Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.29 @ 23:15:26 Player: Georbot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (148) 740 Value Destroyed (3847) 3847 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6967 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 99/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit ECM Suite ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Xenon Bombardment Thruster Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 86 | 8 8 12 33 25 Power 18 | 1 1 2 5 9 Engine 10 | 1 1 2 5 1 Core 8 | . . . . 8 Reactor . | . . . . . Propulsion 25 | 3 2 3 11 6 Treads 2 | 1 . . 1 . Leg 14 | . 2 3 4 5 Wheel 6 | 2 . . 4 . Hover 2 | . . . 2 . Flight 1 | . . . . 1 Utility 19 | 2 1 3 9 4 Device 6 | 1 . 2 2 1 Storage 4 | 1 1 . 2 . Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 24 | 2 4 4 8 6 Energy Gun 1 | . . 1 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 12 | 2 3 1 5 1 Ballistic Cannon 3 | . . . . 3 Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 29 | . 1 5 2 21 Power 8 | . . . . 8 Propulsion 7 | . . 2 1 4 Utility 6 | . . 2 1 3 Weapon 8 | . 1 1 . 6 Highest Loss Streak 6 | . 1 1 1 6 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 8 6 Power 1 | . 1 1 1 . Propulsion 1 | 3 2 1 . 1 Utility 1 | . . . 3 1 Weapon 2 | . 3 2 2 2 Tool/Special . | . . . . . Unused Backups 9 | . 2 2 2 3 Power 2 | . . 1 1 . Propulsion 4 | . 1 . 1 2 Utility 2 | . 1 . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 92 91 83 Engine 11 | . 14 14 16 6 Core 2 | . . . . 6 Leg 18 | . 15 28 10 21 Wheel 4 | . 12 . 9 . Device 9 | . 13 10 7 7 Storage 8 | . 14 8 8 6 Processor 6 | . . . 5 11 Protection 5 | . . 2 11 5 Energy Cannon 2 | . . 12 3 . Ballistic Gun 11 | . 23 13 12 5 Ballistic Cannon 2 | . . . . 6 Special Melee Weapon 1 | . 4 1 . . Peak Build Rating 45 | 9 14 20 32 45 Average Rating 25 | 5 12 16 25 34 On Entrance 12 | . 9 12 15 28 Avg Prop Armor Cover (%) 6 | 14 . . 6 3 Naked Turns 51 | . . . . 51 Heaviest Build 57 | 13 33 40 52 57 Greatest Support 70 | 20 20 35 42 70 Greatest Overweight (x) 17 | 3 6 1 17 14 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 11 14 14 Most Carried 12 | 6 8 12 12 11 Average Carried 7 | 4 7 8 8 6 Final Capacity 15 | 8 15 5 15 5 Final Carried 7 | 6 7 5 5 1 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3124 | 314 532 342 865 1071 Remotely . | . . . . . Salvage Created 4125 | 204 909 494 1134 1384 Parts 266 | 24 62 31 76 73 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 5 | 1 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 89 | . 17 13 26 33 Guns 42 | . 17 8 11 6 Cannons 29 | . . 2 9 18 AOE 18 | . . 3 6 9 Classes Destroyed 16 | 3 5 1 4 3 Worker 20 | 2 5 . 4 9 Builder 11 | . 3 . 2 6 Tunneler 5 | 5 . . . . Hauler 3 | . 1 . . 2 Recycler 8 | 1 1 . 2 4 Mechanic 1 | . . . . 1 Operator 2 | . . . 1 1 Watcher 9 | . 2 . 5 2 Swarmer 21 | . 6 . 10 5 Grunt 40 | . 11 . 11 18 Brawler 1 | . . . 1 . Duelist 3 | . . . 1 2 Sentry 6 | . . . 3 3 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 13 | . . 13 . . Best Kill Streak 9 | 5 7 3 7 9 Combat Bots Only 6 | . 4 3 6 4 Max Kills in Single Turn 5 | 1 2 1 3 5 Gunslinging 1 | . 1 . . . Exploded 3 | . . 1 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 828 | . 42 63 135 588 Missed 279 | . 6 13 36 224 Hits 549 | . 36 50 99 364 Melee 3 | . . . 1 2 Projectile 546 | . 36 50 98 362 AOE 4 | . . 2 . 2 Critical Strikes 26 | . 1 3 5 17 Damage Taken 6327 | . 311 946 1172 3898 Core 982 | . 22 121 129 710 Absorbed by Shields . | . . . . . Ignored by Resistances 1807 | . 97 268 340 1102 Core Remaining (%) 72 | 100 . 42 76 . Volleys Fired 280 | 22 57 36 70 95 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 46 100 105 80 Shots Fired 554 | 44 113 73 138 186 Gun 352 | 44 113 35 89 71 Cannon 175 | . . 34 41 100 Launcher 27 | . . 4 8 15 Special . | . . . . . Kinetic 453 | 44 113 36 89 171 Thermal 78 | . . 37 41 . Explosive 23 | . . . 8 15 Electromagnetic . | . . . . . Robot Hit Streak 37 | 9 37 20 21 31 Robot Miss Streak 9 | 1 3 1 3 9 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 444 | 36 92 61 100 155 Core Hits 293 | 15 36 25 58 159 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 10 | . 2 . 2 6 Destroy 4 | . 2 . 2 . Blast 6 | . . . . 6 Melee Attacks 5 | . 5 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 5 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10802 | 285 1330 1060 2820 5307 Guns 4540 | 285 1330 377 1121 1427 Cannons 3294 | . . 418 798 2078 Explosions 2811 | . . 265 885 1661 Melee . | . . . . . Ramming 157 | . . . 16 141 Kinetic 6857 | 285 1330 616 1121 3505 Thermal 1419 | . . 444 975 . Explosive 2201 | . . . 708 1493 Electromagnetic 168 | . . . . 168 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 28 | . 2 2 . 28 Average Corruption 5 | . 1 2 . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . 2 8 . 38 Message Errors 6 | . . 3 . 3 Matter Fused 12 | . 1 1 . 10 Heat Flow Errors 6 | . . 2 . 4 Energy Discharges 6 | . 1 . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . 1 . 6 Misfires 2 | . . 1 . 1 Alerts 1 | . . . . 1 Misdirections 5 | . . . . 5 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 304 | . . . 113 191 Projectiles 150 | . . . 11 139 Explosions 150 | . . . 102 48 Melee 4 | . . . . 4 Knockbacks 23 | . . . . 23 Impact 1 | . . . . 1 Kinetic 20 | . . . . 20 Secondary 2 | . . . . 2 Self-Inflicted Damage 436 | . . 20 180 236 Shots 11 | . . 1 4 6 Rammed 2 | . . . 2 . Targets Rammed 32 | . . . 2 30 Kicked 30 | . . . . 30 Crushed . | . . . . . Highest Temperature 590 | . 16 147 590 235 Average Temperature 63 | . 4 19 123 37 Received Heat Transfer 1674 | . 207 213 621 633 Effects 10 | . . . 10 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 2283 | . . 962 1321 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 90 | 100 81 . 98 89 Level 1 9 | . 18 . 1 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 266 | 15 266 . 204 264 Initial 40 | . . . . 40 Average 92 | 4 129 . 80 89 Influence Increases 2522 | 40 517 . 835 1130 Destroy 0b10 Robot/C 1520 | . 340 . 520 660 Destroy 0b10 Robot/NC 295 | 40 60 . 70 125 Destroy Leader 324 | . 66 . 110 148 Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 8 | . 4 . 4 . Disable Machine 63 | . . . 36 27 Destroy Structure 227 | . 2 . 85 140 Lose Combat Pursuer 75 | . 45 . . 30 Influence Decreases 2517 | 40 517 . 731 1229 Entered New Map 64 | . . . . 64 Time Decay 2250 | 40 507 . 711 992 Lost Part 203 | . 10 . 20 173 Squads Dispatched 20 | . 2 . 2 16 Investigation 4 | . 2 . 2 . Extermination 5 | . . . . 5 Reinforcement 7 | . . . . 7 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 147 | . 18 17 36 76 Peak Tracking Total 7 | . 3 5 7 6 Tactical Retreats 20 | . 1 2 . 17 ECM-based Alert Blocks 29 | . . . . 29 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 6 | . 3 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 7 | . . . 4 3 Max in Single Turn 3 | . . . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 16 | . 6 . 6 4 Terminals 13 | . 5 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 13 . 15 4 Successful 21 | . 11 . 7 3 Failed 11 | . 2 . 8 1 Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 27 | . 10 . 15 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 . 7 2 Record 8 | . 5 . 3 . Prototype ID Bank 1 | . 1 . . . Open DSF 2 | . . . . 2 Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 . . 1 Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 4 . 5 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 16 | . 16 . . . Retrieved Matter 161 | . 16 . . 145 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 3 | . 3 . . . parse_system 2 | . 2 . . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 3248 | 12 1089 266 25 1856 Optics 1160 | . . . . 1160 Terrain 1367 | 12 1089 266 . . ECM 1709 | . . . 25 1684 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6178 | 170 1103 802 1592 2511 Spaces Moved 3347 | 111 621 493 807 1315 Core 122 | 5 1 . 11 105 Treads 1 | 1 . . . . Legs 2295 | . 336 493 256 1210 Wheels 926 | 105 284 . 537 . Hover 3 | . . . 3 . Flight . | . . . . . Fastest Speed 50 | 50 80 120 101 50 Average Speed 132 | 85 109 126 150 138 Slowest Speed 900 | 200 350 190 900 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 38 | 4 67 34 64 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 341 | . . 34 107 200 Melee . | . . . . . Projectile 21 | . . . 6 15 AOE 320 | . . 34 101 185 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4559 | 146 953 606 1054 1800 Wait 657 | . 247 49 75 286 Move 3343 | 110 620 492 806 1315 Hop . | . . . . . Pick Up 54 | 6 4 11 18 15 Fast Attach 33 | 7 6 1 13 6 Attach 32 | . 2 6 9 15 Detach 23 | . 2 1 15 5 Swap 47 | 1 1 6 18 21 Drop 53 | . 9 4 28 12 Fire 280 | 22 57 36 70 95 Melee 5 | . 5 . . . Ram 2 | . . . 2 . Kick 30 | . . . . 30 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 171 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 6) 1248 | -10/Materials | Discovered new exit (range 4) 1274 | -10/Materials | Entered Subcaves 1275 | -10/Subcaves | Approached by a straggling Scientist 1332 | -10/Subcaves | Ambushed by Subdweller buried in earth 1480 | -10/Subcaves | Discovered new exit (range 11) 1676 | -10/Subcaves | Ambushed by swarm of Subdwellers 1776 | -10/Subcaves | Core integrity fell below 50% 2044 | -10/Subcaves | Discovered new exit (range 14) 2076 | -10/Subcaves | Entered Materials 2076 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2948 | -8/Materials | Build established: Scavenger-Mutant 3427 | -8/Materials | Discovered new exit (range 8) 3613 | -8/Materials | Build established: Mutant 3668 | -8/Materials | Entered Factory 3668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4015 | -7/Factory | Garrison activated, responded to threat 4205 | -7/Factory | Discovered new exit (range 6) 4207 | -7/Factory | Discovered new exit (range 15) 4454 | -7/Factory | Lost 3 parts (1p2w) 5719 | -7/Factory | Garrison activated, responded to threat 5800 | -7/Factory | Crushed by falling debris 5800 | -7/Factory | System corruption reached 10% 5831 | -7/Factory | Lost 4 parts (1p2u1w) 5932 | -7/Factory | Core integrity fell below 50% 5987 | -7/Factory | Lost 3 parts (1p1n1u) 6097 | -7/Factory | Core integrity fell below 20% 6112 | -7/Factory | Lost 6 parts (2p2n2w) 6128 | -7/Factory | Released all parts (4) 6179 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06070_ Mic. Nuclear Core destroyed. 06078_ A-02 Transporter destroyed. 06081_ Xenon Bombardment Thruster destroyed. 06082_ R-06 Scavenger collects Prototype Hover Unit. 06104_ System corrupted: Component data lost. 06111_ Slug penetrates Fusion Modulator. 06123_ System corrupted: Imp. Titanium Leg rejected. 06128_ Released Mic. Nuclear Core. 06128_ Released Adv. Visual Processing Unit. 06128_ Released Lrg. Storage Unit. [Achievement: Live, Flee, And Rebuild] 06132_ Slug penetrates R-06 Scavenger. 06142_ System corrupted: Heat flow error (+269). 06160_ System corrupted: Energy discharge (-27). 06173_ W-25 Informer distress signal alerts nearby ally. 06176_ System corrupted: IFF burst signal emitted. 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"""#?????????????""??? | | + ! !+ """#?????????????? ??? | | # ######### # #?????????????????? | | # ######+####?????##### #?????????????????? | | #?# #??# #?????????########?????????????????? | | ??# #??# !#??????????????????????????????????? | | ??# #??# []! #??????????????????????????????????? | | ??# #??# []! !#??????????????????????????????????? | | ??# #??# ]!! #??????????????????????????????????? | | ??# ???# #??????????????????????????????????? | | ??#/???########??????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Hey, That's Mine! Junior Dev Live, Flee, And Rebuild Not Today, Chutes Oops Remodeling Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed NullCommDeconstructor Manual? 0 Play Time 01:43:09 Cumulative 4.4 hours Start 2025.12.27 @ 21:27:58 End 2025.12.29 @ 23:15:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384e51eb-2a6e-4cd3-9748-1f27e0c69905