 1 7 16 14 5 Catastrophic 13 | . 1 . 2 5 4 1 Database Lockouts . | . . . . . . . Manual 53 | . 10 1 11 17 13 1 Terminals 62 | . 11 1 15 15 15 5 Fabricators . | . . . . . . . Repair Stations 23 | . . . . 16 . 7 Recycling Units 25 | . . 3 1 1 13 7 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 1 . 2 Terminal Hacks 23 | . 3 1 8 2 6 3 Record 2 | . . . 2 . . . Prototype ID Bank 8 | . 3 . . . 5 . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Alert Level 6 | . . . 3 1 1 1 Unreport Threat 2 | . . . 1 1 . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 19 | . . . . 13 . 6 Scan Component 10 | . . . . 7 . 3 Repair 9 | . . . . 6 . 3 Recycling Unit Hacks 17 | . . 2 1 1 8 5 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Report Inventory 11 | . . 1 1 1 6 2 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 3 | . . 1 . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . 2 Seal Access 3 | . . . 1 1 . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 30 | . 3 1 4 8 8 6 Full Trace Events 22 | . 2 . 4 6 7 3 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 9 | . . . . 6 . 3 Time 329 | . . . . 266 . 63 Parts Recycled 1 | . . . . . . 1 Recycled Matter 159 | . . . . . . 159 Retrieved Matter 159 | . . . . . . 159 Retrieved Components 13 | . . 10 . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 1 1 Highest-Rated Group 173 | . . . . 173 16 16 Highest-Rated Ally 29 | . . . . 29 16 16 Total Orders . | . . . . . . . Ally Attacks 82 | . . . . 75 5 2 Total Damage 974 | . . . . 876 65 33 Kills 13 | . . . . 11 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 1041 | . 278 451 . . . 312 Sensors 243 | . . . . . . 243 Traps 308 | . . . . . . 308 T.N.C. 729 | . 278 451 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 5776 | . 518 1103 935 1224 626 1370 Spaces Moved 2999 | 1 207 498 464 497 496 836 Core 41 | . . . . . . 41 Treads 943 | . 111 425 407 . . . Legs 1658 | 1 96 73 57 497 496 438 Wheels 357 | . . . . . . 357 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 145 120 120 120 50 Average Speed 130 | 120 151 158 143 120 120 115 Slowest Speed 260 | 120 260 225 260 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 37 33 38 63 84 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 50 | . . 29 5 11 . 5 Terrain Destroyed 138 | . 7 38 14 40 21 18 Melee 21 | . . 11 5 . . 5 Projectile 13 | . . . . . . 13 AOE 104 | . 7 27 9 40 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 4258 | . 341 711 636 971 516 1083 Wait 632 | . 65 68 58 336 5 100 Move 2993 | . 206 497 463 496 495 836 Hop . | . . . . . . . Pick Up 77 | . 9 24 15 10 1 18 Fast Attach 37 | . 4 8 7 10 . 8 Attach 33 | . . 9 3 3 . 18 Detach 2 | . 2 . . . . . Swap 79 | . 11 14 12 20 2 20 Drop 90 | . 6 30 23 16 1 14 Fire 213 | . 35 40 34 39 4 61 Melee 58 | . . 14 8 31 . 5 Ram 3 | . . . . . . 3 Kick 18 | . 2 . . 8 8 . Crush 21 | . 1 7 13 . . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 457 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1031 | -9/Materials | Lost 4 parts (1p1u2w) 1474 | -9/Materials | Discovered new exit (range 3) 1528 | -9/Materials | Build established: Tank 1622 | -9/Materials | Entered another Materials area 1622 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1998 | -8/Materials | Identified exit to Storage 2035 | -8/Materials | Garrison activated, responded to threat 2335 | -8/Materials | Build established: Gunner 2449 | -8/Materials | Discovered new exit (range 11) 2557 | -8/Materials | Entered Storage 2857 | -8/Storage | Repaired Broken Imp. EM Shotgun 2990 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3019 | -8/Storage | Garrison activated, responded to threat 3155 | -8/Storage | Repaired Imp. Carbon-fiber Leg 3195 | -8/Storage | Repaired Lgt. Nuclear Core 3240 | -8/Storage | Repaired Imp. Carbon-fiber Leg 3280 | -8/Storage | Build established: Commander-Tank 3286 | -8/Storage | Repaired Imp. Carbon-fiber Leg 3319 | -8/Storage | Repaired Hrd. Light Armor Plating 3560 | -8/Storage | Met 01-MTF 3591 | -8/Storage | Discovered new exit (range 5) 3757 | -8/Storage | First assault squad dispatched 3781 | -8/Storage | Entered Recycling 3781 | -8/Recycling | Accompanied by 2 allies (01-MTF) 4081 | -8/Recycling | Build established: Tank 4376 | -8/Recycling | Discovered new exit (range 16) 4407 | -8/Recycling | Entered Factory 4407 | -6/Factory | Accompanied by 1 ally 4407 | -6/Factory | Evolved 4 slots: Utility x4 4650 | -6/Factory | Spotted B-75 Beast 4757 | -6/Factory | Search patrols dispatched 4791 | -6/Factory | Destroyed B-75 Beast 4819 | -6/Factory | Lost 4 parts (1p1n1u1w) 5042 | -6/Factory | Build established: Scavenger-Tank 5327 | -6/Factory | Repaired Hvy. Flak Cannon 5553 | -6/Factory | Repaired Imp. Light Armor Plating 5573 | -6/Factory | Repaired Arm. Treads 5672 | -6/Factory | Lost 5 parts (1u4w) 5748 | -6/Factory | Cargo convoy interrupted 5756 | -6/Factory | Core integrity fell below 50% 5757 | -6/Factory | System corruption reached 10% 5761 | -6/Factory | Core integrity fell below 20% 5777 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05756_ Penetrated by Slug. 05756_ Slug penetrates Wall. 05756_ Penetrated by Slug. 05756_ Carbon-fiber Leg destroyed. 05756_ Adv. Heat Sink destroyed. 05756_ K-01 Serf collects debris. 05757_ Penetrated by Slug. 05758_ Slug penetrates Wall. 05758_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 05759_ Dropped Force Field. 05759_ Slug penetrates Wall. 05759_ Penetrated by Slug. 05759_ Acquired Lgt. Antimatter Reactor. 05759_ K-01 Serf collects debris. 05760_ Slug penetrates H-66 Slayer. 05760_ Acquired 4 matter. 05760_ K-01 Serf collects debris. 05761_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 05764_ Acquired 9 matter. 05766_ Slug penetrates Wall. 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EM Shotgun | 37% | -8/Storage | Broken Imp. Carbon-fiber Leg | 33% | -8/Storage Lgt. Nuclear Core | 30% | -8/Storage Imp. Carbon-fiber Leg | 48% | -8/Storage Imp. Carbon-fiber Leg | 52% | -8/Storage Hrd. Light Armor Plating | 21% | -8/Storage Hvy. Flak Cannon | 54% | -6/Factory Imp. Light Armor Plating | 25% | -6/Factory Arm. Treads | 42% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Hydra Jackpot More Dakka Please Suspicious \\IAMDERELICT root@ Challenges ------------ None Game ------ Seed ColdGrenadeSaw Manual? 0 Play Time 02:28:09 Cumulative 9.7 hours Start 2026.06.13 @ 12:19:09 End 2026.06.15 @ 23:22:59 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1da9399-751c-4983-b2d1-b8e7532d7429