Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 23:23:00 Player: Spoggerific Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1394) 1394 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 5294 Bonus ------- Registered with UFD 300 Friendly Fire -115 Cogmind --------- Core Integrity 603/850 Matter 147/300 Energy 180/180 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Meta Core > --- PROPULSION (4+1) - Flexi-carbon Leg > --- UTILITY (7+1) ---- Scrap Suit Small Storage Unit Improved Signal Interpreter Gun Armor A0-MCA's Component Scanner (+) > --- WEAPON (2) ------- Barrage Gun Long-range Missile Launcher > --- INVENTORY (8) ---- Improved Terrain Scanner Hacking Suite System Shield High-powered Tractor Beam Drone Bay (2/2) Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Meta Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Small Storage Unit Advanced Sensor Array Improved Signal Interpreter Layered Medium Armor Plating Gun Armor A0-MCA's Component Scanner > --- WEAPON ----------- Plasma Rifle Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Terrain Scanner Hacking Suite System Shield High-powered Tractor Beam Drone Bay Barrage Gun Long-range Missile Launcher Power Sword [Rating: 92] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Gun Armor Weapon Subdweller Machine Gun Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon . | . . . . . . Parts Attached 46 | 6 . 16 5 19 . Power 6 | 1 . 4 . 1 . Engine 4 | 1 . 3 . . . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 5 3 2 . Treads 2 | 2 . . . . . Leg 5 | . . . 3 2 . Wheel 5 | . . 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 . 2 1 9 . Device 6 | . . 1 . 5 . Storage 1 | 1 . . . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 15 | 2 . 5 1 7 . Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | 2 . 3 . 3 . Ballistic Cannon 3 | . . 1 1 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 3 . 4 6 Power 3 | . . 2 . 1 . Propulsion 3 | . . . . 1 2 Utility 2 | . . . . 1 1 Weapon 5 | . . 1 . 1 3 Highest Loss Streak 3 | . . 1 . 3 3 To Critical Strikes . | . . . . . . Average Backups 7 | . . 6 7 7 7 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 2 4 5 Weapon 3 | . . 4 4 2 2 Tool/Special . | . . . . . . Unused Backups 12 | . . . 7 2 3 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 7 | . . . 3 1 3 Weapon 4 | . . . 4 . . Tool/Special . | . . . . . . Average Slot Usage (%) 71 | . 85 83 61 69 65 Engine 3 | . 14 10 . . . Core 4 | . . . 8 5 5 Treads 7 | . 28 20 . . . Leg 7 | . . . 10 14 12 Wheel 3 | . . 4 5 . . Device 4 | . . 4 . 9 8 Storage 8 | . 14 12 8 5 5 Processor 4 | . . . 3 9 11 Protection 6 | . . 2 8 9 5 Energy Cannon 1 | . . 3 . . . Ballistic Gun 12 | . 28 17 8 10 4 Ballistic Cannon 4 | . . 3 7 2 4 Peak Build Rating 92 | 6 6 32 49 92 78 Average Rating 42 | 4 6 14 41 77 72 On Entrance 28 | . 6 6 32 49 78 Naked Turns . | . . . . . . Heaviest Build 55 | 13 13 27 27 55 36 Greatest Support 57 | 40 40 40 40 57 57 Greatest Overweight (x) 8 | 2 . 8 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | . . 8 8 8 8 Average Carried 7 | . . 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . . 8 8 8 6 Class Distribution -------------------- 67% | Mutant 17% | Skirmisher 11% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 1694 | 169 . 545 60 733 187 Remotely . | . . . . . . Salvage Created 1489 | . 46 475 . 903 65 Parts 97 | . 3 44 . 48 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 11 . . 2 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 33 | . 1 14 . 13 5 Guns 15 | . 1 6 . 7 1 Cannons 10 | . . 7 . 3 . AOE 7 | . . . . 3 4 Classes Destroyed 11 | . 1 3 . 6 1 Worker 1 | . . . . 1 . Recycler 3 | . . . . 3 . Operator 1 | . . . . 1 . Swarmer 12 | . . 4 . 4 4 Grunt 1 | . 1 . . . . Sentry 1 | . . . . 1 . Hunter 3 | . . . . 3 . Programmer 5 | . . . . 5 . Behemoth 1 | . . . . . 1 Subdweller 10 | . . 10 . . . Federalist 1 | . . 1 . . . Best Kill Streak 5 | . 1 4 . 5 4 Combat Bots Only 5 | . 1 4 . 5 4 Max Kills in Single Turn 3 | . 1 1 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 286 | . . 64 . 150 72 Missed 83 | . . 18 . 46 19 Hits 203 | . . 46 . 104 53 Projectile 203 | . . 46 . 104 53 AOE 4 | . . . . 4 . Critical Strikes 5 | . . 2 . 3 . Damage Taken 3630 | . . 848 . 1864 918 Core 457 | . . 210 . 160 87 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 61 | . . . . 41 20 Core Remaining (%) 58 | 100 . . 16 . . Volleys Fired 124 | . 1 59 . 47 17 Largest 4 | . 2 2 . 4 3 Hottest 162 | . 40 110 . 161 162 Shots Fired 317 | . 2 115 . 153 47 Gun 240 | . 2 68 . 141 29 Cannon 74 | . . 47 . 11 16 Launcher 3 | . . . . 1 2 Special . | . . . . . . Kinetic 278 | . 2 96 . 148 32 Thermal 36 | . . 19 . 4 13 Explosive 3 | . . . . 1 2 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 2 12 . 5 5 Robot Miss Streak 7 | . . 2 . 7 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 145 | . 2 50 . 67 26 Core Hits 58 | . 2 16 . 30 10 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3727 | . 22 998 . 1776 931 Guns 2139 | . 22 560 . 1240 317 Cannons 880 | . . 438 . 128 314 Explosions 589 | . . . . 289 300 Melee 92 | . . . . 92 . Ramming 27 | . . . . 27 . Kinetic 2602 | . 22 698 . 1368 514 Thermal 417 | . . 300 . . 117 Explosive 589 | . . . . 289 300 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 92 | . . . . 92 . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 7 13 Message Errors 3 | . . . . . 3 Matter Fused 8 | . . . . 3 5 Energy Discharges 5 | . . . . 2 3 Data Loss (minor) 3 | . . . . 1 2 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 86 | . . . . 86 . Projectiles . | . . . . . . Explosions 34 | . . . . 34 . Melee 52 | . . . . 52 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . . 21 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 412 | . . . . 333 412 Average Temperature 91 | . . . . 66 154 Received Heat Transfer 306 | . . 150 . 48 108 Effects 2 | . . . . 1 1 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 1 | . . 1 . . . Heat Transferred 657 | . . 407 . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 153 | . 30 . . 153 . Initial . | . . . . . . Average 25 | . 8 . . 27 . Influence Increases 726 | . 35 110 . 446 135 Destroy 0b10 Robot/C 460 | . 20 80 . 260 100 Destroy 0b10 Robot/NC 25 | . . . . 25 . Destroy Leader 120 | . 10 . . 90 20 Successful Hack 5 | . 5 . . . . Disable Machine 45 | . . . . 45 . Destroy Structure 11 | . . . . 11 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 45 | . . 30 . . 15 Influence Decreases 704 | . 35 110 . 332 227 Entered New Map 43 | . . . . . 43 Time Decay 591 | . 35 100 . 292 164 Lost Part 70 | . . 10 . 40 20 Squads Dispatched 6 | . 1 . . 5 . Investigation 1 | . 1 . . . . Extermination 4 | . . . . 4 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 3 17 . 18 6 Peak Tracking Total 6 | . 3 6 . 5 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled 4 | . . 1 . 3 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 11 | . 2 1 1 6 1 Terminals 6 | . 2 . . 3 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 5 2 4 15 1 Successful 16 | . 2 2 4 7 1 Failed 11 | . 3 . . 8 . Catastrophic 5 | . 1 . . 4 . Database Lockouts . | . . . . . . Manual 10 | . 3 . . 7 . Terminals 16 | . 5 . . 10 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 12 | . 1 2 4 4 1 Record 8 | . . 1 4 2 1 Alert Level 1 | . . . . 1 . Locate Traps 2 | . 1 . . 1 . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . Terminals 3 | . 1 . . 2 . Botnet 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 8 | . 2 . . 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 2908 | . . 887 . 1762 259 Optics 887 | . . 887 . . . Sensors 1962 | . . . . 1703 259 Terrain 59 | . . . . 59 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . 1 5 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 7648 | 75 122 2551 2610 1766 524 Spaces Moved 4953 | 46 75 1538 1808 1119 367 Core 24 | 15 . 9 . . . Treads 1138 | 31 75 1032 . . . Legs 3034 | . . . 1548 1119 367 Wheels 757 | . . 497 260 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 110 123 120 Average Speed 138 | 146 160 145 142 123 124 Slowest Speed 450 | 160 160 450 190 195 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 23 69 92 27 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 14 | . . 7 5 . 2 Spaces Dug 16 | . . . . . 16 Terrain Destroyed 36 | . . 3 . 8 25 Melee . | . . . . . . Projectile 9 | . . 3 . 1 5 AOE 27 | . . . . 7 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 5490 | 51 75 1733 1839 1398 394 Wait 296 | . . 97 4 189 6 Move 4948 | 45 74 1537 1807 1118 367 Hop . | . . . . . . Pick Up 24 | . . 10 8 6 . Fast Attach 36 | 6 . 13 4 13 . Attach 11 | . . 1 2 6 2 Detach 11 | . . 3 2 6 . Swap 6 | . . 2 . 2 2 Drop 30 | . . 11 12 7 . Fire 124 | . 1 59 . 47 17 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 5 exits: [*Mat x2] / [*Rec] / *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 132 | -10/Materials | Discovered new exit (range 11) 191 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Entered Subcaves 198 | -10/Subcaves | Accompanied by 3 allies 199 | -10/Subcaves | Continued accompanying wandering Federalists (6) 199 | -10/Subcaves | Approached by a straggling Scientist 275 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 276 | -10/Subcaves | Shifting Twisted Machinery released Flamer 312 | -10/Subcaves | Build established: Mutant 413 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 436 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 813 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 881 | -10/Subcaves | Discovered new exit (range 17) 882 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1000 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1053 | -10/Subcaves | Discovered new exit (range 5) 1088 | -10/Subcaves | Core integrity fell below 50% 1094 | -10/Subcaves | Learned location of Zion (-7) 1094 | -10/Subcaves | Met a Zionite searching for "candidates" 1999 | -10/Subcaves | Visited 4L-MR0's lab 2017 | -10/Subcaves | Found Gun Armor 2019 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2390 | -10/Subcaves | Build established: Scavenger-Mutant 2427 | -10/Subcaves | Discovered new exit (range 10) 2448 | -10/Subcaves | A Subdweller sparked back to life 2448 | -10/Subcaves | A Subdweller sparked back to life 2461 | -10/Subcaves | Core integrity fell below 20% 2496 | -10/Subcaves | Found Meta Core 2498 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2749 | -10/Subcaves | Entered Scraptown 2821 | -8/Scraptown | Visited UFD Registry 2821 | -8/Scraptown | Registered with UFD as "Gammaspreader" 2868 | -8/Scraptown | Received an X-ray algorithm 2883 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2889 | -8/Scraptown | Learned location of 1 exit from Research 2890 | -8/Scraptown | Learned location of 1 exit from Factory 2891 | -8/Scraptown | Learned Research emergency access door positions 2894 | -8/Scraptown | Learned location of Warlord (-4) 3354 | -8/Scraptown | Build established: Mutant 3635 | -8/Scraptown | Visited TADAMA 3673 | -8/Scraptown | Visited Fellowship of the Rings 3722 | -8/Scraptown | Visited Shadow of the Wyrm 3777 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3787 | -8/Scraptown | Visited Comm Corps 3869 | -8/Scraptown | Visited Symbiants 3910 | -8/Scraptown | Visited SPCMW 4030 | -8/Scraptown | Visited Cartography Club 4062 | -8/Scraptown | Visited Junk Repository 4128 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4142 | -8/Scraptown | Found DCF Scrap (28 items) 4174 | -8/Scraptown | Visited Curators Association 4221 | -8/Scraptown | Found Scrap Suit 4297 | -8/Scraptown | Visited A0-MCA Data Center 4304 | -8/Scraptown | Given a B rating by A0-MCA 4309 | -8/Scraptown | Found A0-MCA's Component Scanner 4403 | -8/Scraptown | Visited Research Penetration Think Tank 4430 | -8/Scraptown | Visited LU-1G1's Boring Crew 4481 | -8/Scraptown | Visited Supply Room 4505 | -8/Scraptown | Visited Scrapoid Pod Storage 4635 | -8/Scraptown | Discovered new exit (range 11) 5352 | -8/Scraptown | Discovered new exit (range 5) 5359 | -8/Scraptown | Entered Factory 5359 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5360 | -6/Factory | Identified exit to Factory 6331 | -6/Factory | Build established: Skirmisher 6347 | -6/Factory | Ran an X-ray algorithm 6347 | -6/Factory | Ran an X-ray algorithm 6960 | -6/Factory | Spotted B-75 Beast 7087 | -6/Factory | Discovered new exit (range 9) 7124 | -6/Factory | Identified exit to Lower Caves 7125 | -6/Factory | Entered Lower Caves 7135 | -6/Lower Caves | Lost 3 parts (1p1u1w) 7217 | -6/Lower Caves | Learned Factory garrison access intel 7383 | -6/Lower Caves | Spotted B-75 Beast 7634 | -6/Lower Caves | Destroyed B-75 Beast 7649 | -6/Lower Caves | Self-destructed Last Messages --------------- 07475_ Acquired 1 matter. 07476_ Acquired 2 matter. 07479_ Acquired 13 matter. 07480_ System corrupted: Energy discharge (-64). 07522_ System corrupted: Matter fused (-6). 07548_ System corrupted: Matter fused (-8). 07566_ Flexi-carbon Leg destroyed. 07576_ JM8=,J:X2A8%80FRAMUPST 07587_ Slug penetrates Earth. 07592_ Slug penetrates B-75 Beast. 07611_ Slug penetrates Wall. 07620_ Overheating: System interference. 07620_ Plasma Rifle temporarily disabled. 07623_ Slug penetrates B-75 Beast. 07626_ Slug penetrates Wall. 07628_ Plasma Rifle destroyed. 07628_ Gauss Rifle destroyed. 07629_ Temporary Weapon slot lost. 07633_ Magnetic Acceleration Cannon destroyed. 07634_ B-75 Beast destroyed. Map ----- +----------------------------------------------------+ | ?????##### #???????%?????????# #?????## | | ?????????## % ##?????? ?????????# #????## | | ??????????## #????????????????# #????# [ | | ???????????# #????????????????# #????# ! | | ???????????# #???????????????## ####?# / | | ???????????# # #???????????????# ### # | | ??????? %% ## #???????????????# ## !## | | ??????# % ### ####??###???????# | | ??????# %% #?# ## ##? #???????## ### | | ??????## #?# # ## #????????# #?## | | ???????## ## #???????? #??# | | ????????## ### #??????? #?## | | ?????????## ?# ##????? ### | | ??????????# ?# ###### ### | | ?????????? ?## ## ## | | ??????????? %??###### #### ### ## | | ???????????????????## ##??# #?# #?#% ### | | ????????????????#### #??## #?####?## #?# | | ???????????????## #?## #??????# #?# | | ??????????????## ### #???????# ##?## | | ??????????????# ##??????# #???# | | ??????????????# ######?# #???# | | ??????????????## # ### #???# | | ???????????????### ## ## #???### | | ?????????????????## ### ## ##????#### | | ?????????????????## @ ### "#?????### | | ???????????????###% ; #?# #??????# | | ??????????????#; ###" #??????## | | ??????????????# #; ;#?# ##??????# | | ?????????????#; #### ### ####" ##????## | | ?????????????## ##??## ## " ###### | | ??????????????## #???# ##" # | | ???????????????#####??# #### | | ??????????????????????# #??## | | ??????????????????????# #?## | | ??????????????????????##### ## | | ??????????????????????????### ### | | ????????????????????????????### ## # | | ??????????????????????????????## # # | | ???????????????????????????????# ###" | | ??????????????????????????????? #?# | | ?????????????????????????????? ?## | | ?????????????????????????????? ## #### | | ?????????????????????????????? #??# | | ?????????????????????????????? #??? | | ?????????????????????????????? ??? | | ?????????????????????????????? ??? | | ??????????????????????????????? ?? | | ???????????????????????????????? ### ?? | | ???????????????????????????????? ##??#### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 285 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketMicroLink Manual? 0 Play Time 01:28:14 Cumulative 29.4 hours Start 2025.05.19 @ 22:56:44 End 2025.05.22 @ 23:23:00 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f88eb049-112a-4fa2-84e4-6eafd18ee70d