Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 16:55:44 Player: throbalt Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1295) 1295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4475 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine High-capacity Storage Unit Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Heavy Laser Gauss Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Advanced Terrain Scan Processor EM Disruption Field Heavy Laser Gauss Cannon Heavy Missile Launcher Improved Datajack Great Axe [Rating: 36] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 51 | 6 4 11 8 9 13 Power 6 | 1 1 2 . 1 1 Engine 6 | 1 1 2 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 4 1 2 3 Treads 7 | 2 . 2 1 1 1 Leg 5 | . . 2 . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 1 2 3 4 Device 3 | . . 1 1 1 . Storage 2 | 1 . . . . 1 Processor 5 | . 1 . 1 1 2 Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 2 4 5 3 5 Energy Gun 8 | 1 1 1 3 1 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 2 . . Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 3 8 2 14 Power 2 | . . . 1 . 1 Propulsion 11 | . . 3 3 1 4 Utility 5 | . . . 1 . 4 Weapon 9 | . . . 3 1 5 Highest Loss Streak 8 | . . 2 8 2 6 To Critical Strikes 2 | . . . . 1 1 Average Backups 7 | 2 6 7 7 6 7 Power . | . 1 1 1 . . Propulsion . | 1 2 . . . . Utility 1 | . . 1 1 1 2 Weapon 3 | . 2 4 3 2 3 Tool/Special . | . . . . . . Unused Backups 11 | . 1 5 3 . 2 Power 2 | . 1 . 1 . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 . 2 Weapon 2 | . . 2 . . . Tool/Special 2 | . . 1 1 . . Average Slot Usage (%) 79 | . 97 89 95 60 64 Engine 7 | . 14 11 8 2 5 Treads 12 | . 28 12 20 2 7 Leg 4 | . . 11 5 3 . Device 3 | . . 10 8 . . Storage 8 | . 14 11 9 7 4 Processor 16 | . 12 11 17 20 20 Hackware 2 | . . . . 4 4 Energy Gun 10 | . 12 11 9 9 10 Ballistic Gun 7 | . 14 9 16 3 . Slashing Weapon 1 | . . . . 2 2 Peak Build Rating 36 | 6 8 15 21 30 36 Average Rating 17 | 4 7 12 19 20 28 On Entrance 10 | . 6 8 14 6 30 Avg Prop Armor Cover (%) 5 | . . 6 5 . . Naked Turns . | . . . . . . Heaviest Build 63 | 12 14 21 25 26 63 Greatest Support 60 | 40 40 40 60 22 42 Greatest Overweight (x) 8 | . . 1 5 8 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 8 | 6 8 8 8 8 9 Most Carried 16 | 4 8 8 8 8 16 Average Carried 7 | 2 6 7 7 6 8 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 7 8 3 Class Distribution -------------------- 68% | Mutant 15% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1093 | 216 117 181 144 119 316 Remotely . | . . . . . . Salvage Created 1311 | . 174 431 183 140 383 Parts 69 | . 16 20 9 9 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 31 | . 5 12 4 3 7 Melee 5 | . . 2 . 1 2 Guns 20 | . 5 9 4 1 1 Cannons 2 | . . . . . 2 AOE 3 | . . . . 1 2 Classes Destroyed 11 | . 3 2 1 3 2 Worker 2 | . . . . 1 1 Recycler 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 9 | . 3 3 . . 3 Grunt 11 | . 2 6 1 1 1 Brawler 1 | . . 1 . . . Sentry 5 | . . 2 2 . 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Heavy 2 | . . . 1 . 1 Best Kill Streak 4 | . 3 4 2 1 3 Combat Bots Only 4 | . 3 4 2 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 376 | . 42 70 57 41 166 Missed 102 | . 14 16 17 8 47 Hits 274 | . 28 54 40 33 119 Melee 1 | . . 1 . . . Projectile 273 | . 28 53 40 33 119 Critical Strikes 10 | . . . 3 2 5 Part Disruptions 5 | . . . . . 5 Damage Taken 4371 | . 292 606 836 431 2206 Core 1231 | . 54 105 175 38 859 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 96 | . . . 16 . 80 Core Remaining (%) 82 | 100 78 73 68 94 . Volleys Fired 100 | . 18 30 14 11 27 Largest 3 | . 2 2 3 3 3 Hottest 201 | . 120 86 163 168 201 Shots Fired 211 | . 36 53 42 23 57 Gun 183 | . 31 53 42 22 35 Cannon 18 | . . . . . 18 Launcher 5 | . . . . 1 4 Special 5 | . 5 . . . . Kinetic 94 | . 18 23 25 10 18 Thermal 105 | . 11 30 17 12 35 Explosive 5 | . . . . 1 4 Electromagnetic 7 | . 7 . . . . Robot Hit Streak 12 | . 7 8 12 4 11 Robot Miss Streak 6 | . 3 5 2 6 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 149 | . 16 40 33 11 49 Core Hits 67 | . 9 17 13 6 22 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . . 6 . . 1 Burn 3 | . . 3 . . . Blast 1 | . . . . . 1 Smash 3 | . . 3 . . . Melee Attacks 13 | . . 8 . 1 4 Impact 8 | . . 8 . . . Slashing 4 | . . . . 1 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3310 | . 228 699 603 399 1381 Guns 2021 | . 228 532 598 139 524 Cannons 412 | . . . . . 412 Explosions 575 | . . . . 223 352 Melee 285 | . . 166 . 37 82 Ramming 17 | . . 1 5 . 11 Kinetic 1017 | . 111 213 214 67 412 Thermal 1349 | . 50 319 384 72 524 Explosive 575 | . . . . 223 352 Electromagnetic 67 | . 67 . . . . Impact 166 | . . 166 . . . Slashing 119 | . . . . 37 82 Piercing . | . . . . . . Highest Corruption 4 | . . . 2 . 4 Average Corruption 2 | . . . 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 1 . 1 Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 40 | . . 40 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 40 | . . 40 . . . Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . . 50 64 Shots 2 | . . . . 1 1 Rammed 7 | . 1 1 2 . 3 Targets Rammed 8 | . 1 1 2 . 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 521 | . 99 132 521 66 313 Average Temperature 88 | . 39 37 197 31 79 Received Heat Transfer 1002 | . 90 186 279 45 402 Effects 5 | . . . 5 . . Shutdowns 1 | . . . 1 . . Interference 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 4 2 . . Heat Transferred 3266 | . 148 1073 861 148 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 135 | . 75 135 32 114 79 Initial 10 | . . 10 2 . . Average 23 | . 18 55 4 22 14 Influence Increases 1107 | . 145 351 121 169 321 Destroy 0b10 Robot/C 620 | . 100 240 80 60 140 Destroy 0b10 Robot/NC 25 | . 5 . . 5 15 Destroy Leader 184 | . 22 60 40 20 42 Trap Triggered on 0b10 20 | . . . . . 20 Successful Hack 6 | . . 6 . . . Disable Machine 120 | . . 45 . 60 15 Destroy Structure 72 | . 3 . 1 24 44 Lose Combat Pursuer 60 | . 15 . . . 45 Influence Decreases 1088 | . 119 370 128 169 302 Entered New Map 21 | . . 16 5 . . Time Decay 845 | . 119 324 71 169 162 Lost Part 222 | . . 30 52 . 140 Squads Dispatched 13 | . 1 2 2 2 6 Investigation . | . . . . . . Extermination 3 | . . . . 2 1 Reinforcement 9 | . 1 2 1 . 5 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 4 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 11 23 10 5 17 Peak Tracking Total 8 | . 5 8 4 1 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . 1 1 4 Indirectly . | . . . . . . Trap Hack Attempts 5 | . . . . . 5 Triggered . | . . . . . . Disarmed 12 | . 6 . . 6 . Reprogrammed 2 | . . . . . 2 Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . 3 . 4 1 Max in Single Turn 4 | . . 1 . 4 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 3 2 1 2 Terminals 5 | . 2 2 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 25 | . 6 9 5 1 4 Successful 14 | . 3 5 3 1 2 Failed 11 | . 3 4 2 . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 5 5 . 1 . Terminals 13 | . 6 6 . 1 . Fabricators . | . . . . . . Repair Stations 6 | . . . 4 . 2 Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . 3 . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 7 | . 3 3 . 1 . Locate Traps 2 | . 1 1 . . . Disarm Traps 2 | . 1 . . 1 . Investigation Status 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 2 1 . 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 70 | . . . 26 . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3737 | . 456 871 685 943 782 Optics 3737 | . 456 871 685 943 782 Sensors 632 | . . . 632 . . Seismic 840 | . . 802 38 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4013 | 129 518 871 707 960 828 Spaces Moved 1930 | 68 273 489 290 434 376 Core 129 | 1 . . 8 71 49 Treads 1331 | 67 273 277 282 165 267 Legs 470 | . . 212 . 198 60 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 100 100 50 Average Speed 164 | 158 160 144 161 194 163 Slowest Speed 450 | 160 160 190 300 450 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 47 50 26 13 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 89 | . 4 . . 42 43 Melee . | . . . . . . Projectile 7 | . 4 . . . 3 AOE 82 | . . . . 42 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2556 | 86 309 597 496 529 539 Wait 332 | 9 4 29 164 56 70 Move 1925 | 67 272 488 289 433 376 Hop . | . . . . . . Pick Up 41 | 4 6 13 7 6 5 Fast Attach 33 | 6 1 5 3 4 14 Attach 36 | . 2 4 6 9 15 Detach 19 | . 1 2 2 4 10 Swap 6 | . 1 2 2 . 1 Drop 33 | . 3 15 7 . 8 Fire 100 | . 18 30 14 11 27 Melee 13 | . . 8 . 1 4 Ram 3 | . . . . . 3 Kick 1 | . . . . . 1 Crush 4 | . 1 1 2 . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 17) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -9/Materials | Discovered new exit (range 11) 1396 | -9/Materials | Discovered new exit (range 18) 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1540 | -8/Materials | Build established: Scavenger-Mutant 1563 | -8/Materials | Repaired Seismic Detector 1862 | -8/Materials | Build established: Scavenger-Skirmisher 2160 | -8/Materials | Discovered new exit (range 12) 2174 | -8/Materials | Garrison activated, responded to threat 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2256 | -7/Factory | Lost 8 parts (1p3n1u3w) 2617 | -7/Factory | Build established: Mutant 3095 | -7/Factory | Discovered new exit (range 5) 3180 | -7/Factory | Identified exit to Factory 3186 | -7/Factory | Entered another Factory area 3186 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3393 | -6/Factory | Repaired Hvy. Laser 3890 | -6/Factory | Lost 5 parts (2n2u1w) 4001 | -6/Factory | Lost 6 parts (2n1u3w) 4001 | -6/Factory | Core integrity fell below 50% 4009 | -6/Factory | Core integrity fell below 20% 4014 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. K-01 Serf suffers critical hit (Burn). K-01 Serf destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf knocked back. Imp. Targeting Computer broken. Destabilizing: Short circuit. K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf collects debris. Penetrated by Slug. P-60 Hacker resets G-50 Soldier, system corruption cleaned. Penetrated by Slug. Broken Imp. Targeting Computer destroyed. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# """"""""" #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# " "" #????????????????????????? | | ????????????# ^ "R"" #????????????????????????? | | ????????????# """ #????????????????????????? | | ????????????#### ####????????????????????????? | | ????????????## #???????????????????????????? | | ??????####### ! #???????????????????????????? | | ??????# ]%= ##???????????????????????????? | | ??????# # #???????????????????????????? | | ??????# %% #???????????????????????????? | | ??????# ] # #???????????????????????????? | | ??????# # ##### #?????????????????????? | | ??????# + " +?????????????????????? | | ??????# # ""### #?????????????????????? | | ??????# # ###?????????????????????????? | | ??????# ### ###???????????????????????????? | | ################?# #?????????????????????????????? | | # ##### #?????????????????????????????? | | # ## #?????????????????????????????? | | # ## ##g########??????????????????????? | | # ## #ggxp #??????????????????????? | | # ## # xx #??????????????????????? | | # ## # #??????????????????????? | | # !! ## # @#??????????????????????? | | # !! ## ################?????????????????? | | # ! ## #?# #?????????????????? | | + ## ### #?????????????????? | | # ## + #?????????????????? | | # ! ## # #?????????????????? | | ## ## # ## # """ """ #?????????????????? | | !% %% # """ """ ???????????????????? | | !*[/ ^ + """ ""?????????????????????? | | ![[ # ?????????????????????? | | # # ###### """ "??????????????????????? | | # #????# """ ""?????????????????????? | | # """"" #????# ! """ ""?????????????????????? | | # """"" #????# ??????????????????????? | | # """ #?????######????????????????????????? | | # #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """ #???????????????????????????????????? | | # #???????????????????????????????????? | | # ? #???????????????????????????????????? | | # ""T?? ????????????????????????????????????? | | # """?? ????????????????????????????????????? | | ########????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 20% | -8/Materials Hvy. Laser | 5% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed TeslaShrapnelCrosscalibrator Manual? 0 Play Time 00:52:06 Cumulative 13.8 hours Start 2026.02.08 @ 15:53:44 End 2026.02.08 @ 16:55:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 15 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d07a435e-0a88-4bdb-b6df-0bd915a81e31