Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 05:15:40 Player: Kemowoomy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (157) 785 Value Destroyed (5667) 5667 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 11523 Bonus ------- High Alert Combat Kills 331 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon KE Penetrator Enhanced Coil Gun Mass Driver Mass Driver > --- INVENTORY -------- Armored Huge Wheel High-powered Shock Rifle Coil Gun [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility Improved Heat Sink Device Improved Heat Sink Weapon Flak Gun Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . . 1 1 . 1 Weapon 6 | . . 2 1 . 1 1 1 Parts Attached 116 | 4 7 16 23 27 11 23 5 Power 19 | . 1 3 3 5 3 4 . Engine 8 | . 1 3 2 2 . . . Core 11 | . . . 1 3 3 4 . Reactor . | . . . . . . . . Propulsion 35 | 2 3 4 7 12 . 5 2 Treads 8 | . 2 1 . 5 . . . Leg 25 | 2 1 3 7 7 . 5 . Wheel 1 | . . . . . . . 1 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 18 | . 3 1 3 2 3 5 1 Device 18 | . 3 1 3 2 3 5 1 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 44 | 2 . 8 10 8 5 9 2 Energy Gun 8 | . . 4 . 3 . 1 . Energy Cannon 8 | . . 4 . . 2 2 . Ballistic Gun 20 | 2 . . 9 5 1 3 . Ballistic Cannon 8 | . . . 1 . 2 3 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . 4 1 6 . 11 8 Power 5 | . . 1 . 2 . 1 1 Propulsion 8 | . . 2 1 . . 3 2 Utility 4 | . . 1 . . . 2 1 Weapon 13 | . . . . 4 . 5 4 Highest Loss Streak 4 | . . 2 1 2 . 3 4 To Critical Strikes 2 | . . . . . . 1 1 Average Backups 3 | . 2 4 3 4 3 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . 1 . Utility . | . 1 1 . . . . . Weapon 2 | . . 2 2 2 2 . 1 Tool/Special . | . . . . . . . . Unused Backups 21 | 1 . 4 3 7 3 3 . Power 3 | . . 2 . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 1 1 1 1 . Weapon 11 | 1 . . 2 4 2 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 88 95 94 96 97 92 25 Engine 4 | . 10 10 8 4 . . . Core 5 | . . . . 7 13 9 3 Treads 7 | . 9 11 . 15 . . . Leg 13 | . 18 8 23 7 19 19 3 Device 20 | . 20 21 18 22 23 21 8 Energy Gun 6 | . . 9 12 9 1 1 2 Energy Cannon 7 | . . 31 3 . 5 12 . Ballistic Gun 18 | . 28 2 22 24 25 14 3 Ballistic Cannon 4 | . . . 4 3 5 9 3 Peak Build Rating 91 | 4 9 19 38 51 66 91 64 Average Rating 42 | 2 7 16 26 43 59 77 28 On Entrance 30 | . 4 9 17 38 49 66 64 Naked Turns 102 | . . . . . . . 102 Heaviest Build 76 | 3 10 23 32 38 57 76 37 Greatest Support 86 | 20 40 40 47 60 54 86 43 Greatest Overweight (x) 2 | . . 1 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 Average Carried 3 | 1 2 4 3 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 2 5 5 . Class Distribution -------------------- 45% | Scavenger-Gunner 18% | Scavenger-Executioner 14% | Gunner 11% | Executioner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Executioner | -6/Factory Scavenger-Executioner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 4342 | 91 273 300 627 1151 662 1171 67 Remotely . | . . . . . . . . Salvage Created 6809 | . 296 1118 900 1462 742 2231 60 Parts 334 | . 25 68 47 77 36 79 2 Haulers Intercepted 7 | . 1 2 . 2 1 1 . Recyclers Shooed 13 | . . 2 2 3 3 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 116 | . 6 22 24 24 9 30 1 Guns 69 | . 6 2 21 23 5 12 . Cannons 46 | . . 20 3 . 4 18 1 AOE 1 | . . . . 1 . . . Classes Destroyed 17 | . 6 5 2 3 . 1 . Worker 5 | . . . . 2 2 1 . Builder 5 | . 1 . . 3 . 1 . Tunneler 1 | . . 1 . . . . . Hauler 7 | . 1 2 . 2 1 1 . Recycler 15 | . . 2 1 6 2 4 . Mechanic 1 | . . . . . . 1 . Operator 2 | . 1 . . . . . 1 Watcher 5 | . 1 2 . 1 1 . . Swarmer 25 | . 3 4 6 6 3 3 . Grunt 46 | . 3 9 9 6 2 17 . Brawler 1 | . . 1 . . . . . Duelist 3 | . . 2 . 1 . . . Sentry 21 | . . 6 6 3 3 3 . Specialist 3 | . . . 2 1 . . . Hunter 7 | . . . 1 4 . 1 1 Programmer 9 | . . . . 2 1 6 . Heavy 1 | . . . . 1 . . . Best Kill Streak 8 | . 3 5 4 7 4 8 1 Combat Bots Only 4 | . 3 3 4 4 3 4 1 Max Kills in Single Turn 5 | . 2 3 2 5 2 2 1 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 862 | . 34 117 105 185 49 200 172 Missed 274 | . 7 33 36 59 17 63 59 Hits 588 | . 27 84 69 126 32 137 113 Melee 5 | . . 3 . 2 . . . Projectile 583 | . 27 81 69 124 32 137 113 AOE 1 | . . . . . . 1 . Critical Strikes 20 | . 1 . 4 4 . 2 9 Damage Taken 9075 | . 296 920 900 1939 308 2712 2000 Core 1873 | . 89 77 137 158 42 219 1151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 64 80 75 77 95 78 . Volleys Fired 242 | . 33 41 34 56 18 55 5 Largest 7 | . 2 4 5 5 6 7 4 Hottest 412 | . 40 272 266 219 284 412 174 Shots Fired 1135 | . 66 144 166 274 108 362 15 Gun 701 | . 66 20 141 242 70 157 5 Cannon 434 | . . 124 25 32 38 205 10 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 740 | . 66 6 110 225 86 233 14 Thermal 346 | . . 138 56 24 18 110 . Explosive . | . . . . . . . . Electromagnetic 49 | . . . . 25 4 19 1 Robot Hit Streak 19 | . 12 19 9 17 10 14 5 Robot Miss Streak 10 | . 2 10 10 9 8 6 2 Penetration Max 1 | . . . 1 1 . 1 . Secondary Targets 7 | . . . 2 5 . . . Max Gunslinging Chain 2 | . . . 1 2 . . . Shots Hit Robots 662 | . 48 82 102 182 61 179 8 Core Hits 436 | . 19 46 94 139 43 91 4 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 8 | . . . . 4 . 3 1 Burn 1 | . . . . 1 . . . Destroy 4 | . . . . 1 . 3 . Blast 3 | . . . . 2 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15620 | . 508 1781 1773 3801 1554 5843 360 Guns 7818 | . 504 222 1534 3017 780 1722 39 Cannons 6705 | . . 1514 224 200 746 3865 156 Explosions 807 | . . . . 557 . 136 114 Melee . | . . . . . . . . Ramming 290 | . 4 45 15 27 28 120 51 Kinetic 8411 | . 504 26 1077 2623 999 2987 195 Thermal 5740 | . . 1710 681 388 389 2458 114 Explosive 534 | . . . . 451 . 83 . Electromagnetic 645 | . . . . 312 138 195 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 1 5 1 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . 10 4 5 . Message Errors 3 | . . . . 1 1 1 . Matter Fused 5 | . . . . 4 . 1 . Heat Flow Errors 2 | . . . . 2 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . 1 1 2 . Data Loss (major) 2 | . . . . 1 . 1 . Alerts 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 362 | . . 39 . 175 9 36 103 Projectiles 75 | . . 39 . . 2 34 . Explosions 280 | . . . . 175 . 2 103 Melee 7 | . . . . . 7 . . Knockbacks 26 | . . . 1 4 1 20 . Impact 1 | . . . . . . 1 . Kinetic 23 | . . . 1 4 1 17 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 416 | . . . . 151 . . 265 Shots 6 | . . . . 3 . . 3 Rammed 36 | . 4 20 . 4 . . 8 Targets Rammed 66 | . 4 23 6 9 2 14 8 Kicked 28 | . . 2 6 4 2 14 . Crushed 2 | . . 1 . 1 . . . Highest Temperature 456 | . 18 456 342 163 177 270 19 Average Temperature 98 | . 10 140 83 39 59 101 10 Received Heat Transfer 1871 | . 117 153 315 294 60 813 119 Effects 6 | . . 6 . . . . . Shutdowns 3 | . . 3 . . . . . Energy Bleed 2 | . . 2 . . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 17 | . . 8 . . . 7 2 Heat Transferred 8067 | . . 3025 883 766 481 2862 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 3 | . . 1 2 1 . 3 2 Low Security (%) 58 | 100 100 51 38 73 100 20 . Level 1 26 | . . 48 36 26 . 28 49 Level 2 10 | . . . 25 . . 28 50 Level 3 4 | . . . . . . 22 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 812 | . 70 335 536 365 176 812 468 Initial 395 | . . . 126 238 176 47 395 Average 223 | . 22 178 280 177 84 430 400 Influence Increases 4387 | . 185 669 770 817 290 1353 303 Destroy 0b10 Robot/C 2320 | . 120 440 480 480 180 600 20 Destroy 0b10 Robot/NC 205 | . 20 35 5 70 30 40 5 Destroy Leader 582 | . 34 108 130 134 64 112 . Successful Hack 124 | . 11 23 19 45 12 . 14 Disable Machine 375 | . . 15 60 60 . 195 45 Destroy Structure 391 | . . 3 31 13 4 286 54 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 375 | . . 45 45 15 . 105 165 Influence Decreases 3929 | . 185 370 545 980 553 643 653 Entered New Map 1108 | . . . 173 286 185 51 413 Time Decay 2521 | . 185 330 362 634 368 482 160 Lost Part 300 | . . 40 10 60 . 110 80 Squads Dispatched 36 | . 2 . 6 11 5 9 3 Investigation 4 | . . . 1 . 1 . 2 Extermination 10 | . . . . 3 2 4 1 Reinforcement 16 | . 2 . 2 5 2 5 . Assault . | . . . . . . . . Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 3 2 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 14 32 34 35 11 45 20 Peak Tracking Total 10 | . 3 6 6 4 4 7 10 Tactical Retreats 10 | . . 1 2 1 . 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 25 | . . 1 4 4 . 13 3 Max in Single Turn 3 | . . 1 3 1 . 3 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 31 | . 1 4 6 10 3 4 3 Terminals 27 | . 1 4 5 8 3 3 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 . Garrison Access . | . . . . . . . . Total Hacks 73 | . 4 14 17 17 6 7 8 Successful 24 | . 2 5 5 5 3 3 1 Failed 47 | . 2 8 11 12 3 4 7 Catastrophic 11 | . . 1 3 4 . 1 2 Database Lockouts 2 | . . 1 1 . . . . Manual 29 | . 1 10 13 1 1 1 2 Terminals 65 | . 4 14 14 14 6 5 8 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . 3 1 . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 2 5 3 4 3 1 1 Record 4 | . . 1 . 1 1 . 1 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 9 | . 2 3 3 1 . . . Open DSF 3 | . . . . 2 1 . . Alert Level 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 2 1 . 2 . Insert Component 4 | . . . 1 1 . 2 . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 1 4 6 9 2 4 3 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 135 | . 107 . . . . . 28 Sensors 107 | . 107 . . . . . . Terrain 28 | . . . . . . . 28 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6955 | 46 485 911 835 2233 851 1256 338 Spaces Moved 3957 | 34 254 412 432 1277 552 607 389 Core 208 | 7 . . . . . . 201 Treads 987 | . 79 167 . 741 . . . Legs 2706 | 27 175 245 432 536 552 607 132 Wheels 22 | . . . . . . . 22 Hover 34 | . . . . . . . 34 Flight . | . . . . . . . . Fastest Speed 40 | 50 120 120 120 90 120 120 40 Average Speed 130 | 105 132 142 128 145 123 135 76 Slowest Speed 260 | 120 160 240 195 260 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 48 50 39 40 17 19 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 242 | . . . 28 10 3 152 49 Melee . | . . . . . . . . Projectile 84 | . . . 1 1 3 71 8 AOE 158 | . . . 27 9 . 81 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5154 | 44 343 626 623 1517 685 899 417 Wait 501 | . 29 98 73 80 68 144 9 Move 3950 | 33 253 411 431 1276 551 606 389 Hop . | . . . . . . . . Pick Up 150 | 6 9 22 28 34 19 31 1 Fast Attach . | . . . . . . . . Attach 60 | 4 7 7 5 16 5 11 5 Detach 11 | . 2 1 2 3 . 3 . Swap 65 | . 2 9 19 15 7 13 . Drop 109 | 1 4 14 25 28 15 22 . Fire 242 | . 33 41 34 56 18 55 5 Melee . | . . . . . . . . Ram 8 | . . . . . . . 8 Kick 28 | . . 2 6 4 2 14 . Crush 30 | . 4 21 . 5 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Discovered new exit (range 12) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Weapon x2 879 | -9/Materials | Build established: Gunner 1116 | -9/Materials | Discovered new exit (range 13) 1257 | -9/Materials | Central database locked down 1258 | -9/Materials | Build established: Scavenger-Gunner 1345 | -9/Materials | Discovered new exit (range 15) 1407 | -9/Materials | Discovered new exit (range 16) 1443 | -9/Materials | Entered another Materials area 1443 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1688 | -8/Materials | Garrison activated, responded to threat 2180 | -8/Materials | Central database locked down 2207 | -8/Materials | Discovered new exit (range 15) 2278 | -8/Materials | Entered Factory 2278 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2377 | -7/Factory | Identified exit to DSF 2447 | -7/Factory | Build established: Gunner 2450 | -7/Factory | Discovered new exit (range 11) 2910 | -7/Factory | Discovered new exit (range 13) 2953 | -7/Factory | Garrison activated, responded to threat 2981 | -7/Factory | Build established: Scavenger-Gunner 4389 | -7/Factory | Discovered new exit (range 16) 4511 | -7/Factory | Entered another Factory area 4511 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4797 | -6/Factory | Build established: Scavenger-Executioner 5203 | -6/Factory | Build established: Executioner 5229 | -6/Factory | Discovered new exit (range 12) 5362 | -6/Factory | Entered another Factory area 5362 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6000 | -5/Factory | Build established: Scavenger-Executioner 6080 | -5/Factory | Discovered new exit (range 16) 6340 | -5/Factory | Lost 3 parts (1p2n) 6543 | -5/Factory | Discovered new exit (range 14) 6611 | -5/Factory | Lost 3 parts (1u2w) 6618 | -5/Factory | Entered another Factory area 6618 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6655 | -4/Factory | Lost 3 parts (1p1n1w) 6809 | -4/Factory | Released all parts (7) 6832 | -4/Factory | Lost 4 parts (1u3w) 6895 | -4/Factory | Core integrity fell below 50% 6916 | -4/Factory | Core integrity fell below 20% 6956 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06891_ U-05 Engineer builds a Door. 06894_ C-30 ARC bursts open, deploying its payload. 06894_ S-27 Virus unfolds itself. 06909_ Acquired Imp. Linear Gravjet. 06915_ S-27 Virus destroyed. 06919_ Slug penetrates Subcomponent Replicator. 06919_ Subcomponent Replicator disabled. 06921_ K-01 Serf collects debris. 06921_ K-01 Serf cleans the DSF Access. 06922_ K-01 Serf collects debris. 06923_ K-01 Serf cleans the DSF Access. 06924_ Slammed into K-01 Serf. 06927_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1U. 06927_ Slammed into K-01 Serf. 06929_ Slammed into R-10 Processor. 06932_ Slammed into K-01 Serf. 06932_ Imp. Linear Gravjet broken. 06932_ Destabilizing: Short circuit. 06945_ Drone sends a signal. 06950_ Broken Imp. Linear Gravjet destroyed. 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"""" # | | ??????????????????????????????? ? ? # != | | ???????????????????????????????##??????## !! | | ????????????????????????????????????????# = | | ????????????????????????????????????????# " | | ???????????????????????????????????????# "" | | ???????????????????????????????????????## "" "" "" | | ????????????????????????????????????????# ""F"" " | | ????????????????????????????????????????# """ " | | ????????????????????????????????????????#! | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumTerrorTrap Manual? 0 Play Time 01:42:37 Cumulative 30.8 hours Start 2025.06.04 @ 01:30:28 End 2025.06.04 @ 05:15:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 45 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef59c189-93b0-49d9-bce4-6fa0d3fbc516