Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.04 @ 19:46:43 Player: Cyurio Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2332) 2332 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 7129 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Axe Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Hypervelocity Coil Gun Flak Cannon Gauss Cannon > --- INVENTORY -------- Compact Wheel Medium Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Hypervelocity Coil Gun Hypervelocity Coil Gun Improved Grenade Launcher Datajack Axe Axe Axe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . . . . . 2 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 89 | . 8 . 20 5 . 5 32 12 2 5 Power 10 | . 1 . 2 1 . 1 4 1 . . Engine 6 | . . . 2 . . . 3 1 . . Core 4 | . 1 . . 1 . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 30 | . 2 . 9 1 . 2 10 4 1 1 Treads 15 | . . . 8 1 . 1 2 2 . 1 Leg 7 | . 2 . 1 . . . 4 . . . Wheel 7 | . . . . . . 1 3 2 1 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 15 | . 2 . 1 . . . 7 2 . 3 Device 6 | . . . . . . . 4 1 . 1 Storage 2 | . 1 . 1 . . . . . . . Processor 7 | . 1 . . . . . 3 1 . 2 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 34 | . 3 . 8 3 . 2 11 5 1 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | . 2 . 7 2 . 1 3 1 . . Ballistic Cannon 6 | . . . 1 1 . 1 1 2 . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 10 | . . . . . . . 6 2 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . Parts Lost 33 | . 1 . 3 1 . 4 14 . 10 . Power 6 | . . . 1 . . 1 3 . 1 . Propulsion 13 | . . . 2 1 . 2 4 . 4 . Utility 3 | . . . . . . . 1 . 2 . Weapon 11 | . 1 . . . . 1 6 . 3 . Highest Loss Streak 10 | . 1 . 2 1 . 2 8 . 10 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 100 95 99 100 98 86 84 89 44 Engine 4 | . 7 . 9 3 . . . 2 5 . Core 4 | . 6 14 1 7 11 10 4 . . . Treads 20 | . . . 31 33 33 28 7 14 12 7 Leg 5 | . 28 28 1 . . . 4 . . . Wheel 2 | . . . . . . 3 11 1 6 . Device 3 | . . . . . . . 8 15 12 7 Storage 10 | . 14 14 11 11 11 11 9 7 6 . Processor 13 | . 8 14 11 11 11 11 18 23 22 13 Energy Gun 1 | . 8 . . . . . . . . . Ballistic Gun 17 | . 16 14 27 21 22 22 10 . 6 . Ballistic Cannon 5 | . . . 1 11 11 11 5 5 13 . Slashing Weapon 2 | . . . . . . . 6 12 . 15 Naked Turns 1 | . . . . . . . . . 1 . Heaviest Build 44 | 13 19 19 35 38 38 40 40 44 44 7 Greatest Support 69 | 20 20 20 69 69 69 69 40 40 40 20 Greatest Overweight (x) 13 | . 4 . 1 . . 2 8 13 6 . Average Overweight (x) . | . . . . . . . 1 1 2 . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 5 Average Capacity 13 | . 8 10 13 15 15 15 15 15 14 5 Most Carried 15 | . 9 8 15 15 15 15 15 15 15 4 Average Carried 12 | . 7 8 13 14 15 13 13 9 14 . Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 15 15 15 12 13 15 5 . Class Distribution -------------------- 35% | Gunner 19% | Assassin 13% | Scavenger-Mutant 12% | Skirmisher 9% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Skirmisher | -7/Garrison Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 2103 | 200 136 . 711 124 . 307 431 56 138 . Remotely . | . . . . . . . . . . . Salvage Created 2924 | . 348 . 1356 109 . 323 501 99 188 . Parts 207 | . 20 . 102 9 . 20 40 11 5 . Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 74 | . 9 . 31 3 . 11 15 . 5 . Melee 7 | . . . . . . . 7 . . . Guns 52 | . 9 . 30 1 . 7 4 . 1 . Cannons 15 | . . . 1 2 . 4 4 . 4 . Classes Destroyed 11 | . 3 . 4 . . 1 2 1 . . Worker 4 | . . . 1 . . . 1 2 . . Builder 2 | . . . . . . . . 2 . . Tunneler 2 | . . . 1 1 . . . . . . Hauler 5 | . 1 . 3 . . . 1 . . . Operator 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 28 | . 3 . 10 . . 5 10 . . . Grunt 29 | . 6 . 10 3 . 4 2 . 4 . Duelist 2 | . . . 1 . . 1 . . . . Sentry 14 | . . . 10 . . . 3 . 1 . Hunter 1 | . . . . . . 1 . . . . Best Kill Streak 5 | . 3 . 4 3 . 5 5 2 4 . Combat Bots Only 5 | . 3 . 4 3 . 5 5 . 4 . Max Kills in Single Turn 2 | . 1 . 2 1 . 1 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Damage Taken 6283 | . 487 13 1056 224 . 899 1823 35 1534 212 Core 1615 | . 128 . 107 21 . 126 533 18 577 105 Absorbed by Shields 60 | . . . . . . . . . 60 . Core Remaining (%) 46 | 100 . 48 . . . 36 3 . . . Volleys Fired 183 | . 42 . 69 8 . 27 19 3 15 . Largest 3 | . 2 . 3 3 . 3 3 1 3 . Hottest 127 | . 90 . 90 90 . 99 94 48 127 . Shots Fired 471 | . 82 . 188 24 1 78 51 3 44 . Gun 378 | . 82 . 179 16 1 53 32 . 15 . Cannon 93 | . . . 9 8 . 25 19 3 29 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 457 | . 68 . 188 24 1 78 51 3 44 . Thermal 14 | . 14 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 12 . 19 7 . 9 8 3 6 . Robot Miss Streak 6 | . 3 . 6 3 1 6 3 1 6 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 327 | . 54 . 123 14 . 43 54 4 31 4 Core Hits 160 | . 22 . 63 12 . 17 24 2 20 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . 3 . . . . . 1 . Critical Strikes 13 | . . . 3 . . . 5 . 3 2 Destroy 6 | . . . 3 . . . . . 3 . Blast 2 | . . . . . . . 2 . . . Sever 5 | . . . . . . . 3 . . 2 Melee Attacks 45 | . . . . . . . 34 5 . 6 Impact . | . . . . . . . . . . . Slashing 45 | . . . . . . . 34 5 . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . Damage Inflicted 5729 | . 452 . 1746 282 . 809 1393 283 620 144 Guns 3055 | . 452 . 1654 148 . 490 242 . 69 . Cannons 1321 | . . . 92 134 . 308 209 27 551 . Explosions . | . . . . . . . . . . . Melee 1322 | . . . . . . . 936 242 . 144 Ramming 31 | . . . . . . 11 6 14 . . Kinetic 4311 | . 387 . 1746 282 . 798 451 27 620 . Thermal 65 | . 65 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1322 | . . . . . . . 936 242 . 144 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . . Average Corruption 2 | . . . 2 2 2 2 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . 1 9 2 9 . . . . Message Errors 7 | . . . . 4 1 2 . . . . Matter Fused 5 | . . . . 2 . 3 . . . . Heat Flow Errors 2 | . . . 1 1 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 208 | . . . . . . . 106 102 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 208 | . . . . . . . 106 102 . . Knockbacks 21 | . . . 1 2 . 4 3 . 11 . Impact . | . . . . . . . . . . . Kinetic 18 | . . . 1 2 . 3 3 . 9 . Secondary 3 | . . . . . . 1 . . 2 . Self-Inflicted Damage 9 | . . . . . . . 2 7 . . Shots . | . . . . . . . . . . . Rammed 7 | . . . . . . 2 4 1 . . Targets Rammed 7 | . . . . . . 2 4 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 422 | . 120 . 106 213 . 422 42 . 398 . Average Temperature 81 | . 27 . 23 83 . 142 13 . 168 . Received Heat Transfer 1832 | . 243 . 414 126 . 270 177 . 548 54 Effects 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 162 | . 162 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 700 | . 200 19 700 373 . 301 305 42 142 42 Initial 273 | . . 19 7 273 . . 46 33 37 27 Average 170 | . 91 19 258 265 . 146 201 25 73 35 Maximum Alert Level 3 | . 1 . 3 1 . 1 1 . . . Low Security (%) 65 | . 91 100 50 40 . 71 38 100 100 100 Level 1 26 | . 8 . 23 59 . 28 61 . . . Level 2 6 | . . . 24 . . . . . . . Level 3 . | . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . 4 2 . . 2 . . . Investigation 5 | . 1 . 3 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 . . . Assault 1 | . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 7 | . 1 . 5 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 141 | . 22 3 44 7 . 17 29 2 16 1 Peak Tracking Total 11 | . 4 3 9 4 . 5 6 1 11 1 Tactical Retreats 7 | . 2 . . . . 3 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 9 | . . . 3 . . . 4 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 3 | . . . 1 . . 1 1 . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 20 | . 6 . 4 1 1 . . 7 . 1 Terminals 11 | . 5 . 4 . . . . 2 . . Fabricators 5 | . . . . . . . . 4 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 30 | . 7 . 7 1 1 . . 13 . 1 Successful 14 | . 5 . 3 1 1 . . 4 . . Failed 16 | . 2 . 4 . . . . 9 . 1 Catastrophic 5 | . . . 1 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 7 . 8 . 1 . . 12 . 1 Terminals 19 | . 6 . 7 . . . . 6 . . Fabricators 7 | . . . . . . . . 6 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 4 | . . . 1 1 1 . . 1 . . Record 1 | . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 9 | . 5 . 2 . . . . 2 . . Terminals 7 | . 4 . 2 . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . Botnet 6 | . 3 . 2 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . 4 . . . . 6 . 1 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 2 | . 1 . . 1 . . . . . . Largest Group 1 | . 1 . . 1 1 1 . . . . Highest-Rated Group 31 | . 10 . . 31 31 31 . . . . Highest-Rated Ally 31 | . 10 . . 31 31 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . 11 . 12 . . . . Total Damage 334 | . . . . 145 . 189 . . . . Kills 3 | . . . . 2 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 5914 | . 811 51 1569 673 311 592 822 751 265 69 Spaces Moved 3007 | 1 517 43 765 396 195 304 384 256 121 25 Core 44 | . 14 . . . . . 9 1 20 . Treads 1758 | . . . 724 396 195 211 12 166 29 25 Legs 662 | 1 503 43 41 . . . 74 . . . Wheels 543 | . . . . . . 93 289 89 72 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 160 130 100 125 50 160 Average Speed 148 | 120 123 120 158 160 160 150 134 161 154 160 Slowest Speed 700 | 120 250 120 190 160 160 160 450 700 350 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 1 68 21 79 75 61 67 33 10 38 1 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 2 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 13 | . . . . . . 6 3 3 1 . Melee 1 | . . . . . . . . 1 . . Projectile 12 | . . . . . . 6 3 2 1 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 4022 | . 623 42 992 419 194 375 590 577 164 46 Wait 602 | . 42 . 104 3 . 37 91 294 21 10 Move 2998 | . 516 42 764 395 194 303 383 256 120 25 Hop . | . . . . . . . . . . . Pick Up 44 | . 6 . 16 2 . 1 13 5 1 . Fast Attach 42 | . 4 . 6 4 . 1 19 7 1 . Attach 28 | . 1 . 3 1 . 4 9 4 1 5 Detach 10 | . . . 1 1 . . 7 1 . . Swap 19 | . 3 . 11 . . . 4 1 . . Drop 42 | . 9 . 18 5 . . 9 . 1 . Fire 183 | . 42 . 69 8 . 27 19 3 15 . Melee 43 | . . . . . . . 32 5 . 6 Ram 4 | . . . . . . . 3 1 . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . . 2 1 . . . Escape Stasis 4 | . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 12) 232 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Core integrity fell below 50% 706 | -10/Materials | Build established: Scavenger-Mutant 810 | -10/Materials | Identified exit to Mines 812 | -10/Materials | Entered Mines 858 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Identified exit to Materials 863 | -10/Mines | Entered Materials 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1118 | -9/Materials | Discovered new exit (range 4) 1129 | -9/Materials | Identified exit to Materials 1636 | -9/Materials | Build established: Scavenger-Gunner 1891 | -9/Materials | Discovered exit to Materials (range 8) 2099 | -9/Materials | Discovered new exit (range 2) 2126 | -9/Materials | Identified exit to Storage 2200 | -9/Materials | Build established: Gunner 2233 | -9/Materials | Identified exit to Mines 2432 | -9/Materials | Entered Mines 2447 | -9/Mines | Met a Derelict bent on vengeance 2455 | -9/Mines | Learned location of Storage (-9) 2581 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2592 | -9/Mines | Met a Derelict testing a Signal Generator 2651 | -9/Mines | Found Prototype Device 2687 | -9/Mines | Discovered exit to Materials (range 5) 2813 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2826 | -9/Mines | Learned location of 1 exit from Materials 2963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3028 | -9/Mines | Met a Derelict shopkeep closing up shop 3099 | -9/Mines | Discovered new exit (range 5) 3104 | -9/Mines | Identified exit to Exiles 3105 | -9/Mines | Entered Exiles 3105 | -9/Exiles | Found Exiles lab abandoned 3105 | -9/Exiles | Accompanied by 1 ally 3403 | -9/Exiles | Discovered new exit (range 10) 3414 | -9/Exiles | Identified exit to Mines 3416 | -9/Exiles | Entered Mines 3416 | -8/Mines | Accompanied by 1 ally 3660 | -8/Mines | Core integrity fell below 50% 4001 | -8/Mines | Discovered exit to Materials (range 6) 4008 | -8/Mines | Entered Materials 4008 | -8/Materials | Evolved 2 slots: Utility x2 4009 | -8/Materials | Identified exit to Factory 4041 | -8/Materials | Identified Exp. Sensor Array 4302 | -8/Materials | Build established: Skirmisher 4706 | -8/Materials | Build established: Assassin 4776 | -8/Materials | Core integrity fell below 50% 4804 | -8/Materials | Core integrity fell below 20% 4818 | -8/Materials | Lost 8 parts (1p3n4w) 4823 | -8/Materials | Discovered exit to Factory (range 5) 4830 | -8/Materials | Entered Factory 4830 | -7/Factory | Evolved 2 slots: Utility x2 5581 | -7/Factory | Identified exit to Garrison 5581 | -7/Factory | Entered Garrison 5588 | -7/Garrison | Installed Relay Interface Framework 5708 | -7/Garrison | Triggered checkpoint 5760 | -7/Garrison | Triggered checkpoint 5768 | -7/Garrison | Build established: Skirmisher 5790 | -7/Garrison | Triggered checkpoint 5832 | -7/Garrison | Core integrity fell below 50% 5836 | -7/Garrison | Released all parts (4) 5842 | -7/Garrison | Core integrity fell below 20% 5842 | -7/Garrison | Discovered new exit (range 8) 5846 | -7/Garrison | Entered Factory 5858 | -7/Factory | Lost 10 parts (1p4n2u3w) 5915 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05826_ Field strength at 56. 05827_ Com. Wheel destroyed. 05827_ Field strength at 31. 05827_ Critical hit (Burn: +27). 05828_ Field strength at 6. 05829_ Stasis field depleted. 05836_ Released Terrain Scan Processor. 05836_ Released Imp. Signal Interpreter. 05836_ Released Visual Processing Unit. 05836_ Released Lrg. Storage Unit. 05837_ Acquired Axe. 05842_ EXIT=FOUND 05846_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 05874_ Connecting with Fabricator... 05874_ Current location identified: Factory 05912_ Y-54 Guardian Imp. Deuterium Engine severed. 05915_ Y-54 Guardian Gatling Laser severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????#+???????????????????? | | ????????????? #??????????????????? | | ????????????? #??####+############ | | ????????????? #??# | | ????????????? #??# | | ?????????????# #??# | | # ############ #??# | | # """"" # #??# | | # """ "" F" # #??# ######### | | # """ "" "" # #### #???????? | | # """ # #???????? | | #= # #???????? | | # + #???????? | | # !! # #???????? | | # !! # #???????? | | # !! @ ##### ########???????? | | # [ Y[ #???# #??????????????? | | # * #???# #??????????????? | | # #???# #??????????????? | | ############+#???# #??????????????? | | ?????????????????# #??????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ?????????????????###??????????????? | | ????????????o?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftNullWell Manual? 0 Play Time 00:39:39 Cumulative 67.9 hours Start 2022.07.04 @ 19:05:00 End 2022.07.04 @ 19:46:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eef3748-1342-4b96-ad9b-4797ce98cc3a