Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 11:49:03 Player: JackZewap Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (3932) 3932 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2226) 2226 TOTAL SCORE: 11178 Bonus ------- High Alert Combat Kills 602 Follower Combat Kills 717 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/1000 Matter 21/300 Energy 84/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (460) Advanced ECM Suite Improved Recalibrator Phasing AFG Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Focal Shield Advanced Shield Generator Phasing AFG > --- WEAPON ----------- KE Penetrator Chainsword Great Axe > --- INVENTORY -------- Enhanced Fission Core Medium Treads Improved Medium Treads Advanced Cooling System Improved Coolant Injector Advanced Energy Well Improved Target Analyzer Armor Integrity Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Experimental Thermal Shield Improved Recalibrator [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Phasing AFG Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 7 | . . 2 . . . 4 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 176 | 6 17 40 5 7 11 1 17 72 Power 15 | 1 3 5 1 . 2 . . 3 Engine 13 | 1 3 5 1 . 1 . . 2 Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . 1 . . . Propulsion 52 | 2 4 9 2 2 4 1 4 24 Treads 32 | . . 6 . . . . 4 22 Leg 9 | . . . 2 . 4 1 . 2 Wheel 11 | 2 4 3 . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 68 | 1 3 17 1 2 5 . 8 31 Device 29 | . 1 2 . 1 1 . 5 19 Storage 7 | 1 2 1 . . 1 . . 2 Processor 11 | . . 4 . 1 . . 1 5 Hackware 3 | . . 1 . . . . 1 1 Protection 18 | . . 9 1 . 3 . 1 4 Artifact . | . . . . . . . . . Weapon 41 | 2 7 9 1 3 . . 5 14 Energy Gun 7 | 2 3 2 . . . . . . Energy Cannon 4 | . 4 . . . . . . . Ballistic Gun 1 | . . . . . . . . 1 Ballistic Cannon 6 | . . 3 . . . . . 3 Launcher 1 | . . . . . . . . 1 Special Weapon 4 | . . . . 2 . . 2 . Impact Weapon 3 | . . 2 . 1 . . . . Slashing Weapon 15 | . . 2 1 . . . 3 9 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 3 . . 2 Parts Lost 40 | . 1 6 2 . . . . 31 Power 2 | . 1 . . . . . . 1 Propulsion 14 | . . 2 . . . . . 12 Utility 14 | . . 2 1 . . . . 11 Weapon 10 | . . 2 1 . . . . 7 Highest Loss Streak 9 | . 1 4 2 . . . . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 97 98 99 100 97 60 88 89 Engine 8 | . 13 10 11 11 4 . . 2 Treads 9 | . . 15 . . . . 18 20 Leg 6 | . . . 20 16 13 20 5 1 Wheel 6 | . 28 6 1 5 8 . . . Device 8 | . 12 4 . 7 3 . 7 12 Storage 9 | . 14 11 11 11 11 6 6 6 Processor 11 | . . 11 11 11 11 6 9 17 Hackware 6 | . . 6 11 11 11 6 11 4 Protection 5 | . . 9 11 3 7 6 8 2 Energy Gun 2 | . 21 1 . . . . . . Ballistic Cannon 1 | . . 6 . . . . . 1 Special Weapon 4 | . . . . 14 19 6 2 . Impact Weapon 1 | . . 3 . 1 . . . . Slashing Weapon 8 | . . 10 22 6 . . 9 11 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 102 | 14 37 40 37 64 65 52 76 102 Greatest Support 120 | 20 32 43 32 32 48 63 108 120 Greatest Overweight (x) 3 | . 1 2 2 2 3 . 2 3 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 Most Carried 18 | . 15 15 15 15 15 14 15 18 Average Carried 14 | . 10 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | . 14 15 15 15 15 14 14 4 Class Distribution -------------------- 62% | Mutant 12% | Gladiator 9% | Hacker-Gladiator 7% | Scavenger-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/DSF Gladiator | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 2558 | 204 261 843 71 79 110 . 180 810 Remotely . | . . . . . . . . . Salvage Created 4916 | . 591 1393 181 . 194 . 323 2234 Parts 264 | . 37 88 18 . 14 . 4 103 Haulers Intercepted 11 | . 2 6 . . . . . 3 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 43 | . . . . 2 41 . . . Prevented 3 | . . . . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 91 | . 10 26 11 . 11 . 4 29 Melee 49 | . . 12 11 . . . 2 24 Guns 13 | . 9 2 . . . . . 2 Cannons 14 | . . 11 . . 2 . . 1 AOE 13 | . . . . . 9 . 2 2 Classes Destroyed 17 | . 7 4 . . . . 3 3 Worker 8 | . 2 2 . . . . . 4 Builder 1 | . . . . . . . . 1 Tunneler 2 | . . 1 . . . . . 1 Hauler 11 | . 2 6 . . . . . 3 Recycler 5 | . 1 2 . . . . . 2 Mechanic 1 | . . 1 . . . . . . Operator 3 | . 1 1 . . . . . 1 Watcher 5 | . 3 2 . . . . . . Swarmer 29 | . 4 6 10 . 7 . . 2 Grunt 30 | . 6 9 1 . 3 . 2 9 Duelist 4 | . . 2 . . 1 . . 1 Sentry 12 | . . 9 . . . . . 3 Specialist 1 | . . . . . . . 1 . Hunter 4 | . . . . . . . . 4 Programmer 10 | . . . . . . . . 10 Heavy 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 7 | . 3 6 7 . 4 . 1 5 Combat Bots Only 7 | . 3 5 7 . 4 . 1 4 Max Kills in Single Turn 3 | . 1 2 1 . 3 . 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . 1 2 Melee 2 | . . 1 1 . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 904 | . 55 154 65 . 5 . 32 593 Missed 223 | . 8 30 10 . 2 . 8 165 Damage Taken 11747 | . 470 1572 422 . 88 . 484 8711 Core 1431 | . 78 204 84 . 47 . . 1018 Absorbed by Shields 202 | . . . . . . . . 202 Ignored by Resistances 31 | . . . . . . . . 31 Regen/Repaired (Parts) 891 | . . 67 . . . . . 824 Core Remaining (%) 71 | 100 68 . . . 16 . 100 . Volleys Fired 171 | . 60 54 . . 6 . 3 48 Largest 3 | . 2 2 . . 2 . 2 3 Hottest 159 | . 115 100 . . . . . 159 Shots Fired 293 | . 119 95 . . 8 . 5 66 Gun 172 | . 107 22 . . . . . 43 Cannon 104 | . 12 73 . . . . . 19 Launcher 4 | . . . . . . . . 4 Special 13 | . . . . . 8 . 5 . Kinetic 135 | . . 73 . . . . . 62 Thermal 119 | . 107 12 . . . . . . Explosive 17 | . . . . . 8 . 5 4 Electromagnetic 22 | . 12 10 . . . . . . Robot Hit Streak 15 | . 9 15 . . 6 . 4 5 Robot Miss Streak 5 | . 5 3 . . 1 . . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 351 | . 69 108 15 . 4 . 11 144 Core Hits 180 | . 27 44 9 . 15 . 13 72 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | . 6 5 . . . . 1 15 Burn 7 | . 6 1 . . . . . . Blast 2 | . . 1 . . . . . 1 Corrupt 1 | . . 1 . . . . . . Sever 17 | . . 2 . . . . 1 14 Melee Attacks 283 | . . 67 24 1 . . 9 182 Impact 15 | . . 15 . . . . . . Slashing 268 | . . 52 24 1 . . 9 182 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . 10 . . . . . 7 Combat Hostiles 1 | . . 1 . . . . . . Follow-up Attacks 45 | . . 8 2 . . . 2 33 Damage Inflicted 13707 | . 988 3086 535 . 1280 . 993 6825 Guns 1894 | . 895 242 . . . . . 757 Cannons 1141 | . 93 828 . . . . . 220 Explosions 2758 | . . . . . 1133 . 629 996 Melee 7641 | . . 2016 535 . . . 266 4824 Ramming 28 | . . . . . . . . 28 Kinetic 1805 | . . 828 . . . . . 977 Thermal 1361 | . 895 99 . . . . . 367 Explosive 2391 | . . . . . 1133 . 629 629 Electromagnetic 236 | . 93 143 . . . . . . Impact 382 | . . 382 . . . . . . Slashing 7504 | . . 1634 535 . 147 . 364 4824 Piercing . | . . . . . . . . . Highest Corruption 27 | . 1 4 4 4 . . . 27 Average Corruption 9 | . 1 3 4 4 . . . 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 159 | . 2 27 19 2 . . . 109 Message Errors 43 | . . 8 8 . . . . 27 Matter Fused 32 | . 1 4 3 1 . . . 23 Heat Flow Errors 15 | . . 3 3 . . . . 9 Energy Discharges 19 | . . 8 2 . . . . 9 Parts Rejected 4 | . . . . . . . . 4 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 17 | . 1 2 1 1 . . . 12 Data Loss (major) 11 | . . 2 2 . . . . 7 Misfires 7 | . . . . . . . . 7 Alerts 3 | . . . . . . . . 3 Misdirections 6 | . . . . . . . . 6 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 506 | . . 201 64 . 22 . . 219 Projectiles 13 | . . 10 . . . . . 3 Explosions 71 | . . . . . 22 . . 49 Melee 422 | . . 191 64 . . . . 167 Knockbacks 12 | . . 10 . . . . . 2 Impact 1 | . . 1 . . . . . . Kinetic 11 | . . 9 . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . . . 109 Shots 3 | . . . . . . . . 3 Rammed 4 | . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 286 | . 286 200 275 . . . 68 265 Average Temperature 94 | . 107 83 124 . . . 19 113 Received Heat Transfer 2109 | . 147 654 6 . . . 162 1140 Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . Impact Corruptions 6 | . . 6 . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 6 | . 3 . . . . . 3 . Heat Transferred 3580 | . 2960 370 . . . . . 250 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 977 | . 248 512 331 . . 977 974 759 Initial 977 | . . 46 191 . . 977 683 511 Average 349 | . 86 213 271 . . 977 852 521 Maximum Alert Level 3 | . 1 2 1 . . 3 3 3 Low Security (%) 33 | 100 90 60 4 . . . . . Level 1 18 | . 9 23 95 . . . . 2 Level 2 42 | . . 15 . . . . 7 95 Level 3 5 | . . . . . . 100 92 2 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 20 | . 2 4 . . . . 1 13 Investigation 5 | . 1 3 . . . . . 1 Extermination 6 | . . . . . . . . 6 Reinforcement 5 | . 1 1 . . . . 1 2 Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Distress Signals 6 | . 1 4 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 21 50 12 . 16 . 6 67 Peak Tracking Total 15 | . 5 7 8 . 5 . 4 15 Tactical Retreats 19 | . 1 9 . . . . . 9 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered 8 | . 1 4 . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled 5 | . 1 . . . 1 . . 3 Max in Single Turn 1 | . 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 19 | . 5 9 . . . 1 . 4 Terminals 14 | . 5 7 . . . 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . 1 . . . . . 2 Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 56 | . 13 30 . . . 1 . 12 Successful 33 | . 7 19 . . . 1 . 6 Failed 23 | . 6 11 . . . . . 6 Catastrophic 3 | . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 32 | . 5 13 . 1 . . . 13 Terminals 41 | . 13 26 . . . 1 . 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 12 | . . 3 . . . . . 9 Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 4 11 . . . 1 . 1 Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 5 | . 2 3 . . . . . . Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . . 2 . . . . . . Terminal Index 2 | . . 2 . . . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 2 . . . . . 5 Scan Component 4 | . . 1 . . . . . 3 Repair 3 | . . 1 . . . . . 2 Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 5 . . . . . . Terminals 8 | . 3 5 . . . . . . Botnet 8 | . 3 5 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 16 | . 5 8 . . . . . 3 Full Trace Events 4 | . 1 2 . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . 2 Time 107 | . . 51 . . . . . 56 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total Allies 15 | . . . . 15 . . . . Largest Group 15 | . . . . 15 15 10 10 . Highest-Rated Group 585 | . . . . 585 585 380 380 . Highest-Rated Ally 96 | . . . . 96 96 96 96 . Total Orders . | . . . . . . . . . Ally Attacks 98 | . . . . . 67 . 31 . Total Damage 2321 | . . . . . 1151 . 1170 . Kills 27 | . . . . . 18 . 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . 3 Component Stockpiles 1 | . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . 1 Active Terminals 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 11780 | 42 1163 2820 767 2728 608 20 381 3251 Spaces Moved 6087 | 41 905 1388 371 1416 339 12 190 1425 Core 70 | 2 . . . . . . . 68 Treads 2180 | . . 722 . . . . 133 1325 Legs 1551 | . . . 361 910 179 12 57 32 Wheels 2286 | 39 905 666 10 506 160 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 115 115 115 115 120 120 50 Average Speed 156 | 78 100 142 187 184 161 120 162 169 Slowest Speed 330 | 80 115 240 260 260 190 120 330 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 94 99 77 91 59 1 95 45 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 3 | . . . 1 2 . . . . Spaces Dug 41 | . . 2 . . . . . 39 Terrain Destroyed 233 | . . 2 . . 114 . 34 83 Melee 34 | . . 2 . . . . . 32 Projectile 21 | . . . . . 3 . . 18 AOE 177 | . . . . . 111 . 34 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total 7719 | 47 1041 2055 402 1541 397 17 249 1970 Wait 773 | 1 21 432 2 88 22 5 . 202 Move 6077 | 40 904 1387 370 1413 338 11 189 1425 Hop 1 | . . . . 1 . . . . Pick Up 100 | . 17 32 . 13 6 . 10 22 Fast Attach 89 | 6 8 23 3 4 2 . 9 34 Attach 45 | . 1 9 2 2 . 1 6 24 Detach 43 | . 6 8 2 1 1 . 3 22 Swap 42 | . 8 8 . 1 9 . 2 14 Drop 150 | . 16 47 1 17 13 . 15 41 Fire 171 | . 60 54 . . 6 . 3 48 Melee 217 | . . 55 22 1 . . 7 132 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 4 | . . . . . . . . 4 Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: [*Fac x3] / [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 6) 792 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Discovered new exit (range 12) 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Utility x2 1663 | -9/Materials | Repaired Hvy. Ion Engine 1816 | -9/Materials | Discovered new exit (range 7) 2136 | -9/Materials | Lost 4 parts (1n1u2w) 2361 | -9/Materials | Discovered new exit (range 16) 3237 | -9/Materials | Core integrity fell below 50% 3367 | -9/Materials | Discovered new exit (range 8) 3538 | -9/Materials | Build established: Scavenger-Mutant 3774 | -9/Materials | Discovered new exit (range 17) 3826 | -9/Materials | Discovered new exit (range 12) 3958 | -9/Materials | Identified exit to Mines 3962 | -9/Materials | Build established: Mutant 4026 | -9/Materials | Entered Mines 4085 | -9/Mines | Destroyed 7 combat bots 4351 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4355 | -9/Mines | Discovered new exit (range 9) 4474 | -9/Mines | Discovered new exit (range 10) 4506 | -9/Mines | Learned 4 Materials zone layouts 4793 | -9/Mines | Entered Zion 4824 | -7/Zion | Gained Derelict followers 4958 | -7/Zion | System corruption cleaned by Quarantine Array 5036 | -7/Zion | Gained Derelict followers 5654 | -7/Zion | Found Prototype Device 5654 | -7/Zion | Identified Phasing AFG 5743 | -7/Zion | Found Prototype Special Weapon 5743 | -7/Zion | Identified RU-N14's Throwing Claymores 5747 | -7/Zion | Found RU-N14's Throwing Claymores 5753 | -7/Zion | Found RU-N14's Throwing Claymores 5757 | -7/Zion | Found RU-N14's Throwing Claymores 5800 | -7/Zion | Learned Factory garrison access intel 5834 | -7/Zion | Gained Derelict followers 6169 | -7/Zion | Given A8's code to call for help 6312 | -7/Zion | Imprinted 6315 | -7/Zion | Declared Zion's savior 7175 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7179 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7454 | -7/Zion | Discovered new exit (range 20) 7521 | -7/Zion | Entered Proximity Caves 7521 | -6/Proximity Caves | Accompanied by 15 allies 7715 | -6/Proximity Caves | Spotter reported a threat 7721 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7739 | -6/Proximity Caves | Spotter reported a threat 7740 | -6/Proximity Caves | Found Prototype Device 7741 | -6/Proximity Caves | Identified Exp. Thermal Shield 7778 | -6/Proximity Caves | Lost 5 allies 7795 | -6/Proximity Caves | Spotter reported a threat 7932 | -6/Proximity Caves | Ambushed by research squad 7933 | -6/Proximity Caves | Core integrity fell below 20% 8032 | -6/Proximity Caves | Build established: Scavenger-Mutant 8043 | -6/Proximity Caves | Discovered new exit (range 7) 8129 | -6/Proximity Caves | Entered Factory 8129 | -6/Factory | Accompanied by 10 allies 8129 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8130 | -6/Factory | Loaded intel: 4 garrison access locations 8144 | -6/Factory | Identified exit to DSF 8149 | -6/Factory | Entered DSF 8149 | -6/DSF | Accompanied by 10 allies 8188 | -6/DSF | Additional patrols routed to DSF 8227 | -6/DSF | Discovered new exit (range 17) 8302 | -6/DSF | Lost 6 allies 8372 | -6/DSF | Sterilization system engaged 8392 | -6/DSF | Ambient heat levels rising (+10) 8407 | -6/DSF | Ambient heat levels rising (+10) 8422 | -6/DSF | Ambient heat levels rising (+10) 8437 | -6/DSF | Ambient heat levels rising (+10) 8452 | -6/DSF | Ambient heat levels rising (+10) 8467 | -6/DSF | Ambient heat levels rising (+10) 8482 | -6/DSF | Ambient heat levels rising (+10) 8497 | -6/DSF | Ambient heat levels rising (+10) 8512 | -6/DSF | Ambient heat levels rising (+10) 8527 | -6/DSF | Ambient heat levels rising (+10) 8530 | -6/DSF | Entered Factory 8530 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8738 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8814 | -5/Factory | Discovered new exit (range 18) 8815 | -5/Factory | Build established: Hacker-Gladiator 8912 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8973 | -5/Factory | Discovered new exit (range 9) 9047 | -5/Factory | Retrieved Zion intel report: Active Terminals 9528 | -5/Factory | Repaired Arm. Medium Treads 9557 | -5/Factory | Repaired Arm. Medium Treads 9589 | -5/Factory | System corruption reached 10% 9646 | -5/Factory | Lost 6 parts (1n3u2w) 9845 | -5/Factory | Terminal network hard line cut 10031 | -5/Factory | Build established: Scavenger-Gladiator 10041 | -5/Factory | Discovered new exit (range 10) 10312 | -5/Factory | Discovered new exit (range 15) 10424 | -5/Factory | Build established: Gladiator 11175 | -5/Factory | Lost 4 parts (2n1u1w) 11223 | -5/Factory | Lost 3 parts (2n1w) 11571 | -5/Factory | First assault squad dispatched 11664 | -5/Factory | Garrison activated, responded to threat 11703 | -5/Factory | Spotted B-75 Beast 11728 | -5/Factory | Core integrity fell below 50% 11761 | -5/Factory | Lost 9 parts (4n2u3w) 11777 | -5/Factory | Core integrity fell below 20% 11781 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11756_ System corrupted: Component data lost. 11760_ Acquired Unknown Device. 11760_ Identified Adv. Field Recycling Unit. 11761_ Dropped Adv. Field Recycling Unit. 11763_ K-01 Serf cleans the Nuclear Reactor. 11770_ Door Terminal unresponsive. 11771_ System corrupted: Power Sword rejected. 11771_ Acquired Power Sword. 11772_ C-30 ARC bursts open, deploying its payload. 11772_ G-67 Veteran unfolds itself. 11772_ G-50 Soldier unfolds itself. 11772_ L-41 Fighter unfolds itself. 11772_ E-15 Imp unfolds itself. 11778_ K-01 Serf collects debris. 11779_ Power Sword blown off. 11779_ Imp. Target Analyzer blown off. 11779_ Enh. Optical Array blown off. 11779_ E-15 Imp destroyed. 11780_ Acquired 15 matter. 11781_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????""""""?????????????????????? | | ??????????????????????# /T#?????????????????????? | | ?????????############## l ##?????????????????????? | | ?????????# = # @#??????????????????????? | | ?????????# ] #g #??????????????????????? | | ?????????# /gl #???#######????????????? | | ?????????#! """ """ #l #?? #????????????? | | ?????????# """ """ # #?? ""#????????????? | | ?????????# """ """ # #?""" ""#????????????? | | ?????????# #gg #?""" T"#????????????? | | ?????????# ! """ # gg# """ ! ""#????????????? | | ?????????# """ # # ""#????????????? | | ?????????# " " ! """ # g + #????????????? | | ?????????# "R" # # [ #????????????? | | ?????????# """ /k% ###########????????????? | | ?????????############## #?? #??????????????? | | ?????????????# ??# #?? #??????????????? | | ?????????????# """" ?# #?? ??????????????? | | ?????????????# """" ?# Y #?? [ ???????????????? | | ?????????????# """" # #??! *???????????????? | | ?????????????# """" # #??# #???????????????? | | ?????????????# + #??# #???????????????? | | ?????????????# # #??# #???????????????? | | ?????????????# # #??# #???????????????? | | ?????????????# ?# #??# #???????????????? | | ?????????????########?# #??# #???????????????? | | ??????????????????????# #### #???????????????? | | ??????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 21 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed SubatomicHackingSubcomponent Manual? 0 Play Time 01:31:32 Cumulative 66.6 hours Start 2024.05.27 @ 09:50:59 End 2024.05.27 @ 11:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 68 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67830d77-dcb7-47eb-829a-e0a0bee64969