Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 16:46:08 Player: Beef Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (5113) 5113 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 11598 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 433/670 System Corruption 14% Temperature Cool (6) Movement Walking (112) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg High-density Centrium Leg > --- UTILITY (9) ------ Huge Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Makeshift Hacking Suite System Shield > --- WEAPON (4) ------- Plasma Rifle Phase Gun > --- INVENTORY (25) --- Light Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg High-density Centrium Leg Advanced Heat Sink Large Storage Unit Makeshift Hacking Suite Transdimensional Reconstructor Coil Gun Coil Gun Mass Driver Mass Driver Mass Driver Enhanced Gamma Bomb Array Power Sword PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Target Analyzer Improved Weapon Cycler Experimental Weapon Shielding Makeshift Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Wave Gun Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array > --- INVENTORY -------- Advanced VSS Leg High-density Centrium Leg Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Terrain Scanner Point Defense System Makeshift Hacking Suite Transdimensional Reconstructor Mass Driver Mass Driver Mass Driver Power Sword PL-3XN's Ring of Power [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Enhanced Gamma Bomb Array Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 7 | . . 2 . 2 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 220 | 6 3 31 23 16 17 49 20 16 13 26 Power 21 | 1 1 5 2 1 1 4 2 1 . 3 Engine 10 | 1 1 5 . 1 1 1 . . . . Core 7 | . . . 2 . . 2 2 1 . . Reactor 4 | . . . . . . 1 . . . 3 Propulsion 45 | 2 . 9 12 . 1 12 1 3 4 1 Treads 14 | 2 . 5 6 . 1 . . . . . Leg 24 | . . 2 1 . . 12 1 3 4 1 Wheel 7 | . . 2 5 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 97 | 1 1 10 5 13 11 22 10 9 6 9 Device 56 | . . 4 4 9 7 11 5 8 2 6 Storage 10 | 1 . 2 . . . 1 2 . 1 3 Processor 11 | . . 1 1 2 . 5 2 . . . Hackware 3 | . . . . . 2 . 1 . . . Protection 17 | . 1 3 . 2 2 5 . 1 3 . Artifact . | . . . . . . . . . . . Weapon 57 | 2 1 7 4 2 4 11 7 3 3 13 Energy Gun 12 | 1 . 1 1 . . . 2 1 2 4 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 18 | 1 1 6 1 2 2 4 . . . 1 Ballistic Cannon 13 | . . . 2 . 1 5 2 1 1 1 Launcher 9 | . . . . . . 2 1 1 . 5 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 3 4 . 1 4 . Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 63 | . . 10 10 . . 22 2 4 . 15 Power 11 | . . 3 1 . . 2 1 1 . 3 Propulsion 16 | . . 3 4 . . 6 1 1 . 1 Utility 21 | . . 3 2 . . 9 . 1 . 6 Weapon 15 | . . 1 3 . . 5 . 1 . 5 Highest Loss Streak 11 | . . 6 4 . . 11 1 2 . 6 To Critical Strikes 4 | . . . . . . 2 . 1 . 1 Average Slot Usage (%) 93 | . 86 84 90 100 100 95 99 95 82 92 Engine 3 | . 14 10 1 . 6 3 . . . . Core 2 | . . . 7 6 . . 3 5 5 . Treads 11 | . 28 15 14 30 26 6 . . . . Leg 10 | . . 2 4 . . 16 22 22 22 21 Wheel 1 | . . 3 12 . . . . . . . Device 11 | . . 12 14 16 13 7 10 13 12 11 Storage 7 | . 14 11 9 7 6 5 5 5 5 6 Processor 11 | . . . 7 15 13 14 17 16 16 16 Hackware 6 | . . . . . 13 11 11 11 11 11 Protection 4 | . 1 6 2 5 6 7 5 2 2 . Energy Gun 3 | . 11 . 1 . . . 6 9 . 12 Ballistic Gun 8 | . 17 21 7 2 11 11 . . . . Ballistic Cannon 3 | . . . 8 12 . 2 7 . . . Slashing Weapon 1 | . . . . . . . 2 5 5 2 Peak Build Rating 120 | 6 7 17 29 45 58 93 97 102 109 120 Average Rating 55 | 4 6 11 23 36 52 67 92 91 87 107 On Entrance 49 | . 6 7 17 29 45 56 93 91 95 109 Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 11 13 36 40 53 59 70 68 58 58 126 Greatest Support 122 | 40 40 40 92 92 92 91 86 86 122 122 Greatest Overweight (x) 1 | . . 1 1 . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 25 15 15 25 Average Capacity 14 | 6 8 12 15 15 15 15 15 15 15 22 Most Carried 22 | 1 2 15 15 15 15 15 15 15 15 22 Average Carried 13 | . 1 9 13 14 14 13 14 14 14 18 Final Capacity 25 | 8 8 15 15 15 15 15 15 15 15 25 Final Carried 20 | 1 2 14 15 15 15 13 15 13 14 20 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Mutant 14% | Hacker-Mutant 13% | Scavenger-Gunner 7% | Scavenger-Skirmisher 7% | Hacker-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Assassin | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 5375 | 185 57 746 426 690 736 1035 776 184 . 540 Remotely . | . . . . . . . . . . . Salvage Created 7549 | . 44 1187 416 574 1456 1460 365 864 . 1183 Parts 348 | . 5 75 24 41 44 70 21 29 . 39 Haulers Intercepted 5 | . . 2 . . 2 1 . . . . Recyclers Shooed 16 | . 1 4 2 2 3 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 18 15 . 11 Prevented 21 | . . . . . . . 5 . . 16 Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 106 | . 2 20 15 10 10 12 12 10 . 15 Guns 64 | . 2 20 11 1 9 5 3 7 . 6 Cannons 25 | . . . 4 6 1 7 6 . . 1 AOE 14 | . . . . 3 . . 3 3 . 5 Classes Destroyed 16 | . 2 8 1 2 1 1 . . . 1 Worker 15 | . . 3 . 5 3 4 . . . . Builder 5 | . . . . 1 1 3 . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 5 | . . 2 . . 2 1 . . . . Recycler 14 | . . 1 . 4 5 4 . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 8 | . 1 3 . 3 . 1 . . . . Swarmer 34 | . 2 . 9 3 3 . 10 4 . 3 Grunt 45 | . . 15 5 6 6 1 . 4 . 8 Duelist 3 | . . 2 . . . . . 1 . . Sentry 6 | . . 3 . . . 1 1 1 . . Specialist 2 | . . . . . . 2 . . . . Hunter 11 | . . . 1 1 . 5 . . . 4 Programmer 5 | . . . . . 1 3 1 . . . Decomposer 2 | . . . . . . . 2 . . . Samaritan 3 | . . . . . . . . . . 3 Best Kill Streak 12 | . 2 6 6 12 5 4 5 3 . 4 Combat Bots Only 6 | . 2 5 6 4 2 3 5 3 . 4 Max Kills in Single Turn 10 | . 1 1 2 10 1 1 3 3 . 3 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . 3 . . 3 3 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1097 | . 15 139 166 64 52 338 45 40 . 238 Missed 336 | . 4 41 42 26 12 92 14 11 . 94 Damage Taken 11783 | . 96 1414 1429 482 543 4129 562 595 . 2533 Core 1386 | . 25 126 141 43 40 460 48 104 . 399 Absorbed by Shields 496 | . . . . 154 174 168 . . . . Redirected to Shielding 464 | . . 50 . . . 259 . . . 155 Core Remaining (%) 86 | 100 90 68 74 93 95 . . . . . Volleys Fired 451 | . 13 93 56 54 64 76 19 43 . 33 Largest 4 | . 2 2 2 2 2 3 3 2 . 4 Hottest 320 | . 70 79 79 78 128 171 171 162 . 320 Shots Fired 950 | . 26 177 111 108 126 199 44 79 . 80 Gun 705 | . 26 177 67 12 117 138 21 78 . 69 Cannon 230 | . . . 44 96 9 58 21 . . 2 Launcher 15 | . . . . . . 3 2 1 . 9 Special . | . . . . . . . . . . . Kinetic 716 | . 13 173 97 108 120 178 21 . . 6 Thermal 219 | . 13 4 14 . 6 18 21 78 . 65 Explosive . | . . . . . . . . . . . Electromagnetic 15 | . . . . . . 3 2 1 . 9 Robot Hit Streak 16 | . 5 12 16 6 13 12 8 10 . 12 Robot Miss Streak 8 | . 2 4 3 6 3 6 5 8 . 4 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 6 | . 1 1 3 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . Shots Hit Robots 636 | . 16 125 69 62 94 136 20 51 . 63 Core Hits 324 | . 5 57 28 31 45 65 18 29 . 46 Critical Kills 3 | . . 1 . . . 2 . . . . Critical Parts Destroyed 8 | . . 1 . . 5 1 . . . 1 Critical Strikes 37 | . 4 2 3 6 5 5 4 4 . 4 Burn 16 | . 4 . 2 . . . 3 4 . 3 Destroy 11 | . . 2 . . 5 3 . . . 1 Blast 10 | . . . 1 6 . 2 1 . . . Melee Attacks 15 | . . . . . . . 5 6 . 4 Impact . | . . . . . . . . . . . Slashing 15 | . . . . . . . 5 6 . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16190 | . 185 1633 1178 2208 2310 3950 890 1728 . 2108 Guns 9483 | . 185 1620 812 214 1977 2110 258 1173 . 1134 Cannons 3501 | . . . 366 1120 245 1392 321 . . 57 Explosions 2435 | . . . . 874 . 448 148 194 . 771 Melee 670 | . . . . . . . 163 361 . 146 Ramming 101 | . . 13 . . 88 . . . . . Kinetic 9285 | . 48 1591 1020 1334 1977 2851 321 . . 143 Thermal 4647 | . 137 29 158 874 245 651 258 1247 . 1048 Explosive . | . . . . . . . . . . . Electromagnetic 1487 | . . . . . . 448 148 120 . 771 Impact . | . . . . . . . . . . . Slashing 670 | . . . . . . . 163 361 . 146 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 7 8 8 8 14 Average Corruption 8 | . . . . . 1 4 7 8 8 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 96 | . . . . . 2 7 23 27 8 29 Message Errors 23 | . . . . . . 1 7 7 1 7 Matter Fused 19 | . . . . . . 2 5 6 2 4 Heat Flow Errors 4 | . . . . . . 1 1 2 . . Energy Discharges 16 | . . . . . . . 5 3 1 7 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . 1 . 2 1 3 3 Data Loss (major) 5 | . . . . . . 1 1 2 1 . Misfires 6 | . . . . . 1 . 1 4 . . Alerts 3 | . . . . . . 1 . . . 2 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . 1 . 2 . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 548 | . . . 12 117 . 30 144 187 . 58 Projectiles 44 | . . . 12 2 . 30 . . . . Explosions 173 | . . . . 115 . . . . . 58 Melee 331 | . . . . . . . 144 187 . . Knockbacks 31 | . . . 4 18 1 7 . . . 1 Impact 1 | . . . . . 1 . . . . . Kinetic 29 | . . . 4 17 . 7 . . . 1 Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 228 | . . . . . . 14 52 . . 162 Shots 19 | . . . . . . 1 4 . . 14 Rammed 9 | . . 4 . . 5 . . . . . Targets Rammed 11 | . . 4 . . 6 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 450 | . 150 34 24 95 118 366 306 450 . 165 Average Temperature 76 | . 56 8 11 32 41 94 114 131 . 45 Received Heat Transfer 2285 | . . 516 495 179 203 360 . 162 . 370 Effects 5 | . . . . . . 2 . 3 . . Shutdowns 2 | . . . . . . . . 2 . . Short Circuit 2 | . . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . 1 2 . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 16 | . 1 . 2 . . 2 1 4 . 6 Heat Transferred 8013 | . 703 74 555 700 275 775 592 2209 . 2130 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 364 | . 100 303 353 364 343 198 . . . . Initial 128 | . . 42 127 54 104 128 . . . . Average 157 | . 51 185 221 202 196 83 . . . . Maximum Alert Level 1 | . . 1 1 1 1 . . . . . Low Security (%) 65 | 100 100 55 41 45 47 100 . . . . Level 1 34 | . . 44 58 54 52 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 2 5 1 2 4 7 . . . . Investigation 7 | . 1 2 1 1 . 2 . . . . Extermination 4 | . . . . 1 1 2 . . . . Reinforcement 10 | . 1 3 . . 3 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 9 | . . 1 1 3 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 168 | . 5 26 24 18 19 29 14 12 . 21 Peak Tracking Total 11 | . 3 5 11 6 4 7 5 5 . 5 Tactical Retreats 13 | . . . . 2 1 2 1 3 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . . 2 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 9 | . . 1 1 5 . 2 . . . . Max in Single Turn 4 | . . 1 1 4 . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 27 | . 4 5 3 4 1 3 1 1 5 . Terminals 14 | . 4 4 1 1 1 3 . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 90 | . 12 14 17 14 3 10 1 1 18 . Successful 63 | . 7 6 14 10 2 4 1 1 18 . Failed 27 | . 5 8 3 4 1 6 . . . . Catastrophic 6 | . . 2 1 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 9 9 6 2 1 2 . . . . Terminals 43 | . 12 11 5 2 3 10 . . . . Fabricators 3 | . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers 19 | . . 3 9 7 . . . . . . Garrison Access 3 | . . . 3 . . . . . . . Terminal Hacks 30 | . 3 1 3 . 1 2 1 1 18 . Record 6 | . . . . . . . . . 6 . Part Schematic 4 | . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . 4 . Prototype ID Bank 5 | . . . 1 . . . . . 4 . Open Door 2 | . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 3 | . . . 1 . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 17 | . . 2 8 7 . . . . . . Insert Component 6 | . . 1 3 2 . . . . . . Analyze 11 | . . 1 5 5 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 13 | . 4 3 2 1 1 2 . . . . Terminals 11 | . 4 2 1 1 1 2 . . . . Track 1 | . 1 . . . . . . . . . Botnet 10 | . 3 2 1 1 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Extract 2 | . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 3 1 4 1 3 . . . . Full Trace Events 3 | . 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . . 7 8 2 . . . . 4 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 3 2 . . . . . . Part Schematics Acquired 6 | . . 1 3 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . 4 . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7271 | 70 281 1154 610 837 691 1315 717 674 329 593 Spaces Moved 4033 | 40 149 542 299 394 292 762 524 460 256 315 Core 3 | 3 . . . . . . . . . . Treads 1591 | 37 149 389 138 394 292 192 . . . . Legs 2212 | . . 87 . . . 570 524 460 256 315 Wheels 227 | . . 66 161 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 105 90 160 156 112 112 110 112 112 Average Speed 133 | 151 160 148 128 160 156 124 117 111 117 131 Slowest Speed 240 | 160 160 240 240 160 160 187 186 112 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 43 48 22 12 9 24 54 44 60 35 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 1 3 . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . 2 2 . . Spaces Dug 4 | . . . 2 . . . 1 1 . . Terrain Destroyed 59 | . . . 7 13 . 15 17 7 . . Melee 2 | . . . . . . . 1 1 . . Projectile 34 | . . . 7 . . 11 16 . . . AOE 23 | . . . . 13 . 4 . 6 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 5061 | 46 168 722 415 495 395 959 591 561 287 422 Wait 117 | . . 23 7 11 1 29 4 24 1 17 Move 4023 | 39 148 541 298 393 291 761 523 459 255 315 Hop . | . . . . . . . . . . . Pick Up 100 | 1 1 14 15 9 5 20 10 4 3 18 Fast Attach 79 | 6 2 18 11 3 4 17 1 5 7 5 Attach 53 | . . 5 9 2 2 14 4 4 2 11 Detach 26 | . 1 7 1 . 1 6 3 1 3 3 Swap 90 | . 1 8 3 11 11 18 15 8 5 10 Drop 96 | . 2 9 15 12 10 17 7 7 11 6 Fire 451 | . 13 93 56 54 64 76 19 43 . 33 Melee 15 | . . . . . . . 5 6 . 4 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush 10 | . . 4 . . 6 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 206 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Lost 6 parts (1p2n2u1w) 1034 | -9/Materials | Build established: Scavenger-Mutant 1445 | -9/Materials | Discovered new exit (range 16) 1506 | -9/Materials | Entered another Materials area 1506 | -8/Materials | Evolved 2 slots: Propulsion x2 1705 | -8/Materials | Lost 4 parts (1n2u1w) 1755 | -8/Materials | Lost 4 parts (1p2n1w) 1959 | -8/Materials | Discovered new exit (range 15) 2071 | -8/Materials | Discovered new exit (range 8) 2116 | -8/Materials | Entered Factory 2116 | -7/Factory | Evolved 2 slots: Utility x2 2744 | -7/Factory | Build established: Mutant 2819 | -7/Factory | Discovered new exit (range 13) 2839 | -7/Factory | Identified exit to Factory 2953 | -7/Factory | Entered another Factory area 2953 | -6/Factory | Evolved 2 slots: Utility x2 3245 | -6/Factory | Discovered new exit (range 15) 3473 | -6/Factory | Build established: Hacker-Mutant 3533 | -6/Factory | Identified exit to Factory 3644 | -6/Factory | Entered another Factory area 3644 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3783 | -5/Factory | Discovered new exit (range 6) 3791 | -5/Factory | Identified exit to Factory 4063 | -5/Factory | Lost 11 parts (5n4u2w) 4334 | -5/Factory | Build established: Scavenger-Gunner 4512 | -5/Factory | Cargo convoy interrupted 4557 | -5/Factory | Identified exit to Upper Caves 4693 | -5/Factory | Found PL-3XN's Ring of Power 4744 | -5/Factory | Found Prototype Launcher 4744 | -5/Factory | Identified Enh. Gamma Bomb Array 4750 | -5/Factory | Found Enh. Gamma Bomb Array 4832 | -5/Factory | Lost 10 parts (1p1n5u3w) 4959 | -5/Factory | Entered Upper Caves 4986 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5461 | -5/Upper Caves | Core integrity fell below 50% 5617 | -5/Upper Caves | Discovered new exit (range 11) 5628 | -5/Upper Caves | Identified exit to Upper Caves 5676 | -5/Upper Caves | Entered another Upper Caves area 5687 | -5/Upper Caves | Learned location of Armory (-3) 5691 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5698 | -5/Upper Caves | Learned Factory emergency access door positions 5710 | -5/Upper Caves | Build established: Hacker-Mutant 5831 | -5/Upper Caves | Found Alien Artifact 5831 | -5/Upper Caves | Identified Core Expander 5831 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 6203 | -5/Upper Caves | Build established: Scavenger-Mutant 6335 | -5/Upper Caves | Discovered new exit (range 15) 6349 | -5/Upper Caves | Identified exit to Zhirov 6350 | -5/Upper Caves | Entered Zhirov 6350 | -5/Zhirov | Discovered new exit (range 4) 6372 | -5/Zhirov | Met Zhirov 6392 | -5/Zhirov | Learned location of Quarantine (-2) 6392 | -5/Zhirov | Learned location of Testing (-3) 6392 | -5/Zhirov | Learned location of Command (-1) 6404 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6521 | -5/Zhirov | Found Alien Artifact 6521 | -5/Zhirov | Identified Integrated Dissipator 6521 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6623 | -5/Zhirov | Found Alien Artifact 6676 | -5/Zhirov | Identified exit to Proximity Caves 6679 | -5/Zhirov | Entered Proximity Caves 6762 | -4/Proximity Caves | System corruption reached 10% 6766 | -4/Proximity Caves | Core integrity fell below 20% 7059 | -4/Proximity Caves | Lost 6 parts (1n1u4w) 7272 | -4/Proximity Caves | Spotted B-86 Titan 7272 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07124_ System corrupted: Enh. Gamma Bomb Array failed to launch. 07124_ Lgt. Quantum Reactor destroyed. 07127_ S-27 Virus shuts down. 07127_ S-27 Virus destroyed. 07137_ Corrupted VTOL Module fries itself beyond repair. 07139_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 07141_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 07143_ Corrupted Autogun self-destruct mechanism malfunctions. 07144_ Lgt. Nuclear Core fries itself beyond repair. 07158_ CG#K88Z5GXPL%&XSBDGCW 07161_ Acquired Corrupted Lgt. Nuclear Core. 07162_ Acquired 13 matter. 07166_ Acquired 24 matter. 07183_ System corrupted: Matter fused (-5). 07199_ System corrupted: Component data lost. 07233_ System corrupted: Energy discharge (-241). 07249_ System corrupted: Matter fused (-6). 07267_ System corrupted: Energy discharge (-148). 07272_ Imp. Target Analyzer destroyed. 07272_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????????#??#???????????????????? | | ????????????????????????#? #####?????????????????? | | ???????????????????#????;# #####?????????????? | | ?????????????????? ????? ??????????????? | | ??????????????????##???? ???????????????? | | ?????????????? ??#?????#; ; BB ????????????????? | | ???????????????##?#?????# # BB? ???????????????? | | ??????????????????????#?# # ???#?? ???????????? | | ?????????????? ??#?#???## # ???????#?????????? | | ?????????????????#?????## ;#???#?#???##????????? | | ????????????????#??###?# ##??#??#?#??????????? | | ????????????##?????#???? #?#?#?????#????????? | | ????????????????###?????# % ##?#?#?? ???#??????? | | ???????????????#?####??##@ ##????? ???#?? ?????? | | ????????????#?#?????##?# ##??##??? ??????????? | | ????????????????? ?#???# ##?##?#?? ????? ?????? | | ?????????#???# ##### #######???? ????????? | | ?????????##???# ? ### ##?#?? ?#???????? | | ????????????### ? #?# ## ###?? ???#??????? | | ???????? ??## ????# ### ##?? ? #?????????? | | ???????????# ?### #?# ### ??????????????? | | ??????????# ### #?# ### ?#?##?????? | | ?????????# #### #??#??????#??????? | | ???????????? ?# ## ##???# #????????? | | ???????????? #### ### #?#?## ? ?#???????? | | ?????????? ?#?## ### #####?# ???#??????? | | ?????????????#### ## ##???#? ??#??????? | | ??????????? ???# ## ??## ??#??##????? | | ????????? ?? #?## ## ##?## ? #????????? | | ?????????? ???######## ### ##?##? #?????????? | | ??????????? ?#?#?#### #########? ##????????? | | ???????? ?????####### #########?# ?#????????? | | ?????????? ??#?#??## ###### ### ???????????? | | ???????? ? ?#?#### ###### ###?? ????????? | | ??????????#???## ##### ###? ?????????? | | ?#?? ?#####???## #?# ######?#??????? | | ?#???????###### ### ##?#???????#??? | | #??? ??# ## ##??#?#?#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 16 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted EMP Blaster | -8/Materials | Extracted Imp. Sensor Array | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalPiercingTriangulator Manual? 0 Play Time 00:54:50 Cumulative 169.3 hours Start 2025.01.20 @ 03:47:39 End 2025.01.20 @ 16:46:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 591ffaf4-4e95-4d20-bea2-a5f53cc30fec