Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.12 @ 16:41:41 Player: Kitarik02 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (143) 143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1508 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 130/400 Matter 281/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Wheel Compact Wheel Small Storage Unit Spread Laser Faulty Improved Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Spread Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Small Storage Unit Improved Medium Laser Light Assault Rifle Shotgun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 7 . . 8 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 3 | 3 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . . 2 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 85 85 75 Engine 16 | . 14 14 18 Treads 23 | . 28 28 20 Device 3 | . . . 4 Storage 12 | . 14 14 11 Energy Gun 3 | . . . 5 Ballistic Gun 19 | . 28 28 14 Naked Turns . | . . . . Heaviest Build 27 | 11 11 11 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 5 3 3 7 Average Carried 4 | 2 3 3 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 3 3 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 395 | 74 . 134 187 Remotely . | . . . . Salvage Created 167 | . . . 167 Parts 8 | . . . 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 4 | . . . 4 Guns 4 | . . . 4 Classes Destroyed 3 | . . . 3 Builder 1 | . . . 1 Grunt 3 | . . . 3 Brawler 1 | . . . 1 Best Kill Streak 3 | . . . 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1159 | . . 175 984 Core 280 | . . 10 270 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 21 | . . 4 17 Largest 2 | . . 2 2 Hottest 88 | . . 40 88 Shots Fired 42 | . . 8 34 Gun 42 | . . 8 34 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 29 | . . 8 21 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . . 7 Robot Miss Streak 4 | . . 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 26 | . . . 26 Core Hits 16 | . . . 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 360 | . . . 360 Guns 360 | . . . 360 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 180 | . . . 180 Thermal 180 | . . . 180 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . . . 306 Average Temperature 101 | . . . 101 Received Heat Transfer 108 | . . . 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 215 | . . . 215 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 149 | . 19 39 149 Initial 14 | . . 7 14 Average 44 | . 3 31 62 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . . 5 14 Peak Tracking Total 8 | . 1 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 3 4 Successful 8 | . 2 3 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 3 3 Record 5 | . 2 3 . Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 659 | 88 29 152 390 Spaces Moved 366 | 52 19 89 206 Core 28 | 15 . . 13 Treads 338 | 37 19 89 193 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 153 | 128 160 160 156 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 7 24 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 424 | 74 18 92 240 Wait 6 | 6 . . . Move 363 | 51 18 88 206 Hop . | . . . . Pick Up 16 | 9 . . 7 Fast Attach . | . . . . Attach 11 | 7 . . 4 Detach 1 | 1 . . . Swap 4 | . . . 4 Drop 2 | . . . 2 Fire 21 | . . 4 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 14) 118 | -10/Materials | Entered Mines 129 | -10/Mines | Assembled infested the area 134 | -10/Mines | Assisted by a Guerilla fighting off Assembled 250 | -10/Mines | Discovered new exit (range 9) 270 | -10/Mines | Entered Materials 270 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 318 | -9/Materials | Build established: Mutant 650 | -9/Materials | Core integrity fell below 50% 660 | -9/Materials | Self-destructed Last Messages --------------- 00563_ R-06 Scavenger collects Imp. Ion Engine. 00568_ R-06 Scavenger collects Heat Sink. 00580_ K-01 Serf collects debris. 00595_ System corrupted: Heat flow error (+172). 00597_ W-16 Scout sends out distress signal. 00610_ K-01 Serf collects debris. 00616_ U-05 Engineer destroyed. 00618_ K-01 Serf collects debris. 00620_ Acquired 23 matter. 00621_ R-06 Scavenger collects Wheel. 00622_ System corrupted: Matter fused (-5). 00624_ Shotgun destroyed. 00630_ Ion Engine destroyed. 00637_ Lgt. Ion Engine destroyed. 00637_ Lgt. Treads destroyed. 00644_ Lgt. Assault Rifle destroyed. 00646_ Lgt. Treads destroyed. 00647_ System corrupted: Matter fused (-10). 00647_ S-10 Pest destroyed. 00647_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????# ########????????????????????? | | ???????????????????# = #????????????????????? | | ???????????????????# """Y #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# s#????????????????????? | | ???????????????????#"" """ss#????????????????????? | | ???????????????????#"T """ #????????????????????? | | ???????????????????#"" """ #????????????????????? | | ???????????????????# @ #????????????????????? | | ???????????????????#####Y#######?########????????? | | ??????????????????????# # [[?????????? | | ???????????????????#### *# """ [!!????????? | | ???????????????????+ +! """ [!!????????? | | ???????????????????#####+## # """ ????????? | | ???????????????????? ??# # ?????????? | | ???????????????????? ??# #################?? | | ???????????????????"""" ??# ^ ^ ^ #?? | | ????????????????????""" ?#^ ##? | | ?????????????????????"" ?# T "#? | | ?????????????????????? ?# """"" """"" T#? | | ?????????????##+########/## """"" """"" "#? | | ?????????? ^ """"" """"" ##? | | ?????????? ### | | ?????????? ^ | | ?????????????###### ^##### | | ??????????????????# ?????# #T########## | | ?????????????????# ?????# ###????????####+## | | ?????????????????#???????#//[[!!#????????????????? | | ?????????????????????????#//[[!!#????????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 281 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionCloakMeganuke Manual? 0 Play Time 00:11:07 Cumulative 2.2 hours Start 2022.11.12 @ 16:31:11 End 2022.11.12 @ 16:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d11abb29-3f99-403e-bf34-75d9aa848da2